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  1. Re:How does this affect the US? on Nintendo Wins Lik Sang Piracy Case · · Score: 1

    Thanks to the DMCA production of this device would be patently illegal in the US

    Not really; you're not cracking encryption or otherwise circumventing tech measures limiting access to copyrighted material; you're just copying it. There's no access-limiting technology there to begin with.

  2. Re:lost $650 million in sales last year due to pir on Nintendo Wins Lik Sang Piracy Case · · Score: 1

    Why would anyone even want a GB let alone play GB games on a home computer??? Now that is lame.

    I don't know... because some people get some sense of enjoyment out of playing games?

    Why would anyone ever want to play GB games on a console? Nintendo's releasing a gamecube peripheral to let you do just that in a few days.

  3. Re:Up? They should be going down on Console Game Prices Going Up? · · Score: 1

    They're the ones standing to make money from the success of these anti-piracy measures; they should be the ones risking money. As a consumer, anti-piracy measures offer me no incentive to buy the product; if the price is higher but with no benefit for the consumer, sales will be lost.

    P.S. Anti piracy measures? What/how? I can see them in the next generation of hardware - imagine every sector read from the DVD signed with Nintendo's 4096 bit private key, and the signature checked with every sector read (the console only knows the public key of course) - how can you run arbitrary code on that platform? But how can publishers add anti-piracy technology to the current generation of console software?

  4. Up? They should be going down on Console Game Prices Going Up? · · Score: 4, Insightful

    The reasons? Among others, more complex games and anti-piracy measures built into the media

    Anti-piracy measures should increase revenue, not decrease it; otherwise, why use them at all? If anything, the prices should come down as a result of less piracy (I mean, isn't piracy forcing companies to raise prices? That's what I've always been told).

    As for the increased complexity of games, shouldn't it - at least in part - be offset by code reuse? Developing a similar game or a sequel should be much easier than the initial title.

    Remember how a few years ago every game had full motion video? Now that you can get decent results with real-time rendering, we don't need all these real-life actors, just voice talent.

  5. Re:Gotta hate those stupid codes on Hulk Game Codes Hidden In Movie · · Score: 1

    Might be an urban legend but I seem to remember a code where you had to hold down all the directional and action buttons, the two top edge buttons and the trigger then move the little joystick to the left with your nose

    That sounds highly unlikely - I'm not even sure the N64 hardware can report opposite directions on the d-pad held down at the same time.

  6. Re:Gotta hate those stupid codes on Hulk Game Codes Hidden In Movie · · Score: 1

    You don't NEED to use these codes. AFAIK they're just add-ons and specials, like getting the gray hulk. They're not required to beat the game

    GMMSKIN - Invincibility
    FLSHWND - Regenerator
    GRNCHTR - Unlimited Continues
    HLTHDSE - Double Hulk HP
    MMMYHLP - Half Enemies' HP
    TRUBLVR - Level Select

    You don't NEED to use these codes. Some people may.

  7. Re:Could you confine the spoilers to the links? on Hulk Game Codes Hidden In Movie · · Score: 1

    The Hulk's real identity is Bruce Banner.

    Now you don't need to see the movie at all.


    Damn right I don't! I hate those annoying banners!

  8. Gotta hate those stupid codes on Hulk Game Codes Hidden In Movie · · Score: 4, Insightful

    If you want players to have access to these features, put them in a special, accessible menu! Normal "cheat" codes are bad enough, but when they try to make people watch the movie ( more than once?) to play the game that's just annoying. What if I'm a Hulk fan (I'm not) who for some reason can't see the movie at a theater? (maybe I have to take care of a disabled family member etc). What practical purpose does limiting access to these features have?

    If you're going to talk about completing games without cheating etc, then saved games could contain a flag indicating whether a player's ever used any of the cheats.

    Remember, some kids/people are not internet savvy enough to find the codes by themselves (yes, I know your 5 year old nephew is smarter than you, but that doesn't apply to 100% of kids, and some don't have internet access) and for them access to these features could mean the difference between being able to complete the game and being unable to complete it. Didn't you ever get stuck on a nasty end of level boss or whatever? Don't want to admit it? Fine, how about somebody you know?

    These codes are starting to make me angry. And you wouldn't like me when I'm angry.

  9. Game soundtracks! on Licensing Music For Games Big Business · · Score: 4, Interesting

    An article about licensing music in games and not a single mention of GTA?

    Never mind that, how about Rob Zombie / Dragula? Remember 2-3 years ago when that track appeared in every other game?

    In Soviet Japan, game soundtracks are big business, just like movie soundtrack - the best known example is the Final Fantasy series (dozens and dozens of CDs!).

    My personal favorite: Xenogears/Xenosaga.

    Check out, say, GameMusic.com for the original Japanese overpriced releases or find the China/HK knockoffs in any number of places.

    Warning: Extremely geeky. You do NOT want your [potential] girlfriend to catch you with these CDs.

  10. Oops, stupid me on Factor 5 Talks Rogue Squadron III · · Score: 1

    Included a star TREK game by mistake. I really should remember to only post while in the depressive stage.

  11. Re:Is it just me... on Factor 5 Talks Rogue Squadron III · · Score: 2

    your PC list covers a much bigger time period than the others (in what I assume was an effort to pad your post and make your point) - anyone shopping for games today (in a CompUSA for example) wouldn't find half the games in that list.

    Probably more like 80%.
    A pet peeve of mine is that classic games from,say, 5-10 years ago are nowhere to be found (except a certain auction site) even if they have no problem running on today's hardware. Want to buy an old game? Sorry, we don't have a way to sell it to you, just find a copy floating around on the net.

    So, which are the bestest SW titles? I only have the Gamecube launch title and a dreamcast racing game with N64 graphics.

    Oh, and did anybody ever see SW chess? What does it play like? What are the rules?

  12. Is it just me... on Factor 5 Talks Rogue Squadron III · · Score: 3, Informative

    or are there waaay too many SW games to keep track of?

    Playstation:

    Star Wars Demolition
    Star Wars Episode I: Jedi Power Battles
    Star Wars Episode I: Phantom Menace, The
    Star Wars: Dark Forces
    Star Wars: Masters of Teras Kasi
    Star Wars: Rebel Assault II

    PS2:
    Star Wars: Bounty Hunter
    Star Wars: Galaxies
    Star Wars: Jango Fett
    Star Wars: Jedi Starfighter
    Star Wars: Racer Revenge
    Star Wars: Starfighter
    Star Wars: Super Bombad Racing
    Star Wars: The Clone Wars

    Gamecube:
    Star Wars Jedi Knight II: Jedi Outcast
    Star Wars: Bounty Hunter
    Star Wars: Rebel Strike
    Star Wars: Rogue Leader
    Star Wars: The Clone Wars

    PC:
    Star Trek: Dominion Wars
    Star Wars Chess
    Star Wars Episode I Insider's Guide
    Star Wars Episode I: Battle for Naboo
    Star Wars Episode I: Phantom Menace, The
    Star Wars Episode I: Racer
    Star Wars Jedi Knight II: Jedi Outcast
    Star Wars: Behind the Magic
    Star Wars: Dark Forces
    Star Wars: Droid Works
    Star Wars: Force Commander
    Star Wars: Galactic Battlegrounds
    Star Wars: Galactic Battlegrounds - Clone Campaigns
    Star Wars: Galaxies
    Star Wars: Gungan Frontier
    Star Wars: Jedi Knight - Dark Forces II
    Star Wars: Jedi Knight - Jedi Academy
    Star Wars: Jedi Knight: Mysteries of the Sith
    Star Wars: Knights of the Old Republic
    Star Wars: Pit Droids
    Star Wars: Rebel Assault
    Star Wars: Rebel Assault II - The Hidden Empire
    Star Wars: Rebellion
    Star Wars: Rogue Squadron
    Star Wars: Shadows of the Empire
    Star Wars: Starfighter
    Star Wars: TIE Fighter
    Star Wars: X-Wing
    Star Wars: X-Wing Alliance
    Star Wars: X-Wing vs. TIE Fighter
    Star Wars: Yoda Stories

    That's just the latest games; there are SW games for consoles as far back as the Atari 2600, and the original Arcade game in 1983.

    How am I even supposed to figure out which ones are worth buying?

    This is more ridiculous than the street fighter games.

  13. Re:old systems new software? on Intellivision 25-In-1 TV Game Debuts · · Score: 1

    Actually, the complete NES romset is over a gig uncompressed.

    Delete all those pirate multi-carts that contain copies of other titles in different combinations. If you're still over 512MB delete unofficial graphics hacks (like nekkid super mario bros). Do you really translations to German? Do you need the partial translations if the full translation is available? Etc etc. On the other hand, you probably didn't count hobbyist RPG translations typically not included in the goodtools list and available only as patches.

  14. Re:old systems new software? on Intellivision 25-In-1 TV Game Debuts · · Score: 1

    It would be interesting to see a unit like this come with some simple card reader (similar to the GBA eCard reader) so that new games could be written for the platform. I mean, at $20 people will buy it. Downloads would be printed and scanned in.

    What would be really kew is classic consoles with a compactflash reader. Copy every game ever made to an 8 MB card (if you can still find them), then do something clever with page switching or whatever to read and run the relevant title, probably after displaying a menu of available titles.

    OK, a NES would probably need around 512MB for every title ever made; a Sega Master System probably more like 64/128MB. Less if you don't care for alternate versions of the same title.

    Maybe you can somehow connect Genesis/SNES to an Archos MP3 player/USB drive that can easily contain the 3-4 GB or so of (compressed) data required for each.

    I'm sure 100s of ./ers would buy them for whatever console you can make them

  15. If you're not familiar with the intellivision on Intellivision 25-In-1 TV Game Debuts · · Score: 4, Informative

    Intellivision Lives has the entire history of the console, official CDs with the roms and bundled PC/Mac emulators, and several games available for free download. The site is maintained by some of the original Intellivision developers.

  16. Dear Nokia: on Nokia Slams GameBoy, Discusses N-Gage · · Score: 5, Funny

    I visited n-gage.com, but couldn't find the pages with the game screenshots.

    Could you help me find them? Thank you.

    I am very excited about the names of the forthcoming titles. As many as two or three of them I could not recognize from my gamestop GBA section. I am sure they will be excellent, and even the games that do exist for the gameboy will be much better for the n-gage.

    P.S. Last week I saw a really hot chick and I think I might have had a chance with her, but she saw my gameboy SP and ran away. If possible, can you send me an early copy of the n-gage or even a mockup so that I can score the next time I see her?

  17. Re:My favorite racing games of all time. on Racing Games Too Fast, Furious For U.S.? · · Score: 1

    SNES / GBA: Mario Kart, F-zero

    Genesis: Outrun

    Saturn: Daaaaaaaytooooooooona!

    Playstation: Gran Turismo, wipeout, CTR

    Dreamcast:
    Le mans 24 hours (you could actually play it in real time!), San Francisco Rush 2049, Wacky Races (cartoon fun). Some people swear by metropolis street racer or tokyo xtreme racer.

    Note: vehicular mayhem games (crazy taxi) and xtreme games (dave mirra) don't count as racing games.

    Biggest racing disaster of all time: Spirit of speed 1937 (dreamcast). It seems the cars of 1937 always kept spinning out of control with no provocation from the driver.

  18. Yo, moderators on Why Java Won't Have Macros · · Score: 0, Redundant

    Overrated? How can the only moderation done to parent be "overrated" if it's never been rated before? "offtopic" perhaps, but "overrated"?

    Feature request for slash: the first moderation to a comment can't be "overrated" or "underrated".

    Well, obviously it's "underrated" now. "funny" is also an acceptable answer. Help me rebuild my karma rating or I'll never be able to get a loan.

  19. But... that's my favorite anime! on Why Java Won't Have Macros · · Score: 1, Funny

    Oh, macros, one "s". Gotcha.

  20. Software glitches of the future on "V" Sequel Coming to NBC · · Score: 4, Funny

    Or were they the ones that went "diggity-diggity - hello Dr. Theopolis"?

    You mean "BIDI-BIDI-BIDI <obvious comment>, Buck!".

    By the 25th century, medical knowledge will have advanced so much that humans will no longer have speech impediments. OTOH, comp sci advances will make robots so humanlike they'll start developing them.

    How does a bug like that get out of QA without being caught? Should the vendor be sued? Can a patch be issued? Is Twiki running windows 2491?

  21. naming conventions on "V" Sequel Coming to NBC · · Score: 1

    I thought they'd call it "W"..

    Either that or V++.

    Now, between this sequel and catching the other half of that Buck Rogers 2-parter I missed when it first aired things are looking up in the esoteric 80's sci-fi TV department. Now I just need Automan, Manimal, and The Phoenix, and I'm all set.

  22. Re:correction on Nintendo Cracks Down On European Importers · · Score: 1

    the move will make consumers play pirated games instead of imported ones.

    I don't think so. Have gamecube titles been pirated yet?

  23. Who cares? on Nintendo Cracks Down On European Importers · · Score: 4, Insightful

    If Nintendo doesn't want us as customers, Sony and Microsoft might.

  24. Re:I blame the prices on Japanese Arcade Scene Still Going Strong · · Score: 2, Insightful

    I simply can't afford to spend enough to learn all the moves in a fighting game, or where to sit to avoid the bosses bullets in the latest shoot 'em up... especially when I can play games that are just as good at home.

    With fighting game the idea seems to be buying the console version, playing it at home and learning the moves and techniques, then going to the arcade and playing it against other people. Most fighter fans only think of the 1-player mode as a training mission anyway.

  25. whine, whine, whine on Game Boy Advance Designer Talks Handhelds · · Score: 1

    Leave it to Nintendo to take a potentially perfect system and give it a near fatal flaw.

    Look, if you really need it, there's at least one company manufacturing headphones with an integrated convertor thingy so all you need is the SP and those headphones.

    Yes, it's stupid and annoying, and they should have caught it, but it's a small price to pay for actually being able to see something when playing the castlevania games.