Remember they're still very young so just cut it down to the basics - maybe start by introducing some design patterns from GOF, explain the main software development methodologies and processes and their respective pros/cons, and maybe finish up with some quality management strategies such as Six Sigma and perhaps introduce some basic formal verification theory.
I'd imagine that the "help" has been greatly downplayed/not reported on, to emphasize the narrative of the Libyan people overthrowing their terrible dictator by themselves. In the next few weeks/months we might find out the extent of UK/French bombing and assistance.
This is the UK police service's latest tactic: quietly observe as teenage thugs burn down peoples' homes and businesses, beat people to death, and loot main shopping streets, and then afterwards, spring into action and arrest people who submitted text to Facebook. Fantastic job they're doing, the streets seem safer already!
When I was in college, the lecturers used moogle or custom submission scripts, and I didn't have to register accounts with private companies and accept draconian contracts like allowing all communications to be data-mined and monetized. Any communication with lecturers was by e-mail or in "meatspace" - if any had insisted we had to register with some random commercial social networking site and "friend" them to communicate with them, I doubt I'd have complied!
I guess it's different in the US? Or for non-CS degrees?
No, it's more like the teacher saying "Hey anyone can phone/email me for help at any time, but you must use a specific telecom company/webmail company that I like to pimp, anyone who uses a different service provider can just fuck off, sorry"
The console business is a "razer and blades" style business - the game publishers have to give a huge percentage to the console makers. Although PC games are more niche, the publisher gets a bigger cut and there's pretty much no second-hand market stealing sales. Also, while console games require a huge amount of compliance testing (meeting the console makers' specific demands/requirements), you can pretty much release whatever broken, buggy shit you want for PC (hell you can release something like "Big Rigs" if you want), although obviously, similar requirements/licensing costs are required for content distribution systems like Steam/GFWL.
Every teacher I know has their own facebook policy. I really think this is best.
Most teachers that I know have separate facebook accounts. One is for being friends with the students, and one is personal. I know one person that even uses facebook to discuss assignments during off-work hours. It's an easy way for her to make sure that the students see what she posts.
I can't figure out why a law would be needed here.
This is the major problem I see with it - students registered with Facebook and friends with the teacher would receive more attention and help than students that didn't accept the terms and conditions of Facebook (a private company). This law sounds good to me!
What a disgusting, exploitative project. Everyone involved should be ashamed of themselves. I can't even imagine the mindset of these people - do something nice like sending the refurbished netbooks to less privileged people, but then ruin it by recording the users like zoo animals and publishing pictures of them. The rich, privileged, snotty kids responsible should learn some compassion and respect for those less fortunate than them!
If this is some attempt to demonstrate how great recycling/refurbishing is, it's EXTREMELY misguided.
This problem was introduced a few months back, and nobody really seems to care. I guess high-end website features like clicking links are pretty low priority in comparison to important Javascript/AJAX-y features like a notification on the bottom of the screen that perpetually informs us that something is "Working...".
I think this "commandment" is very confused and incorrect. It is the publisher of Street Fighter IV that made the retarded decision to inflict GFWL on those that purchase the Steam version (effectively 2 layers of online game services/DRM).
I'm also fairly sure that playing a game on Steam requires you to have created an account and logged in. I have also often experienced being locked out of single player games on Steam until updates are downloaded/applied (and enduring the subsequent downloads randomly entering "suspended" states).
The commandment needs to be expanded to cover Steam as well rather than just GFWL; it suffers from all the same failings that are complained about.
Your comment makes no sense (unless I misunderstood it). DirectX is a C++ API. There is no official way of using the latest versions of DirectX from.NET.
What about Onkalo in Finland? http://en.wikipedia.org/wiki/Onkalo_waste_repository
I saw a documentary about it and it is will be sealed up permanently when it is full. There are all sorts of interesting considerations, like designing warning symbols that will be understood by future civilizations.
I agree, I would definitely choose one of those methods of dying myself rather than getting my throat cut, but I'm guessing such a myth exists to try to shield bizarre religious slaughter rituals from those concerned with animal rights.
This is not always possible with Windows 7 either - neither my printer or scanner have drivers that work with it! I think I'm supposed to dump them in a landfill and buy new ones to be able to use newer drivers.
They seem to use these fad terms as advertising. Every goddamn year I see these things on the news about the slang terms that will feature in the new edition of the OED. It allows them to get some lame press release together to pimp to the media, who eat that shit up and have "debates" about whether "goatse" or "haxxor" or whatever pop culture ephemera deserves to be in the OED...
What the hell? You want their "hands slapped" for commiting the grievous sin of satire, in case dumb people mistake the show as some sort of factual consumer guide? Do you work for Tesla?
I think that games still haven't emerged as an artform. Any parts that people find moving are generally non-interactive cinema/story telling or music - i.e. already established art forms incorporated by games. It reminds me of, for example, early cinema that just aped theatre and failed to take advantage of the completely new creative opportunities allowed by the medium. There have been attempts at introducing choice and the consequences of those choices as a unique feature of game art, but only on a rudimentary level that has not been intellectually engaging (i.e. harvest or not in Bioshock, follow dark or light path in Jedi Knight games). It is just so difficult to try to introduce more complex themes in games and keep them entertaining and not excessively boring and repellant...
Yeah, I agree, this is a great change. Before, I always wanted more blank space on the title bar, and it was a bit boring and unsatisfying to just maximize windows with a single input event. Minimizing windows to organize them with a single input event was always a bit unsatisfying too, your approach seems much more logical, and only requires a few dozen extra input events - I'm glad the choice to work either way has been eliminated. Yeah, dragging and dropping is very enjoyable, I always try to incorporate that into my workflow.
Remember they're still very young so just cut it down to the basics - maybe start by introducing some design patterns from GOF, explain the main software development methodologies and processes and their respective pros/cons, and maybe finish up with some quality management strategies such as Six Sigma and perhaps introduce some basic formal verification theory.
I'm fairly sure device manufacturers would be glad to "donate" plenty of licenses to indoctrinate/lock-in new generations of students.
I'd imagine that the "help" has been greatly downplayed/not reported on, to emphasize the narrative of the Libyan people overthrowing their terrible dictator by themselves. In the next few weeks/months we might find out the extent of UK/French bombing and assistance.
This is the UK police service's latest tactic: quietly observe as teenage thugs burn down peoples' homes and businesses, beat people to death, and loot main shopping streets, and then afterwards, spring into action and arrest people who submitted text to Facebook. Fantastic job they're doing, the streets seem safer already!
When I was in college, the lecturers used moogle or custom submission scripts, and I didn't have to register accounts with private companies and accept draconian contracts like allowing all communications to be data-mined and monetized. Any communication with lecturers was by e-mail or in "meatspace" - if any had insisted we had to register with some random commercial social networking site and "friend" them to communicate with them, I doubt I'd have complied! I guess it's different in the US? Or for non-CS degrees?
No, it's more like the teacher saying "Hey anyone can phone/email me for help at any time, but you must use a specific telecom company/webmail company that I like to pimp, anyone who uses a different service provider can just fuck off, sorry"
The console business is a "razer and blades" style business - the game publishers have to give a huge percentage to the console makers. Although PC games are more niche, the publisher gets a bigger cut and there's pretty much no second-hand market stealing sales. Also, while console games require a huge amount of compliance testing (meeting the console makers' specific demands/requirements), you can pretty much release whatever broken, buggy shit you want for PC (hell you can release something like "Big Rigs" if you want), although obviously, similar requirements/licensing costs are required for content distribution systems like Steam/GFWL.
Every teacher I know has their own facebook policy. I really think this is best.
Most teachers that I know have separate facebook accounts. One is for being friends with the students, and one is personal. I know one person that even uses facebook to discuss assignments during off-work hours. It's an easy way for her to make sure that the students see what she posts.
I can't figure out why a law would be needed here.
This is the major problem I see with it - students registered with Facebook and friends with the teacher would receive more attention and help than students that didn't accept the terms and conditions of Facebook (a private company). This law sounds good to me!
What a disgusting, exploitative project. Everyone involved should be ashamed of themselves. I can't even imagine the mindset of these people - do something nice like sending the refurbished netbooks to less privileged people, but then ruin it by recording the users like zoo animals and publishing pictures of them. The rich, privileged, snotty kids responsible should learn some compassion and respect for those less fortunate than them! If this is some attempt to demonstrate how great recycling/refurbishing is, it's EXTREMELY misguided.
This problem was introduced a few months back, and nobody really seems to care. I guess high-end website features like clicking links are pretty low priority in comparison to important Javascript/AJAX-y features like a notification on the bottom of the screen that perpetually informs us that something is "Working...".
I think this "commandment" is very confused and incorrect. It is the publisher of Street Fighter IV that made the retarded decision to inflict GFWL on those that purchase the Steam version (effectively 2 layers of online game services/DRM). I'm also fairly sure that playing a game on Steam requires you to have created an account and logged in. I have also often experienced being locked out of single player games on Steam until updates are downloaded/applied (and enduring the subsequent downloads randomly entering "suspended" states). The commandment needs to be expanded to cover Steam as well rather than just GFWL; it suffers from all the same failings that are complained about.
Your comment makes no sense (unless I misunderstood it). DirectX is a C++ API. There is no official way of using the latest versions of DirectX from .NET.
What about Onkalo in Finland? http://en.wikipedia.org/wiki/Onkalo_waste_repository I saw a documentary about it and it is will be sealed up permanently when it is full. There are all sorts of interesting considerations, like designing warning symbols that will be understood by future civilizations.
Clearly you haven't seen many fashion shows or magazines, nudity isn't exactly a rare occurence!
I agree, I would definitely choose one of those methods of dying myself rather than getting my throat cut, but I'm guessing such a myth exists to try to shield bizarre religious slaughter rituals from those concerned with animal rights.
This is not always possible with Windows 7 either - neither my printer or scanner have drivers that work with it! I think I'm supposed to dump them in a landfill and buy new ones to be able to use newer drivers.
What about "Rec"?!?!?! Or "The Blair Witch Project", or even "The Diary of the Dead".
Well, when you go to the cinema, make sure to smear your glasses with vaseline too so you don't get upset that the Iron Man or whatever isn't real.
"Fuck everything, we're going to Web 5.0..."
They seem to use these fad terms as advertising. Every goddamn year I see these things on the news about the slang terms that will feature in the new edition of the OED. It allows them to get some lame press release together to pimp to the media, who eat that shit up and have "debates" about whether "goatse" or "haxxor" or whatever pop culture ephemera deserves to be in the OED...
What the hell? You want their "hands slapped" for commiting the grievous sin of satire, in case dumb people mistake the show as some sort of factual consumer guide? Do you work for Tesla?
I think that games still haven't emerged as an artform. Any parts that people find moving are generally non-interactive cinema/story telling or music - i.e. already established art forms incorporated by games. It reminds me of, for example, early cinema that just aped theatre and failed to take advantage of the completely new creative opportunities allowed by the medium. There have been attempts at introducing choice and the consequences of those choices as a unique feature of game art, but only on a rudimentary level that has not been intellectually engaging (i.e. harvest or not in Bioshock, follow dark or light path in Jedi Knight games). It is just so difficult to try to introduce more complex themes in games and keep them entertaining and not excessively boring and repellant...
The option is right there below "-1 anti-intellectual"
That gave me a good chuckle, thanks! :D
Yeah, I agree, this is a great change. Before, I always wanted more blank space on the title bar, and it was a bit boring and unsatisfying to just maximize windows with a single input event. Minimizing windows to organize them with a single input event was always a bit unsatisfying too, your approach seems much more logical, and only requires a few dozen extra input events - I'm glad the choice to work either way has been eliminated. Yeah, dragging and dropping is very enjoyable, I always try to incorporate that into my workflow.