Slashdot Mirror


User: Genghis+Troll

Genghis+Troll's activity in the archive.

Stories
0
Comments
861
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 861

  1. Re:From the Article on Kazaa, Verizon Propose Compulsory Music Licensing · · Score: -1

    First of all, she called it "disingenous", not "disgusting". The words don't mean the same thing at all, and are not even similar except insofar as each has a negative connotation and begins with the letters "d", "i", and "s".

    Second, and far more importantly, Hilary Rosen is as fine a piece of overweight, pasty-skinned, lesbian ass as the world has ever seen. Please refrain from making such disparaging, patently libelous, remarks about her looks in the future, or you will suffer the legal consequences, you piece of stinking shit.

  2. Re:SENEGALESE CHICKEN YASSA on Kazaa, Verizon Propose Compulsory Music Licensing · · Score: -1

    mmmm, that's some tasty yard bird.

  3. Re:How can Flash be removed? on Freaky Flash 6 Fishy Features · · Score: -1

    Shut the fuck up.

  4. Re:Emulators on Neo-Geo : The Game Console That Won't Die · · Score: -1
  5. Re:The Constitution IS Enough, If it isn't Ignored on Gilmore On Hardware-Restricted Content · · Score: -1

    "oooohhhh, pretty ribbon".

  6. Re:The article's wrong. on Gilmore On Hardware-Restricted Content · · Score: -1

    You are confused as to the meaning of the word "upshot":

    upshot n.
    1. The injection of liquid into the rectum through the anus for cleansing, for stimulating evacuation of the bowels, or for other therapeutic or diagnostic purposes.
    2. The fluid so injected.

  7. The best part: on Fighting Back Against EULAs · · Score: -1

    "The flaw doesn't affect Mozilla 1.0 release candidate 1 because XMLHttpRequest appears to be broken in that release, according to Mozilla developers."

    So that's what the linux fags mean when they say open source software is more secure!

  8. Mozilla flaw exposes hard drives. on Fighting Back Against EULAs · · Score: -1

    An Israeli software firm has discovered a flaw in Netscape and Mozilla software that allows code hidden in a Web page to read files from the user's PC. The bug is a more serious variant of one patched in Microsoft's Internet Explorer in February.

    GreyMagic Software reported that the problem affects XMLHttpRequest, which allows Web pages in the browser to send and receive XML data via HTTP, the standard Web transfer protocol. XML is an Internet language for describing just about any sort of data.

    According to the report, verified by other developers, XMLHttpRequest doesn't properly check the security settings for some types of data requests in a Web page, allowing them, if properly disguised, to request data from the user's hard drive. The Internet Explorer bug required an attacker to know the name of a file on the user's PC in order to exploit that file, but the Mozilla bug also allows the contents of directories on the local drive to be listed.

    GreyMagic created a demonstration of the bug that allows a Web page to display a window for exploring the viewer's own hard drive.

    The bug is found in versions of Mozilla from 0.9.7 to 0.9.9 on various operating system platforms, and in Netscape versions 6.1 and higher. The flaw doesn't affect Mozilla 1.0 release candidate 1 because XMLHttpRequest appears to be broken in that release, according to Mozilla developers.

    A patch for the bug was not available as of late morning on Wednesday.

    GreyMagic also criticized Netscape's system for reporting bugs, saying a 24 April attempt to report the bug was not acknowledged. Following the firm's public report of the bug, another developer reported the bug to Mozilla's bug-tracking system, whose developers have confirmed the flaw. The flaw has also been distributed on the BugTraq security mailing list.

    Netscape, a division of AOL Time Warner, uses Mozilla technology in its commercial browser. Mozilla itself is open source, meaning that its original programming code is freely available for alteration and re-distribution so long as any software that uses it is made available under the same terms. Mozilla software is used in other open-source browsers, such as the Galeon browser for Linux.

    Netscape was unavailable for comment.

    ( from ZDNet )

  9. Word up! on AMD's x86-64 Moves Forward · · Score: -1

    Mo bits be betta, you! Awwwwwwww yea! Dat's whut I'm talkin bout!

    I am one stupid nigger.

  10. I folder this foldable on First Folding-Screen e-Book Reader · · Score: -1

    ruler up inside my ass, and not it is jammed in there. Feels kinda good, but my ass is bleeding like crazy.

  11. Review: on Review: The Rock as a Hard Place · · Score: -1

    My cock is hard just thinking about this. Please let me jam my dick in your putrid bunghole.

  12. Want to subsidize an ILEC? on Wireless Providers to Pay Universal Service Fees? · · Score: -1

    Want to Subsidize an ILEC? By Dana Blankenhorn ISPworld News The most important rulings in the history of ILEC-CLEC warfare are about to be made, and so far the FCC hasn't heard from you on it. The rulings are FCC Notice of Proposed Rule Making in CC Docket No. 02-33 (NPRM 02-33), and Further Notice of Proposed Rulemaking in CC Docket No. 96-45 (FNPRM 96-45). The first would extend charges under the Universal Service Fee (USF) to wireless ISPs, including Wi-Fi operators in the unlicensed 2.4 GHz band. The second would change the way the USF is calculated, switching from a charge based on users to one based on bandwidth. The result would be a tax on broadband users, all broadband users, and this money would go directly to your ILEC competitors. That's because the rules under which the USF is disbursed mandate that they go to incumbent carriers if those carriers can, and agree to provide service. The carriers also get money directly for managing the fund - some are accused of putting 10% of the money directly into their own bank accounts, and keeping it there. Wi-Fi visionary Dave Hughes says he's amazed that no WISPs "filed ANYTHING on the FCC Web site against the FCC's 'proposed' forcing all telecommunications 'last mile' deliverers - DSL, Cable AND Wireless, whether no-license or licensed TO PAY INTO THE UNIVERSAL SERVICE FUND!" It's not just the money. "You want to now be subject to Federal forms, collections, and Audits in your little WISP operation?" This can be a huge amount of paperwork, maybe 2-3 days of an employee's time per month, and could easily turn your simple ISP service bills into a bunch of "junk fees" just like phone bills. Hughes has been around this track before. The best-known USF service is the "e-rate" subsidy, aimed at putting Internet access into schools. "Had the schools been able to use e-rate USF funds to BUY wireless equipment that could connect up their various cross-town schools together, then you wireless resellers could have supplied - on a one time purchase and installation basis - about 90% of ALL 16,000 school districts with internal zero-monthly-cost broadband connectivity." ILEC greed now means there are $4.75 billion in requests for e-rate funds, but only $2.25 billion available. All this means that right now you need to click on this link -- http://gullfoss2.fcc.gov/prod/ecfs/comsrch_v2.cgi. Type 02-33 under Proceedings, in the upper-left corner, to read the comments that have come in so far. You can also download the proceeding's text, so you'll know what you're talking about. (Take special note of Section IV (starts on page 36, or Paragraph 79 about "Other Broadband Platforms"). Next, click on http://gullfoss2.fcc.gov/prod/ecfs/upload_v2.cgi, fill in the form, then either type or upload your comments. Make them civil, make them to the point, and concentrate on how much further that money would go if it weren't under ILEC mismanagement. (The same procedure will let you comment on 96-45.) Do it now. You have until May 3 but if you leave this page you might forget. Do it now, and urge your largest customers to do it as well.

  13. Banana joke on Intel Shows Off 'Banias' Chip for Mobile Devices · · Score: -1

    hahaha.

  14. Black is the new beige on Black Is The New Beige · · Score: -1

    The Beige Box Fades to Black By STEVE LOHR A silver strut connects the iMac's flat panel screen to a white dome base, top left. The Vaio notebook from Sony, top right, has palette of purple and gray. Hewlett-Packard's 700 series desktop is silver and dark grey. Compaq's EVO D500 desktop PC, left, in black and silver. The Net-Vista X41 from I.B.M., right: Big blue switch to basic black. HE beige-box personal computer, the drab diehard of modern industrial design, became a visual standard without a lot of deep thought in 1981, when I.B.M. introduced its PC. It was functional, neutral, almost non-design, says Lee Green, the company's current director of design. Yet beige box it was, and bland proliferated for two decades, long after "it was obvious they were beyond boring," Mr. Green said. Even earlier, the Apple II in 1977 was mostly beige, and the first cuddly Macintosh in 1984 was beige, though it was no conventional box. Irrefutably, however, it was I.B.M. that brought the personal computer into the mainstream, and the industry -- except for Apple -- followed its lead in industrial design, or the lack of it. The companies that rose in I.B.M.'s wake -- Compaq, Dell, Gateway and others -- were aptly termed clones. But now the beige-box desktop PC seems headed toward extinction at last. The changeover has evolved gradually, along with the ways people think about their computers, but the pace is quickening as more and more PC makers abandon beige. Dell has moved from beige to black for all of its desktop machines. Hewlett-Packard had shifted to shades of gray by 1997 and has since settled on silver and dark gray. I.B.M. introduced its first black desktop PC in 1996 and completed its move to black in 2000. Last month Compaq announced that it was converting its consumer desktop PC's from beige, with some color panels, to black-and-silver designs. Next week, Gateway plans to introduce a series of desktop models with a non-beige color scheme. A safe bet: it will be dark gray or black. Beige desktops may be headed for the design dustbin, following the lead of notebook computers years ago, but dark gray and black are the new conformity. It scarcely qualifies as a deep insight that things often look better in black, thinking back at least to Coco Chanel's original little black dress of 1926, if not before. PC designers say that as black attire has became more commonplace beyond New York and Los Angeles, it has made black acceptable for mainstream PC's. Until recently, the designers say, market research had shown that many people regarded black as polarizing and extreme. Black is certainly an improvement over beige. Perhaps the shift is just the caboose in a trend of computers' following fashion. "The death of the beige box is really the tip of the iceberg," said Paul Saffo, a director at the Institute for the Future in Menlo Park, Calif., and a student of computer design. "Computers of all kinds -- desktops, notebooks, hand-helds, MP3 players and cellphones -- are embedding themselves deeper and deeper into our lives, and one of the things they have to do is dress better." Manufacturers have come to realize that given the relentless pressure on PC prices, color and design might be a way to get noticed in a tough market. Besides, ignoring appearances could spell trouble when a rival has decided that design matters. Sony entered the PC business with a consumer electronics mindset, adopting a purple-and-gray palette for its Vaio models. But the real innovator in computer design and the use of color has been Apple since Steven P. Jobs returned to the company in 1997. First came the one-piece iMac, introduced in 1998 in a translucent blue and white and released later in a selection of fruit colors. The rest of the industry derided the iMacs as "Life-Savers," but then several companies ineptly tried to echo Apple's design, mostly by slapping colored panels onto conventional desktop machines.

  15. What's funnier on Mutant USB K(V)M Switches? · · Score: -1

    midgets, retards, or linux?
    lolololololoflrlolf

  16. It's true.... on Modeling Linking on the Web · · Score: -1

    how many gaping, spread, anus pictures other than goatse do YOU know of? Goatse has a virtual monopoly.

    In case you do know of any others, please link them here.

  17. Questions: on Interview With Herb Sutter · · Score: -1

    who would have won in a knife fight between Albert and Freddie King? Which was the better guitar player, and why?

    "Voodoo Chile (Slight Return)" or "Maggot Brain"? Do you think about your mother dying while you are evangelizing Microsoft? Would you let George Clinton fuck her in the ass for $250,000? How about a million?

    Would you let me fuck her in the ass for $50? (remember that my cock is most likely a lot smaller than George Clinton's)

    Eagerly awaiting your responses.

  18. Summary: on The Past and Future of the Hard Drive · · Score: -1

    The past of the hard drive: used mainly to store porn.
    The future of the hard drive: used mainly to store more porn.

  19. Re:Support the community on WineX 2.0 · · Score: -1

    How about you list a couple of things that make OpenGL lacking in comparison to Direct3d?

    Oh wait, you have no fucking idea what you're talking about.

  20. Contest! on Web-Surfing Indian Slum Kids Ask: "What's a Computer" · · Score: -1

    Break the following code and win a Ferrari 360:

    Vg'f tbvat gb gnxr zber guna n Sreenev gb trg LBH ynvq, areq.

  21. Full text of part of the article on Unreal Tournament 2003, Now With More Ogg · · Score: -1

    Last weekend I got an invite to come to London for a game or 50 of Unreal Tournament 2003. Mark Rein sent me a mail sunday, saying I could come by monday for the test. Not only did I break a toe last week, but it woulda been impossible for me to go with such short notice anyway, so I did the second best thing. I decided to ask an english guy if he wanted the job. Luckily eVOLVE was at hand in our chatroom (#unreality on EnterTheGame), and he was more than happy to have a go at the game. (Lucky bastid) I sent him off with orders to wear something sassy, plus wink a lot to Jay Wilbur and Mark Rein, oh, and to get a lot of info. This is what he delivered to me earlier today: (Mark Rein promised us he would send along a shot or two from the game, and we will be posting them as soon as they arrive) Unreal Tournament 2003 - Hands-on Preview I never really enjoyed the previous Unreal games... Well actually I did, but I felt that Unreal Tournament 2003 is so shockingly great that you needed a smaller shock to soften the blow. Yes, that's true, on behalf of Unreality I was invited to a private room in a cybercafe somewhere near London to view and play UT2003. And you better believe it was worth it. For those of you who don't already know, UT2003 is the next planned release in the Unreal game series, intended as a kind of sequel to Unreal Tournament, and providing the multiplayer aspect to the series. Where UT had 5 player models to choose from out of the box, UT2003 will have almost ten times as many. Where UT had a pretty liberal poly limit, UT2003 has on average 100 times as high a limit. How is this possible using what is basically an enhanced version of the engine? Well, we'll get onto that later... Lets start with what really matters, the gameplay. Gameplay As far as playing the game, it hasn't changed much from Unreal Tournament, the style of play will not surprise most UT players, but it has been tweaked, enhanced and generally evened out. The movement speed does seem lower than people are used to in UT, although once in the middle of a firefight, the speed of everything was spot on. Other more obvious changes include a double jump feature, whereby if you jump while you are in mid jump, you will gain an extra foot or so of clearance, and some new/tweaked game modes. Yes, Instagib will be back as well as DM, Team DM and CTF, and a variation of the Domination gametype from UT called 'Double Domination', where there are just two control points, and your team only scores points while you control both of them. A variation of CTF was created quite by accident where the flag colours were placed in the wrong bases, i.e. the red team's flag starts where the blue team spawns and vice versa... This means that you can immediately grab the opponent's flag, but to capture, you need to break into the very heart of the enemy base, while your team reclaims your own flag. It makes capture a lot more challenging, although the flow of gameplay is much faster, with returns, captures and players grabbing the flags happening every few seconds. It is currently undecided if this lucky accident will simply be an alternative map style to the regular CTF maps or if it is too close to the only completely new gametype (so far), Bombing Run. The premise of Bombing Run is quite simple, to be honest... Pick up a bomb and get it into your enemy's base. The version I played still needed some tweaking as the ball wasn't visible enough, but the general workings of the gametype were working superbly. You pick up the bomb, or 'ball' as it is normally referred to in the centre of the map, although when in possession of the ball, you cannot fire or defend yourself in any way, leaving the only evasive control you are left with, i.e. Parent Share twitter facebook linkedin

  22. Re:Page 1 on Unreal Tournament 2003, Now With More Ogg · · Score: -1, Troll

    Unreality's hands-on UT2003 preview April 17-2002 by Preacher Last weekend I got an invite to come to London for a game or 50 of Unreal Tournament 2003. Mark Rein sent me a mail sunday, saying I could come by monday for the test. Not only did I break a toe last week, but it woulda been impossible for me to go with such short notice anyway, so I did the second best thing. I decided to ask an english guy if he wanted the job. Luckily eVOLVE was at hand in our chatroom (#unreality on EnterTheGame), and he was more than happy to have a go at the game. (Lucky bastid) I sent him off with orders to wear something sassy, plus wink a lot to Jay Wilbur and Mark Rein, oh, and to get a lot of info. This is what he delivered to me earlier today: (Mark Rein promised us he would send along a shot or two from the game, and we will be posting them as soon as they arrive) Unreal Tournament 2003 - Hands-on Preview I never really enjoyed the previous Unreal games... Well actually I did, but I felt that Unreal Tournament 2003 is so shockingly great that you needed a smaller shock to soften the blow. Yes, that's true, on behalf of Unreality I was invited to a private room in a cybercafe somewhere near London to view and play UT2003. And you better believe it was worth it. For those of you who don't already know, UT2003 is the next planned release in the Unreal game series, intended as a kind of sequel to Unreal Tournament, and providing the multiplayer aspect to the series. Where UT had 5 player models to choose from out of the box, UT2003 will have almost ten times as many. Where UT had a pretty liberal poly limit, UT2003 has on average 100 times as high a limit. How is this possible using what is basically an enhanced version of the engine? Well, we'll get onto that later... Lets start with what really matters, the gameplay.

  23. Know your rights! on Microsoft And The GPL/LGPL · · Score: -1

    Royalty-Free CIFS Technical Reference License Agreement This is a legal agreement ("Agreement") between the undersigned (either an individual or an entity) ("You" or "Company"), and Microsoft Corporation ("Microsoft"). The CIFS Technical Reference (as defined below) is available for You to reference, but if You want to implement the Technical Reference, You must sign and return this Agreement AS IS. This is an offer to be accepted only on the terms set forth in this Agreement. If You make any changes to this Agreement, the offer is revoked. RECITALS Whereas, the industry has requested that Microsoft set forth its license terms for CIFS (as defined below); Whereas, Microsoft is now setting forth those terms by making a license available. 1. Definitions 1.1 "CIFS" shall mean the common internet file system communication protocol described in the Technical Reference. 1.2 "Company Implementation" shall mean only those portions of the software developed by Company that implement CIFS for use on Non-Microsoft Platforms. 1.3 "End User" shall mean a third party customer or potential customer to whom a copy of Company Implementation is licensed, delivered, or otherwise provided primarily for such customer's or potential customer's use, and not for further sublicense or distribution. 1.4 "IPR Impairing License" shall mean the GNU General Public License, the GNU Lesser/Library General Public License, and any license that requires in any instance that other software distributed with software subject to such license (a) be disclosed and distributed in source code form; (b) be licensed for purposes of making derivative works; or (c) be redistributable at no charge. 1.5 "Non-Microsoft Platforms" shall mean any platform other than any version of a Microsoft client, embedded and server operating system product, including without limitation, Windows XP, Windows CE, Windows 2000 and Windows 95 operating system products, or successors of those products. 1.6 "Necessary Claims" shall mean those claims of a patent or patent application, including without limitation, United States Patents Nos. 5,265,261 and 5,437,013, which (a) are owned, controlled or sublicenseable by Microsoft without payment of a fee to an unaffiliated third party; and (b) are necessarily infringed by implementing the CIFS communication protocol as set forth in the Technical Reference, wherein a claim is necessarily infringed only when there are no technically reasonable alternatives to such infringement. 1.7 "Technical Reference" shall mean the Microsoft copyright document titled Common Internet File System (CIFS) File Access Protocol version 1.0 found at MSDN Downloads. 1.8 "Term" shall have the meaning assigned to it in Section 6.1. 2. Enhancements and Updates 2.1 Enhancements. Any Microsoft file system protocol enhancements beyond the Technical Reference are not licensed. 2.2 Updates. Updates to the Technical Reference are not licensed. In the event Microsoft elects to provide updates of the Technical Reference to Company, such updates will only be licensed by Microsoft under a separate written agreement or a written amendment to this Agreement. 3. License Grants 3.1 Copyright License. Subject to Section 3.3, Microsoft hereby grants Company a worldwide, royalty-free, non-exclusive, personal, non-transferable, non-sublicensable license to (a) make a reasonable number of complete copies of the Technical Reference and (b) use the Technical Reference for the sole purpose of developing Company Implementations. 3.2 Patent License. Subject to Sections 3.3 - 3.7, Microsoft hereby grants Company a worldwide, royalty-free, non-exclusive, personal, transferable, non-sublicensable, license under its Necessary Claims to (1) make, use, import, and (2) offer to sell, sell and distribute, directly or indirectly, to End Users, Company Implementations that fully comply with the Technical Reference. The above license is limited to implementing the CIFS communication protocol itself, and does not include any express or implied licenses or other rights to any underlying technology (operating system technology, local file system technology, etc.) that may be used to make a complete file server or other CIFS compatible device. 3.3 IPR Impairing License Restrictions. For reasons, including without limitation, because (i) Company does not have the right to sublicense its rights to the Necessary Claims and (ii) Company's license rights hereunder to Microsoft's intellectual property are limited in scope, Company shall not distribute any Company Implementation in any manner that would subject

  24. Re:newbie? on eWeek: Apache 2.0 Trumps IIS · · Score: -1

    Hey man, it's all right. Just sit back, fire up a bowl, slide a greased Louisville Slugger up your ass, and let the good times rolllllllllll.

  25. Scientific American is over my head by a mile! on R.I.P for D.I.Y Or Long Live Open Source? · · Score: -1

    Several years ago I walked into Fry's Electronics in Palo Alto, Calif., and asked for an inductor. It is hardly an unusual electronic component; every radio project needs one. Yet the store clerks looked at me blankly. Fry's once had a reputation as the first stop for young engineers stocking a garage workshop. But in its components aisle, I found just a few bags of parts. "The art of home-brewing one's own electronic equipment is pretty much a lost one," says Chuck Penson, a radio ham in Tucson, Ariz. The D.I.Y. movement that spawned the computer revolution--and inspired untold numbers of tinkerers to pursue careers in science--has stopped moving. Heathkit ceased making its electronic kits 10 years ago. Popular Electronics and Byte magazines have hung up their soldering irons. Meccano, the maker of Erector sets, went bankrupt in 2000. Last year Scientific American dropped the Amateur Scientist column, citing a long decline in readership, and Edmund Scientific sold off its consumer catalogue and shut its famous retail store in Barrington, N.J. "It was a Mecca for the science enthusiast," recalls Nicole Edmund, vice president of marketing and sales at Edmund Industrial Optics and granddaughter of the company's founder. But the store's sales had been drooping for most of the past decade, she says, and the company wanted to focus on its more profitable optics business. What we seem to have witnessed is the fragmentation of amateur science. Heathkit, for example, appealed to a broad range of people. Some built kits for kits' sake. Others just wanted to save money: Heathkits were usually cheaper and better than store-bought radios or TVs. As manufacturing costs went down and quality went up, though, off-the-shelf products gained the advantage. The same went for telescopes and most other gizmos. "When I got started, I could not have purchased what I could have built," says Dennis DiCicco, an editor at Sky & Telescope magazine. "Today if you want a telescope, you can afford one. You're not going to save much money if you build one." As the market split between craftsmen and appliance owners, magazines had to adapt or die. In the late 1970s computer hobbyists of all ability levels devoured Byte. As PCs went mainstream, the magazine played down home-brew projects. Advanced amateurs, meanwhile, outgrew the projects and gravitated to niche publications. Circuit Cellar, started by ex-Byte columnist Steve Ciarcia, succeeded with a new publishing model: as its readers became more sophisticated, so did the articles. "I saw that you had to move upscale with them, or they'd move away from you," Ciarcia says. Indeed, dedicated amateurs are now quasi-professionals. The Society for Amateur Scientists conference taking place next month in Philadelphia will have sessions on how to publish your research and how to claim a tax deduction for your basement lab. Discoveries by amateur astronomers have made headlines. At the other end of the market, people with an occasional science craving can satisfy it at, say, the Nature Company. And for those who fall in the middle, a few kit suppliers (especially in robotics and music production) and magazines (such as Nuts & Volts and Poptronics, formerly Radio Electronics) carry on. Of course, market fragmentation is not the only trend affecting amateur science. There are more leisure activities than ever to choose from and less time to pursue them. For electronics retailers, the general decline of D.I.Y. is merely one among many changes in the industry. Brad Jonas of Green Brook Electronics in Green Brook, N.J., one of the few mom-and-pop electronics shops left in the greater New York area, talks about death by a thousand cuts. People who need parts now get them by mail-order (although they come to the store for advice), small companies buy equipment rather than build it in-house, and repair stores swap out whole modules rather than replace individual components. Even Radio Shack has had financial troubles, although the restructuring it announced last December does not affect electronic parts. Evidently, the something-for-everyone model epitomized by Heathkit and the Amateur Scientist column can't compete anymore. Specialized sources and Internet newsgroups cater to each skill level. But much of