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User: Pxtl

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  1. Re:Corporate tsarkon reports on Senators Clinton and Kerry Submit Open Voting Bill · · Score: 1

    Well, the problem is not your guns. The problem is the guns of Pimpy McThugThug in upper Cracktown, and the fact that they can shoot a lot of bullets very quickly and he doesn't really care who's in the general viscinity of his targets.

    The problem is Todd, who has been stocking up his army to make all the kids who laughed at him pay.

    The problem is Bubba, who knows that The Feds just found out about his 17 wives (13 of which are also his daughters) and isn't going down without a fight (or without his wives).

    These people have are neither militiamen nor well-regulated. They stated the intent of the amendment clearly, and it had nothing to do with vigilanteism, hunting, or "rugged individualism" - the right to bare arms is for the purposes of war. Such is the function of a militia. Anyone of those other causes may or may not have merit, but they do not necessarily fall under the 2nd amendment.

    Oh, and they did not necessarily say that the purpose of said militia was to overthrow the government - although it was hinted in some letters. And particularly they did not have the obvious bias of only overthrowing left-wing governments.

    So, in short: please stop trolling. You're hurting America.

  2. Re:Only american games? on Best RPGs / MMORPGs of 2004 · · Score: 1

    No, because the Japanese RPG market has stagnated, so nobody cares about it. During the boom that followed FFVII, the Japanese RPGs were worth watching... but somewhere around 2001, it fell off. The nail in the coffin was the moment that players around the world came to the stunning realisation that the FF MMO didn't couldn't really compete directly with its American counterparts.

    Its sad - I've always preferred the inventive Japanese RPG art to the stark realism you see in most American MMOs... but now Americans are catching up (WoW is gorgeous) while the Japanese games are still tedious.

  3. Re:I almost wish DOA *didn't* have the breasts... on Dead or Alive Creator Badmouths Tekken · · Score: 1

    Amen. Tekken feels like a high-speed game of Trivial Pursuit. I think the designers just stuff every oddball idea they can into the game "Hey, lets have an electric quad! And Gon! And a guy with a lion mask! And a dude with swords! And a bear!

    There doesn't feel like there's any design, just complicated combos and trivia. It feels like a bad opensource game to me. It feels like work.

    Good inventive fighting games: Powerstone 2, Super Smash Brothers (either game), Virtual On: Oratio Tangram, Gundam: Battle Assault, Destrega, and Bushido Blade.

    Best modern, solid fighting game series: Sould Calibur (or whatever they're calling it now).

  4. Re:The Problem With XML on Effective XML · · Score: 1

    Nuts to that. Its overly verbose for humans, and overdesigned - I have yet to see any document XML that actually uses mixed tags, which are the entire justification for its distinction between attributes and content. Plus, the redundantly-named closing tags are excessive, making the files look even more cluttered to read.

    Compare vs. YAML or any other similar solutions, and its obvious.

    The principle of XML is nice - but for text documents only, as a superset of HTML. For the attribute files, properties, scripts, etc. that I see it being used for, its hideous.

  5. Re:Having posted just 2 minutes ago... on Online Gaming Addictive? · · Score: 2, Funny

    Slashdot is just the gateway - now I've started doing Fark, and my life is over.

  6. Re:Repetition on Business Considers Open Source on Par with Commercial Software · · Score: 1

    Heheh, they still don't have a decent Notes client for Windows either.

  7. Re:there is no current law or regulation?! on Vonage Says VoIP Traffic Blocked By Providers · · Score: 2, Insightful

    The difference is that those are services that you offer to your clients, not exersizing editorial control. And personally, I do my own spam and virus flitering and firewalling, but that's just me.

  8. Re:there is no current law or regulation?! on Vonage Says VoIP Traffic Blocked By Providers · · Score: 5, Insightful

    Fine. They're saying they have control over their network? Sue the pants off of them for every scrap of kiddie porn provided by a user, every spam sent out from their network, every hacker busted over their wires. If they can control the flow through their traffic like that, then they're responsible for their traffic. Can't have it both ways.

  9. Re:Patent issues? on Miguel de Icaza Talks About Mono · · Score: 1

    Ah. I've only programmed using normal 7-bit character strings, so I only know case-insensitivity in its simplest form . I could see how it would make a mess in other languages tho.

  10. Re:Games. We need more Games on Desktop Linux Summit Highlights · · Score: 1

    To my mind, it sounds like the problem isn't the physics - I've seen FPS games do wonderful things by merging rigid-body-physics into the gameplay - its the terrain. Landscape is much better for racing games than BSP - but look at UT2k4 and Tribes - engines that include landscape-terrain as an alternative to BSP, allowing you to mix vehicles and FPS combat. Even Cube is landscape-based (although it doesn't support the smooth, interpolated slopes you need for a racing game). An FPS engine with landscape support and versatile physics coudl theoretically accomodate every action gametype in modern parlance - there are sidescrollers and RTS titles based on the UT engine.

  11. Re:Patent issues?-Hemophiliac Code. on Miguel de Icaza Talks About Mono · · Score: 2, Informative

    Well, in its current state, Mono is free - afaik, its based on recognised ISO standards which are protected from lawsuits. Unfortunately, Miguel doesn't seem to want to stop there, and also wants to invade things like windows.forms which are outside of the CLR and into pure-MS domain.

  12. Re:Patent issues? on Miguel de Icaza Talks About Mono · · Score: 0

    Hmph. Imho, case-sensitivity was in general, one of the worst ideas the computer science world ever produced. The only excuse for case sensitivity was to allow for CamelCase, which of course stems from Unix (and most major programming languages) obsessino with not allowing spaces in names. The best solution really would have been either
    a) programming language that never uses a space as a syntactic delimiter, or
    b) make the underscore actually convenient to reach so users are comfortable using it

    As ugly as a) sounds, it would've made the most sense. Hell, C is pretty close - the only time you ever see two names next to each other, one of them is a type, or during definition. If a Pascal-style : had been used to delimit the name of the variable separate from its type, then spaces could be allowed in variable names (of course, I'd want apostrophes allowed too - but I'm just being whiny).

    Then, you'd have a consistent system that makes sense to users - look how win32 allows spaces nearly everywhere the users will ever see (ie. the file system). Meanwhile, look at all the arguments over CamelCase verses reaching_for_the_underscore in programming.

  13. Re:Games. We need more Games on Desktop Linux Summit Highlights · · Score: 1

    I don't think its enough. I think what the opensource world is something more along the lines of the Unreal Tournament games: a skeleton of a game that has an easy content-creation system for full new games as well as smaller non-exclusive projects like mutators, new weapons, new player models, etc. So far, the only one I've seen that fits that bill is OpenQuartz... which is tied down to Id's license, and has pretty ugly content. Cube is another good one. Cube only supports full source mods (as opposed to UT's more elegant embedded Java-like language).

    I point to FPS games to start because they seem to have the most appeal for independant content developers - no other genres have the vibrant indie-dev universe like the FPS mod community. Plus, FPS engines are frequently reused for other gametypes.

    Aardappel's Sauerbraten could be a good project for something like this - it is a GPL- expansion of the Cube concept, basing a moddable FPS game around an in-engine geometry editor (the map is an irregular octree). A bundled package based on the game, a script editor (even if its just emacs with the script-language syntax highlighting) and other content creation tools (Gimp, Blender, etc. all with game-directed export and editing extensions) all bundled together into a single win32-compatible package would provide a solution that competes with the toolkits that games like Half-Life, the Torque engine, and UT use to entice modders into hopping on the bandwagon. This would have an advantage similar to those 3 except that you could create full GPL free (or even retail) games... only Torque allows you to give your games away for free, and you must pay licensing fees to resell them.

  14. Re:This story should fix the problem on Red Hat & Centos On Name Usage · · Score: 1

    In that case... does Slash use nofollow links yet? If not, its time to start Google bombing:

    free Red Hat Enterprise distro.

  15. Re:Gosh... on Red Hat & Centos On Name Usage · · Score: 1

    Are they allowed to mention red hat at all, simply in reference to their predecessor? Just saying "Distro X is based on the Red Hat Linux(TM) distro" is legitimate, isn't it?

  16. Re:great timing on Desktop Linux Summit Highlights · · Score: 3, Informative

    Where are you getting that? GURPS? How 'bout no. Mechwarrior is based off of FASA's classic "Battletech" boardgame. The RPG version that was released later (which did have a GURPS version) was called MechWarrior. The two games were meant to be played in tandem - using Battletech material for vehicular combat. The Mechwarrior games have always actually been far more tied to Battletech (the vehicle technology game) than any of the Mechwarrior (man-level RPG game) material.

  17. Re:Self-policing (was: Re:And who) on French Court Orders Google to Stop Competing Ad Displays · · Score: 1

    Could this be handled with a license agreement? eg:

    "in compliance with French law, please sign here to agree that all search terms you have provided are not registered trademarks of your competators, and that you assume full legal liability in the event that your search terms are foudn to violate a competator's trademarks" or somesuch nonsense?

  18. Re:Don't forget... on Atari Profits Down, Closing Two Studios · · Score: 1

    They're losing Epic? Since when? Damn, when UT2k4 came with Atari stickers in the box, I put one squarely on the box because of that game.

    Speaking of Epic, did anyone else see the travesty that was done to the proud OMF game? OMF:BG was the clunkiest PC game I ever played.

  19. Re:Online Co-op?? on Doom 3 Expansion and Xbox Version · · Score: 1

    Oh, that excuse was weak from the start. The real reason is obviously that they didn't want to netcode the monsters. If Serious Sam can do co-op online with the kinds of monster counts it had (breaking the hundred mark is common), anybody can.

  20. Re:Atari 800 on Archon to be Revived · · Score: 1

    Why such an old version? I had the NES version which had much nicer graphics and the same, classic gameplay. With a little contact cleaner it ain't too hard to keep an old NES running.

  21. Re:Wrath Unleashed on Archon to be Revived · · Score: 1

    Darn well should be, since it was the same developers. Paul Reiche III and Fred Ford, AKA Toys For Bob, made several games along the same lines - Archon II, Starcontrol 1, and Unholy War all have similar gameplay (I think their first joing project was A2, A1 only included one of them). There is also a Quake 3 mod out there called Arq that brings the gameplay to an FPS genre.

  22. Re:The US doesn't own everything on North Korea Admits to Having Nuclear Weapons · · Score: 2, Insightful

    Screw that logic. I can't stand Bush, and a complete rabid left-winger - but that kind of moral relatavism is lunacy. We're not talking about "they just do things their way over there" - we're talking about a man who lets his people starve, throws suspected dissidents, their families, friends, vague acquantances, pets, etc. into death camps, and generally runs his country like a plantation. He makes Saddam look like Mother Teresa.

    The man is an amoral lunatic, and he's got The Bomb. Abusive dictatorships are a blight on this planet, and nuclear weapons let them get entrenched.

    Now, people keep saying this, that, and the next about Clinton's reactor deal: "Bill Chamberlain gave N.K. teh bomb!" "Noes! They were stopping teh Chinese for giving them teh biggar bomb!" - does anyone have any actual _facts_ on the subject?

  23. Re:Definately a good sign on Doukutsu Monogatari Translated into English · · Score: 1

    You see OS games catching up? That's funny, 'cause from where I'm sitting most of the OS games look pretty damn primitive, even compared to late '90s gaming. Sad, but true. The best projects I've seen are simply expansions on Id's engines, and none of them have content that looks anywhere near as nice as the original (although the engines are pleasantly beefy with modern graphics features).

  24. Re:Let's see... about 6 weeks ago? on Fans Attempting to Pay for Enterprise · · Score: 1

    Actually, looking at recent moderation in the last few days, I think a group of right-wing trolls (which are separate from legitimate right-wing contributers) have gotten moderation access through committed carma-whoring and back-scratching. If you look at K5, you'll see the same behaviour - a small group of trolls who like to piss off the leftist/libertarian majority and abuse the moderation system.

  25. Re:Scientific payoff on NASA Announces De-Orbit Mission For Hubble · · Score: 2, Interesting

    Scientific benefit? No. Political benefit? Hellz yeah. Mars is totally impossible with NASAs budget, even if NASA were efficient. People don't properly consider the magnitude of the Mars mission. Think of the massive Apollo rockets. Now consider how teeny-tiny the Apollo orbiter was, compared to the massive Apollo rockets.

    Now imagine an Apollo rocket that has to go way, way further, and carry a vehicle that can keep men alive for months instead of days. Now think about what you do when you get there - the moon is low-G and no atmosphere. Mars is more like earth - and we don't use little bitty landers to land on earth, we use giant-ass space shuttles, runways, and launch platforms. All that stuff has to be moved.

    So instead of each Apollo flight being a stand-alone mission, we have dozens of Apollo flights, each launching little bits and pieces of equipment to Mars. Then we get the first planetary atmospheric land-and-takeoff vehicle onto an alien landscape.

    I can't say this enough: Mars is hard. Yes, NASA has a salespitch concept - but the first plans for the Shuttle didn't look much like the half-assed end product.

    So here's the political benefit: Bush has given NASA a death march. The project will fail, and other projects will stagnate under the resources lost to Mars. Then, once NASA has no discernible product or output, 90% of the organisation can be cut just by eliminating the Mars program, and the public will cheer for the demise of such an incompetent, beaurocratic space agency that had only one job and couldn't even do that.

    Sounds fun, don'it?