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LGP brings back Loki, Kind Of

michaelsimms writes "Linux Game Publishing has announced a publishing deal with Epic Interactive to publish Northland for Linux. What's this about Loki, you ask? Well, Northland is a game featuring the Norse god Loki, and a group of heroes battling to save the world in the time of Odin and the gods of Nordic myth."

200 comments

  1. Nick Arcade, anyone? by Ethon · · Score: 1

    Anyone remember them playing Loki on Nick Arcade? I do :(

  2. Bah fuck that by PepsiProgrammer · · Score: 0

    I want loki back so they can finish porting Deus Ex (The original) to linux.

    --
    "The United States has no right, no desire, and no intention to impose our form of government on anyone else." - Bush 05
    1. Re:Bah fuck that by kramer · · Score: 4, Interesting

      Hell, I'd settle for them releasing a 'best of lokisoft' collection. I can't find a damn copy of alpha centauri / alien crossfire other than the used copy selling for $145 on amazon.com.

      Anybody got a copy they're not using? Please?

    2. Re:Bah fuck that by motorsabbath · · Score: 1

      Last time I was at tuxgames.com that had Alpha Centauri and the Expansion pack in stock. Trying to get there now but tuxgames (which is slow under the best of circumstances) is crawling right now...

      --
      The heat from below can burn your eyes out
    3. Re:Bah fuck that by Anonymous Coward · · Score: 3, Funny

      I haven't played mine in several months, and YOU CAN'T HAVE IT!

      BWA! HAHAHAHAHAA!

    4. Re:Bah fuck that by mahdi13 · · Score: 1

      That would of been great...too bad they had it completed but couldn't release it because of some minor licensing issues...then LokiGames went under =(

      --
      "Some things have to be believed to be seen." - Ralph Hodgson
    5. Re:Bah fuck that by Martigan80 · · Score: 1

      If you left a good Email I would sell you mine. I don't play it and can easily let it go for a small fee.

      --
      This SIG pulled due to lack of funding. (This damn war is costing too much!)
    6. Re:Bah fuck that by motorsabbath · · Score: 1

      I got through - they seem to be sold out. Sorry - rough luck. I don't want to part with mine, makes great entertainment on my aging Thinkpad....

      --
      The heat from below can burn your eyes out
    7. Re:Bah fuck that by mrtom852 · · Score: 1

      This may or may not be what you want to hear but Deus Ex works fine under Wine with full OpenGL support.

      It needs no special configuration, it just runs. I've nearly played it half way through again and only come across one little bug.

      Before another Wine thread kicks off, then forget it. If you like the game and want to play it you can.

    8. Re:Bah fuck that by JustKidding · · Score: 4, Interesting

      Which begs the question: is it immoral to pirate a game when you can no longer buy it legally? (because the publisher went bankrupt)
      And, is it legal? (who's going to come after you for doing it?)

    9. Re:Bah fuck that by Chalybeous · · Score: 1

      Alpha Centauri/Alien Crossfire is the only reason I'm not going to put Linux on my laptop. I've been playing that game since 2000, on and off, and although I want to convert my desktop box to Linux, I'm not even going to try with the laptop. All my good games (AC, Homeworld...) run on it ;-)
      (well, that and I need a Windows machine to do my coursework...)

      --

      "It is dark. You are likely to be eaten by a grue." -- Zork

    10. Re:Bah fuck that by kramer · · Score: 1

      I know I'll probably regret this when my spam level goes up 400%, but my e-mail's now publicly viewable. If you'd still like to unload it, make an offer.

    11. Re:Bah fuck that by Anonymous Coward · · Score: 0

      man it runs perfect through winex. i've been playing it for the last couple months off and on.

    12. Re:Bah fuck that by treke · · Score: 1

      Well it wasnt really completed, but most of the porting was done. There was a major bug that made the game unplayable, and would have been fixable if they could have gotten the source for the "game code."

    13. Re:Bah fuck that by Jaysyn · · Score: 1

      The spam armoring really does help a little bit. At least I haven't got any more spam to this account since that twit AC decided to post my address unobfuscated on /. a few months back.

      Jaysyn

      --
      There is a war going on for your mind.
    14. Re:Bah fuck that by moonbender · · Score: 1

      Make Slashdot obfusciate the email address, the option's in the user page somewhere. I've never read anything about its efficiency at keeping bots from harvesting them, but I'd guess it's fairly good at it.

      --
      Switch back to Slashdot's D1 system.
    15. Re:Bah fuck that by ebuck · · Score: 3, Insightful

      Sorry for the upset, but no it isn't legal.

      Remember that the consumers are not the only people who "lost" in the dissapperance of Loki. Loki's investors were also harmed, and although they will have better luck getting water from a stone, they feel that even a dollar from Loki's residual property should be made, it should go to them. The footed the bill for Loki's downfall, and they should reap any (even a miserable) profit.

      Morally it is less decided, but legally you are still depriving Loki's investors of money they lay claim to. But these guys won't want to loose another dollar in ressurecting Loki, they are holding out for a (phantom) company to realize what they have is valueable (and buy it off of them for millions).

      The main reason this hasn't happened yet is probably because what they have isn't nearly worth what they want. In other words, they're dreaming.

    16. Re:Bah fuck that by tolan-b · · Score: 1

      on the moral side of things, you're not depriving them of any money because there's no way for you to buy the game from them.

      That's similar to the argument that downloading 10,000 songs when you are broke is costing the industry $30,000 (I don't know how much cd singles cost, I only buy vinyl), clearly it's not because the money for them was never there in the first place, and as it's a copy there is no product being stolen.

    17. Re:Bah fuck that by Overly+Critical+Guy · · Score: 1

      Of course not. People own intellectual property and can do with it as they please. You don't get to decide for them whether or not their property is magically public domain simply because they're not selling it.

      Case in point, for years people pirated old NES games with the notion that Nintendo wasn't making money off the NES anymore anyway. Nintendo made their stance on emulation very clear...and now you see them porting NES games to the Gameboy Advance (i.e., Metroid in Metroid Zero Mission). So you see, owners could at any time decide to begin reselling those games.

      But like I said, it's irrelevant whether or not they're selling them anyway, you can't just pirate whatever the hell you want because you didn't find it in your local store...

      --
      "Sufferin' succotash."
    18. Re:Bah fuck that by kPan1c · · Score: 1

      Don't know if it works or is legal but you can download the loki installer. Google "smac-install-alpha.run", doc says you just need alpha centauri cd mounted. I would assume any retail version would be fine.

      --
      "There's too much blood in my caffeine system"
    19. Re:Bah fuck that by Anonymous Coward · · Score: 0

      There was evidence to prove that Overly Critical Guy is a lying cocksucker, but he deleted it. Think independently.

    20. Re:Bah fuck that by sydb · · Score: 1

      The 'alpha' in 'smac-install-alpha.run' means Alpha as in DEC Alpha, like 'ppc' in 'smac-install-ppc.run' means PPC as in PowerPC.

      I'd also wager that's a game binary with no data. It's only 24Mb after all.

      --
      Yours Sincerely, Michael.
    21. Re:Bah fuck that by Anonymous Coward · · Score: 0

      ShareReactor, babe. ;]

    22. Re:Bah fuck that by Anonymous Coward · · Score: 0

      on the moral side of things, you're not depriving them of any money because there's no way for you to buy the game from them.

      That's similar to the argument that downloading 10,000 songs when you are broke is costing the industry $30,000 (I don't know how much cd singles cost, I only buy vinyl), clearly it's not because the money for them was never there in the first place, and as it's a copy there is no product being stolen.


      That's somewhat like saying it's okay to rape a girl because there's no way of getting her to have sex with you and it's not like you're taking anything from her.

    23. Re:Bah fuck that by tolan-b · · Score: 1

      Fuck you.

      It's nothing like that at all because there is clear and evident damage being caused to her.

      How is copying a game that can't be bought damaging the copyright holder?

      How would they be any better off if you didn't copy it?

      Stealing 10,000 CDs is damaging to a company. Downloading them and continuing to buy the CDs you'd have bought anyway means they are not losing anything.

      Twat.

    24. Re:Bah fuck that by gaijin99 · · Score: 1
      Actually, I've always thought that would be a possible solution for the whole prepetual copyright argument. Anyone can maintain copyright for as long as they want, provided that they continue to offer the copyrighted material for sale (at fair market price, that is, no [Dr Evil] "sure you can buy it, for $100,000,000" [/Dr Evil]

      My basic line of reasoning here is that if copyright is prepetual and the copyright holder can simply stop selling the copyrighted material than it can easily be erased from existance. Disney, for example, would probably dearly love for their movie "Song of the South" to be erased, Soviet Union style. There are several very good reasons why it is a bad idea to let things fall into the memory hole. I think the idea of offering the simple choice: sell it, or let it become public domain, is fairly workable. Obviously there are details to work out, but I can't see a real horrible problem with the basic idea. Can anyone poke holes in it?

      --
      "Mission Accomplished" -- George W. Bush May 1, 2003
    25. Re:Bah fuck that by Trejkaz · · Score: 1

      I'm curious. On my 1GHz system, Deus Ex ran like shit on Windows. Do you think that on a 2GHz system it might run reasonably through Wine? Or still like shit?

      --
      Karma: It's all a bunch of tree-huggin' hippy crap!
    26. Re:Bah fuck that by slaker · · Score: 1

      If you're willing to deal with a Windows version, there's a boxed set called [url=http://www.amazon.com/exec/obidos/tg/detail/- /B0000CE1L7/qid=1079028421/sr=1-1/ref=sr_1_1/002-0 524318-5144849?v=glance&s=videogames]"The Laptop Collection"[/url] that includes SMAC, Alien Crossfire, Red Alert and Tiger Woods golf. It costs $15 - $20 and can be found at Walmart and Babbages, among other retailers.

      --
      -- I wanna decide who lives and who dies - Crow T. Robot, MST3K
    27. Re:Bah fuck that by slaker · · Score: 1

      Whoops. Wrong forum type.

      Fixed link

      --
      -- I wanna decide who lives and who dies - Crow T. Robot, MST3K
  3. Please stop slashdotting... by dvanduzer · · Score: 2, Funny

    ...so I can figure out if I can finally buy a copy of the Alpha Centauri port. Thanks kids.

    1. Re:Please stop slashdotting... by WWWWolf · · Score: 1
      ...so I can figure out if I can finally buy a copy of the Alpha Centauri port. Thanks kids.

      Heh. I bought my copy of SMAC Planetary Pack about a week after Loki went bust. Of course, this was through a local Linux book retailer. Sad to see a cool game company go just after they ship a title that interested me a lot.

      Look around. Chances are that it's still available through some legit channels - but I'm guessing it's these days not as abundant as some other Loki games (I'm specifically talking of Q3A, or course), being released so close to the death of the company.

      Now, on the other hand, I wish I would be able to get a copy of Linux version of Deus Ex, which AFAIK wasn't released at all... =)

  4. Linux != commercial games by Anonymous Coward · · Score: 0, Insightful

    Just admit that linux users are too small of a percentage to viably sell any commercial games popular on other platforms.

    1. Re:Linux != commercial games by Anonymous Coward · · Score: 5, Funny

      "Linux != commercial games"

      Linux does not equal commercial games?

      Yeah, that's insightful. Next time you'll be telling us that Linux does not equal tasty fruit.
      "Linux != tasty fruit"

    2. Re:Linux != commercial games by Ralp · · Score: 5, Insightful
      Just admit that linux users are too small of a percentage to viably sell any commercial games popular on other platforms.

      Although this is obviously a troll, there is a little truth to it (at the very least, truth in the minds of game publishers, where it counts most).

      However on the other hand, there are countless thousands of tech-smart gamer kids out there who would not hesitate to give Linux a try if only they could play games on it. So the argument is really invalid, since the demand for Linux games is not constant (presumably too low a constant to justify Linux game production, although this might be arguable too), but in this case directly related to the supply.

      And besides, I don't know what this other guy is talking about; Linux is some damn tasty fruit if you ask me.

    3. Re:Linux != commercial games by G-funk · · Score: 3, Funny

      True, Linux!=tastyFruit.... but you do know that Linux.equals(tastyFruit), right?

      --
      Send lawyers, guns, and money!
    4. Re:Linux != commercial games by MajorDick · · Score: 0

      Mmmmmmmmmmmmmmmm......tasty fruit ...mmmmmm

    5. Re:Linux != commercial games by PepsiProgrammer · · Score: 3, Interesting

      Linux is not a viable platform to sell games if the games are only for Linux, but If developers took it into account beforehand and developed in opengl they would have an easy 2 (osx, linux) decenctly sized platforms to sell copies on without a _huge_ ammount of effort. It seems to be working for Epic. In fact epic licenses their engine by platform, Windows/OSX/Linux are considered a single platform for pricing

      --
      "The United States has no right, no desire, and no intention to impose our form of government on anyone else." - Bush 05
    6. Re:Linux != commercial games by Anonymous Coward · · Score: 0

      You admit its true but its a troll because it expresses an opinion you don't like?

    7. Re:Linux != commercial games by Nicolas+Pillot · · Score: 1

      Thanx to John Carmack (Quake, Doom & co) i can prove you're wrong : There ARE commercial grade games available to linux. Not many, i confess, but not crappy ones too !
      Btw, he induces a lot of work, support and enhancements into the 3D-cards manufacturers' driver, whether it be for linux or windows. Partly because of the popularity of his games, OpenGL keeps being available on many OS, which may not be the case otherwise.

    8. Re:Linux != commercial games by Anonymous Coward · · Score: 0

      Exactly. This is Slashdot, and moderators of course agree with him.

      But if Linux is to "make it on the desktop", I hope the developer community (and the majority of the current user community) doesn't think like that. If you refuse to even recognise the problems and dismiss others who do recognise them as trolls, then the problems will never go away.

    9. Re:Linux != commercial games by theshowmecanuck · · Score: 3, Insightful
      Ralp probably thinks of it (Linux != commercial games) as a troll because (1) this really is a Linux-user-heavy forum and (2) the original assertion is probably not entirely true.

      While Linux users do not make up the majority of computer users, I would make a wild ass guess that the majority of Linux users are very probably gamers. To make an even more totally wild ass guess, if we say there are several hundred million computer users out there, and 2% are Linux users, this would make a few million potential gamers to sell to.

      Mind you, these same people probably also have Windows boxes, XBoxes, etc. as well. However if commercial interest in selling to Linux users grew, we would probably find more drivers and utilities produced for Linux in order to support the games. After all, it is my humble opinion that games were one of the main drivers of home PC technology for a long time. Granted other new software required more horsepower, but heck, you really needed a monster computer to get the graphics and AI of the new games! :-)

      NOTE: I refuse to let facts get in the way of this conversation

      --
      -- I ignore anonymous replies to my comments and postings.
    10. Re:Linux != commercial games by Telex4 · · Score: 3, Interesting

      Actually, Epic did recently say that GNU/Linux sales account for fewer than 1% of client sales, so they don't produce cross-platform clients for commercial reasons.

      Rather, according to Epic's Mark Rein, "Sometimes you've just got to do the right thing ... even if it doesn't make you money." And "our feeling is we can't give them a Linux server and not give them a Linux client... that wouldn't be fair."

    11. Re:Linux != commercial games by 13Echo · · Score: 3, Informative

      FYI: It's a different Epic. The company that the thread is about is Epic Interactive, who specialiazes in a lot of lesser-known (but good) games. Recently, they've been doing Linux and Amiga (and MorphOS) games in addition to their Windows and MacOS publishing.

      Epic will be bringing Divine Divinity (GameSpy runner up for PC RPG game of 2002) to alternative operating systems as well. Here's hoping that LGP gets to publish it. ;)

    12. Re:Linux != commercial games by Ralp · · Score: 1

      Of course not. It's a troll because it is inflammatory and phrased in order incite angry replies. But although I question the intent of the poster, this has nothing to do with the truth of his (or her) facts, nor the validity of his argument.
      The original AC didn't express "an opinion [I] don't like," he raised a true point about the lack of a Linux gaming market.

    13. Re:Linux != commercial games by bill_doors · · Score: 1

      Commercial or not commercial... good and several kind of games are important for Linux spread between young (and old) people :)

    14. Re:Linux != commercial games by smchris · · Score: 2, Insightful


      Oh, go ahead and troll. I'm still not convinced Loki Games was a fair trial.

      I HATED, HATED, HATED the version of their website I saw. The Elfin-friendly woodland green text on brown of equal chroma was so impossibly hard for me to read, I actually navigated their site by lynx browser to read game descriptions. I should try the wayback machine to see whether I can archive a copy of one of their pages as an example of how _not_ to be a web designer.

      The ports themselves were another issue......

    15. Re:Linux != commercial games by andalay · · Score: 1

      Maybe once Linux users think about *paying* for Linux stuff, then this can be viable.

      Undoubtedly, there will be someone on slashdot who pays the Debian/Redhat/Whatever membership and thats great, but its probably a small percentage of Linux users.

    16. Re:Linux != commercial games by Wehesheit · · Score: 0

      Seriously? Divine Divinity for Linux? My god man, link me.

      --
      This P.I.G. will walk on the water, This P.I.G. will walk on the sea, This P.I.G. will walk whereever he wants.
    17. Re:Linux != commercial games by 13Echo · · Score: 1

      You can see a full listing of their up-coming games (including Divine Divinity) here...

      http://www.epic-interactive.com/english/projects/p rojects.html

    18. Re:Linux != commercial games by raodin · · Score: 1

      I'm not sure how they're measuring that (survey maybe? thats just asking for inaccuracy), since the Linux client was included on the Windows disks for UT2k3, was a downloadable patch for UT, and will be included on the disks again for 2k4.

    19. Re:Linux != commercial games by Anonymous Coward · · Score: 0

      Why don't PC Gamers like you just admit the world has passed the PC as
      a gaming platform by.
      Most people like me haven't bought a game for the PC since we got
      ourselves a PS1 and/or a PS2.

    20. Re:Linux != commercial games by mindovermatter · · Score: 1

      True! The day publishers start developing games (not just porting) the user based for desktop linux will increase exponentially. That would be the best challenge to the other monopolies on the desktop.

    21. Re:Linux != commercial games by Anonymous Coward · · Score: 0

      Maybe once Linux users think about *paying* for Linux stuff, then this can be viable. You can replace Linux and insert Windows and the statement will still be true, there is quite a high number of people pirating Windows and other software.

    22. Re:Linux != commercial games by cooley · · Score: 1

      What? Sure, people pirate Windows products, but are you honestly trying to say that Windows is not viable (which I infer to mean "economically successful")?!? What kind of a market share do you think they need, man?

      I'm not saying windows is good or bad, but I think it's obvious that it's been successful thus far.

      --
      Just then the floating disembodied head of Colonel Sanders started yelling Everything You Know Is Wrong!-Weird Al
    23. Re:Linux != commercial games by Trejkaz · · Score: 1

      I guess that explains why Neverwinter Nights never sold any copies too. I don't think Doom 3 will ever sell any copies either.

      --
      Karma: It's all a bunch of tree-huggin' hippy crap!
  5. Loki a Norse God? by weierstrass · · Score: 0

    I thought he was a mortal.

    --
    my password really is 'stinkypants'
    1. Re:Loki a Norse God? by southpolesammy · · Score: 4, Informative

      Loki is the Norse "Trickster" god. Full fledged greater deity.

      --
      Rule #1 -- Politics always trumps technology.
    2. Re:Loki a Norse God? by irokie · · Score: 1

      well, he was a mortal, and he went by the name of stanley ipkiss, but when he put on his mask he became a super-mortal...

      --
      and if you see me strut, remind me of what left this outlaw torn...
    3. Re:Loki a Norse God? by dabadab · · Score: 1, Informative

      Actually, he is a giant, not a god, although giants can be considered to be "evil gods".

      --
      Real life is overrated.
    4. Re:Loki a Norse God? by Anonymous Coward · · Score: 5, Informative

      Not really. He was technically a giant - the giants as you should know were the Aesirs nemises - even though he mingled with the gods in Asgard. Also, I wouldn't exactly call him the Norse "trickster god" since unlike the rest of Asgard's population he wasn't worshipped (being responsible for the greatest betrayal* in the entire mythology and all that)... he was more like the Norse bad guy :)

      * the slaying of Balder

    5. Re:Loki a Norse God? by Anonymous Coward · · Score: 5, Informative

      The distinction between Norse gods and giants is really blurred. Odin (and his brothers Vili and Ve) were created from a frost giant. Odin went on to become head of the AEsir, Vili and Ve faded away.

      Traditionally Loki isn't really a god. He's Odin's blood brother, which is why he's allowed among the gods, even though he will play a central role in their downfall.

      And indeed, all gods are actually mortal. At Ragnarok, the gods are killed. Odin by Fenrir, Thor by Jormungand, Tyr by Surt... Balder's already been killed by Hod, although that was really Loki's fault.

      But though they're mortal, they can come back from the dead, as Balder will do after Ragnarok. So being immortal isn't as useful as it may seem.. :)

    6. Re:Loki a Norse God? by southpolesammy · · Score: 0

      It depends on what history you consider. Some consider him a giant, some a god, but given his ability to manipulate the greater gods and his role in Ragnarok, I lean more towards those who consider him a god.

      --
      Rule #1 -- Politics always trumps technology.
    7. Re:Loki a Norse God? by EricWright · · Score: 1

      I'd have to give this post a +0, Ironic myself...

    8. Re:Loki a Norse God? by Mick+Ohrberg · · Score: 2, Informative

      He's actually a giant, a character of mischief and faslehood. He is the 'evil' of the norse mythology. One of the things he did was to convince the blind Hoeder to shoot an arrow made of a certain type of wood at Baldur, the son of Odin, thus killing him.

      --

      Quidquid latine dictum sit, altum sonatur.

    9. Re:Loki a Norse God? by bonius_rex · · Score: 2, Informative
      Didn't he also father Hel, the Midgard serpent, and Fenris (the wolf who bites off Tyr's sword hand, and eventaully eats the whole world?)

      Hel is the one who really messed up the whole Baldr situation (by not letting Baldr of out of the underworld until after Ragnorak.)

      I'd say that makes Loki a bad guy (or at least a bad parent :-)
      His kids were brats who eventually destroyed the whole world!

    10. Re:Loki a Norse God? by farnerup · · Score: 1

      The mistletoe was the only plant or animal that hadn't promised not to harm Balder. Though how you make an arrow out of mistletoe, I don't know ...

    11. Re:Loki a Norse God? by Cpl+Laque · · Score: 3, Informative

      Loki wasn't always the bad guy guy in Norse Mythology. In many instances he came through to save the day(most of of the time he caused the trouble that put all the gods in jeapordy in the first place.)But obviously he did have a nefarious side his children Fenris(the wolf), Hel(goddess of the undeworld) and the midguard serpent. Loki also had "human" children. Inerestingly enough the only gods that are supposed to survive Ragnarok(Norse equivalent to the Apocolypse) are some children of Loki and Thor.

    12. Re:Loki a Norse God? by dabadab · · Score: 1

      He was also the mother of Odin's horse - mythology can be REAL WICKED :)

      --
      Real life is overrated.
    13. Re:Loki a Norse God? by Jonathan · · Score: 1

      The mistletoe was the only plant or animal that hadn't promised not to harm Balder. Though how you make an arrow out of mistletoe, I don't know ...

      I'm still wondering how one gets a plant to promised anything.

    14. Re:Loki a Norse God? by kahei · · Score: 1


      Hm, it's true that he was not one of the Aesir, but you don't actually _have_ to be Aesir to be a god -- Njordr, god of the sea, was one of the Vanir.

      In Snorri Sturluson's well-known version, Loki is satan-like and Baldr is Christ-like, but that is by no means the only version... and even then there are places where Loki is honest and gets ripped off by the other gods.

      I'd agree that Loki is worshipped only by a small group of very, very pathetic people whose web pages have black backgrounds and who spell 'magic' with a 'k' :)

      --
      Whence? Hence. Whither? Thither.
    15. Re:Loki a Norse God? by Anonymous Coward · · Score: 0

      pick up and read The Norse Myths (collection of all the Norse myths known to hve been recorded in written form along with commentary on them) - there are 2 very seperate Loki's - Loki the leader of the Giants and Loki the half Giant/half God aka God of Mischief. They have very different personalities

    16. Re:Loki a Norse God? by SanGrail · · Score: 1

      No really, that's gotta be my favourite tale about Loki!

      Where Odin's horse Sleipnir came from

      I used to think that Loki was pretty much a rat-bastard, but after reading a bit more mythology, he did have a good side, and was definately more of a trickster God.

      Also, the events leading up to Ragnarok are necessary, as Ragnarok is fated and necessary.
      All the dead Gods will be reborn...

      --
      ---- I've fallen, and I can't get up.
    17. Re:Loki a Norse God? by Slowleggs · · Score: 1

      It wasn't wood that killed Balder, but the plant 'Misteltein' (anyone got the english name?). That plant lives on trees though...

    18. Re:Loki a Norse God? by Frostbeard · · Score: 1
      He was technically a giant - the giants as you should know were the Aesirs nemises

      Not really. Yes, there are many tales of conflicts between the Aesir (especially Thor) and the Jotunar (giants), but they weren't always at one another's throats. The simplistic way to explain it would be that they are of the same species, just different tribes. There are many accounts of Aesir taking a Jotun bride, or adopting a Jotun into their family (as was the case with Loki).

      even though he mingled with the gods in Asgard

      He was Odin's blood-brother, so it was a little more than mingling.

      being responsible for the greatest betrayal* in the entire mythology and all that

      * the slaying of Balder

      As someone who has a great passion for Norse mythology, I've gotta say that this is a bit simplistic. Loki did not kill Balder, that was Hodr. Loki contributed to his death maliciously, but I would say he did it out of vengeance more than anything else. But then, /. isn't really the place for deep discussion of mythology and religion. :)

    19. Re:Loki a Norse God? by StefanF · · Score: 1

      Well, as i recall Loki did it out of jealousy, not vengeance. And I would say that getting a blind guy to throw the ONLY thing that could kill Baldur at him was a little bit more than contributing to his death.. but that's just me.. :

  6. Look ma! Article text! by Dark+Lord+Seth · · Score: 4, Informative
    Northland coming to Linux

    Nottingham/Tuebingen - March 4, 2004 - Linux Game Publishing and e.p.i.c.
    interactive today announce a cooperation to bring award winning RTS game
    Northland to the Linux platform. RTS game Northland, originally developed by
    Funactics Software from germany, was ported by e.p.i.c. interactive and will
    be available to Linux retailers from Linux Game Publishing soon.
    The Linuxversion of the game is in beta stages now and a demoversion will be
    available prior to the release of Northland. Northland can be preordered now
    .

    Northland, which only recently has been published for the PC, tells the
    story of Bjarni the Viking.
    The story begins where the plot of "Cultures 2 - The Gates of Asgard" ended.
    After perilous adventures our four heroes defeated the Midgard serpent and
    thus saved the world. A great celebration began and everyone was happy and
    content.
    But only a very short time later the peace was disturbed by a call for help
    from their friend Hatschi. Hatschi's homeland was plagued by mysterious
    monstrous serpent creatures, which spread chaos and destruction through the
    country. Without hesitation Bjarni and Crya hurried to help him and stumbled
    right into a new adventure, in which the sly god Loki will play an important
    role...

    Northland features:
    * Stand-alone Adventure Strategy game.
    * Single player campaign with 8 missions including several sub missions.
    * The exciting plots tell the story of Viking God Loki who tried to take
    revenge on Godfather Odin for his banishment from Asgard to Earth. For that
    he abuses our four human heroes with his intrigues and traps.
    * 8 additional free single player missions (non campaign).
    * 3 difficulty levels to make the game fun for everybody from beginners to
    experts.
    * Special effects like weather effects, fog, ghost units etc.
    * Based on the enhanced technology of "Cultures 2 - The Gates of Asgard";
    enhanced AI.

    System requirements:
    PC@800 Mhz or better, 128 MByte RAM, graphics board with 16 MByte RAM, CD
    drive, Linux kernel 2.3 or better.

    About e.p.i.c. interactive

    Founded in 2000 to port and publish games for niche platforms such as the
    Apple Macintosh or the Commodore Amiga. The first releases were the classic
    adventure game "Simon the Sorcerer II" (2000) and real time strategy hit
    "Earth 2140"(2001) for the Mac. In 2003 e.p.i.c. started adapting its
    porting API to the Linux platform.

    About Linux Game Publishing

    Founded in 2001, Linux Game Publishing was formed to help companies
    bring their games to market. Combining extensive Linux knowledge with
    a solid business foundation, Linux Game Publishing is partnering with
    a number of other companies to bring to Linux both ports of games from
    other platforms and original titles.

    For more information please contact
    Linux Game Publishing Press Department
    press@linuxgamepublishing.com
    1. Re:Look ma! Article text! by Skevin · · Score: 1

      > Northland, which only recently has been published
      > for the PC, tells the story of Bjarni the Viking.

      I would definitely go buy several copies if only it were Bjarni, not Loki, who was the insidious creeping threat of the Northlands... and if he were a big purple dinosaur instead of a Viking. Or maybe even a big purple Viking dinosaur.

      Solomon Chang

      --
      "Twice half-assed makes an ass whole." --Solomon K. Chang
    2. Re:Look ma! Article text! by TwistedGreen · · Score: 1

      I would definitely go buy several copies if only it were Bjarni, not Loki, who was the insidious creeping threat of the Northlands...

      Is it just me, or do the words "insidious creeping threat of the Northlands" bring the name "Darl McBride" to mind?

  7. Back and White ?? by vinit79 · · Score: 1

    I hadnt hear of Loki ever !
    Is is by any chance similar to Black and White (without the creature of course) or is it more like Warcraft ??

    1. Re:Back and White ?? by Short+Circuit · · Score: 1

      Loki (the company) was popular around here because they worked with game developers to port their games to Linux.

      One of the developers there also (and still does) works on the QuakeForge project.

  8. Brings back Loki from where? by Anonymous Coward · · Score: 1, Insightful

    Since it has been established that the title does not refer to the recently-deceased Linux game porting company, where is it exactly that this Loki has been brought back from? Age of Mythology?

    Don't bend over backwards next time trying to conjure a clever title. You either got it or ya don't.

    1. Re:Brings back Loki from where? by Anonymous Coward · · Score: 0

      where is it exactly that this Loki has been brought back from?

      A giant underground cavern far beneath the earth where Loki laid bound to a rock with the entrails of his son, with a poisonous snake set to watch over him from a rock above and eternally drip poisonous venom on his face.

      This is really probably not good that they brought him back. Now that Loki has escaped it means Ragnarok will come very, very soon.

    2. Re:Brings back Loki from where? by biglig2 · · Score: 1

      Well, after killing Balder Loki was chained up in a cave by Odin, so I guess that would be the place.

      --
      ~~~~~ BigLig2? You mean there's another one of me?
    3. Re:Brings back Loki from where? by biglig2 · · Score: 1

      Whoops, this is slashdot, so let me prempt correction.... I should have said "after causing Balder to be killed".

      Say, if he's out of his cave wouldn't that imply Ragnarok is imminent? Whoops!

      --
      ~~~~~ BigLig2? You mean there's another one of me?
  9. WineX by Vexware · · Score: 1

    How well does WineX work in allowing Windows-platform games to work on Linux? What are the limits of this program? And finally, how much do you have to pay for it?

    --
    "Really, I'm not out to destroy Microsoft. That will just be a completely unintentional side effect" -- Linus Torval
    1. Re:WineX by gabuzo · · Score: 1

      There was a news on /. a few days ago basically there is about half a dozen of games that are advertized as working perfectly and about 250 with some glitches. You can get a prepackaged download version of WineX from $15.

    2. Re:WineX by Anonymous Coward · · Score: 0

      Forget about WineX...since it's already been ported to Mac OS X getting it ported to Linux should not be to difficult.

    3. Re:WineX by PhoenixFlare · · Score: 3, Informative

      How well does WineX work in allowing Windows-platform games to work on Linux?

      It really depends what kind of game you want to play. Looking at their supported titles list:

      5(Works perfectly): 7. One of those being Diablo 2, which has been out for almost 5 years, and 2 of the other being Warcraft 3+expansion. And another being a Hoyle Card Game collection.

      4(Playable with minor irritations): 278. Including such gems as "Blair Witch, Volume 2: The Legend of Coffin Rock", "Putt-Putt and Pep's Balloon-O-Rama", "Revenge of Marjorie the Chicken", or "Hello Kitty: Cutie World".

      As you can see on closer inspection, the vast majority of the games with these ratings fall into one of two categories:

      1) FPS games.

      2) Games from at least 2-5 years ago with massive followings, like Star/Warcraft, or Everquest.

      3) Obscure games that almost nobody does or would ever want to play.

      The rest of the list, ranging from "Playable with major irritations" to "May install but there is no gameplay", down to "Does not install and does not work" contains, at last inspection, around 591 titles, or more than twice the amount of working titles. Take from that what you will. If all you want to play is games on their "5" or "4" lists, then it may be worth it to you.

      And finally, how much do you have to pay for it?

      $5 per month with three month minimum for access to updated binaries of the software. I believe only the subscription version contains code to work with stuff like special CD copy protection, but that may be different now - I subscribed a couple years back, and cancelled my subscription when I couldn't get any game I owned working to satisfaction.

      And yes, if someone is looking at my post history, this is stuff I posted a few weeks ago.

    4. Re:WineX by Fouquet · · Score: 1

      Transgaming (www.transgaming.com) has a customized version of Wine 3.3 that is designed to run games. They branched out from the main Wine code a while back, and are concentrating on getting things like DirectX working. I have a subscription ($5/month), and have gotten a few things to work. However, it's still never as easy as it should be. Just because something works in the end doesn't mean that getting it installed is trivial.

      Part of the problem may be that I'm running SuSE. If they've geared things towards some other distro, then that might explain my difficulty.

      Anyway, their site has a list of several hundred games that work to some degree (some work perfectly, others not so well).

    5. Re:WineX by Tanlis · · Score: 1

      I've used WineX for quite some time and have had pretty good success with it.

      I've gotten the following games to work with it:
      1) Diablo 2
      2) Starcraft
      3) Alice
      4) Jedi Knight 2
      5) Max Payne

      Think I've gotten at least one or two more that I can't think of off hand. The only one I haven't gotten and it's been awhile since I tried it was Black & White. Some of the games listed above had some minor things, but nothing that ever totally ruined the game.

      WineX is a very inexpensive investment if you like to play games and want to do it under linux.

  10. Oh Yeah by pinchhazard · · Score: 1

    Anyone remember shareware "Thor: God of Thunder?"

    That was rad.

    --
    Do you love freedom??? Do you love freedom!!! DO YOU LOVE FREEDOM!!!!!!!!
    1. Re:Oh Yeah by Anonymous Coward · · Score: 0

      I remember it. "Eru!" (Sound made when getting a gem.)

  11. Bastard! by mahdi13 · · Score: 5, Funny

    Had me excited there for a minute...I thought they were going to reserect http://lokigames.com
    BUT NNOOOOOooooo!!!!
    It's a game featuring the Norse God, Loki...Next time someone pulls a posting stunt like that, they should be drawn and quartered!

    --
    "Some things have to be believed to be seen." - Ralph Hodgson
    1. Re:Bastard! by rprime · · Score: 1

      Here, Here!

      --
      No, it won't work.
    2. Re:Bastard! by phrostie · · Score: 1

      Although i have no doubt that we will see more Loki like game companies in the future i suspect they will avoid the Loki name like the plague. it would be the curse of death due to their unfortunate demise. it would be like taking a washed up OS comapny and renaming it SCO and expecting to get customers based on that. oh, wait.

      seriously, i wish Loki was still was still around just to maintain the old ones that have already been ported. in the mean time we have LGP and i'm sure more will follow.

    3. Re:Bastard! by Anonymous Coward · · Score: 0

      Where? Where?

      Learn English.

    4. Re:Bastard! by 13Echo · · Score: 1

      I personally thought that it was funny. Some may consider it a "publicity stunt", but it seems to be more like a play on words to me. LGP has nothing to gain but your attention, by associating itself with Loki in a joking fashion.

    5. Re:Bastard! by Anonymous Coward · · Score: 0

      There, there.

  12. Sounds Familiar... by Zzootnik · · Score: 1

    I haven't played Northland, or even heard of a game of that name for that matter, but the initial description reminds me of RUNE...

    Anyone else get that feeling?

    --
    Sig currently under construction. Mind the gap....
    1. Re:Sounds Familiar... by PainKilleR-CE · · Score: 2, Interesting

      I got that feeling until they said it was an RTS game. At that point, it's more like Age Of Mythology, but specific to the Norse mythos.

      --
      -PainKilleR-[CE]
  13. Pandering...of the worst kind by slycer9 · · Score: 1, Flamebait

    I guess it's true...mention ANYTHING to do with Linux and it's hailed as newsworthy here.

    This just in. Books have been written about Loki.
    This just in. A movie has been produced about Loki. (the Mask)

    I don't normally whine about goofy blurbs, but fer chrissakes!

    --
    Don't park drunk, accidents cause people.
    1. Re:Pandering...of the worst kind by Anonymous Coward · · Score: 0

      ... meanwhile, much larger news stories to do with *BSD or other free-software OSes are routinely rejected. Slashdot is even more Linux-centric than it is US-centric.

    2. Re:Pandering...of the worst kind by sik0fewl · · Score: 1

      I know! I got so excited that I not only skipped the article but the news post as well. I got started on the comments and was like "what the fuck? these guys aren't talking about Loki Games".

      After scrolling back up and reading the news post, I must say that I was very disappointed.

      --
      I remember when legal used to mean lawful, now it means some kind of loophole. - Leo Kessler
    3. Re:Pandering...of the worst kind by anomalous+cohort · · Score: 1

      That's not true. I submitted a story about Lowe's migrating their Point Of Purchase machines to Linux and it was rejected.

    4. Re:Pandering...of the worst kind by Anonymous Coward · · Score: 0

      Well, yah, no shit. If it's something rare about any operating system there's a good chance to get a mention here. Game coming out for windows, not a rare event, gets no mention. Game coming out for Linux, somewhat rare event, so gets mentioned. But christ, seriously - if you're looking for a site that dosn't have a slight Linux bias, why the hell are you reading slashdot of all things?

    5. Re:Pandering...of the worst kind by Zakabog · · Score: 1

      Books and the mask have nothing to do with linux, this does because there's a game being ported to linux. I think any time a major game (well I dunno if this is major or not) is ported to linux, it's news worthy since most people are that much closer to installing linux.

  14. OT: Angry Pixels by spinkham · · Score: 1

    Sort of off topic, but anyone know the status of Angry Pixels, the LGP sponsored linux game development company? Their site, www.angry-pixels.com, is down, and haven't heard any news in a LONG time...

    --
    Blessed are the pessimists, for they have made backups.
    1. Re:OT: Angry Pixels by Jacek+Poplawski · · Score: 2, Informative

      As a former Angry Pixels "developer" I think I can say: project is and (almost from beginning) was dead. Months of wasted time from my point of view :-/

    2. Re:OT: Angry Pixels by aardvarkjoe · · Score: 1

      Out of curiousity, what caused the project to go "wrong?" Although it was evident from the news we saw about it that they had the wrong focus -- more worried about the name and logo than the game -- the general idea of the project seemed like a good idea to me.

      --

      How can we continue to believe in a just universe and freedom to eat crackers if we have no ale?
    3. Re:OT: Angry Pixels by Jacek+Poplawski · · Score: 2, Informative

      IMHO problem was bad set of people and terrible organisation of whole project. From selected 8 coders only Steve Baker and I were experienced in graphics - and in 3D at all. There were people experienced in mud programming, Bill Kendrick is great coder, but experienced in 2D arcades, there was also guy experienced in audio...

      Steve Baker left, when it was clear that LGP wasn't able to give us good artists (porting!=creating). Then even discussions on mailing list dissapear. And I think it was exact moment of death.

      PS. I was really, really mad and irritated, because result of all that stuff was few months delay of my master thesis :-( At least I will not make similiar mistakes in future. Always double check project you will be working on.

    4. Re:OT: Angry Pixels by reborn · · Score: 4, Interesting

      IMHO problem was bad set of people and terrible organisation of whole project.

      A bad set of people? I think not, the group were a talented bunch. I would not argue that organisation was a problem either, though it is hard to organise a distributed group of people on a major project.

      From selected 8 coders only Steve Baker and I were experienced in graphics - and in 3D at all.

      Whether or not the group were experienced in graphics or not (I forget who had experience in what), how many developers do you think need to be experience in graphics on a game project? A game's graphics are only it's visual representation and is a very small part of development.

      Steve Baker left, when it was clear that LGP wasn't able to give us good artists

      I think, although Steve may say differently, that he left due to lack of progress and not lack of good artists.

      Then even discussions on mailing list dissapear. And I think it was exact moment of death.

      Interesting. I received 1,147 e-mails from the list after Steve left (of a total of 2,809). This wasn't the moment of death, though it didn't help.

      In all honesty the project was going to be incredibly difficult to make work due to the lack of regular monetary motivation (as in a wage), which meant maintaining motivation for the project was incredibly difficult.

      On the topic of motivation, it didn't help to have a person who is quite possibly the most pessimistic (sic?) and most difficult to work with ever (certainly of all the people that I have ever worked with). Oh, that was Jacek btw.

      Oh well, c'est la vie.

    5. Re:OT: Angry Pixels by Anonymous Coward · · Score: 1, Interesting
      Actually, Angry Pixels had a brilliant game idea, but AP got bogged down in design and implementation details, plus team bickering.

      IMO, if there had been a good game designer on board with the power to dictate aspects, and a good software architect with the power to impose his architecture, the talented programmers assembled could have turned something great out.

      And, sibling post notwithstanding, while there was an art team, they had almost nothing to work with to see results. The game could've proceeded with placeholder art long enough to prove stuff out, then engaged the artists to put things together.

      Basically, the team was unable to organize itself.

    6. Re:OT: Angry Pixels by Anonymous Coward · · Score: 0

      This is an offtopic grammar nazi post intended not to flame but to educate, and hopefully it will someday save you from the wrath of a less civilized grammar nazi troll. :)

      The term "sic" is used by editors to denote that a spelling mistake by the original writer was left intact in a quote. It means, "Don't criticize my spelling for this one, I'm just quoting here!" From your usage I guess that you have seen it used often enough after a misspelled word to have surmised that it means that the writer was unsure of the spelling of the word, which is understandable. I hope you have found this informative. Good day.

    7. Re:OT: Angry Pixels by Svartalf · · Score: 1
      PS. I was really, really mad and irritated, because result of all that stuff was few months delay of my master thesis :-( At least I will not make similiar mistakes in future. Always double check project you will be working on.


      I just can't envision a project that never really got off the ground as, you describe it, providing enough of a distraction to delay a Master's Thesis. Better yet, I can't envision myself delaying a Master's Thesis for much of anything of that nature- you'd be in a much more robust position in your career with the MS than without it. I'd have poured most of my efforts into it and a small amount of the AP work- especially when it looked like it was stalled.

      But then, that's just me, I guess- what do I know, right?
      --
      I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
    8. Re:OT: Angry Pixels by reborn · · Score: 1

      (sic) and it's alternatives would not, IMO, fall under the subject of grammar as they are meant as 'helpers' or 'side thoughts' when I use them. A friend and I developed a few extras to the standard (sic) notation for use in e-mails, I suppose that I adopted them elsewhere too;

      (!sic) - spell is not correct
      (sic?) - is spelling correct?
      (sic) - (obviously) spelling is correct

      And there are a few others. They are meant to ease our laziness and not as a grammatical slur.

    9. Re:OT: Angry Pixels by Anonymous Coward · · Score: 0

      I won't even go into your post with relation to grammar, it's clearly far worse than the post that you were referring to.

    10. Re:OT: Angry Pixels by Spacejock · · Score: 1

      I don't think that word means what you think it means

      (sic) means you're quoting someone verbatim, even though they spelt something wrong (or used the wrong word). It's a marker to show that you know it's wrong, so that editors and proof readers don't correct it prior to publication.

      You don't use '(sic)' on your own writing, you use (sp?)

      Probably teaching you to suck eggs, but there you go.

  15. Really... by Anonymous Coward · · Score: 0
    Well, this game sounds pretty futile to me:

    I mean the core of norse mythology is the belief that the world as they [the norse] knew it would be destroyed...

    Look it up~~~!

  16. Google it you bastid! by sp0rk173 · · Score: 0

    Well, have you ever heard of google? If so, you might have found this link

    http://www.epic-interactive.com/english/projects /n orthland/northland_story.html

    Which has screenshots (heh...slashdot time?), seems to me to be like warcraft...but not as cartoony.

  17. Let's see here... by Chris+Mattern · · Score: 1

    Loki?

    No, waitaminute...

    Loki?

    That's not right...

    Ah, here we are! Loki!

    Chris Mattern

    1. Re:Let's see here... by WWWWolf · · Score: 1

      Pffff.

      Loki.

      And that's all I've got to say about this topic. =)

  18. Stupid horns by Anonymous Coward · · Score: 0

    I can't take seriously any game or other literature / entertainment that shows pictures of Vikings wearing those blasted horns. Vikings did not wear horns. It is really annoying to keep showing them wearing horns.

    Besides, this game must be pretty dire to receive cover-art this bad, and not having received a Mobygames users-rating this long after release.

  19. Coming Soon: KNorthland by randomErr · · Score: 2, Interesting

    I can see it now Knoppix Northland! This is what everyone was talking about a year ago: Bootable Linux game CD's.

    --
    You say things that offend me and I can deal with it. Can you?
    1. Re:Coming Soon: KNorthland by arcanumas · · Score: 4, Insightful

      The bootable game CD concept is interesting because of the very high Geek Coolness factor.
      Apart from that , however, i don't see it as a viable solution because no LiveCD could ever work flawlessly (3D acceleration and all) on EVERY computer.
      Plus, games today often span ultiple CDs and are decompressed on the hard-drive. Even if we could fit the game on a CD with on-the-fly decompression, it would probably be very slow in reading data. Not to mention that when storing data was needed (eg save games), it would prove problematic.
      Coolness grade A+ Feasibility: F

      --
      Slashdot Sig. version 0.1alpha. Use at your own risk.
    2. Re:Coming Soon: KNorthland by tweakr · · Score: 3, Insightful

      This is what everyone was talking about a year ago: Bootable Linux game CD's.

      Ugh, that's got to be the worst idea ever. What's one of the biggest things that most people hate about Windows, and that *nix users love to crow about? The fact that you have to REBOOT Windows all the time....

      Don't encourage the game manufacturers to come up with some silly mini-OS (linux-based or not) just to play their games - that's a horrendous concept. *ponders* although it definitely would make SOME groups happy, since anyone that wanted to steal/copy their game would probably have to back-engineer their little OS just to get at the game itself...

      "Want to play our game? You must reboot your computer to play, and then reboot again when you're done".....
      --
      Worrying works!! 99% of all the stuff I worry about never happens :)
    3. Re:Coming Soon: KNorthland by BadDreamer · · Score: 1

      Great for multiplayer games that store characters and settings on the server though. Keep the game in your pocket and play on any 'net connected machine, download an upgraded version when new hardware drivers are out.

    4. Re:Coming Soon: KNorthland by incom · · Score: 1

      Seems like it'd be a perfect solution for demos though.

      --
      True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
    5. Re:Coming Soon: KNorthland by Chris_Jefferson · · Score: 1

      I can't possibly imagine why so many people seem to think that live CDs are good for games.

      I remember the days when I had to boot off a floppy, and had to have a differeny floppy boot disc for each game. It was awful and annoying.

      Now we have these fancy operating systems, that let us *shock* run multiple applications at once, and *double shock* get the latest drivers for our systems when they are updated.

      And you want to go back to every game having a fix boot system, having to reboot to play any of them, and them not supporting new hardware?

      --
      Combination - fun iPhone puzzling
  20. Slightly off-topic by bjhonermann · · Score: 1

    But does anyone know whatever happened to the Angry Pixels group? Did they dissolve?

  21. This is dumb. by Anonymous Coward · · Score: 0, Troll

    I'm not really a Linux gamer, but I know what Loki meant to the community. Connecting the game publisher to a Norse character is just rediculous. A misleading headline like that is a slap in the face. I hope the editors will use more common sense next time. Maybe I should just block all stories by timothy when I'm logged in. At least I'm not a subscriber.

  22. Bjarni the Viking. by aapold · · Score: 1

    "Northland.... tells the story of Bjarni the Viking." I know this guy... he's that purple dinosaur-like mascot they use in the Metrodome for the Minnesota Vikings... ... any word on whether "Ratatusk, the Squirrel Tale bearer" made the cut?

    --
    "Waste not one watt!" - CZ
  23. Re:More ridiculous claims for the GPL by cockroach2 · · Score: 1

    How about actually reading the title? LGP != GPL

  24. Re:Bah fsck that by anomalous+cohort · · Score: 1

    I got mine for $10 in the discount bin before Loki officially went under. $148, you say? Perhaps it's time to put mine up on ebay.

  25. You got my hopes up :( by 4b696e67 · · Score: 5, Interesting

    I was looking forward to a flood of game ports to Linux. I guess one more is better than no more. Why companies don't release executables for Linux (like Id for quake(1-3) and Bioware for NWN)? Most of the games today are datafiles anyway (ie. pictures and sound that would work on any platform). Are game companies so locked in to using Microsoft's APIs like DirectX that they can't program a game to be portable anymore?

    Electronic arts probably pisses me off the most as they make a few changes to Id's engines (MOHAA) and neglect to release binaries for Linux. Yes, I am aware of the port on icculus.org, but EA could have done a port of MOHAA long ago.

    1. Re:You got my hopes up :( by Anonymous Coward · · Score: 0
      Why companies don't release executables for Linux

      Becuase the Linux community is *perceived* as people who get mortally offended when asked to pay for anything?

    2. Re:You got my hopes up :( by pandrijeczko · · Score: 4, Insightful
      Unfortunately, the problem with the commercial games market at the moment is summarised as follows:

      1. Games developers would not choose to create games for the PC anyway, given the choice. They prefer the less pirate-able, higher revenue console platforms but cannot afford to ignore the huge "Windows PC" market but don't financially have to give a damn about we "minority" Linux users.

      2. So much money is spent on commercial games development these days that any title has to guarantee high sales before it's released. This means that most titles follow popular formulas - like football/soccer games in Europe that are always big sellers - meaning that the games market is bland and unoriginal with little exception (IMHO despite being an avid games player myself). It follows that with no interest in original games in the first place, they can continue to follow their previous strategies of developing only for certain platforms.

      3. Because games development costs are so high, APIs like DirectX greatly simplify the development process and allow games companies to cut costs quite considerably since they no longer need to worry about driver-level concerns of sound and video cards, joysticks, etc. They therefore prefer to develop DirectX games (and therefore Windows-only games) for the PC.

      4. Games that are ported to Linux fall into one of two categories:

      a. Those that use OpenGL APIs, which exist on Windows, Linux and possibly other OSes meaning that multi-platform development is possible from the outset - as was the case with Quake 1/2/3, Unreal Tournament and the games that use their grapics engines, or:

      b. Originally DirectX-based games that companies like Loki ported for Linux (Heroes of Might & Magic III, Alpha Centauri, Civilisation Call To Power, etc). My guess is that Loki managed to license the games for a low enough cost to believe they could get enough Linux user sales to justify the time and expense of porting to Linux although this was, unfortunately, not the case in the end.

      The upshot of all of this leaves a "chicken and egg" situation - games developers won't create for Linux until there are enough Linux users (who are also willing to pay for games) and many people won't use Linux without games being available.

      All I can say is that the games market is dull anyway at the moment and I've personally had more fun going into my back-catalogue of older games and playing some of those recently - with free tools like DosBox and Wine, you have a chance of playing some of those within Linux and a lot of the others have been ported to Linux natively due to Open Sourcing of various older good games like Duke Nukem, Doom, Quake, etc. Not forgetting the emulators to play Amiga, NES & SNES, etc. games in Linux.

      I'm looking forward to Doom 3 and Half-Life 2 (with hopefiully native Linux support) and the only other game I'd like to see Open Sourced for Linux is Total Annihilation.

      --
      Gentoo Linux - another day, another USE flag.
    3. Re:You got my hopes up :( by IntergalacticWalrus · · Score: 1

      Are game companies so locked in to using Microsoft's APIs like DirectX that they can't program a game to be portable anymore?

      Yes.

      Seriously, nowadays in the PC game industry, unless your name is John Carmack, you just use DirectX, period. To most developpers the idea of using something else doesn't even come to mind. Besides, for them only Microsoft's Operating System exists, so why do portability? Microsoft has pushed DirectX (and, more importantly, Direct3D) so much that they OWN the freaking industry now.

  26. Link Ho by qbert911 · · Score: 3, Informative

    Linux link getting ./ed

    Offical Site: Here

    Blurb:
    The overall gameplay element from Cultures 2 that still exists in Northland is in the "Godsim" style of play.
    You are responsible for watching over and assigning professions to your Viking civilians and building their culture up.

    -I can't believe my boss pays me to do this... *SNAP* (@$^#ing daydreams)

  27. future of Linux gaming.... by SQLz · · Score: 3, Informative

    The future of Linux gaming is in the hands of the original developer of the game. Epic, Bioware, ID, etc. Those guys put out excellent Linux releases. Maybe the execution was botched on a couple but Epic LEARNED alot with UT2003 and the UT2004 port is being perfectly done. You gotta cut developers some slack on their first try at Linux. (ie. stop mouthing off in forums like you know what your talking about)

    1. Re:future of Linux gaming.... by spray_john · · Score: 1

      Your Epic example is invalid. The UT200x ports were done by Ryan Gordon, who is ex-loki.

      He's also worked on ports of America's Army, Postal 2, Serious Sam, Medal of Honor: Allied assault.

    2. Re:future of Linux gaming.... by IntergalacticWalrus · · Score: 1

      Still, the "Ryan Gordon way" of doing things (ie. get porting contracts and release Linux installers for the Windows CDs at release, at best on the disc itself, at worst as a download a month after) sure beats Loki's broken business model (ie. do Linux ports of old games people have already bought the Windows version 6 months ago, and attempt to sell them a second time).

    3. Re:future of Linux gaming.... by SQLz · · Score: 1

      Sorry, let me explain myself.

      I mean that the Linux code should kept in step with the Win32 code either by contractors or full time in house programmers and the releases are controlled by the original publisher, not a 3rd party, like Loki Software or LGP.

      What I think does not work is the Loki business model, where the game is published in a another box by a different publisher.

  28. Where to look? by KlomDark · · Score: 1

    What is out there as far as native Linux games (commercial or not) that are actually good?

    Is there a list of commercial game publishers that make native Linux games?

    1. Re:Where to look? by NullProg · · Score: 2, Informative

      Try here:

      http://www.tuxgames.com/

      I've purchased three loki ports (Heroes3, Myth2, and Heavy Gear 2) and all three are excellent. Checkout http://www.happypenguin.org/
      for links to some great opensource games.

      Enjoy,

      --
      It's just the normal noises in here.
    2. Re:Where to look? by WWWWolf · · Score: 1

      Well, I'm not exactly qualified to give a complete answer, because there's so much of games for Linux... Here are just some of my favorites. There are more.

      Good open-source games: Nethack, MegaMek (the bot player sucks, might be fun with multiplayer), Scorched3D, The Ur-Quan Masters, Clanbomber, bzflag...

      Good commercial games: Neverwinter Nights, Quake series (Urban Terror on Q3A rules, RTCW:Enemy Territory is free too...), most Loki titles (Myth II was cool, though nowadays sadly not patched; Sid Meier's Alpha Centari still works fine and rules hard)...

    3. Re:Where to look? by psbrogna · · Score: 1

      I've had good luck at www.happypenguin.org

    4. Re:Where to look? by NullProg · · Score: 1

      (Myth II was cool, though nowadays sadly not patched;

      I'm curious, are you having problems with Myth II? Mine still works great under SuSE 9.0 (with the last patch applied from Loki). Are you having problems under the 2.6 kernel?

      Thanks, and enjoy.

      --
      It's just the normal noises in here.
    5. Re:Where to look? by WWWWolf · · Score: 1

      No real problems, except a) it's SDL 1.1 application, and modern dists (Debian Unstable) don't come with SDL 1.1 anymore so I need to use the static build, and b) bungie.net isn't anymore, and ProjectMagma doesn't have Linux builds yet (seems like they need to start over with Linux because they didn't get the Loki source code along with other M2 sources...).

      So it works for single play, not really much success with multiplayer...

  29. Wow, misleading. by Repugnant_Shit · · Score: 4, Interesting

    This is a very, very misleadingly titled article. Shame on you editors!

    1. Re:Wow, misleading. by Anonymous Coward · · Score: 0

      Only if you're a fucking idiot.

  30. The industry is always behind... by koinu · · Score: 1

    Now, when many people convert to FreeBSD.

    Is it really that difficult to make a working port for systems which are really good for desktops?

    I wonder how different Mac OS X and FreeBSD really is and if it's just a matter of compiling a 3D-shooter on the proper platform.

    1. Re:The industry is always behind... by Drantin · · Score: 1

      I'm sorry, and I know I'll get flamed for this, but Gentoo... it's a linux distribution using a ports-like package management system... and most users use it for the desktop...

      --
      Actio personalis moritur cum persona. (Dead men don't sue)
    2. Re:The industry is always behind... by koinu · · Score: 1

      Gentoo is a subset of FreeBSD. /usr/ports/emulators/linux_base-gentoo-stage1

    3. Re:The industry is always behind... by Phroggy · · Score: 1

      I wonder how different Mac OS X and FreeBSD really is and if it's just a matter of compiling a 3D-shooter on the proper platform.

      Far more different than a lot of Slashdotters seem to believe. The userland CLI stuff is largely the same, but kernel is about as different as you could imagine, GUI is completely different, APIs are different (although there may be additional APIs specifically for UNIX compatibility that would make porting to OSX easier....)

      I'm not a coder, though, so don't take my word for it. ;-)

      --
      $x='S24;r)>63/* h@<5+oZ)32"5cz';$me='phroggy'x$];
      $x=~y+ -xz+\0-Tx+;print$_^chop$me for split'',$x;
  31. homebrew console by Anonymous Coward · · Score: 0

    anybody seen a linux based homebrew console for
    nes, snes, genesis, etc?

    1. Re:homebrew console by Anonymous Coward · · Score: 0
      No, but that would be pretty sweet. Roll your own distro with all the necessary emulators and drivers and whatnot, put it on a little computer with TV output and a couple of controllers included, make a menu interface that you can navigate with the controllers... The only problem would be the legality (or lack thereof) of the ROMs.

      It would be damn cool, to have all those games on one little box. Maybe licensing issues would stop you from selling it, but there isn't much to keep you from building one of your own. Hell, I think I'm gonna go do that.

  32. You must be new here by Gzip+Christ · · Score: 1
    I guess it's true...mention ANYTHING to do with Linux and it's hailed as newsworthy here.
    I think you must have mis-spelled www.cnn.com. I know I make that mistake all the time and wonder why I'm not seeing general purpose news, but then I realize that I accidentally typed slashdot.org. That wacky Taco and his typo-squatting.
    1. Re:You must be new here by slycer9 · · Score: 1

      Wow I pissed someone off with that one.
      Flamebait? Who flamed me?

      ohhhh, flaming SLASHdot!

      *bows head & makes scrapings*
      so solly, so solly...*backs out throneroom*

      "I was reading Slashdot when being a Slashdot reader MEANT something!"

      --
      Don't park drunk, accidents cause people.
  33. Mythical experience!! by t0ny · · Score: 2, Funny

    I predict they will have to stop publication of this game, because Mythic Entertainment (the creators of Dark Age of Camelot) owns all the rights to Norse mythology.

    --

    Manipulate the moderator system! Mod someone as "overrated" today.

  34. Re:fp by Anonymous Coward · · Score: 0

    this will obviously bring bill gates to his knees. Linux is superior!

  35. Additional details... by Anonymous Coward · · Score: 0

    In related news, SCO announced that Epic and LGP are now SCOsource licensees in a deal worth 7 figures.

    An insider from Epic called the announcement a gross mischaracterization, claiming that SCO actually paid Epic and LGP the 7 figures. In exchange, the Linux version of Northland will feature Darl McBride, CEO of SCO, as the voice of Loki.

  36. Have you played this already? by almaon · · Score: 3, Interesting

    Everyone's boat floats in some kind of water, but Northland's kind of water doesn't float mine.

    The game is a case study of the effects of extreme co-dependency. All the villagers need you too badly, they need you to tell them to get shoes, where wood is, where tools and weapons are, takes a few hours just to get the tech-tree up enough to be able to survive some battles.

    Detailed to the nth degree, but I don't think having some things being autonymous would of been so bad. Like let them find their own mates instead of the player being forced to play cupid, things like Populous were successful in achieving that. Have a Norse god cast a decree "Go forth and hump like rabbits!" to have more children. Instead of telling each female in the village to produce an offspring.

    I played the demo for a few weeks, it's not a bad game, just too tedious for my tastes.

    If you only buy one game for linux this year (you're lucky, you've got more than one to choose from this year ::tardcasm:::) I'd put my 2cents towards UT2K4.

  37. Mod parent up please... by Svartalf · · Score: 1

    Yes, I know... Don't be posting mod requests...

    While I can't verify either side of the story- the parent presents a different side to things from the Angry Pixels' apparent demise...

    --
    I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
  38. Wanna make Linux a good game platform? by Overly+Critical+Guy · · Score: 0, Troll

    We need:

    - A sane desktop. Gnome and KDE are far, far away from being that.
    - Proper binary installation/uninstallation routines built in to the GUI, so Adobe could port Photoshop if they wanted, put out a CD, and the desktop would be able to fire up the CD setup installation program and install, adding application shortcuts on the menu and everything.
    - A multimedia library, akin to DirectX but even better...not just graphics, but sound, networking, and input.

    Basically, it boils down to having a sane desktop. That will let developers port to a standard, non-moving target (and not the crumbling GTK and QT toolkits...even just upgrading to the latest version of QT in Gentoo broke the menu drawing of KDE 3.2).

    --
    "Sufferin' succotash."
    1. Re:Wanna make Linux a good game platform? by Anonymous Coward · · Score: 0

      Whereas the post is obviously a troll and is even modded correctly, I will still point out there is no connection between the desktop and the suitability of a system for gaming. Hell, you can even get OpenGL without running X at all these days.

  39. Illegal, yes.. Imoral....? by Anonymous Coward · · Score: 0
    definitely it's illegal, at least under current mouse inflated copyright law.. SOMEONE still owns it.

    whether it's immoral is another, mostly personal, question. as old as the internet, there has been traffic in out of print games, whether the company went under, or simply stopped production. go do a search on google for 'abandonware' or 'oldwarez'.


    or go hang out on #oldwarez on EFNet, and see some of the moral degenerates who like oldwarez ;) don't worry, they don't bite.... hard.

  40. Article Text -- Posted Anonymously by Anonymous Coward · · Score: 0, Informative

    Northland coming to Linux

    Nottingham/Tuebingen - March 4, 2004 - Linux Game Publishing and e.p.i.c.
    interactive today announce a cooperation to bring award winning RTS game
    Northland to the Linux platform. RTS game Northland, originally developed by
    Funactics Software from germany, was ported by e.p.i.c. interactive and will
    be available to Linux retailers from Linux Game Publishing soon.
    The Linuxversion of the game is in beta stages now and a demoversion will be
    available prior to the release of Northland. Northland can be preordered now
    .

    Northland, which only recently has been published for the PC, tells the
    story of Bjarni the Viking.
    The story begins where the plot of "Cultures 2 - The Gates of Asgard" ended.
    After perilous adventures our four heroes defeated the Midgard serpent and
    thus saved the world. A great celebration began and everyone was happy and
    content.
    But only a very short time later the peace was disturbed by a call for help
    from their friend Hatschi. Hatschi's homeland was plagued by mysterious
    monstrous serpent creatures, which spread chaos and destruction through the
    country. Without hesitation Bjarni and Crya hurried to help him and stumbled
    right into a new adventure, in which the sly god Loki will play an important
    role...

    Northland features:
    * Stand-alone Adventure Strategy game.
    * Single player campaign with 8 missions including several sub missions.
    * The exciting plots tell the story of Viking God Loki who tried to take
    revenge on Godfather Odin for his banishment from Asgard to Earth. For that
    he abuses our four human heroes with his intrigues and traps.
    * 8 additional free single player missions (non campaign).
    * 3 difficulty levels to make the game fun for everybody from beginners to
    experts.
    * Special effects like weather effects, fog, ghost units etc.
    * Based on the enhanced technology of "Cultures 2 - The Gates of Asgard";
    enhanced AI.

    System requirements:
    PC@800 Mhz or better, 128 MByte RAM, graphics board with 16 MByte RAM, CD
    drive, Linux kernel 2.3 or better.

    About e.p.i.c. interactive

    Founded in 2000 to port and publish games for niche platforms such as the
    Apple Macintosh or the Commodore Amiga. The first releases were the classic
    adventure game "Simon the Sorcerer II" (2000) and real time strategy hit
    "Earth 2140"(2001) for the Mac. In 2003 e.p.i.c. started adapting its
    porting API to the Linux platform.

    About Linux Game Publishing

    Founded in 2001, Linux Game Publishing was formed to help companies
    bring their games to market. Combining extensive Linux knowledge with
    a solid business foundation, Linux Game Publishing is partnering with
    a number of other companies to bring to Linux both ports of games from
    other platforms and original titles.

    For more information please contact
    Linux Game Publishing Press Department
    press@linuxgamepublishing.com

  41. Do you want to know why? by Svartalf · · Score: 4, Insightful

    It's a combination of things...

    Some of it is using Microsoft API's.
    Some of it is using things like Bink, which didn't have a version for Linux until recently and it will cost you another $2k or so to provide a Linux version for sale or download (Both of which was the reason there were no in-game cutscenes for NWN...).
    Some of it is that they have to provide testing and, at minimum, deal with support calls even if they explicitly state that it is unsupported.
    Some of it is that there is a perception that writing to Windows is cross-platform enough since it's "portable" to the X-Box. (Which is flatly wrong...)
    Some of it is that there's the perception that writing to just Windows is easier and that writing cross-platform code is more difficult because it requires careful dilligent work to make the game work on all platforms (using the argument that there's different capabilities on each of the same and you have to code for each... Again, all of which, is pretty much wrong...)

    With all the obvious and percieved expenses, most of the publishing houses don't really see any profit in producing Linux versions of anything. In the case of Id, Bioware, S2 Games, and Epic (not to be confused with Epic Interactive of the main subject...), they are studios going out on a limb and taking extra risks because they believe in Linux or they think that it's got some potential.

    We can't fix the real expenses and risks- the studios and publishers will have to weigh those risks against potential profits and decide if they're going to do the version, let someone like LGP handle it for them, or not do one at all.

    I'm endeavoring to talk to the percieved expenses and risks that are opposite to the way things really are. I'm scheduled to be giving a 30-minute talk this month at GDC on the subject.

    --
    I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
  42. Still trying by slycer9 · · Score: 0, Offtopic

    to figure out if this 'kind of' business is supposed to be some kind of joke.

    What the fuck?

    Hey, d00d, I had sex with Jenna Jameson last night. *looks at raw right hand* 'kind of'.

    oooooook. *rolls eyes*

    --
    Don't park drunk, accidents cause people.
  43. Historically Loki and Odin may have common origin. by Anonymous Coward · · Score: 1, Interesting

    In norse mythology you find several gods which are almost duplicates Thor/Tyr and Frigga/Freya/Frey. Some historians claim that the same goes for Loki/Odin. A theory states that these doubles appeared as two Germanic peoples mixed into one at some point in prehistoric Nordic history. As the people merged, their pantheons also merged into one. This merge is said to be the origin of the story of the war between the asa and the vana. As the pantheons merged, new roles were invented for some of the gods. Freya became the Goddess of love, whereas Frigga became the goddess of mariage. The male god Frey also got a place in the resulting religion.

    The following story is said to support the view that Odin and Loki originate from the same god: A norwegian king had chosen Loki as his God instead of Odin. A young hero went to the cave where Lokis was chained to check him out. He saw that Loki was a hideous creature, and to prove this point he stole a hair from Lokis beard. He took the hair home to show it to his king. Seing the hair the king got so angry and disappointed that his stomach opened. This became the death of the norwegian king. After that day the norwegians followed Odin.

    The story is supposed to originate from the point where Odin was replacing Loki as the leader of the pantheon. In other words it was originally a propaganda story. A few centuries later Jesus was replacing Odin, the same story was reused with Odin on the roles of Loki. A young hero went to pick a hair of Odin.. etc

  44. Loki Games!? by Synic · · Score: 1

    Ah, crap! That's the worst type of BAIT AND SWITCH.
    Bastards.

  45. Loke and Oden, not Loki and Odin by Kunt · · Score: 2, Informative

    In my own Viking tongue, Swedish, it's Loke and Oden, not Loki and Odin. Thor is called Tor and Frey is Frej or Fro. Tor's horse is called Sleipner and his hammer Mjolner. And so on. Just to set the record straight. ;)

    1. Re:Loke and Oden, not Loki and Odin by Anonymous Coward · · Score: 0

      Not that I'm an expert in the subject.. but in the "modern day Icelandic" version of the poetic Edda;
      Odin seems to be known as Odin (or Odinn) and Loki seems to be known as Loki. http://www.lysator.liu.se/runeberg/eddais/

      Northern mythology was not copyrighted by us Swedes, and there seems to be a few different ways the gods names may be spelled depending on language and source, .. but;

      "Scandinavian people were able to hold out against the new Christian god for many more centuries. Uppsala in Sweden with its temple was the last bastion of organized resistance"
      http://en.wikipedia.org/wiki/Norse_my thology .. "just to set the record straight" ;)

  46. Thanks for Nothing by Crazy+Eight · · Score: 1
    What's this about Loki, you ask? Well, Northland is a game featuring the Norse god Loki...

    Urge to cringe overridden by... resentment of sucker punch.

  47. BF1942 & Desert Combat by niko9 · · Score: 1

    I would give my left testicle... and a kidney for a Linux client of Battlefield 1942.

    Shit, over half the servers are on Linux server anyway.

    1. Re:BF1942 & Desert Combat by Anonymous Coward · · Score: 0

      Why not use a real operating system?

  48. Re:More ridiculous claims for the GPL by Anonymous Coward · · Score: 0

    man you are stupid.

    apparently you did need to read the article

    and get your head out of your ass

  49. Last of Loki by twostar · · Score: 2, Interesting

    I was lucky enough to beta test for Loki on Tribes 2 and the most frustrating thing was the release. No it wasn't that we had problems making the deadline and getting all the bugs worked out for release, it was that Loki wasn't allowed to release at the same time as EA. We were ready before the windows release. We had better performance and stability then the win guys.

    I remember reading the listservs and hearing all the win guys bitching about frame rates and how they had to turn everything down while I was running everything maxed and had a comparatively old system.

    So when the release day came, all of us linux testers where sitting there with our beta accounts laughing at the win guys bitching about performance. It was a shame to because they ended up taking a lot of cool features out in the name of performance but on the linux side we already had no problems. Seems to me we had to wait at least a month before Loki was able to ship out the linux copy, and all we did during that time was check the patches that kept us compatible with the windows version.

  50. Not Loki... by JojoMonkeyBoy · · Score: 1

    I think the game you're thinking of is Toki - it was released for the NES and (I think) the Genesis and starred a little monkey with a big head who could spit fireballs. Loki was the head villian in Enix's "Valkyrie Profile", though.

  51. Atari Lynx by Anonymous Coward · · Score: 0

    I have this game for the Atari Lynx; it's pretty fun!

  52. my [/me point-gestures at own chest] take on this by bersl2 · · Score: 1
    (yeah, this is pretty much all opinion)
    Respectfully:
    Fuck legality. The law ain't always right.

    If nobody's going to give you a legally-permissable avenue to satisfy a demand, go ahead and satisfy it "illegally," as long as it does not infringe on anyone's life, liberty, or physical(1) property(2), and do so at market value. In matters of trivially-replicable things (like bit patterns), this cost is naturally negligible.

    If it's matter, it's physical; its recipient-owner can do with it what he wishes. If it's conceptual, and it is released to the world, by natural right it becomes part of the commons; however, we allow, under the law, a contributor to receive compensation for a limited period of time (ya hear that, SCOTUS!).

    The law is a set of guidelines that exists to enumerate the natural rights of man and the artificial rights of man, corporation, and government. It is not the end-all and be-all.

    So if Loki's investors haven't been getting their act together, it's their fault. They fail to meet your demand with supply. Seek an alternate source.

    (1):
    2. An acquired or artificial quality; that which is given by art, or bestowed by man; as, the poem has the properties which constitute excellence.

    3. The exclusive right of possessing, enjoying, and disposing of a thing; ownership; title.
    ---Webster's Revised Unabridged Dictionary

    All applicable to physical things, none applicable to intellectual things (arguably save art).

    (2): I consider the consideration of "the pursuit of happiness" as a fundamental right to be an authoritarian idea; said pursuit has the potential to be contrary to others' life, liberty, and property (as defined above) and therefore must be given second precedence.

    -------------

    As a bonus, I'll even throw in this mega-rant about money!

    Money is an artifice born of convenience. A natural economy is by barter; unfortunately, this gives rise to the necessity of a double coincidence of needs (you need to have something they want) for a transaction to take place. Money therefore provides a useful circumvention of this problem.

    However, money creates very much overhead in its usage.

    First of all, money undergoes inflationary pressures. When inflation is controlled, it is a necessary and endurable evil; when not, it brings a society reliant on money to its knees.

    Furthermore, let us consider the depreciation of a physical object; the inflation of money is like permanent depreciation of the currency---each dollar (or whatever) is worth less. However, with a physical object, we can make a new object; on the other hand, it is much more difficult to introduce a new currency to replace the old, near-worthless one.

    Another overhead encountered is distribution of wealth. It is easy to accumulate wealth when it is formless and unsubstantial. You need not do anything, in some cases, to earn money.

    Most money now days is worth something because a government says it is, and people believe them. The economics suggests that this fiat money is better than precious metal standards.

    (Aw, I've run out of steam. A delay of three hours right in the middle of a rant sure defuses it...)

    I am not suggesting that the world drop the concept of money; that is simply irrational. But I do suggest that promoting the barter for small-scale transactions makes for more efficiency and less of a strain on the natural freedoms (even though I haven't said anything about that).
  53. Remember the retailers by AnotherScratchMonkey · · Score: 1

    Just because Loki is gone doesn't mean that all who distributed its wares are out of stock. They paid for their legitimate copies and have a right to recover their investment. Respect people who invest in Linux.

  54. Nokia-Lokia by spoilerons · · Score: 1
    Here's a game for someone to write: You know how the cellphone zombies at your job hang out near windows, pacing in small circles of random diameter.

    OK, the object of the game is to traverse a window-facing hall while avoiding the cellphone yappers. If you bump one wearing a tie, you're fired. If you bump one wearing a hawaiian shirt, it just slows you down. You get the idea.

    Call it Nokia-Lokia??

  55. Why my post is not a troll by Overly+Critical+Guy · · Score: 1

    If you have a stable desktop multimedia platform, you have a stable gaming platform.

    The "-1 Troll" mod is just the result of a few crybabies who think Linux is above criticism. I'm sorry, but once you improve the desktop, only then will companies start porting their games to it. I thought that point was obvious, but I'm currently being modbombed by some anonymous, cowardly trolls.

    --
    "Sufferin' succotash."
  56. Why your post *is* a troll by Anonymous Coward · · Score: 1, Insightful
    IHBT. Point by point:
    - A sane desktop. Gnome and KDE are far, far away from being that.
    Says who? Plenty of people use it and have no problems with it whatsoever. Where's the proof that either of those (or something like IceWM) isn't sane? Besides that, here you are acting like a GNOME supporter. Smells like a troll to me.
    - Proper binary installation/uninstallation routines built in to the GUI, so Adobe could port Photoshop if they wanted, put out a CD, and the desktop would be able to fire up the CD setup installation program and install, adding application shortcuts on the menu and everything.
    Here again is your opinion of what 'proper binary installation routines' dressed up like facts. Never mind that Adobe could put out a CD with Photoshop for Linux on it today and not have any problems. If Loki, Codeweavers, Transgaming and VMWare can do it, so can Adobe.
    - A multimedia library, akin to DirectX but even better...not just graphics, but sound, networking, and input.
    SDL can do this and more, with the added benefit of being cross platform--never mind the fact that networking is a built-in under Linux. Which leads me to conclude that you don't really know what you're talking about here.

    And the reason that you go uncontested most of the time with your ridiculous assertions these days is that people are tired of refuting you over and over again. So please, enough with the 'I'm not a troll' schtick. Anyone with an ounce of common sense can see that you are.