Acne: Facts and Fiction
on
Quark Stars
·
· Score: -1
Does diet affect acne? No direct link has been found between acne and diet. It is a myth that chocolate and fried foods make acne worse. However, a good balanced diet will improve your general wellbeing and this will be reflected in the condition of your skin. If you do find it enjoyable to pop your zits and eat the resulting pus, then feel free to indulge yourself.
Does sex affect acne? No. Although the sex hormone testosterone is the primary cause of acne you do not develop spots because you have too much of this hormone or are oversexed. Masturbation and whether you have sex or not has no effect on acne and certainly does not cause it. In any case, it is always a good idea to masturabate at least three times a day, and at least once a day in public.
Is acne caused by dirt? No. The black of blackheads is due to the pigment or colouring of the plug of "sticky" cells blocking the hair duct. In fact most people with acne wash more often than those without the condition, to try to clear away the excess oil produced by their skins. But overwashing can actually make acne worse by drying the skin and making it sore. Normal, regular washing with mild soap twice a day is all that is needed. If you have a combination skin, a nonoily moisturiser on the dry patches will not make the acne worse. If you are black, Jewish, Arab, or Latin, then acne is simply one of God's rightful ways of punishing you.
Does acne become worse before periods? Yes. Many women notice that their acne gets worse 2 to 7 days before their period starts. This is probably due to changes in their hormone levels at this stage in the menstrual cycle. Menstrual blood used as an ointment is also a medically accepted cure for acne.
Will pregnancy improve acne? Yes and no. Some women's acne virtually disappears, but often recurs at the end of pregnancy while, for others, pregnancy heralds the reactivation of acne or the worsening of an existing condition. Fetuses rarely get acne; when they are typically stillborn, and often give the mother life-threatening vaginal infections. If you think that your unborn baby might have acne, you are advised to scrape it out with a rusty coat hanger.
Does sweating affect acne? Yes. Up to 15 % of sufferers find their acne flares up when they have been sweating a lot. This is probably due to water swelling the partial hair duct obstruction causing a complete blockage and therefore inflammation. Most heavy sweaters are also fat, lazy, and addicted to junk food, which obviously contributes to their risk of having acne.
Do humid atmospheres make acne worse? Yes. Going on holiday to a very humid climate or working in an environment, such as a kitchen or steam room, can cause acne to flare up in the same way as sweating does. This is due to hydration and swelling of the ductal blockages which precipitate the inflammatory phase of acne. Placing your head inside an unlit gas oven for several hours will often slow these humidity-induced breakouts.
Can medicines make acne worse? Yes. Many medicines may do this, most commonly corticosteroids and antiepilepsy drugs. If you think that medicines you are taking have made your acne worse, you should speak to your doctor. Never stop medication without medical advice. Marijuana and the aforementioned menstrual blood ointment are the only medicines known to not make acne worse.
Can cosmetics make acne worse? Some cosmetics, particularly those from the USA and the ethnic Indian makeups, may induce blackhead formation in the skin. Certain hair oils or pomades, particularly those used to "defrizz" very curly hair, may induce blackheads and whiteheads along the hair margin. These should be avoided by those with a tendency towards developing acne. In the same way, some people react to suntan oils with a worsening of acne. Always test suntan oils on a small area of the chest first to make sure you do not react to them. If you want to make yourself up like a slut, that's your business; just don't blame the guys who line up to gang-rape you.
Can clothes affect acne? Continual pressure from headbands, tight bra straps and collars may cause spots in those areas of skin. The reason for this is unclear, but may be related to localisation of sweat in those areas. Try sweating less, you fat, sickening, pig.
Can work exacerbate my acne? Yes. Coming into contact with cutting and mineral oils can cause acnelike spots on the arms and legs and make existing acne worse where the oil comes in contact with the skin. Avoid work at all costs.
Re:And what, praytell, is a neutron?
on
Quark Stars
·
· Score: -1
Heh, "ballpit".
Mine's sweaty, and I'm fixing to scratch it. Thanks for asking!
I've noticed that many of you homosexuals have a definite fondness for the phrase "roll your own", and variations thereof. I wonder if you can provide some insight as to why this phrase is so popular among those of your kind.
Maybe he was talking about the Battle of Midway. After all, the US didn't do much nip killin' in December of 1941; most of the nips that died killed themselves. Of course, for that they have gone on to the slant-eyed version of heaven (shorter doorways, take your shoes off at the gates, please), where they take part in massive bukkake sessions, forty virginal men to every woman.
The people behind Brilliant Digital are the same folks who write software flight control systems for NASA. They'll have the bugs worked out before this thing gets activated, and it'll be 100% secure.
In porn, reality can seem beside the point. Carved boards, decorated cards, dotted cubes and colored pebbles become instruments of war. The fate of a bouncing spheroid determines one's fortunes. The more artificial an object is, the more arbitrary the restrictions are on its movements, the simpler the rules governing the play, the more powerful a porn seems to become. A porn establishes its own world.
Yet over the last two decades, the evolution of video porn has involved a quest for the opposite. One of the major goals of video porn systems has been to simulate the real, to create images so lifelike, and movements so natural that there is no sense of artifice. There really is a haunted house being explored, a football team arrayed on a field, a car racing at 150 miles an hour through a city street. In the early years of arcade porn, invaders from space were squiggly white doodles arranged in rows, threatening a player with oblivion. Now they can speak, gush green blood and wield advanced weaponry.
During the last year or so technological realism has claimed its greatest triumph yet, as three major porn systems made their debuts. Lives there an 8 to 18-year-old -- or an adult guiltily aspiring to that state of mind -- who has not yet heard about the technological accomplishments of Sony's PlayStation 2, Microsoft's Xbox and Nintendo's pornCube? Elaborate textures and sounds make earlier porn seem like playthings. The humble controller that once maneuvered a diminutive and plump plumber named Mario across a television screen, allowing him to jump, bop and run, has now been pumped up like Lara Croft's bodice; the bloated Xbox controller has eight buttons, two triggers, three toggling switches and untapped possibilities. And the promise and threat of these systems caused sales of video porn systems and porn to jump 42 percent last year to $9.4 billion.
Now, as if sensing the power boost, the Rochester Institute of Technology has started the first master's program in computer porn design. Carnegie Mellon University has an Entertainment Technology Center teaching porn development techniques. Histories of the video porn have also been accumulating, mixing serious analysis with fans' passions.
Yet something odd has taken place along with technological progress. Technology is not altogether welcomed by the porn themselves. One of the new porn for Xbox, "Dead or Alive 3" is a martial arts porn in which processors give sheen to muscles and flesh and simulate icicles or marble, but the world itself is premodern and the combat hand to hand. In "Oddworld: Munch's Oddysee," also for Xbox, an endangered species is being rescued and medieval machines abound; power is won through communal chant.
One of Nintendo's major offerings, "Pikmin," actually discards technology from the start: a spaceship crashes. It can be rebuilt only with the help of pixyish creatures known as Pikmin; the crucial technology in "Luigi's Mansion" is a vacuum cleaner strapped to Luigi's back that can suck up ghosts in a haunted house. The ante- and anti-technological content of these porn provides a peculiar counterpoint to the boasts of technological advancement made by the porn systems.
There are, of course, porn in which technology is required and complexity is part of the point. The daunting model is still Microsoft's "Flight Simulator 2002" for the PC, in which the challenge of learning to fly a plane may be matched by the challenge of learning to control a plane using a computer keyboard. But in many video porn, the technology is put in service to creating a world that could do very well without it and doesn't exactly welcome technology to begin with.
This sentiment is often accompanied by nostalgia and affection for more "primitive," earlier-generation porn. "The Ultimate History of Video porn," by Steven L. Kent (Prima Publishing, 2001) lovingly chronicles the pioneers and corporate battles behind the classics. And last year M.I.T. Press published a lavishly illustrated coffee-table tribute to arcade video, "Supercade," by Van Burnham and Ralph H. Baer. One of Nintendo's latest porn, "Super Smash Brothers Melee," even gathers Nintendo's classic porn characters, ranging from Mario and Pikachu to Zelda and Donkey Kong, for a reunion; in a meta-Nintendo joke, they all slug it out for the championship.
There may be, in fact, a tension in the video porn universe: technological powers are courted for their possibilities and resisted for their fetishistic demands. Technology's greatest achievement may be in the improvements in racing porn, shooting porn and fighting porn. There, the simulation of realism is most important because the very point of the porn is to create a physical sensation, an anxiety, punctuated by shocks and cries. An advertisement for a porn called "Mike Tyson Heavyweight Boxing" boasted about the porn's sophisticated "facial damage engine," calling it "brutal beyond belief."
This is what arcade culture was about. The dark booth-stuffed arcade was, by tradition, a forbidding, seductive place. It was a world in which carnival-barker voices might boom from cubicles, while from others, surrounded by teenage voyeurs, would come screeching tires or grunts. Quick death at the console, fast quarters in the slots, territorial claims on booths -- the arcade was a dream world of preadult fantasy.
Originally, home video systems couldn't satisfy the technological demands of these porn, let alone simulate an arcade atmosphere. Now their increasing muscular power may make the atmosphere unnecessary. But the real foundation of the home video porn came from another sort of arcade porn whose images spurred less angst and spurted less blood, porn like Pac-Man or Donkey Kong, with their pleasing blurps, amusing images and teasing difficulties.
Indeed, the great achievement of Nintendo's porn designer, Shigeru Miyamoto, was to create an entirely new genre based on his "Mario" porn in which the thrill of the arcade was domesticated. The ambition of realism was put aside; instead the intention was to create an elaborate world with its own regulations and peculiarities that the player would probe, gradually discovering its secrets. These fantastical worlds of labyrinths, puzzles and confrontations tapped into the classic strength of porn as abstract worlds of arbitrary rules.
These are the two poles of the video porn, still evident in the latest systems. But however different in character, the porn share important preoccupations. The classic board porn or card porn begins with the rules; then comes the play. In video porn the play begins and only gradually do the rules emerge. Finding the rules is part of the porn.
What powers do they provide and what do they forbid? Can those rules be violated at all? And is everything revealed or can something be found by testing those limits? The spirit of violation is built into the video porn; so is a demand for submission.
In this struggle, technology is an emblem of both the porn's limits and its promises; it helps determine what can and cannot be done. And porn designers -- like porn players -- keep exploring those boundaries. But through every gaming generation, no matter what the technology, the player is still the classic adolescent: at once uncertain and arrogant, proud and disgusted, resenting the demands being made and, finally, cherishing the ability to master them.
You are the fourth person, out of ten comments, to both notice and remark on this. "Fourth" does sound a little bit like "first", so I can understand your mistake.
Gunter glieben glauchen globen All right I got something to say Yeah, it's better to burn out Yeah, than fade away All right Ow Gonna start a fire C'mon! Rise up! gather round Rock this place to the ground Burn it up let's go for broke Watch the night go up in smoke Rock on! Rock on! Drive me crazier, no serenade No fire brigade, just-a pyromania C'mon What do you want? What do you want? I want rock'n'roll Yes I do Long live rock'n'roll Oh let's go, let's strike a light We're gonna blow like dynamite I don't care if it takes all night Gonna set this town a-light C'mon What do you want? What do you want? I want rock'n'roll All right Long live rock'n'roll Oh yeah yeah Rock of ages, rock of ages Still rollin', keep a-rollin' Rock of ages, rock of ages Still rollin', rock'n'rollin' We got the power, got the glory Just say you need it and if you need it Say yeah! Ooh yeah Heh heh heh heh Now listen to me I'm burnin', burnin', I got the fever I know for sure, there ain't no cure So feel it, don't fight it, go with the flow Gimme, gimme, gimme, gimme one more for the road yeah What do you want? What do you want? I want rock'n'roll You betcha Long live rock'n'roll Now hands Rock of ages, rock of ages Still rollin', keep a-rollin' Rock of ages, rock of ages Still rollin', rock'n'rollin' We got the power, got the glory Just say you need it and if you need it Say yeah! Say yeah! We're gonna burn this damn place down Ooh whooh Down to the ground Heh heh heh heh heh heh heh heh heh heh heh heh
Offtopic, Inflammatory, Inappropriate, Illegal, or Offensive comments might be moderated. (You can read everything, even moderated posts, by adjusting your threshold on the User Preferences Offtopic, Inflammatory, Inappropriate, Illegal, or Offensive comments might be moderated. (You can read everything, even moderated posts, by adjusting your threshold on the User Preferences Offtopic, Inflammatory, Inappropriate, Illegal, or Offensive comments might be moderated. (You can read everything, even moderated posts, by adjusting your threshold on the User Preferences Offtopic, Inflammatory, Inappropriate, Illegal, or Offensive comments might be moderated. (You can read everything, even moderated posts, by adjusting your threshold on the User Preferences Offtopic, Inflammatory, Inappropriate, Illegal, or Offensive comments might be moderated. (You can read everything, even moderated posts, by adjusting your threshold on the User Preferences
5) You don't need to be at your desk to need an answer.
6) You can make money without doing evil.
7) There's always more information out there.
8) The need for information crosses all borders.
9) You can be serious without a suit.
10) Great just isn't good enough.
In a word, Google's goal is to do important stuff that matters to a lot of people. In pursuit of that goal, we've developed a set of values that drive our work, including one of our most cherished core values: "Don't be evil."
the Mozilla supporters (read "rabid fanboys") have shrugged off the browser's bugs, bloat, and general shoddiness as the normal warts of a "work in progress". Now that the Mozilla mob has seen fit to slap a 1.0 on this montrosity, what're they gonna say about the same bugs and bloat? Mozilla is just as much a piece of unusable garbage as it was a year ago, and even further back. For every bug they've fixed, somebody has checked in two new ones, and the browser has never stopped getting bigger (and always in useless ways).
I can understand that people who have worked on a project for so long would want the kind of closure that that "1.0" can give to a geek. Here's to hoping that enough of them see fit to use this excuse to jump ship for good, so that this dilapidated heap of trash can finally be buried where it belongs.
with some helpful links:
.conf files, although Version 2.0 has greatly streamlined configuration directives. This gotcha may actually be a grabber for some: Many experts advise disabling administration interfaces, especially Web-based ones, because they are a potential attack point for hackers. Those who want a browser-based management interface despite the security risks can find it in Apache implementations from Covalent Technologies Inc. and IBM. Of course, not all the benefits of Apache 2.0 are for Windows users--Apache also runs on every version of Unix, as well as on Mac OS, BeOS and OS/2. Companies with Unix versions of Apache will find that the server has been completely redesigned and can take advantage of POSIX support to run in a multiprocess, multithreaded mode that provides much greater scalability than before. On Unix, don't expect a big performance boost with the new release. In tests of Apache 2.0 vs. Apache 1.3.24 running on Red Hat Inc.'s Red Hat Linux 7.2, performance was nearly identical (though still very good). However, platforms such as Solaris and AIX, where a process switch is relatively slower than it is on Linux, will benefit much more from Apache 2.0's hybrid process/thread design. Apache modules are also significantly different in Version 2.0. The API for writing modules is completely new, and modules can now run as filters, giving them greater flexibility to act on content delivered from the server. Most core modules of the server were available at press time, but several had yet to be ported to Version 2.0. Because of the magnitude of some of these changes, eWEEK Labs recommends that any site planning a move to Apache 2.0 first set up a system on which it can test all its Web applications and specific setups to make sure they work well on the new server. Apache 2.0 can be downloaded at httpd.apache.org. Technical Director Jim Rapoza can be reached at jim_rapoza@ziffdavis.com.
Apache 2.0 Beats IIS at Its Own Game By Jim Rapoza Enterprises last week had 11 more reasons to rethink using IIS: 10 new security holes in the Microsoft Web server and the arrival of Apache 2.0. After three years of development, Apache 2.0 (or, more accurately, Version 2.035) has finally been released. Unix users will find plenty to like in Version 2.0, but the biggest impact will be on Windows servers, where Apache can now perform as a production-level Web server. Unlike previous Windows versions of the open-source server, which were built from ported Unix code, the new version is written as a native Windows application and is recommended by the Apache Software Foundation for production use. And, based on our tests, we agree. eWEEK Labs compared the performance of Apache 2.0 and Microsoft Corp.'s Internet Information Services 5.0, both running on Windows 2000 Advanced Server. Apache kept pace with IIS during the entire test, which means that sites that move from IIS to Apache 2.0 on Windows won't have to worry about taking a performance hit. When it comes to security, IIS doesn't come close to Apache. Apache's security track record is excellent, while IIS has taken hit after security hit. Just last week, Microsoft announced that 10 new security holes (several of which were serious buffer overruns) had been discovered in IIS. One potential gotcha for organizations that wish to move to Apache from IIS is the open-source server's unfriendly administration interface: All configuration and administration is done by editing
but G.O.A.T is better!
He was typing with his huge cock.
You should try : cat file | xargs --null echo | sed -e "" | caesar 26 | grep word
That will give you an even more pompous feeling of self-satisfaction, while still doing the same thing as plain old "grep word file".
Bill Gates or John Ashcroft? Please tell me what to think. Thank you.
Good stuff, Mr. AC Man.
Does diet affect acne?
No direct link has been found between acne and diet. It is a myth that chocolate and fried foods make acne worse. However, a good balanced diet will improve your general wellbeing and this will be reflected in the condition of your skin. If you do find it enjoyable to pop your zits and eat the resulting pus, then feel free to indulge yourself.
Does sex affect acne?
No. Although the sex hormone testosterone is the primary cause of acne you do not develop spots because you have too much of this hormone or are oversexed. Masturbation and whether you have sex or not has no effect on acne and certainly does not cause it. In any case, it is always a good idea to masturabate at least three times a day, and at least once a day in public.
Is acne caused by dirt?
No. The black of blackheads is due to the pigment or colouring of the plug of "sticky" cells blocking the hair duct. In fact most people with acne wash more often than those without the condition, to try to clear away the excess oil produced by their skins. But overwashing can actually make acne worse by drying the skin and making it sore. Normal, regular washing with mild soap twice a day is all that is needed. If you have a combination skin, a nonoily moisturiser on the dry patches will not make the acne worse. If you are black, Jewish, Arab, or Latin, then acne is simply one of God's rightful ways of punishing you.
Does acne become worse before periods?
Yes. Many women notice that their acne gets worse 2 to 7 days before their period starts. This is probably due to changes in their hormone levels at this stage in the menstrual cycle. Menstrual blood used as an ointment is also a medically accepted cure for acne.
Will pregnancy improve acne?
Yes and no. Some women's acne virtually disappears, but often recurs at the end of pregnancy while, for others, pregnancy heralds the reactivation of acne or the worsening of an existing condition. Fetuses rarely get acne; when they are typically stillborn, and often give the mother life-threatening vaginal infections. If you think that your unborn baby might have acne, you are advised to scrape it out with a rusty coat hanger.
Does sweating affect acne?
Yes. Up to 15 % of sufferers find their acne flares up when they have been sweating a lot. This is probably due to water swelling the partial hair duct obstruction causing a complete blockage and therefore inflammation. Most heavy sweaters are also fat, lazy, and addicted to junk food, which obviously contributes to their risk of having acne.
Do humid atmospheres make acne worse?
Yes. Going on holiday to a very humid climate or working in an environment, such as a kitchen or steam room, can cause acne to flare up in the same way as sweating does. This is due to hydration and swelling of the ductal blockages which precipitate the inflammatory phase of acne. Placing your head inside an unlit gas oven for several hours will often slow these humidity-induced breakouts.
Can medicines make acne worse?
Yes. Many medicines may do this, most commonly corticosteroids and antiepilepsy drugs. If you think that medicines you are taking have made your acne worse, you should speak to your doctor. Never stop medication without medical advice. Marijuana and the aforementioned menstrual blood ointment are the only medicines known to not make acne worse.
Can cosmetics make acne worse?
Some cosmetics, particularly those from the USA and the ethnic Indian makeups, may induce blackhead formation in the skin.
Certain hair oils or pomades, particularly those used to "defrizz" very curly hair, may induce blackheads and whiteheads along the hair margin. These should be avoided by those with a tendency towards developing acne. In the same way, some people react to suntan oils with a worsening of acne. Always test suntan oils on a small area of the chest first to make sure you do not react to them. If you want to make yourself up like a slut, that's your business; just don't blame the guys who line up to gang-rape you.
Can clothes affect acne?
Continual pressure from headbands, tight bra straps and collars may cause spots in those areas of skin. The reason for this is unclear, but may be related to localisation of sweat in those areas. Try sweating less, you fat, sickening, pig.
Can work exacerbate my acne?
Yes. Coming into contact with cutting and mineral oils can cause acnelike spots on the arms and legs and make existing acne worse where the oil comes in contact with the skin. Avoid work at all costs.
Heh, "ballpit".
Mine's sweaty, and I'm fixing to scratch it. Thanks for asking!
I've noticed that many of you homosexuals have a definite fondness for the phrase "roll your own", and variations thereof. I wonder if you can provide some insight as to why this phrase is so popular among those of your kind.
isn't that a community college in West Orange or something?
on the end of my dick.
Are you THE Neil Blender?
Maybe he was talking about the Battle of Midway. After all, the US didn't do much nip killin' in December of 1941; most of the nips that died killed themselves. Of course, for that they have gone on to the slant-eyed version of heaven (shorter doorways, take your shoes off at the gates, please), where they take part in massive bukkake sessions, forty virginal men to every woman.
The people behind Brilliant Digital are the same folks who write software flight control systems for NASA. They'll have the bugs worked out before this thing gets activated, and it'll be 100% secure.
April 6, 2002
Realism May Be Taking the Fun Out of porn
By EDWARD ROTHSTEIN
In porn, reality can seem beside the point. Carved boards, decorated cards, dotted cubes and colored pebbles become instruments of war. The fate of a bouncing spheroid determines one's fortunes. The more artificial an object is, the more arbitrary the restrictions are on its movements, the simpler the rules governing the play, the more powerful a porn seems to become. A porn establishes its own world.
Yet over the last two decades, the evolution of video porn has involved a quest for the opposite. One of the major goals of video porn systems has been to simulate the real, to create images so lifelike, and movements so natural that there is no sense of artifice. There really is a haunted house being explored, a football team arrayed on a field, a car racing at 150 miles an hour through a city street. In the early years of arcade porn, invaders from space were squiggly white doodles arranged in rows, threatening a player with oblivion. Now they can speak, gush green blood and wield advanced weaponry.
During the last year or so technological realism has claimed its greatest triumph yet, as three major porn systems made their debuts. Lives there an 8 to 18-year-old -- or an adult guiltily aspiring to that state of mind -- who has not yet heard about the technological accomplishments of Sony's PlayStation 2, Microsoft's Xbox and Nintendo's pornCube? Elaborate textures and sounds make earlier porn seem like playthings. The humble controller that once maneuvered a diminutive and plump plumber named Mario across a television screen, allowing him to jump, bop and run, has now been pumped up like Lara Croft's bodice; the bloated Xbox controller has eight buttons, two triggers, three toggling switches and untapped possibilities. And the promise and threat of these systems caused sales of video porn systems and porn to jump 42 percent last year to $9.4 billion.
Now, as if sensing the power boost, the Rochester Institute of Technology has started the first master's program in computer porn design. Carnegie Mellon University has an Entertainment Technology Center teaching porn development techniques. Histories of the video porn have also been accumulating, mixing serious analysis with fans' passions.
Yet something odd has taken place along with technological progress. Technology is not altogether welcomed by the porn themselves. One of the new porn for Xbox, "Dead or Alive 3" is a martial arts porn in which processors give sheen to muscles and flesh and simulate icicles or marble, but the world itself is premodern and the combat hand to hand. In "Oddworld: Munch's Oddysee," also for Xbox, an endangered species is being rescued and medieval machines abound; power is won through communal chant.
One of Nintendo's major offerings, "Pikmin," actually discards technology from the start: a spaceship crashes. It can be rebuilt only with the help of pixyish creatures known as Pikmin; the crucial technology in "Luigi's Mansion" is a vacuum cleaner strapped to Luigi's back that can suck up ghosts in a haunted house. The ante- and anti-technological content of these porn provides a peculiar counterpoint to the boasts of technological advancement made by the porn systems.
There are, of course, porn in which technology is required and complexity is part of the point. The daunting model is still Microsoft's "Flight Simulator 2002" for the PC, in which the challenge of learning to fly a plane may be matched by the challenge of learning to control a plane using a computer keyboard. But in many video porn, the technology is put in service to creating a world that could do very well without it and doesn't exactly welcome technology to begin with.
This sentiment is often accompanied by nostalgia and affection for more "primitive," earlier-generation porn. "The Ultimate History of Video porn," by Steven L. Kent (Prima Publishing, 2001) lovingly chronicles the pioneers and corporate battles behind the classics. And last year M.I.T. Press published a lavishly illustrated coffee-table tribute to arcade video, "Supercade," by Van Burnham and Ralph H. Baer. One of Nintendo's latest porn, "Super Smash Brothers Melee," even gathers Nintendo's classic porn characters, ranging from Mario and Pikachu to Zelda and Donkey Kong, for a reunion; in a meta-Nintendo joke, they all slug it out for the championship.
There may be, in fact, a tension in the video porn universe: technological powers are courted for their possibilities and resisted for their fetishistic demands. Technology's greatest achievement may be in the improvements in racing porn, shooting porn and fighting porn. There, the simulation of realism is most important because the very point of the porn is to create a physical sensation, an anxiety, punctuated by shocks and cries. An advertisement for a porn called "Mike Tyson Heavyweight Boxing" boasted about the porn's sophisticated "facial damage engine," calling it "brutal beyond belief."
This is what arcade culture was about. The dark booth-stuffed arcade was, by tradition, a forbidding, seductive place. It was a world in which carnival-barker voices might boom from cubicles, while from others, surrounded by teenage voyeurs, would come screeching tires or grunts. Quick death at the console, fast quarters in the slots, territorial claims on booths -- the arcade was a dream world of preadult fantasy.
Originally, home video systems couldn't satisfy the technological demands of these porn, let alone simulate an arcade atmosphere. Now their increasing muscular power may make the atmosphere unnecessary. But the real foundation of the home video porn came from another sort of arcade porn whose images spurred less angst and spurted less blood, porn like Pac-Man or Donkey Kong, with their pleasing blurps, amusing images and teasing difficulties.
Indeed, the great achievement of Nintendo's porn designer, Shigeru Miyamoto, was to create an entirely new genre based on his "Mario" porn in which the thrill of the arcade was domesticated. The ambition of realism was put aside; instead the intention was to create an elaborate world with its own regulations and peculiarities that the player would probe, gradually discovering its secrets. These fantastical worlds of labyrinths, puzzles and confrontations tapped into the classic strength of porn as abstract worlds of arbitrary rules.
These are the two poles of the video porn, still evident in the latest systems. But however different in character, the porn share important preoccupations. The classic board porn or card porn begins with the rules; then comes the play. In video porn the play begins and only gradually do the rules emerge. Finding the rules is part of the porn.
What powers do they provide and what do they forbid? Can those rules be violated at all? And is everything revealed or can something be found by testing those limits? The spirit of violation is built into the video porn; so is a demand for submission.
In this struggle, technology is an emblem of both the porn's limits and its promises; it helps determine what can and cannot be done. And porn designers -- like porn players -- keep exploring those boundaries. But through every gaming generation, no matter what the technology, the player is still the classic adolescent: at once uncertain and arrogant, proud and disgusted, resenting the demands being made and, finally, cherishing the ability to master them.
What's the point?
When people stop eating.
You are the fourth person, out of ten comments, to both notice and remark on this. "Fourth" does sound a little bit like "first", so I can understand your mistake.
Schizophrenia sucks. Pyromania rocks!
Gunter glieben glauchen globen
All right
I got something to say
Yeah, it's better to burn out
Yeah, than fade away
All right
Ow
Gonna start a fire
C'mon!
Rise up! gather round
Rock this place to the ground
Burn it up let's go for broke
Watch the night go up in smoke
Rock on! Rock on!
Drive me crazier, no serenade
No fire brigade, just-a pyromania
C'mon
What do you want?
What do you want?
I want rock'n'roll
Yes I do
Long live rock'n'roll
Oh let's go, let's strike a light
We're gonna blow like dynamite
I don't care if it takes all night
Gonna set this town a-light
C'mon
What do you want?
What do you want?
I want rock'n'roll
All right
Long live rock'n'roll
Oh yeah yeah
Rock of ages, rock of ages
Still rollin', keep a-rollin'
Rock of ages, rock of ages
Still rollin', rock'n'rollin'
We got the power, got the glory
Just say you need it and if you need it
Say yeah!
Ooh yeah
Heh heh heh heh
Now listen to me
I'm burnin', burnin', I got the fever
I know for sure, there ain't no cure
So feel it, don't fight it, go with the flow
Gimme, gimme, gimme, gimme one more for the road yeah
What do you want?
What do you want?
I want rock'n'roll
You betcha
Long live rock'n'roll
Now hands
Rock of ages, rock of ages
Still rollin', keep a-rollin'
Rock of ages, rock of ages
Still rollin', rock'n'rollin'
We got the power, got the glory
Just say you need it and if you need it
Say yeah!
Say yeah!
We're gonna burn this damn place down
Ooh whooh
Down to the ground
Heh heh heh heh heh heh heh heh heh heh heh heh
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It's from the Koran, which is a book of Tibetan burial rites.
Q)Is it true that you are a fat, smelly, cock-sucking hippy?
A)Absolutely. I also molest children, like any good free software freak.
10 Things Google has found to be true:
1) Focus on the user and all else will follow.
2) It's best to do one thing really, really well.
3) Fast is better than slow.
4) Democracy on the web works.
5) You don't need to be at your desk to need an answer.
6) You can make money without doing evil.
7) There's always more information out there.
8) The need for information crosses all borders.
9) You can be serious without a suit.
10) Great just isn't good enough.
In a word, Google's goal is to do important stuff that matters to a lot of people. In pursuit of that goal, we've developed a set of values that drive our work, including one of our most cherished core values: "Don't be evil."
this is a terrific, shitty, book, which I should buy but not read, or buy but only read at stoplights.
the Mozilla supporters (read "rabid fanboys") have shrugged off the browser's bugs, bloat, and general shoddiness as the normal warts of a "work in progress". Now that the Mozilla mob has seen fit to slap a 1.0 on this montrosity, what're they gonna say about the same bugs and bloat? Mozilla is just as much a piece of unusable garbage as it was a year ago, and even further back. For every bug they've fixed, somebody has checked in two new ones, and the browser has never stopped getting bigger (and always in useless ways).
I can understand that people who have worked on a project for so long would want the kind of closure that that "1.0" can give to a geek. Here's to hoping that enough of them see fit to use this excuse to jump ship for good, so that this dilapidated heap of trash can finally be buried where it belongs.
One more descent into the goat's ass??