I think you're thinking of ex-Black Isle people re-appearing at Obsidian, not Bioware. Bioware is alive and well, and working on Jade Empire. Obsidian is doing KOTOR2. And there were other people from BIS that went elsewhere as well ( I think about four or five ended up at Obsidian ).
Sorry, but all the flight games after TIE Fighter were crappy at best... The only people making a Star Wars space flight sim right now is Sony Online, which makes me want to vomit.
KOTOR was great, and KOTOR2 will also likely be great (Obsidian has great talented people who are used to working with Bioware tech on new, spin-off, and sequel titles). KOTOR was almost enough to make me forget about how horrific the last few years have been for Star Wars in the movie theatres, but not enough to excuse how god awful those movie tie-in console games all are.
No, it's the fact that there is nobody to balance out the idiocy of George Lucas. No Harrison Ford, no Lawrence Kasdan; nobody to keep him from going off the deep end with lame dialogue that even the best actors can't deliver without sounding wooden, and from destroying the flavor of why people loved Star Wars in the first place.
Haha... Pimps at Sea is still funny even now... I just wish they had dressed up Master Chief in a skirt and clear heels instead of one of those gimpy enemies.
Was it just me or did the latter portion of the press release detailing the Bayou location and the Moogoo Monkey Madness minigame seem a little racist? Considering how targeted the title seems towards the crowd that enjoys things like NBA Ballers and MTV Cribs, which is likely to be young white kids who want to emulate their favorite rappers and NBA stars, I doubt many others in the target audience noticed at all. Maybe I just notice these things because I've actually taken African American studies courses (since, yes, I am a white/caucasian/european person).
The relicensed X is not "non-free." It just says that they have to put credits in the source and documentation for anything using the Xfree86 derived stuff. I really still don't see what the big fuss is about.
It's not even that novel. Look at the AI topic, "neural networks" and you will realise it's the same idea essentially. Neural networks are logic gates with thresholds.
I'm fairly certain that at no point in time they have ever tried to conceal the fact that it is an MMORPG. If you didn't know until know, you haven't been paying attention to game news for a loooooong time.
"Given that the neXtBox may ship with a rewriteable blue laser optical drive -- they would be able to clean up in the PVR arena."
I highly doubt this. The expense of such a drive would make the neXtBox too costly to produce in mass quantities and still deliver at a reasonable price point. I would expect such drives to arrive on the PC starting at $400.
My point was that they should either 1) merge the co-op code from the Xbox version back into the PC version, as VV has been taking all of id's work the opposite direction, so what's the difficulty? Is teh Carmack scared? jk 2) They should push back the date and release it done right. I thought id was the king of "when it's done," but apparently they cowtow due to publisher pressure these days.:(
I thought most MUDs didn't qualify as being truly "massive" until not long before the graphical jazz started coming out. I was under the impression that most systems could only handle a couple of hundred users simultaneously, but maybe that's because I never played pay-to-play MUDs like Gemstone or anything.
How is this flamebait? I didn't say anything to goad people into flaming me... I'm just stating my opinion combined with my experience of what people are up to of the friends I knew who used to play MUDs.
What do you mean by "limiting hardware"? You're saying that the Xbox is more limiting than the Dreamcast? Heh. That had online Quake III play!
Also, some of the people who were responsible for the Heretic series of games as well as the first Soldier of Fortune have left Raven for greener pastures elsewhere. As when this happens at places like Black Isle, their next game to come out may be a big turd, OK, or great depending on the remaining people at the company.
Why they didn't bring the co-op portion of the Xbox code to the PC version I have no idea. Personally, after Quake III I gave up hope on id ever producing something good ever again. Quake IV is hopefully in good hands at Raven, but I heard that many left that company that were responsible for their earlier great games.
Since Sony's push for PVR is the PSX, which is still a PS2, I don't think they have to worry much. Microsoft also plans on pushing a $100 cable kit to make MS Windows XP Media Center PC's into PVR's by using the Xbox2's connections. Whether this is just baldurdash is anyone's guess.
At least the "Filet Mignon" doesn't require you to do your own troubleshooting for every little fricken stupid setup operation, read five outdated documents written in "engineers-don't-know-how-to-effectively-write," Google both web pages and groups, troll IRC channels, all in the efforts of just getting it to recognize your video card so that you can actually view that p0rn you wanted to see five hours ago on DVD. Then you realize that you're breaking the law trying to watch the DVD and shoot yourself in the head.
Anyone who used to play MUDs either got bored, grew older and out out them, lost the time to jobs and other obligations, or moved on to graphical games like 3D MMORPGs. The only people who still play are usually just bored people making their own MUDs still, and the friends they pester into playtesting them.
Back in the day I used to play on Sojourn (a decent Forgotten Realms world MUD), and also tried to play on a Werewolf MUSH with very little success.
I think you're thinking of ex-Black Isle people re-appearing at Obsidian, not Bioware. Bioware is alive and well, and working on Jade Empire. Obsidian is doing KOTOR2. And there were other people from BIS that went elsewhere as well ( I think about four or five ended up at Obsidian ).
Sorry, but all the flight games after TIE Fighter were crappy at best... The only people making a Star Wars space flight sim right now is Sony Online, which makes me want to vomit.
KOTOR was great, and KOTOR2 will also likely be great (Obsidian has great talented people who are used to working with Bioware tech on new, spin-off, and sequel titles). KOTOR was almost enough to make me forget about how horrific the last few years have been for Star Wars in the movie theatres, but not enough to excuse how god awful those movie tie-in console games all are.
Lucas is such a commercial whore now.
No, it's the fact that there is nobody to balance out the idiocy of George Lucas. No Harrison Ford, no Lawrence Kasdan; nobody to keep him from going off the deep end with lame dialogue that even the best actors can't deliver without sounding wooden, and from destroying the flavor of why people loved Star Wars in the first place.
Right afterwards, "So, George. How can we make the next Star Wars have even more toys? And can you make something like the Ewoks and Gungans, again?"
So... Epic must be idiots too, since they used SDL for their Linux version of UT2K4... SDL+OGL+OAL can do just about anything that DX can do...
Haha... Pimps at Sea is still funny even now... I just wish they had dressed up Master Chief in a skirt and clear heels instead of one of those gimpy enemies.
Was it just me or did the latter portion of the press release detailing the Bayou location and the Moogoo Monkey Madness minigame seem a little racist? Considering how targeted the title seems towards the crowd that enjoys things like NBA Ballers and MTV Cribs, which is likely to be young white kids who want to emulate their favorite rappers and NBA stars, I doubt many others in the target audience noticed at all. Maybe I just notice these things because I've actually taken African American studies courses (since, yes, I am a white/caucasian/european person).
Having a clue is also very helpful.
The relicensed X is not "non-free." It just says that they have to put credits in the source and documentation for anything using the Xfree86 derived stuff. I really still don't see what the big fuss is about.
It's not even that novel. Look at the AI topic, "neural networks" and you will realise it's the same idea essentially. Neural networks are logic gates with thresholds.
I'm fairly certain that at no point in time they have ever tried to conceal the fact that it is an MMORPG. If you didn't know until know, you haven't been paying attention to game news for a loooooong time.
I only wish. :( I miss Futurama. I burned through Vol. 3 on DVD all too fast.
You get all high and mighty about your actions and try to make them out to be noble and political, when truly you're just a thief with better tools.
"Given that the neXtBox may ship with a rewriteable blue laser optical drive -- they would be able to clean up in the PVR arena."
I highly doubt this. The expense of such a drive would make the neXtBox too costly to produce in mass quantities and still deliver at a reasonable price point. I would expect such drives to arrive on the PC starting at $400.
My point was that they should either 1) merge the co-op code from the Xbox version back into the PC version, as VV has been taking all of id's work the opposite direction, so what's the difficulty? Is teh Carmack scared? jk 2) They should push back the date and release it done right. I thought id was the king of "when it's done," but apparently they cowtow due to publisher pressure these days. :(
Yes, let's all pay id for their game and finish writing it for them. /Wonderful/.
I thought most MUDs didn't qualify as being truly "massive" until not long before the graphical jazz started coming out. I was under the impression that most systems could only handle a couple of hundred users simultaneously, but maybe that's because I never played pay-to-play MUDs like Gemstone or anything.
How is this flamebait? I didn't say anything to goad people into flaming me... I'm just stating my opinion combined with my experience of what people are up to of the friends I knew who used to play MUDs.
What do you mean by "limiting hardware"? You're saying that the Xbox is more limiting than the Dreamcast? Heh. That had online Quake III play!
Also, some of the people who were responsible for the Heretic series of games as well as the first Soldier of Fortune have left Raven for greener pastures elsewhere. As when this happens at places like Black Isle, their next game to come out may be a big turd, OK, or great depending on the remaining people at the company.
Ah, crap! That's the worst type of BAIT AND SWITCH.
Bastards.
Why they didn't bring the co-op portion of the Xbox code to the PC version I have no idea. Personally, after Quake III I gave up hope on id ever producing something good ever again. Quake IV is hopefully in good hands at Raven, but I heard that many left that company that were responsible for their earlier great games.
Since Sony's push for PVR is the PSX, which is still a PS2, I don't think they have to worry much. Microsoft also plans on pushing a $100 cable kit to make MS Windows XP Media Center PC's into PVR's by using the Xbox2's connections. Whether this is just baldurdash is anyone's guess.
At least the "Filet Mignon" doesn't require you to do your own troubleshooting for every little fricken stupid setup operation, read five outdated documents written in "engineers-don't-know-how-to-effectively-write," Google both web pages and groups, troll IRC channels, all in the efforts of just getting it to recognize your video card so that you can actually view that p0rn you wanted to see five hours ago on DVD. Then you realize that you're breaking the law trying to watch the DVD and shoot yourself in the head.
Anyone who used to play MUDs either got bored, grew older and out out them, lost the time to jobs and other obligations, or moved on to graphical games like 3D MMORPGs. The only people who still play are usually just bored people making their own MUDs still, and the friends they pester into playtesting them.
Back in the day I used to play on Sojourn (a decent Forgotten Realms world MUD), and also tried to play on a Werewolf MUSH with very little success.
MUDs are the precursor to MMORPGs.... seriously, a little googling would have turned up the answer and a more comprehensive history.