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User: don_carnage

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  1. Re:COBOL is still vital, whether you like it or no on 3 Open Source Projects For Modern COBOL Development (opensource.com) · · Score: 1

    Our main policy administration system is written in COBOL along with several others. Little to no Java.

  2. Re:So you need not click the link: on 3 Open Source Projects For Modern COBOL Development (opensource.com) · · Score: 1

    Actually, we have a team of developers still writing code in Assembly. Insurance is a rabbit hole of technologies.

  3. Re: Princess Peach Pointillism on The Geek Art Movement · · Score: 1

    Yes, a mosaic I know.

  4. Princess Peach Pointillism on The Geek Art Movement · · Score: 2

    I made a 3' x 4' Princess Peach out of 980 painted soda bottle caps: http://www.instructables.com/id/Princess-Peach-Pointillism [Helps if I log in before I post.]

  5. Re:IP-level blocks on Coders Develop Ways To Defeat SOPA Censorship · · Score: 2

    Tsk-tsk -- they allowed 22 out of their Internet firewall? Dangerous practice. Deep packet inspection also defeats the ssh-tunnel route.

  6. Stories? on Ask They Might Be Giants About Almost 30 Years of Music · · Score: 1

    I've always loved your music because it tells a well thought out, interesting, and quirky story. Where do you draw inspiration from? Is there a massive underlying theme controlling everything? A hand inside the puppet-head?

  7. Re:Tech Support on Kepler Recovers After 144 Hour "Glitch" · · Score: 1

    Moss: Have you tried forcing an unexpected reboot?

  8. Re:lesson (hopefully) learned... on Lessons Learned From Skype’s Outage · · Score: 1

    Deep packet is the only way to block Skype (or so I've heard.) The real danger lies not in the voice/videoconferencing but in the potential for tunneling and/or circumvention of data loss prevention controls.

  9. Re:Why make it complicated? on Attack of the Trojan Printers · · Score: 1

    Curse you Perry the Platypus!

  10. Re:Why make it complicated? on Attack of the Trojan Printers · · Score: 1

    Periodically scanning for rouge WIFI access points on your company's campus would prevent this sort of thing from happening. Now, imagine if instead of dumping a WIFI access point, they dumped a 3G aircard? 802.1x is the best defense against unauthorized network access.

  11. Make Magazine? on DIY Projects, Communities and Cultures · · Score: 2, Informative

    There are plenty of excellent DIY sites out there. I have a couple of projects featured on Instructables -- their interface makes is really easy to share your projects step-by-step.

    Strange that Make Magazine is missing. Or Hack-A-Day.

  12. Re:The mark of good games... on Nintendo Entertainment System Turns 25 · · Score: 1

    I have to agree that Spyro was probably the best game series made for the PS1. The colors and textures pretty much blew everything else out of the water.

  13. Unscrupulous Plug on 25 Years of Super Mario Bros. · · Score: 1

    How fitting to include my tribute in this tribute to tributes. Sorry for the unscrupulous plug: http://www.instructables.com/id/Princess-Peach-Pointillism

  14. Interest? on PayPal Withholding Indie Game Dev's €600,000 Account · · Score: 1

    I'm sure Paypal has those funds sitting in an account gaining a good deal of interest right now.

  15. Re:Dealing with this mess... on New Email Worm Squirming Through Windows Users' Inboxes · · Score: 3, Informative

    The main point of physically visiting each machine was to leave a note stating, "Do not turn on this machine until further notice." It's all fine and dandy that you shut them down remotely, but how do you prevent the user from coming in the next day and turning the machine back on?

  16. Re:Lulz @work today on New Email Worm Squirming Through Windows Users' Inboxes · · Score: 1

    We thought the same thing, but when I actually looked at the link it turned out to be an .SCR. We're still not sure how it got on our network.

  17. Dealing with this mess... on New Email Worm Squirming Through Windows Users' Inboxes · · Score: 5, Interesting

    We had to deal with this mess today, running around to PCs and flat-out shutting them off. One user that I came across clicked on the link because he "verified that it was from someone in the office." His Outlook outbox had over 34,000 emails ready to send. Quite a mess and we're still cleaning it up. I thought we had learned our lesson with the "I Love You" virus. What's worse is that the spam filter, IPS, Windows firewall, antivirus, and web proxy all failed to stop the attack.

  18. Re:Lesser evil on GoogleTV, AppleTV and the Battle For The Living Room · · Score: 1

    What about Tivo? Doesn't that device recommend shows based on your viewing habits?

  19. Anime! on Slime Mold Could Lead To Better Tech · · Score: 0

    Wow, there's a plot to an Anime movie in there somewhere...

  20. Re:Whatever happened to on Failed Games That Damaged Or Killed Their Companies · · Score: 1

    Remember 11th Hour? Another great puzzle game.

  21. Re:Distributed Deciphering on The Voynich Manuscript May Have Been Decoded · · Score: 1

    Another great link. Thanks!

  22. Re:Distributed Deciphering on The Voynich Manuscript May Have Been Decoded · · Score: 1

    Great, thanks for the link!

  23. Distributed Deciphering on The Voynich Manuscript May Have Been Decoded · · Score: 2

    Is the Voynich Manuscript in its entirety available for public review? I've only seem short page excerpts. Perhaps the right person hasn't seen it yet. (See Mayday Mystery).

  24. Re:Charging a monthly fee is more palatable on EA Flip-Flops On Battlefield: Heroes Pricing, Fans Angry · · Score: 1

    But what are they providing exactly? Hosting the game servers I can see. Costumes for your character? Yawn. Maps? They've only release one new map (Riverside Rush) that I can remember. BFH isn't like WoW. Your character doesn't participate in an epic war that spans multiple gaming sessions. Your character participates in round based capture the flag games.

  25. BFH Will Fail on EA Flip-Flops On Battlefield: Heroes Pricing, Fans Angry · · Score: 1

    Without players (paying and free alike), there won't be enough people in game. Sell the initial game, allow players to set up their own servers and mod content. It worked for Valve.