scene = a backyard garden where elderly people are taking care of their flowers, etc
suddenly, they're attacked by crude, oilcan-like tin robots for no reason at all. they run away screaming, but can't get away and are eventually taken down by the robots.
the spoof is of a tv commercial where the company is selling robot insurance.:-D
It's also hugely important that you get to keep any mp3s/sound files that you download. For instance, if you find a new service that's better, you shouldn't have to lose all of the music you already paid for with your old service.
This is something that these services do not address well enough in my opinion.
from http://www.icemagazine.com/digital/dd_179.shtm
"The record industry is struggling to bring its business into the digital age, but the major obstacle isn't free music online -- it's immature technology.
At the Future of Music Coalition's annual policy summit in Washington D.C., music industry executives, artists and artist advocates gathered to discuss and debate current issues. There, Hilary Rosen, president of the Recording Industry Association of America (RIAA), said that the launch of commercial Internet subscription services was the most significant music business development of 2001.
Yet MusicNet isn't setting the Net ablaze, particularly compared to illicit resources for music files. RealOne Player -- the software used with MusicNet -- was downloaded 18,000 times during the second week in January from software library Download.com, far fewer than 2.5 million downloads of popular but legally challenged alternatives Morpheus and Kazaa.
MusicNet launched December 4, offering 100 downloads and streams for $10 per month, or 125 downloads and streams plus other audio and video entertainment programming for $20 per month. Pressplay launched December 19, charging $10 per month for 30 downloads and 300 streams; $15 for 50 downloads and 500 streams; and a top tier that, for $25 per month, provides 100 downloads and 1,000 streams.
But Pressplay adds a key feature that MusicNet doesn't have: one can make audio CDs from the downloaded files. At the $15 per month and $25 per month levels of Pressplay, subscribers can burn 10 and 20 tracks per disc each month, respectively. That means a user could stream and download to experiment with a lot of different songs, and, at the end of the month, archive a few of the best tracks they heard.
Some way to save songs seems crucial. MusicNet's tracks stop playing if they aren't renewed each month; Pressplay's CDs are forever, but otherwise its songs work only for as long as one is a paying subscriber.
Late last year, Web site Listen.com launched its own online music service, Rhapsody. For $10 per month, subscribers can't download anything, but they can listen to unlimited streaming songs and albums from 43 indie labels. There's plenty of independent rock from labels including Matador (Pavement, Belle & Sebastian), Razor & Tie (Graham Parker, the Waterboys) and Knitting Factory (DJ Spooky, Arto Lindsay), and the service excels in its selection of classical music licensed from Naxos.
Unfortunately for record companies, people may be repelled by more than just the idea of paying for online music. Well-meaning consumers that spent money on MusicNet experienced technical problems with its software.
"It totally corrupted my [operating system] and it's been very difficult to rebuild everything so that it works again," writes one ICE reader. Other problems reported include denied access to music, even though subscribers had paid, and downloaded songs not working properly.
MusicNet has worked overtime to service subscribers, track and fix bugs and update its software. Things are better already and will improve further, but it's worth questioning whether services designed for PCs -- rather than devices with a single purpose, such as CD players -- could ever be foolproof.
It's impossible for online music providers to guarantee that their software and media will work on computers used by millions with varying levels of skill in maintaining a well-functioning PC. Without question, the first versions of new services caused problems when installed on even the leanest, best cared-for machines. Therefore, digital music services must spend significantly on customer service even though they don't occupy mall stores staffed with clerks.
Prior to introducing the CD, a great deal of research went into making discs "goof proof." Technical standards were set so that any CD would play in any player. There's no such cooperation on digital music. Industry efforts to work together with technology companies to create standards for online music moved slowly and were unproductive because of power struggles and corporate politics. Thus, anybody online can sell any sort of music file, regardless of whether it has any hope of working on a computer configured imperfectly.
That's one of the reasons music fans have gravitated toward MP3s. In addition to being readily available for free, they've proven technically reliable under the most dubious circumstances.
Record companies feel forced into digital sales by Internet piracy and complain that it is impossible to "compete with free." While that is true, a more daunting task may be competing with something that works for even the most negligent user."
Same goes for GNOME, I guess. Well, that is, now that Icaza & Co. are on M$FT's payroll (if you don't understand, read yesterday's post about GNOME 3/4 using.NET).
For every technological solution, there's a technological "hack", right?
Name one anti-piracy tactic employed by any corporation for use in consumer products that has not, is not, and will not continue to be hacked. Still thinking? I thought so.
Whatever they think of will be hacked in a matter of days (or hours even), no matter how many times or what media/record companies think up a different scheme. If we can get the ones and zeros, then that's it. I'm not sure why more people don't understand this.
The only question is how long it will take Patti Q. User to get a purdy little Windows app that will rip her new N*Sync CD flawlessly.
Personally, I think anyone who'd attempt to put something like this together and/or use it would have the knowledge or talent to realize what was involved. Well, at least I would.
No offense to humans, but most people are generally too friggin' stupid to understand how to set their VCR clocks. Just imagine what these idiots could fuck-up using a TiVo...
Come on spaceman, you use linux, you should be able to write your own.
Actually, I use a tweaked-out Commodore 64 for basic web browsing and email purposes. The rest of my time is spent improving Knuth's algorithms with pencil and paper methods in order to achieve a better run-time.
I got a bunch of free shit from them that included a.NET framework beta 2 CD, books, and other propaganda. Let me know if you want to try some crap out.
In the meantime, here are some links:
<a href=http://www.microsoft.com/net/develop/develope rs.asp>What.NET means for developers</a>
<a href=http://java.oreilly.com/news/farley_0800.html >.NET versus J2EE</a>
I'm sorry, but someone throw some cold water on me.
GNOME 3.0 could perhaps be using APIs by the traditionally evil folks at Microsoft? Now, see if you have as much trouble imagining this as I do -- a long-haired, super-smart, (sexy, even) traditional Linux user who has used GNOME for years now embracing a Microsoft-ish manipulation of his GUI. Ever more far-fetched would be SUN Microsystems, who hate Microsoft more than all of us do, ditching their CDE GUI for GNOME, which in turn gets hooked into Microsoft.NET.
I'm skeptical, but it'll sure be fun to see how this all plays out.
And yet the naysayers still proclaim that Linux died with the rest of the dot coms a couple years ago. They say it can't win on the desktop. Yet thousands and thousands of people do just that -- use it, and quite frankly, enjoy it. Linux is in the realm of education, it's running government computers, and it's even running corporate servers in the private sector.
Please refrain from flooding kernel.org every damn time you post that a new kernel is released. You should link directly to the list of mirrors. As has been said before, anyone who would even venture on compiling and using something like this could easily find the appropriate folder on an FTP mirror from which to download the new source.
Leader in Computer Entertainment Responds to Consumer Demand by Supporting
Popular Open-Source Linux Operating System
LINUXWORLD CONFERENCE & EXPO, NEW YORK, Jan. 30/PRNewswire/ --
Sony Computer Entertainment America Inc. announced today that it is set to
release "Linux (for PlayStation 2)" Release 1.0, targeted toward the Linux
development community in North America. Designed as a hobbyist development
environment, users can not only run the wide variety of computer applications
written for the Linux operating system, but also create original programs and
applications designed to run on "Linux (for PlayStation 2)." The company
expects the kit to sell for about $199 USD when it is made available in
May 2002 exclusively through its website, http://www.us.playstation.com .
(Photo: NewsCom: http://www.newscom.com/cgi-bin/prnh/20000510/SFW10 4-a )
As announced at the LinuxWorld Conference & Expo 2002, the leading event
focused exclusively on Linux and open source solutions, "Linux (for
PlayStation 2)" will for the first time allow developers in North America
complete access to the PlayStation 2 runtime environment and system manuals.
The "Linux (for PlayStation 2)" Release 1.0 kit includes:
-- Internal hard disk drive for PlayStation 2 (HDD) with 40 GB capacity
-- Network Adaptor (Ethernet) (for PlayStation 2) with 100 Base T Ethernet
interface
-- Linux Kernel version 2.2.1 (with USB device support)
-- "Linux (for PlayStation 2)" Version 1.0 software distribution on
two DVDs
-- gcc 2.95.2 and glibc 2.2.2 with VU assemblers
-- XFree86 3.3.6 with PlayStation 2 GS support
-- Computer monitor adaptor (for PlayStation 2) (with audio connectors)
-- USB Keyboard and mouse (for PlayStation 2)
In addition to the "Linux (for PlayStation 2)" kit, users must have a
standard North American PlayStation 2 (SCPH 30001, SCPH 30001R, SCPH 35001GT),
a Memory Card (8M) (for PlayStation 2), and a VESA monitor. The graphics
output requires a high-resolution computer display, with standard output set
as XGA (1024 x 768 resolution); home televisions cannot be used as monitors.
Computer displays supporting "sync on green" are mandatory.
Linux use is growing at unprecedented levels and according to IDC, a
leading market research firm, the Linux operating system marketshare is
expected to reach 38 percent worldwide by 2004. In response to many requests
from the Japanese Linux society to enjoy Linux programming on PlayStation 2,
Linux Beta Version Kit was made available to approximately 7,900 enthusiasts
in Japan in July 2001. Since then, overwhelming numbers of requests have
continued on Linux community websites all over the world, with approximately
9,500 people joining the movement.
Also, according to questionnaires conducted by Sony Computer Entertainment
America and Sony Computer Entertainment Europe, more than 28,000 people have
expressed interest in the "Linux (for PlayStation 2)" development kit to date.
This led the company to release a new version as Release 1.0 to support users
of the worldwide Linux community. The company responded to feedback received
from the Beta test program in Japan and modifications were incorporated for
"Linux (for PlayStation 2)" Release 1.0.
Customer support and other community-based features will be handled
through the North American PlayStation 2 Linux website,
http://www.playstation2-linux.com . More details regarding the "Linux (for
PlayStation 2)" release, FAQs and related news will be disseminated through
this website, as it becomes available.
About Sony Computer Entertainment America Inc.
Sony Computer Entertainment America Inc. continues to redefine the
entertainment lifestyle with its PlayStation(R) and PS one(TM) game console,
and the PlayStation(R)2 computer entertainment system. The PlayStation 2
computer entertainment system is set to revolutionize the home entertainment
market, offering the most compelling interactive content and the capability to
be used as a network terminal in the coming broadband era.
Recognized as the undisputed industry leader, Sony Computer Entertainment
America Inc. markets the PlayStation family of products and develops,
publishes, markets and distributes software for the PS one game console and
the PlayStation 2 computer entertainment system for the North American market.
Based in Foster City, Calif. Sony Computer Entertainment America Inc. serves
as headquarters for all North American operations and is a wholly-owned
subsidiary of Sony Computer Entertainment Inc.
NOTE: "Linux" is a trademark or registered trademark of Linus Torvalds in
the United States and other countries.
PlayStation and the PlayStation logo, PS one and PS2 are registered
trademarks of Sony Computer Entertainment Inc. All other trademarks are
property of their respective owners.
Yesterday, Olaf Christ announced that he has the world's first TCP/IP-enabled Lego brick that can be used as a web server. Imagine the possibilities of connecting your collection of Lego Mindstorms to the Internet!
I would tend to think that if Christ's as powerful as everyone says he is, he would've done this years ago.
NPR should do this since they're kind of the "GNU/Linux" of the radio world. Instead, they only offer support for QuickTime, RealPlayer, and Windows Media streams.
In my opinion, National Public Radio (whose mission is to aid the growth and development of noncommercial radio) should definitely be supporting an open audio standard such as Ogg Vorbis.
No, it's not available for download yet. Their site says:
Pulse is currently not available for public download. It is in its beta phase and is currently undergoing tests by a group of friends on the internet. This will be the place to download Pulse when it goes public.
Sounds like a perfect plan. Take advantage of humans' need for instant gratification (made possible by the Internet), and humans' addiction (made possible by computer games). Only this time, we're playing for keeps (real $).
It's still not clear to me how Direct Memory Access is going to keep my inbox spam-free. I mean, will hard drive manufacturers stop the CPU-less transfer of data from C:\ or/mnt/hda1 if they detect such strings as "You've already won", "Free trial offer", or "Wet sex"?
Reminds me of the old SNL skit...
:-D
scene = a backyard garden where elderly people are taking care of their flowers, etc
suddenly, they're attacked by crude, oilcan-like tin robots for no reason at all. they run away screaming, but can't get away and are eventually taken down by the robots.
the spoof is of a tv commercial where the company is selling robot insurance.
It's also hugely important that you get to keep any mp3s/sound files that you download. For instance, if you find a new service that's better, you shouldn't have to lose all of the music you already paid for with your old service.
This is something that these services do not address well enough in my opinion.
the inevitable happens (a Slashdotting)
from http://www.icemagazine.com/digital/dd_179.shtm
"The record industry is struggling to bring its business into the digital age, but the major obstacle isn't free music online -- it's immature technology.
At the Future of Music Coalition's annual policy summit in Washington D.C., music industry executives, artists and artist advocates gathered to discuss and debate current issues. There, Hilary Rosen, president of the Recording Industry Association of America (RIAA), said that the launch of commercial Internet subscription services was the most significant music business development of 2001.
Yet MusicNet isn't setting the Net ablaze, particularly compared to illicit resources for music files. RealOne Player -- the software used with MusicNet -- was downloaded 18,000 times during the second week in January from software library Download.com, far fewer than 2.5 million downloads of popular but legally challenged alternatives Morpheus and Kazaa.
MusicNet launched December 4, offering 100 downloads and streams for $10 per month, or 125 downloads and streams plus other audio and video entertainment programming for $20 per month. Pressplay launched December 19, charging $10 per month for 30 downloads and 300 streams; $15 for 50 downloads and 500 streams; and a top tier that, for $25 per month, provides 100 downloads and 1,000 streams.
But Pressplay adds a key feature that MusicNet doesn't have: one can make audio CDs from the downloaded files. At the $15 per month and $25 per month levels of Pressplay, subscribers can burn 10 and 20 tracks per disc each month, respectively. That means a user could stream and download to experiment with a lot of different songs, and, at the end of the month, archive a few of the best tracks they heard.
Some way to save songs seems crucial. MusicNet's tracks stop playing if they aren't renewed each month; Pressplay's CDs are forever, but otherwise its songs work only for as long as one is a paying subscriber.
Late last year, Web site Listen.com launched its own online music service, Rhapsody. For $10 per month, subscribers can't download anything, but they can listen to unlimited streaming songs and albums from 43 indie labels. There's plenty of independent rock from labels including Matador (Pavement, Belle & Sebastian), Razor & Tie (Graham Parker, the Waterboys) and Knitting Factory (DJ Spooky, Arto Lindsay), and the service excels in its selection of classical music licensed from Naxos.
Unfortunately for record companies, people may be repelled by more than just the idea of paying for online music. Well-meaning consumers that spent money on MusicNet experienced technical problems with its software.
"It totally corrupted my [operating system] and it's been very difficult to rebuild everything so that it works again," writes one ICE reader. Other problems reported include denied access to music, even though subscribers had paid, and downloaded songs not working properly.
MusicNet has worked overtime to service subscribers, track and fix bugs and update its software. Things are better already and will improve further, but it's worth questioning whether services designed for PCs -- rather than devices with a single purpose, such as CD players -- could ever be foolproof.
It's impossible for online music providers to guarantee that their software and media will work on computers used by millions with varying levels of skill in maintaining a well-functioning PC. Without question, the first versions of new services caused problems when installed on even the leanest, best cared-for machines. Therefore, digital music services must spend significantly on customer service even though they don't occupy mall stores staffed with clerks.
Prior to introducing the CD, a great deal of research went into making discs "goof proof." Technical standards were set so that any CD would play in any player. There's no such cooperation on digital music. Industry efforts to work together with technology companies to create standards for online music moved slowly and were unproductive because of power struggles and corporate politics. Thus, anybody online can sell any sort of music file, regardless of whether it has any hope of working on a computer configured imperfectly.
That's one of the reasons music fans have gravitated toward MP3s. In addition to being readily available for free, they've proven technically reliable under the most dubious circumstances.
Record companies feel forced into digital sales by Internet piracy and complain that it is impossible to "compete with free." While that is true, a more daunting task may be competing with something that works for even the most negligent user."
Here are the real music "services" (well, for the Slashdot crowd anyway):
;-)
USENET
IRC
FTP
Have I forgotten anything?
Same goes for GNOME, I guess. Well, that is, now that Icaza & Co. are on M$FT's payroll (if you don't understand, read yesterday's post about GNOME 3/4 using .NET).
This was mentioned before, by the way.
Us Slashdotters read about this Cactus crap back on November 18th. And on several other dates, too.
one of 'em
Come on, guys.
For every technological solution, there's a technological "hack", right?
Name one anti-piracy tactic employed by any corporation for use in consumer products that has not, is not, and will not continue to be hacked. Still thinking? I thought so.
Whatever they think of will be hacked in a matter of days (or hours even), no matter how many times or what media/record companies think up a different scheme. If we can get the ones and zeros, then that's it. I'm not sure why more people don't understand this.
The only question is how long it will take Patti Q. User to get a purdy little Windows app that will rip her new N*Sync CD flawlessly.
Personally, I think anyone who'd attempt to put something like this together and/or use it would have the knowledge or talent to realize what was involved. Well, at least I would.
A piece of cake...
;-)
Here are all the pin-outs. Ten bucks, a trip to RadioShack(tm), and a half-hour are all you'll need
<pin-outs>
R8
*1
R7
*1
LP2
NE2
R5
*1
+340V p-p unsmoothed (230V version) +250VDC (115V version)
LP1
NE2
R6
*1
*2 To match NE-2 brightness to nixie, ~680K
*3 Switches must have mains-rated insulation from user
*1 To suit nixie, ~47K (230V)
*4 R15/16 should be safety fusible types
C4 *5
2U2
250V
*5 C3/4 may be electrolytic or polester/polycarb. type
+
D2
1N4005
D3
1N4005
L
R14
1M
115V version
R15 *4
220R
C3 *5
2U2
250V
+
115VAC
230VAC
L
N
D4
R16 *4
1K
9 P
R1
100K
8 7 6 5 4 3 2 1 0
A
10Hours
9 8 7 6 5 4 3 2 1 0 P
A
Hours R3
*2
LP1,2 Flashing
Dot/colon
9 8 7 6 5 4 3 2 1 0 P
A
10Mins R4
*2
9 8 7 6 5 4 3 2 1 0 P
A
Mins
Q1
MPSA42
28 off Driver stages
R
33K
C
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1
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CLK 3
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R2
100K
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230V version
=0V, NOT CHASSIS GROUND!
+4V7
R11
1M
R12
1M
D5
1N4148
CLK 14
ENA 13
RST 15
Q0 3
Q1 2
Q2 4
Q3 7
Q4 10
Q5 1
Q6 5
Q7 6
Q8 9
Q9 11
CO 12
U7
10Hz
CLK 14
ENA 13
RST 15
Q0 3
Q1 2
Q2 4
Q3 7
Q4 10
Q5 1
Q6 5
Q7 6
Q8 9
Q9 11
CO 12
U4
1Hz
50/60Hz
CLK 14
ENA 13
RST 15
Q0 3
Q1 2
Q2 4
Q3 7
Q4 10
Q5 1
Q6 5
Q7 6
Q8 9
Q9 11
CO 12
U5
S1
Fast set *3
1/6Hz
CLK 14
ENA 13
RST 15
Q0 3
Q1 2
Q2 4
Q3 7
Q4 10
Q5 1
Q6 5
Q7 6
Q8 9
Q9 11
CO 12
U6
S2
Slow set *3
C6
1n
R13
10K
1/60Hz
R9
100K 50Hz
60Hz
D 9
CLK 11
Q 13
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S
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</pin-outs>
No offense to humans, but most people are generally too friggin' stupid to understand how to set their VCR clocks. Just imagine what these idiots could fuck-up using a TiVo...
Come on spaceman, you use linux, you should be able to write your own.
Actually, I use a tweaked-out Commodore 64 for basic web browsing and email purposes. The rest of my time is spent improving Knuth's algorithms with pencil and paper methods in order to achieve a better run-time.
I got a bunch of free shit from them that included a
In the meantime, here are some links:
<a href=http://www.microsoft.com/net/develop/develop
<a href=http://java.oreilly.com/news/farley_0800.htm
I'm sorry, but someone throw some cold water on me.
GNOME 3.0 could perhaps be using APIs by the traditionally evil folks at Microsoft? Now, see if you have as much trouble imagining this as I do -- a long-haired, super-smart, (sexy, even) traditional Linux user who has used GNOME for years now embracing a Microsoft-ish manipulation of his GUI. Ever more far-fetched would be SUN Microsystems, who hate Microsoft more than all of us do, ditching their CDE GUI for GNOME, which in turn gets hooked into Microsoft
I'm skeptical, but it'll sure be fun to see how this all plays out.
And yet the naysayers still proclaim that Linux died with the rest of the dot coms a couple years ago. They say it can't win on the desktop. Yet thousands and thousands of people do just that -- use it, and quite frankly, enjoy it. Linux is in the realm of education, it's running government computers, and it's even running corporate servers in the private sector.
Another Thing About The Article:
1995 called. They want their story back, pronto.
Use The Mirrors, Luke!
Please refrain from flooding kernel.org every damn time you post that a new kernel is released. You should link directly to the list of mirrors. As has been said before, anyone who would even venture on compiling and using something like this could easily find the appropriate folder on an FTP mirror from which to download the new source.
That is all.
- Eric Krout
TEXT OF THE ARTICLE in case it's Slashdotted:
/PRNewswire/ --
0 4-a )
Leader in Computer Entertainment Responds to Consumer Demand by Supporting
Popular Open-Source Linux Operating System
LINUXWORLD CONFERENCE & EXPO, NEW YORK, Jan. 30
Sony Computer Entertainment America Inc. announced today that it is set to
release "Linux (for PlayStation 2)" Release 1.0, targeted toward the Linux
development community in North America. Designed as a hobbyist development
environment, users can not only run the wide variety of computer applications
written for the Linux operating system, but also create original programs and
applications designed to run on "Linux (for PlayStation 2)." The company
expects the kit to sell for about $199 USD when it is made available in
May 2002 exclusively through its website, http://www.us.playstation.com .
(Photo: NewsCom: http://www.newscom.com/cgi-bin/prnh/20000510/SFW1
As announced at the LinuxWorld Conference & Expo 2002, the leading event
focused exclusively on Linux and open source solutions, "Linux (for
PlayStation 2)" will for the first time allow developers in North America
complete access to the PlayStation 2 runtime environment and system manuals.
The "Linux (for PlayStation 2)" Release 1.0 kit includes:
-- Internal hard disk drive for PlayStation 2 (HDD) with 40 GB capacity
-- Network Adaptor (Ethernet) (for PlayStation 2) with 100 Base T Ethernet
interface
-- Linux Kernel version 2.2.1 (with USB device support)
-- "Linux (for PlayStation 2)" Version 1.0 software distribution on
two DVDs
-- gcc 2.95.2 and glibc 2.2.2 with VU assemblers
-- XFree86 3.3.6 with PlayStation 2 GS support
-- Computer monitor adaptor (for PlayStation 2) (with audio connectors)
-- USB Keyboard and mouse (for PlayStation 2)
In addition to the "Linux (for PlayStation 2)" kit, users must have a
standard North American PlayStation 2 (SCPH 30001, SCPH 30001R, SCPH 35001GT),
a Memory Card (8M) (for PlayStation 2), and a VESA monitor. The graphics
output requires a high-resolution computer display, with standard output set
as XGA (1024 x 768 resolution); home televisions cannot be used as monitors.
Computer displays supporting "sync on green" are mandatory.
Linux use is growing at unprecedented levels and according to IDC, a
leading market research firm, the Linux operating system marketshare is
expected to reach 38 percent worldwide by 2004. In response to many requests
from the Japanese Linux society to enjoy Linux programming on PlayStation 2,
Linux Beta Version Kit was made available to approximately 7,900 enthusiasts
in Japan in July 2001. Since then, overwhelming numbers of requests have
continued on Linux community websites all over the world, with approximately
9,500 people joining the movement.
Also, according to questionnaires conducted by Sony Computer Entertainment
America and Sony Computer Entertainment Europe, more than 28,000 people have
expressed interest in the "Linux (for PlayStation 2)" development kit to date.
This led the company to release a new version as Release 1.0 to support users
of the worldwide Linux community. The company responded to feedback received
from the Beta test program in Japan and modifications were incorporated for
"Linux (for PlayStation 2)" Release 1.0.
Customer support and other community-based features will be handled
through the North American PlayStation 2 Linux website,
http://www.playstation2-linux.com . More details regarding the "Linux (for
PlayStation 2)" release, FAQs and related news will be disseminated through
this website, as it becomes available.
About Sony Computer Entertainment America Inc.
Sony Computer Entertainment America Inc. continues to redefine the
entertainment lifestyle with its PlayStation(R) and PS one(TM) game console,
and the PlayStation(R)2 computer entertainment system. The PlayStation 2
computer entertainment system is set to revolutionize the home entertainment
market, offering the most compelling interactive content and the capability to
be used as a network terminal in the coming broadband era.
Recognized as the undisputed industry leader, Sony Computer Entertainment
America Inc. markets the PlayStation family of products and develops,
publishes, markets and distributes software for the PS one game console and
the PlayStation 2 computer entertainment system for the North American market.
Based in Foster City, Calif. Sony Computer Entertainment America Inc. serves
as headquarters for all North American operations and is a wholly-owned
subsidiary of Sony Computer Entertainment Inc.
NOTE: "Linux" is a trademark or registered trademark of Linus Torvalds in
the United States and other countries.
PlayStation and the PlayStation logo, PS one and PS2 are registered
trademarks of Sony Computer Entertainment Inc. All other trademarks are
property of their respective owners.
I'm not impressed.
Yesterday, Olaf Christ announced that he has the world's first TCP/IP-enabled Lego brick that can be used as a web server. Imagine the possibilities of connecting your collection of Lego Mindstorms to the Internet!
I would tend to think that if Christ's as powerful as everyone says he is, he would've done this years ago.
NPR should do this since they're kind of the "GNU/Linux" of the radio world. Instead, they only offer support for QuickTime, RealPlayer, and Windows Media streams.
In my opinion, National Public Radio (whose mission is to aid the growth and development of noncommercial radio) should definitely be supporting an open audio standard such as Ogg Vorbis.
Poll Results:
How ready are you to utilize a "3G" service like Verizon's new Express Network?
The majority (32% of those who voted) said "Maybe never -- I don't plan to need that much wireless speed."
I find this quite interesting.
No, it's not available for download yet. Their site says:
Pulse is currently not available for public download. It is in its beta phase and is currently undergoing tests by a group of friends on the internet. This will be the place to download Pulse when it goes public.
(NOTE: An OS/2 port is being considered.)
The most pressed Slashdot keys...
F-I-R-S-T P-O-S-T
Ironic considering this might be the first post.
Sounds like a perfect plan. Take advantage of humans' need for instant gratification (made possible by the Internet), and humans' addiction (made possible by computer games). Only this time, we're playing for keeps (real $).
It's still not clear to me how Direct Memory Access is going to keep my inbox spam-free. I mean, will hard drive manufacturers stop the CPU-less transfer of data from C:\ or /mnt/hda1 if they detect such strings as "You've already won", "Free trial offer", or "Wet sex"?
At least someone appreciates me around here...
;-)