Hmm, i've owned half a dozen (6) AMD chips, and the only one that burned out on me was my trusty Duron 900 that I tried to overclock (with a lead pencil) and step into the Gigahertz age.
I can still hear that poor thing squeal for the brief second it lived...
Well, I'm running XP SP2 fine on one machine, but another one, which has Avid installed (video editing software) would not start up Avid after the SP2 was applied.
So my options are either to monkey around and fix it, or keep running unprotected XP, or replace the POS with a Mac. (It's a lab machine, so in reality, I can't very well just slap a Mac in there...) It seems that once again, Microshaft's security initiative leaves me monkeying around and lurking on Avid forums for a fix...
The pt. I'm trying to make is that there are a lot of legitimate reasons for not running SP2, just as there are a lot of users having no issues with it.
BURN IN HELL WAREZ MONKEY!! just kidding. i've downloaded my share of games, but i think valve has the right to do this. of course i think they should also provide a no-cd utility for valid cd-accounts.
anyway, i've heard that the copies of hl2 torrented from ie. nova emulate steam, so they don't actually connect to actual steam. maybe that's why your copy works..
I downloaded and installed steam about 2 months before the game was released (a bit late in the game, since steam has been out for a while).
During these 2 months HL2 preloaded, and I purchased the game over it about 8 hours before it was released.
At 12:04 I checked the steam server which authenticated my copy and started decrypting it. At 12:16 I was playing it.
I think they did a good job, and would like to see more media getting distributed this way. (Games, DVDs, ((I already buy my music via iTunes...))
Let the Internet be the distributer...
Beat it last night (the game). Pros and Cons:
on
Review: Half-Life 2
·
· Score: 2, Informative
Cons: -Storyline is missing for the most part (most of it you have to guess, or get from forums) -Stuttering -Long load times (good for stretching and blinking exercises) -Nothing is explained at the end (reminiscent of Matrix 2, so they'd better not pull a Matrix 3 fiasco)
Pros: -Shooting zombies with a can of paint actually paints them white (tee-hee) -Awesome graphics and sounds -Very involving environment -Physics rock (are you reading Carmack?) -Awesome weapons (especially at the end) -Echoes of a deep story are present.
Overall, I'd give it 9/10. If they had fleshed out the story more I could overlook the load and stuttering issues and give it 10/10.
My wishlist is to use the Adrian character from Op. Force and do an expansion on how the Combine overtook the Earth...
Haha, I can't believe they've modded you troll, but it doesn't surprise me. I'd also like to formally welcome you to Slashdot as it seems that you must be new here.
Otherwise, I agree with you a 100%. Steam authorized the game for me 10 minutes after it was released as well.Of course, I made sure that the preload was done (which required 2 whole mouseclicks), I purchased the game on Monday afternoon, and played it on Tuesday at 2:14 am.
Steam fscking rocks, and I'm glad I bypassed the middleman and gave my money to Valve. (slashbots don't see it the same way because they don't believe anyone should be getting paid for the code they write)
Sure they're just different medium, but how long has it been since we've seen a 2-D blockbuster?
The Iron Giant is an awesome movie, and Lilo & Stitch was pretty good, but I don't think either of them has the status that Pixar's movies, or Shrek, or the upcoming one about robots hold.
I guess we just have to wait for Netcraft to confirm it, but I think that the days of blockbuster 2-D animation are over.
I'm sure it'll be a heart-warming family story, with both Buzz AND Woody having 2 funny sidekicks each! (The story will actually just be a recycled Hansel and Gretel story)
But then I saw the boxy green things, and it occured to me, if the roaches are fscking stupid enough to accept it as one of their own, they deserve to be exterminated by it.
So they require an online activation? Whoopty-hoo. And please don't bitch about online activation if you're posting on slashdot (unless you mail in all your posts to the editors). So they want to curb the piracy. Good for them. Sure it looks like it's already been cracked and is out for download, but they did a fantastic job by not having it on torrent trackers before it ever came out.
And no, I'm not a rabid fanboy, I just happen to like their distribution method, it works fine for me, and saved me a trip to the store. But then again I also happen to buy my music off iTunes, so that probably puts me in a minority here.
The game is very very fun. The first 30 minutes I spent just throwing things around, breaking windows, and launching various objects via teeter-totters.
Steam worked flawlessly, and I hope Valve has a tremendous success with it. Kudos to Valve for designing a good copyright protection system.
Oh, I know this can piss off a bunch of people who are so concerned about those poor souls without Internet connection (ps. Netzero still has a 10 free hours/month deal), but the system rocks.
Up yours Vivendi, RIAA, and all others who don't think that distribution via the net is not profitable. Valve got all of my $$ this time around.
Hmm, i've owned half a dozen (6) AMD chips, and the only one that burned out on me was my trusty Duron 900 that I tried to overclock (with a lead pencil) and step into the Gigahertz age.
I can still hear that poor thing squeal for the brief second it lived...
Well, I'm running XP SP2 fine on one machine, but another one, which has Avid installed (video editing software) would not start up Avid after the SP2 was applied.
So my options are either to monkey around and fix it, or keep running unprotected XP, or replace the POS with a Mac. (It's a lab machine, so in reality, I can't very well just slap a Mac in there...)
It seems that once again, Microshaft's security initiative leaves me monkeying around and lurking on Avid forums for a fix...
The pt. I'm trying to make is that there are a lot of legitimate reasons for not running SP2, just as there are a lot of users having no issues with it.
overpriced, perhaps; pretty, yes; pleasant to use, fuck yeah.
No problem, meet us on the corner of 27th and St. James on Wednesday at 10:00 pm.
Bring your iPod and leather boots...
set my steam to offline mode, and fire up hl2...
BURN IN HELL WAREZ MONKEY!!
just kidding. i've downloaded my share of games, but i think valve has the right to do this.
of course i think they should also provide a no-cd utility for valid cd-accounts.
anyway, i've heard that the copies of hl2 torrented from ie. nova emulate steam, so they don't actually connect to actual steam. maybe that's why your copy works..
In which way is their copy protection system "broken and buggy"?
And overzellaous is a subjective opinion, not a fact.
but how does this compare to a tinfoil hat, which i already own?
I downloaded and installed steam about 2 months before the game was released (a bit late in the game, since steam has been out for a while).
During these 2 months HL2 preloaded, and I purchased the game over it about 8 hours before it was released.
At 12:04 I checked the steam server which authenticated my copy and started decrypting it.
At 12:16 I was playing it.
I think they did a good job, and would like to see more media getting distributed this way. (Games, DVDs, ((I already buy my music via iTunes...))
Let the Internet be the distributer...
Cons:
-Storyline is missing for the most part (most of it you have to guess, or get from forums)
-Stuttering
-Long load times (good for stretching and blinking exercises)
-Nothing is explained at the end (reminiscent of Matrix 2, so they'd better not pull a Matrix 3 fiasco)
Pros:
-Shooting zombies with a can of paint actually paints them white (tee-hee)
-Awesome graphics and sounds
-Very involving environment
-Physics rock (are you reading Carmack?)
-Awesome weapons (especially at the end)
-Echoes of a deep story are present.
Overall, I'd give it 9/10. If they had fleshed out the story more I could overlook the load and stuttering issues and give it 10/10.
My wishlist is to use the Adrian character from Op. Force and do an expansion on how the Combine overtook the Earth...
The point is that paper ballots can be re-counted if there's a need.
You fail it!
np. the funny thing is that you were at 2 Insightful when I started replying, but by the time I was done it was down to troll.
Haha,
I can't believe they've modded you troll, but it doesn't surprise me.
I'd also like to formally welcome you to Slashdot as it seems that you must be new here.
Otherwise, I agree with you a 100%. Steam authorized the game for me 10 minutes after it was released as well.Of course, I made sure that the preload was done (which required 2 whole mouseclicks), I purchased the game on Monday afternoon, and played it on Tuesday at 2:14 am.
Steam fscking rocks, and I'm glad I bypassed the middleman and gave my money to Valve. (slashbots don't see it the same way because they don't believe anyone should be getting paid for the code they write)
Now let's get back to playing HL2!
couldn't find the lins:(
i saw it on a forum on halflife.net
Take an '83 Monte Carlo on a snowy/icy road, and pretty soon the car will be going all by itself, ignoring all user input "suggestions"...
Not that bad once you get used to it, really.
i thought this has been debunked elsewhere..
I had no idea!
That's cool. That's what's been missing from disney all these years... Innovative writing.
Lion King 1.5? wtf?
Heh, they'll hire Clint Eastwood and Barbarella.
Sure they're just different medium, but how long has it been since we've seen a 2-D blockbuster?
The Iron Giant is an awesome movie, and Lilo & Stitch was pretty good, but I don't think either of them has the status that Pixar's movies, or Shrek, or the upcoming one about robots hold.
I guess we just have to wait for Netcraft to confirm it, but I think that the days of blockbuster 2-D animation are over.
I'm sure it'll be a heart-warming family story, with both Buzz AND Woody having 2 funny sidekicks each!
(The story will actually just be a recycled Hansel and Gretel story)
That's the beauty of it! They'll freeze in the winter!
But then I saw the boxy green things, and it occured to me, if the roaches are fscking stupid enough to accept it as one of their own, they deserve to be exterminated by it.
So they require an online activation? Whoopty-hoo.
And please don't bitch about online activation if you're posting on slashdot (unless you mail in all your posts to the editors).
So they want to curb the piracy. Good for them. Sure it looks like it's already been cracked and is out for download, but they did a fantastic job by not having it on torrent trackers before it ever came out.
And no, I'm not a rabid fanboy, I just happen to like their distribution method, it works fine for me, and saved me a trip to the store. But then again I also happen to buy my music off iTunes, so that probably puts me in a minority here.
The game is very very fun. The first 30 minutes I spent just throwing things around, breaking windows, and launching various objects via teeter-totters.
Steam worked flawlessly, and I hope Valve has a tremendous success with it. Kudos to Valve for designing a good copyright protection system.
Oh, I know this can piss off a bunch of people who are so concerned about those poor souls without Internet connection (ps. Netzero still has a 10 free hours/month deal), but the system rocks.
Up yours Vivendi, RIAA, and all others who don't think that distribution via the net is not profitable. Valve got all of my $$ this time around.