The main problem with linux desktop usage is that all the games are made for Windows (some of them also work on Macs). I for one cant change to use linux as desktop, even if I want to and use it as server, because I like to play the games aswell (no, the freeware games on linux dont count for obvious reasons).
Problem is that game developers neither want to develop games for linux because it doesnt have enough users, and hence it goes round and round.
So the question is, how could we get the gaming market to linux aswell?
How often do you see Windows mentioned on such news? Its the most used system with a great cap to other operating systems. If not otherwise mentioned, its assumed to target Windows. In other cases it would always be mentioned.
Because Windows is a lot more used OS, malware writers obviously target it more (as do software/game companies etc). For that matter, malware on MacOSX is on rise and there has been occasional viruses for linux aswell.
With youtube's 720p(*) videos, the quality is actually better than dvd's.
And yes, I would pay if I could easily watch streaming movies from YouTube, which is obviously the case. No one is gonna pay for the user submitted videos.
(*) Now someone comes argue its not as good quality as 720p could be, but its still good looking and definitely better than dvds.
Modded for troll, wtf? I know slashdot is open source community, but if you think about it, this is the perfect way for MS to go with their business. Its the reality, and it hurts.
This however would be easy to circumvent by having dedicated download server isolated from the actual game server. I dont think using players limited upload does really good for their pings either.
I used my phone company's 3g connection for inet access after I moved apartments and had to wait 3 weeks for the adsl to be installed.
Unlimited 5mbit costed 30e/month and worked quite well, tho pings in online games were around 250-400ms (usually 50ms or so). After the 3 weeks period I had used 48GB of bandwidth.
The only issue is prolly the latency, which isnt so nice in multiplayer games. I live in scandinavia, so I dont know how its in USA tho. But for people in here, its a great alternative.
Finland actually counts as tier 3 country in internet advertising (revenue) perspective. Only lower countries are the likes of Iraq and Iran and African countries. Tier two is usually german, france and so and tier 1 is usa, uk and canada.
How? DHCP just assigns the new ip to him (and logs it). Even tho it changes quite easily, I'm sure they also log it (atleast in scandinavia almost all ISP's use DHCP to assign the ip's, and unless you keep your computers running you always get new ip's)
You know how it is to teach people something they have absolutely no interest in. Even if they seem to listen, they never remember or use the info in practice. If it seems working, they're happy.
Over all the other implementations of anonymizing networks that I've tried I like anonet the most. Basic idea is that you turn VPN on and the tap device does routing around the network. Everyone on the net is currently from 1.0.*.* or something like that range, and you can connect with them with those ip's. The traffic gets routed on the network. This implementation is also compatible with all existing programs (http, mirc, ftp, torrents work all great) and you can host websites too ( theres some listed on the site, like irc net on 1.1.1.1 , http://wiki.ano/ google variant for anonet http://search.ano/ etc )
You might like to try that, unlike with the other weird interfaces and not-too-comfy usage of anonymizing networks, anonet feels nice and interesting to use. It was like another internet over the real one, but anonymous. You can just normally set up apache httpd or ftpserver and bind it to the anonet ip, you dont need specialized software. They also give you *.ano domain if you just ask.
Even my 3g mobile inet is non-limited 5mbit:) I usually use it just for streaming music and checking stuff on road but now that I moved I've used it as normal internet before dsl gets setup. Then back to unlimited 100/100.
I worded it stupidly in the original post and replied with another one - damn no edit feature. Hope someone mods this too up as response.
Theres 3 different kinds of bandwidth in Sweden.
- Fast local in-country shared bandwidth (you sell these speeds to customers, but they might sometimes get just that 4-6MB/s specially from certain unnamed ISP's)
- Fast local in-country guaranteed bandwidth (these you sell to companies and are quite easy too as swedish goverment has support a lot of the internet infrastructure)
- International bandwidth. I've hosted in sweden for a few times but had to move to france or usa later because the international bandwidth caps are so low, specially with hosting companies. I remember friends telling how crowded it can get at peak times with international traffic.
Sure, its probably ok for sharing torrents with your local friends and you get nice speeds. If you order hosting in Sweden you notice everywhere that you're capped to 250GB/month and thats mostly swedish in-country traffic. Yes, getting 10Mbps dedicated of that is easy. But international traffic you get around 256kbps or so. And we all know how globalized internet is.
A lot of people answered to the previous (a little bad worded, sorry!) post without reading the reply I posted to it - damn no edit button.
Connectivity in Sweden is no cheap at all. You're asking two different things here. Most swedes have fast broadband on the cost of shared bandwidth. They order 100mbit and its usually 4-6MB/s. That being said, its probably a lot better than in USA etc.
Premium, guaranteed bandwidth in sweden costs a lot more than for example in usa or france. Even if you order 100mbit you're still limited to like 200GB/month or similar. Go over that and you pay really a premium price for it.
The main problem with linux desktop usage is that all the games are made for Windows (some of them also work on Macs). I for one cant change to use linux as desktop, even if I want to and use it as server, because I like to play the games aswell (no, the freeware games on linux dont count for obvious reasons).
Problem is that game developers neither want to develop games for linux because it doesnt have enough users, and hence it goes round and round.
So the question is, how could we get the gaming market to linux aswell?
I wouldn't say its exactly expensive. I have unlimited 5mbit 3g and it costs 30e/month. unlimited 256kbps goes for something like 5e/month.
Well, as a tax payer he probably get fed up paying too much taxes towards his own salary.
How often do you see Windows mentioned on such news? Its the most used system with a great cap to other operating systems. If not otherwise mentioned, its assumed to target Windows. In other cases it would always be mentioned.
Because Windows is a lot more used OS, malware writers obviously target it more (as do software/game companies etc). For that matter, malware on MacOSX is on rise and there has been occasional viruses for linux aswell.
Thats like someone calling you and asking "do you order me to commit this murder?" or "do you want these stolen credit card informations?".
You saying in court that "I just answered 'yes' to everything I was asked" wont get you far.
The most known one isn't always the best one. Others http://en.wikipedia.org/wiki/Ebook_reader (and just FYI, they support pdf etc nicely)
damn, i only read till new york city and hit read more, thinking this was happening right now!
With youtube's 720p(*) videos, the quality is actually better than dvd's.
And yes, I would pay if I could easily watch streaming movies from YouTube, which is obviously the case. No one is gonna pay for the user submitted videos.
(*) Now someone comes argue its not as good quality as 720p could be, but its still good looking and definitely better than dvds.
Modded for troll, wtf? I know slashdot is open source community, but if you think about it, this is the perfect way for MS to go with their business. Its the reality, and it hurts.
This however would be easy to circumvent by having dedicated download server isolated from the actual game server. I dont think using players limited upload does really good for their pings either.
http://en.wikipedia.org/wiki/Doomsday_event#Scenarios
I will count for An Alien Invasion.
I also do this and it works really well. Only times I need to go Start Menu is when I dont remember the program name and need to go look it up.
I suggest everyone to try it, makes launching programs a lot easier.
http://www.urbandictionary.com/define.php?term=prolly
I used my phone company's 3g connection for inet access after I moved apartments and had to wait 3 weeks for the adsl to be installed.
Unlimited 5mbit costed 30e/month and worked quite well, tho pings in online games were around 250-400ms (usually 50ms or so). After the 3 weeks period I had used 48GB of bandwidth.
The only issue is prolly the latency, which isnt so nice in multiplayer games. I live in scandinavia, so I dont know how its in USA tho. But for people in here, its a great alternative.
Finland actually counts as tier 3 country in internet advertising (revenue) perspective. Only lower countries are the likes of Iraq and Iran and African countries. Tier two is usually german, france and so and tier 1 is usa, uk and canada.
How? DHCP just assigns the new ip to him (and logs it). Even tho it changes quite easily, I'm sure they also log it (atleast in scandinavia almost all ISP's use DHCP to assign the ip's, and unless you keep your computers running you always get new ip's)
And how is this gonna help you? ISP's save info about what ip's are assigned to who at what times.
And still it only takes one option to enable when creating that rar and its unable to read the filenames.
You know how it is to teach people something they have absolutely no interest in. Even if they seem to listen, they never remember or use the info in practice. If it seems working, they're happy.
http://anonet.org/
Over all the other implementations of anonymizing networks that I've tried I like anonet the most. Basic idea is that you turn VPN on and the tap device does routing around the network. Everyone on the net is currently from 1.0.*.* or something like that range, and you can connect with them with those ip's. The traffic gets routed on the network. This implementation is also compatible with all existing programs (http, mirc, ftp, torrents work all great) and you can host websites too ( theres some listed on the site, like irc net on 1.1.1.1 , http://wiki.ano/ google variant for anonet http://search.ano/ etc )
You might like to try that, unlike with the other weird interfaces and not-too-comfy usage of anonymizing networks, anonet feels nice and interesting to use. It was like another internet over the real one, but anonymous. You can just normally set up apache httpd or ftpserver and bind it to the anonet ip, you dont need specialized software. They also give you *.ano domain if you just ask.
Where did they move? They even have a small office in Netherlands.
http://www.mininova.org/images/office.jpg
heh, what country?
:) I usually use it just for streaming music and checking stuff on road but now that I moved I've used it as normal internet before dsl gets setup. Then back to unlimited 100/100.
Even my 3g mobile inet is non-limited 5mbit
Welcome to scandinavia.
I worded it stupidly in the original post and replied with another one - damn no edit feature. Hope someone mods this too up as response.
Theres 3 different kinds of bandwidth in Sweden.
- Fast local in-country shared bandwidth (you sell these speeds to customers, but they might sometimes get just that 4-6MB/s specially from certain unnamed ISP's)
- Fast local in-country guaranteed bandwidth (these you sell to companies and are quite easy too as swedish goverment has support a lot of the internet infrastructure)
- International bandwidth. I've hosted in sweden for a few times but had to move to france or usa later because the international bandwidth caps are so low, specially with hosting companies. I remember friends telling how crowded it can get at peak times with international traffic.
Sure, its probably ok for sharing torrents with your local friends and you get nice speeds. If you order hosting in Sweden you notice everywhere that you're capped to 250GB/month and thats mostly swedish in-country traffic. Yes, getting 10Mbps dedicated of that is easy. But international traffic you get around 256kbps or so. And we all know how globalized internet is.
A lot of people answered to the previous (a little bad worded, sorry!) post without reading the reply I posted to it - damn no edit button.
However international traffic counts aswell.
In the later example I meant in datacenter and business lines. First, crappy and nonguaranteed bandwidth is for customer lines.
Connectivity in Sweden is no cheap at all. You're asking two different things here. Most swedes have fast broadband on the cost of shared bandwidth. They order 100mbit and its usually 4-6MB/s. That being said, its probably a lot better than in USA etc. Premium, guaranteed bandwidth in sweden costs a lot more than for example in usa or france. Even if you order 100mbit you're still limited to like 200GB/month or similar. Go over that and you pay really a premium price for it.