feh. You should have played Grandia II on DC. Skies of Arcadia's combat system is god awful in comparison. That and Skies of Arcadia you can't run away from enemies and you encounter them at horrificially annoying rates.
No, format wasn't the reason at all that Dreamcast failed. It had to do with the fact that Stolar was the most abrasive person you'd ever met, so he'd piss off every prospective client, and that he couldn't recognize a good opportunity if it hit him in the face. If you pay attention, a lot of the good titles for the system came from Japan. For a console to succeed in the United States, you need the American juggernaught EA to publish it's sports games for it. Frankly I find this sad, but whatever. In Japan you need RPG games to succeed (that would mean Square or Enix). Not only do you need one or two titles of these genres from first party or such, you need VARIETY. Sony will continue to dominate as long as they release the most software (despite the fact that most of it is garbage).
Piss poor texture art can make any hardware's game titles look like crap. Look at how low-poly the models are for the upcoming World of Warcraft game, and how nice they look despite the fact. Good texture artists make a world of difference, as well as good low-poly modeling, and I certainly hope people will figure this out eventually. Now look at Shadowbane for an example of crappy texturing.
Dreamcast lost because Stolar was an idiot. Go read fatbabies.com if you want insight into how Sega of America was mismanaged into death. One example: they turned down wrestling licenses like WCW, WWF, because they thought "nobody was interested in that kind of thing" (hahah).
Nintendo has always been anal retentive about how they allow third parties to make software for their consoles. They usually come with much higher royalty costs, which is because their non-standard format choices for the media allows them to charge whatever they wish. Console companies need to wake up and get with the program.
The formula for success is as follows: 1) Set the bar to entry for releasing games with the official logo low enough to make a small-to-decent profit on each title. 2) Allow anyone to be an official developer, if they can afford the purchasing of the official developmental hardware units. 3) Allow anyone to be an unofficial developer using a home-development kit similar to the "Yaroze" program. 4) Offer several different approaches to coding for the platform. Similar to Katana vs Windows CE approach for Dreamcast.
Between all these things you will get a ton of developer mindshare and just about anyone with the cash to spend on the hardware development units can at least try to make games for it. If they have something worthy of selling in stores, then the low barrier to entry should allow most (as in, even smaller) publishers to profit on titles (and therefore be interested in funding development).
"NAC Geographic Products will be using Microsoft's MapPoint to power their Mobile Location-Based Services Network, which could change all postal codes in the world to a simpler, more universal format."
Uh. Last I checked, Microsoft formats are only good if you use Microsoft products. When was the last time you saw universal formatting being used for Outlook mail files? They aren't in mbox format that's for sure!!
Score: 4 Interesting? How is this interesting? Interesting would be a slashdot poster actually bothering to read the link, and making a relevant comment and not relating it to some other slashdot hot-topic.
Square and Enix at least are the same business sector, whereas AOL is an ISP and Time Warner a monstrous media company. The idea for AOL was to harness the content that Time Warner generates for its other business groups and offer something to its users that non-AOL users could not access. SquareEnix is probably more akin to Sega looking to merge with another company right now. After Square bled so much money on the Final Fantasy film they were looking for a way to bolster their flagging profits to recoup the loss. Hence the merger, and also announcement of new titles on Gamecube and GBA in order to attempt to diversify.
that was one sick analogy... I really don't want to know why you thought of that directly after golf... something to do with choosing which wood you want to give a stroke?
I would beg to differ. The majority of spiritualist traditions have been perverted by organized religion. The Bible warns of the dangers of institutions, and we see the prophecy come true with the Vatican selling redemption for money before the schism of the Reformation. Buddha taught that there are no gods, but only a single universal truth that we are all connected to each other (AFAIK). Somehow, traditional culture has perverted this ideology with the deification of the Buddha, and the creation of a pantheon of future and past Buddha incarnations. I have a hard time believing that this was Gautama's intention.
there was a nice quote in the front cover of the last issue of 2600 Magazine noticing that if you promise people that you will give them security, that you can take the power to do anything you want... sound like whats happening? the quote was from Hitler...
Yoda is still alive, what makes you thinka powerful evil like Jar Jar wouldn't be alive too? The dark side of the schwartz is strong with his bumbling and offensive dialogue.
sorry, but their file system is ass for anything beyond simple procedures... if you are trying to fix driver installations or uninstallations manually, or find your outlook express settings and address book to back up onto cd, then it sucks
Where are your cajones? Post non-AC, little girlie man.
feh. You should have played Grandia II on DC. Skies of Arcadia's combat system is god awful in comparison. That and Skies of Arcadia you can't run away from enemies and you encounter them at horrificially annoying rates.
You sir, are an idiot.
No, format wasn't the reason at all that Dreamcast failed. It had to do with the fact that Stolar was the most abrasive person you'd ever met, so he'd piss off every prospective client, and that he couldn't recognize a good opportunity if it hit him in the face. If you pay attention, a lot of the good titles for the system came from Japan. For a console to succeed in the United States, you need the American juggernaught EA to publish it's sports games for it. Frankly I find this sad, but whatever. In Japan you need RPG games to succeed (that would mean Square or Enix). Not only do you need one or two titles of these genres from first party or such, you need VARIETY. Sony will continue to dominate as long as they release the most software (despite the fact that most of it is garbage).
Piss poor texture art can make any hardware's game titles look like crap. Look at how low-poly the models are for the upcoming World of Warcraft game, and how nice they look despite the fact. Good texture artists make a world of difference, as well as good low-poly modeling, and I certainly hope people will figure this out eventually. Now look at Shadowbane for an example of crappy texturing.
Dreamcast lost because Stolar was an idiot. Go read fatbabies.com if you want insight into how Sega of America was mismanaged into death. One example: they turned down wrestling licenses like WCW, WWF, because they thought "nobody was interested in that kind of thing" (hahah).
Nintendo has always been anal retentive about how they allow third parties to make software for their consoles. They usually come with much higher royalty costs, which is because their non-standard format choices for the media allows them to charge whatever they wish. Console companies need to wake up and get with the program.
The formula for success is as follows:
1) Set the bar to entry for releasing games with the official logo low enough to make a small-to-decent profit on each title.
2) Allow anyone to be an official developer, if they can afford the purchasing of the official developmental hardware units.
3) Allow anyone to be an unofficial developer using a home-development kit similar to the "Yaroze" program.
4) Offer several different approaches to coding for the platform. Similar to Katana vs Windows CE approach for Dreamcast.
Between all these things you will get a ton of developer mindshare and just about anyone with the cash to spend on the hardware development units can at least try to make games for it. If they have something worthy of selling in stores, then the low barrier to entry should allow most (as in, even smaller) publishers to profit on titles (and therefore be interested in funding development).
"NAC Geographic Products will be using Microsoft's MapPoint to power their Mobile Location-Based Services Network, which could change all postal codes in the world to a simpler, more universal format."
Uh. Last I checked, Microsoft formats are only good if you use Microsoft products. When was the last time you saw universal formatting being used for Outlook mail files? They aren't in mbox format that's for sure!!
just after i sold my copy on Ars Technica Agora... *CURSES*
hehe i thought I was the only person who had Thrill Kill, and also the subsequent redesign which was Wu-tang...
Score: 4 Interesting?
How is this interesting?
Interesting would be a slashdot poster actually bothering to read the link, and making a relevant comment and not relating it to some other slashdot hot-topic.
Square and Enix at least are the same business sector, whereas AOL is an ISP and Time Warner a monstrous media company. The idea for AOL was to harness the content that Time Warner generates for its other business groups and offer something to its users that non-AOL users could not access. SquareEnix is probably more akin to Sega looking to merge with another company right now. After Square bled so much money on the Final Fantasy film they were looking for a way to bolster their flagging profits to recoup the loss. Hence the merger, and also announcement of new titles on Gamecube and GBA in order to attempt to diversify.
If it's 5.25 floppy, what about when it's a hard drive? (rimshot)
that was one sick analogy... I really don't want to know why you thought of that directly after golf... something to do with choosing which wood you want to give a stroke?
"All religion is not bad."
I would beg to differ. The majority of spiritualist traditions have been perverted by organized religion. The Bible warns of the dangers of institutions, and we see the prophecy come true with the Vatican selling redemption for money before the schism of the Reformation. Buddha taught that there are no gods, but only a single universal truth that we are all connected to each other (AFAIK). Somehow, traditional culture has perverted this ideology with the deification of the Buddha, and the creation of a pantheon of future and past Buddha incarnations. I have a hard time believing that this was Gautama's intention.
Sorry, any person who knows how to do air combos and hyper combos will waste a newbie who is just mashing...
News media checking facts? Heh. Where have you been?
there was a nice quote in the front cover of the last issue of 2600 Magazine noticing that if you promise people that you will give them security, that you can take the power to do anything you want... sound like whats happening? the quote was from Hitler...
this purple makes my eyes bleed
this color scheme makes my eyes bleed
... starring none other than Jet Li, mo-capped moves from a real martial arts choreographer and his face and everything...
Errr. Alive in spirit anyway. A haunting Jar Jar spirit would be awful.
Yoda is still alive, what makes you thinka powerful evil like Jar Jar wouldn't be alive too? The dark side of the schwartz is strong with his bumbling and offensive dialogue.
Yes. Yet again the Slashdot editors misread the story submission and give it an inaccurate or misleading subject title.
sorry, but their file system is ass for anything beyond simple procedures... if you are trying to fix driver installations or uninstallations manually, or find your outlook express settings and address book to back up onto cd, then it sucks