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WineX 2.0

ZaMoose writes "Looks like Transgaming has released version 2.0 of WineX (with full support for Jedi Knight II and initial 3D sound support. Joy!) Prepackaged .debs and .rpms are available only to subscribers, but you can always just download and compile it yourself (you just won't get the nifty SafeDisk workarounds/InstallShield proprietary stuff)."

306 comments

  1. BSD? by groman · · Score: 1, Insightful

    But does it run on FreeBSD?

    1. Re:BSD? by Trepalium · · Score: 1

      No, but I think Wine runs okay on NetBSD.

      --
      I used up all my sick days, so I'm calling in dead.
    2. Re:BSD? by Anonymous Coward · · Score: 0

      No hardware GL acceleration on FreeBSD if you're using a nVidia card so it doesn't matter for me.

      Man, I've been waiting so long for them to finish the FreeBSD GLX driver. That's why I'm still on Linux.

    3. Re:BSD? by vircum · · Score: 0

      Wine officially supports Linux, FreeBSD 4.x/5, NetBSD, and Solaris x86. To get it to compile on FreeBSD, you have to comment out the FPU_HACK in dlls/ddraw/hal.c and uncomment an #include .

    4. Re:BSD? by Anonymous Coward · · Score: 0

      Who cares?

    5. Re:BSD? by Anonymous Coward · · Score: 0

      I do.

    6. Re:BSD? by Krusty_Klown · · Score: 1

      I fscking care as well.

    7. Re:BSD? by Anonymous Coward · · Score: 0

      Normally yes, but I believe that the linux versions work well only with nvidia cards, and still not with the dri. Freebsd has not a good support of nvidia cards, so...

  2. Support the community by Anonymous Coward · · Score: 0

    Write games for Linux in the first place.

    Don't support Microsoft by buying PC games (thereby lending credibility to Windows as THE gaming platform).

    1. Re:Support the community by NDPTAL85 · · Score: 2, Insightful

      The community that would pay isn't large enough to support a company.

      --
      Mac OS X and Windows XP working side by side to fight back the night.
    2. Re:Support the community by Sheetrock · · Score: 4, Interesting

      Hear, hear. Also, buy games for Linux from people who go out on a limb to develop them. I haven't heard of any of them threatening lawsuits under the DMCA, and you know they appreciate your business because we can all use something to eat from time to time.

      --

      Try not. Do or do not, there is no try.
      -- Dr. Spock, stardate 2822-3.




    3. Re:Support the community by Anonymous Coward · · Score: 0

      Don't support Microsoft by buying PC games (thereby lending credibility to Windows as THE gaming platform).

      I have to agree with this. Software developers can't distinguish the difference between their titles being sold for native Windows platforms and Linux users who are emulating a Windows platform. Therefor their arguments that state "There aren't enough Linux users for us to bother." seem legitamate to them.

    4. Re:Support the community by Anonymous Coward · · Score: 0

      SDL seems like it makes it pretty easy to support Linux and Windows (Mac too?); couldn't a developer target these systems with the same code?

    5. Re:Support the community by _marshall · · Score: 2, Interesting

      Yes and no.

      If you're making a fully 2d game.. (or a not so featureful 3d game)sure it's no problem. The big problem now days is the "new and extended" 3d support that comes with DirectX.

      Sure OpenGL works, but it's extremely lacking in comparison to DirectX. ( I would much rather have it the other way around -- but that's just not the truth unfortunately.) What the gaming industry really needs is either an updated version of OpenGL, or perhaps a new 3d standard that all can abide by.

    6. Re:Support the community by repoleved · · Score: 5, Insightful

      I disagree with the premise that one can make a difference by not buying PC games, because I don't think Microsoft or game companies would really feel the difference. on the other hand, by supporting transgaming, codeweavers, and other contributers to the wine project (or by contributing your time to the wine project directly), then it will soon be irrelevant to open source people that some companies choose to write their software for windows. we will be able to offer compatibility at an API level, combined with a vastly superior price and support model.

      Companies write software for windows because people who own windows tend to _purchase_ their software (because they don't know about the free alternatives). Windows users are used to shelling out money for software, even "free" shareware.

      Linux and BSD, however, now have several good office products, excellent networking support including email, web browsers, and server software, and user-friendly distributions. when it becomes possible to play windows games and use legacy windows software, computer distributers will find competitive advantage in selling Linux or BSD pre-installed computers for $500 with hundreds of whizbang features which would cost several $1000's to provide under windows.

      Linux & BSD distributions offer far better value for the money than windows already.. the only advantage windows has now is a commercial software base, and it would be a tremendous boon for open source operating system users to have access to all of that old legacy software.

      Companies who develop X-Windows native software will continue to enjoy a vastly superior user interface over old, worn out windows software running under wine, so I really don't think it will be a problem to find companies willing to develop cross-platform or Linux native software using any number of convenient libraries which are already available. (Eg. Java, Qt, wx-windows, modular development best practices, etc.)

    7. Re:Support the community by Anonymous Coward · · Score: 1, Insightful
      Linux and BSD, however, now have several good office products...


      LOL, how many times have I seen this posted?


      Linux Office apps, while good, are pretty crappy compared to Microsoft's version. None of the current Linux office applications have the integration, flexibility, and compatibility of MS Office.

    8. Re:Support the community by afidel · · Score: 5, Informative

      Oh you mean like the brain dead interface to the ATI pixel shaders that DX8 exposes versus the fully functional opengl extensions. Oh ok yeah like Carmack hasn't gone on a rant about that one. DX is just good enough that lazy ppl use it.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    9. Re:Support the community by MisterBlister · · Score: 1
      Sure OpenGL works, but it's extremely lacking in comparison to DirectX. ( I would much rather have it the other way around -- but that's just not the truth unfortunately.) What the gaming industry really needs is either an updated version of OpenGL, or perhaps a new 3d standard that all can abide by.

      OpenGL isn't really lacking in comparison to Direct3D (though as a graphics programmer myself, I do tend to like D3D more these days). Some newer technologies, like shaders, are a bit more of a pain to support under OpenGL because you have competing extentions (ATI vs Nvidia) but it can be done. Doom3 is the most advanced graphics engine you'll see in the next couple years and its written using OpenGL.

      The real problem isn't so much that Linux doesn't have the tools or libraries, its that so few Linux users are willing to buy games that it isn't worth the porting time and support costs for a for-profit company to bother worrying about it as a platform. This was proven by the death of Loki and has also been verified by, among others, id software, who said their Linux sales of Quake3 were extremely disappointing.

    10. Re:Support the community by cardshark2001 · · Score: 0, Redundant

      I hate to break it to you, but Windows already is the established player.

      I used to hate windows just as much as the next /dotter. I find Windows 2000 to be rather stable, with a nice interface and good hardware integration (if not horribly secure).

      Sure, someone could snooker me into hitting my back button and own my machine.

      "Unix" comes in many flavors, as I am sure you know. Each dist has bugs of its own, and individual applications can bust really wide holes in the security if they are written poorly. It happens that some of the bundled applications (most especially IE) are shown to be insecure fairly often.

      Should you run a webserver on it: No!
      Should you play Fallout on it: Why not?

      Open Source != Perfect code.

      --
      WWJD? JWRTFA!
    11. Re:Support the community by igrek · · Score: 5, Interesting

      It's a question of motivation of game writers.

      Scenario A.

      Goal: I want to popularize the platform XYZ, because I think it's great. I want more people to use platform XYZ.
      Action: Let's implement some game for XYZ.

      Scenario B.

      Goal: I have a great idea for new game. I want more people to play my game.
      Action: Let's choose some platform that (a) allows to write games easily and (b) delivers games to broad audience.

      Rhetorical questions:
      - Which scenario delivers better games?
      - What is the platform of choice in scenario B?

    12. Re:Support the community by repoleved · · Score: 1

      Linux Office apps, while good, are pretty crappy compared to Microsoft's version.

      So what? OpenOffice works fine for me and probably most users. It does a great job printing, which is one of the most important issues for the pragmatic, and one of the reasons I originally liked Word 5 better than wordperfect back when people felt they had a choice. OpenOffice goes way beyond Microsoft in this regard. It's *easy* to print to pdf, which can cost $100's in Microsoft land, and great for students who want to print at school from public terminals or companies that want to send a pre-formatted but not easily editable document (and this happens a lot). It's *easy* to print to ps format, which can be converted to just about anything and manipulated in any which way.

      I have been using OpenOffice to take notes on my laptop in several of my courses, and can honestly state from experience that it is GOOD ENOUGH. Word processing works fine. Spreadsheet works fine. Presentation software works fine. Draw package works fine. I can make pretty UML diagrams with Dia and whatever whizbang image processing I want with the Gimp.

      So what if MS Office is better? If someone puts it on my desk I'll use it, but if I buy a computer that comes pre-loaded with OpenOffice, then I would see absolutely no reason to spend half a month's rent on a replacement. Heck, I have more than one licensed copy of Office 2000 and Windows 2000, and I don't even see any point in keeping a windows partition on either of my computers for the purpose of using MS Office.

      In my life, and I would imagine the lives of many other people, MS Office is really not that big a deal. It's a good product, but I wouldn't go out and buy it now that I have OpenOffice installed.

    13. Re:Support the community by larien · · Score: 3, Funny

      *laugh* "..access to all of that old legacy software". I don't think I've heard of Windows stuff being "legacy" before, but if linux takes off like this, it will be...

    14. Re:Support the community by Ixe · · Score: 1

      What is the platform of choice in scenario B?

      Well, I for one hope to help change this.
      Behold the power of the comsumer(s).

      --
      Sigs pose an operational security risk and help the baddies aggregate data. I guess commenting does too, oops.
    15. Re:Support the community by byran+lei · · Score: 1

      >The community that would pay isn't large enough to support a company.
      >
      Damn right. This is what happens when you have a market dominated by non-PC ((Console) gamers who aren't interested in PC Games/PC Gaming.

    16. Re:Support the community by Anonymous Coward · · Score: 0

      Well, when you get into the real world you'll see how much businesses depend on MS Office. There is a ton of software that has been written in support of MS Office. At the current time, from a business developer standpoint, MS Office is untouchable. Everything can be hooked to everything and all the developer tools are very powerful.

    17. Re:Support the community by byran+lei · · Score: 1

      >The real problem isn't so much that Linux doesn't have the tools or
      >libraries, its that so few Linux users are willing to buy games that
      >it isn't worth the porting time and support costs for a for-profit
      >company to bother worrying about it as a platform. This was proven by
      >the death of Loki and has also been verified by, among others, id
      >software, who said their Linux sales of Quake3 were extremely
      >disappointing.
      >
      >
      How long are you PC-Gaming lusers are going to keep parroting this bullshit? The fact that sales of the PS2 reached all time highs at the same time doesn't enter into this eh? What idiots like you don't want to admit is that the vast,vast majority of Linux users *ARE NOT PC GAMERS NOR ARE THEY INTERESTED IN PC GAMING* We are the people who are buying PS2's and GameCubes and abandoning the PC Gaming market in droves. Of course you're not going to be selling crap FPS's like Quake3 and UT to us because *WE AREN'T INTERESTED IN BUYING OR PLAYING THESE LAME-ASSED GAMES!!!*

    18. Re:Support the community by byran+lei · · Score: 1

      >Linux Office apps, while good, are pretty crappy compared to
      >Microsoft's version. None of the current Linux office applications
      >have the integration, flexibility, and compatibility of MS Office.
      >

      Did it ever occur to you that maybe we don't want to follow the lame example of MS Office?

    19. Re:Support the community by HiThere · · Score: 2

      Unfortunately, in Scenario B sub goals (a) and (b) conflict. I've been looking for a resolution to this, but Java doesn't work. It seems like Mozilla should, but documentation is a bit hard to come by. Smalltalk (Squeak) carries this large baggage along with it (it's nice baggage for a programmer, but a hinderance when programming is not intended). Ruby and Python don't have decent graphics packages. C is good for systems work, but much less good for games (except for arcade type games, which don't interest me). C++ .. well, I don't like it. I find all the casting that is required to be .. ugly (that's a part of my problem with Java). Eiffel is too inflexible about run-time dynamics, and has no good graphics.

      Probably eventually I'll decide to do something like use swig to wrap OpenGL in a form that Ruby can handle, but so far Ruby doesn't have a "create a standalone" capability that's even as good as Python's.

      The main trouble with Python isn't the language, it's the use of space as a syntactic marker. I really prefer that tabs be used as indent markers, and with most editors that works find. Some editors, however, change tabs to spaces. Worse, Glimmer, at least the last version I looked at, changed each tab to 8 spaces as soon as you open the file. If you don't catch this immediately, you can totally garbage the logic of your program. And I didn't catch it for a few days. It was so bad I had to start over nearly from scratch. (I used a print-out as a guide, and hand wrote in what the indentation should be!)

      And, of course, with the recent license changes I can't use any recent version of the MS software for anything. I must admit that I haven't been buying new copies whenever I hear of a license amendment, so this isn't a guaranteed accurate fact. But, OTOH, if they make an improvement in one month, I don't have any evidence indicating that the next month they con't come back with something even worse than before.

      --

      I think we've pushed this "anyone can grow up to be president" thing too far.
    20. Re:Support the community by 0x0d0a · · Score: 1

      Actually, while I've heard people rave about MS Office quite a bit, I've found it rather piss-poor as an Office suite. Word is a bloated, slow, buggy word processor (I was *really* bitter after I typed something up and submitted it to my boss and a bug in Word that screws up a numbered list font's last number if you change the font after the table had screwed up the sign). I'm from the school that used computers before toolbars became the only way most people control their programs, and so the toolbars that MS throws all over the place do very little to make me happy. Zippy the Paperclip -- which throws the program into an inexplicably modal environment upon unpredictable user input -- is one of the worst UI ideas I've ever seen. I don't like the fact that I need to go to a dialog box to restart numbering in a numbered list. I don't like the fact that the table editor is rather difficult to manipulate, clever as the interface idea may be.

      Excel is probably the best piece of software in the package, but I hate the wizards, which takes away much of the functionality. If I ever get guppi set up with gnumeric, it may give excel a real run for its money, since I don't use any more functionality besides charting than gnumeric has.

      I loathe powerpoint. I've yet to see a bulletized lecture made in powerpoint that's done anything to help me remember the lecture. At college, I'm better off if the prof puts up a text file or postscript file that can be downloaded after the class for study.

      Access is crap. I'm not a huge database fanatic, but Access is crap for a database. I thought the entire point of having programmers run out and spend years developing a database was to get really good general-purpose performance out of the thing. Access is one of the slowest pieces of productivity software I've ever used.

      "Integration" is not a good thing, regardless of how many times it's been trumpeted as a bullet point by MS. I'd prefer "modularity", thank you very much. A consistent user interface and standards based data interchange between programs do not imply "integration".

      When it comes to flexibility, I'm lost. Office is "flexible" so far as you can reorganize the menus, which is rare for most GUI programs. But comparing Office to Linux programs and calling it flexible is just a joke.

      And if "compability" means "Can read Microsoft Office files", then I agree. Microsoft's import filters have traditionally been less than stellar, outmatched by their competitors at DataViz and the import abilities in WordPerfect.

    21. Re:Support the community by 0x0d0a · · Score: 1

      Regarding sending documents around -- unless you have the need to make the document editable for document collaboration, Microsoft Word format is a really awful interchange format, especially between companies. You have no guarantees on the fonts available at the other end. The version of Office at the other end may prevent the person from reading the thing, or may throw out some formatting information. You have a particularly nasty (and in the past, widespread) vector for computer viruses.

      PDF is designed specifically for sending out copies of computer-generated documents for reading. It does a very good job of it, and should always be used instead of Office for doing this.

    22. Re:Support the community by Bitter+Old+Man · · Score: 0

      You're right, integration, flexibility, and compatibility all suck.

    23. Re:Support the community by Bitter+Old+Man · · Score: 0

      Behold the power of all 119 Linux users who would ever pay money for a game.

    24. Re:Support the community by repoleved · · Score: 1

      Of course businesses may have already deployed it, and they might feel the need to purchase a license for people to use at home.

      Personally, I feel comfortable using whatever is in front of me, whether it is Microsoft Word, OpenOffice, Lyx, or anything else, as long as I can make the document look good, and get the information (complete with diagrams) down as quickly as the prof can write on the blackboard. Finally, my ideal word processor has to make the document look good when it prints. That's all I ever need from Word or Excel whenever I use them at home, or at work, and they deliver that beautifully. The point is that now installed on my computer are alternatives which perform just as beautifully, so why pay for Office if I have those?

      Granted that most computer users fit the profile of using windows and already having a copy of Office. It already works fine, so there is no good justification to plunk down another $200 to upgrade.

      The "real world" that people keep talking about is the one I'm already living in. It is a world where people cannot afford to take on unnecessary expenses if they can help it. It is a world where GOOD ENOUGH has to be GOOD ENOUGH FOR YOU, at least if you care about advancing to the next level of

      a) eliminating debt
      b) starting your own business

      Rather than toiling as an employee to pay down interest on unnecessary debt.

    25. Re:Support the community by repoleved · · Score: 1

      Did it ever occur to you that maybe we don't want to follow the lame example of MS Office?

      Exactly. May I add that MS Office's integration, flexibility, and compatibility are no longer as legendary as they used to be.

      Unless I am mistaken, OpenOffice can read and write Office format, but Office has no idea what to do with .sxw files. Lack of file format compatibility was what got WordPerfect in trouble in the good ol' days.

      The user interface of OpenOffice is pretty intuitive. You have all the old, worn out icons at the top of the screen, same as all those boring Office programs, but more interesting is the document context menu, which allows you to quickly format things in very powerful ways without moving your mouse all over the place. (Of course keyboard shortcuts work too.)

      So in my opinion is OpenOffice better than MS Office? No. But is MS Office worth the trouble to install if I already have OpenOffice running fine? No, MS Office is not worth the trouble any more.

    26. Re:Support the community by Anonymous Coward · · Score: 0

      Er ... that's exactly what he said. Well, at any rate, he said nothing to contradict your points. Chill out man.

  3. Obvious question: by Anonymous Coward · · Score: 0

    If you want to try it out, what's involved in working around (or with) SafeDisc if you download and compile on your own?

    1. Re:Obvious question: by friedmud · · Score: 5, Informative

      If you get the CVS version you have to use No-CD cracks for games that have SafeDisk or SecuRom.

      You can find most No-CD cracks (legally!) from your local www.gamecopyworld.com mirror

      I highly suggest paying the $5 a month though. I have been doing it since the first day Transgaming set it up - and I will continue to do so. It is a great community and a great project - and its benefits are direct (no more rebooting!).

      Derek

    2. Re:Obvious question: by Anonymous Coward · · Score: 0
      I'm not sure about the legality, at least in my country... if the DMCA can be used as a club against DeCSS distributors, surely it can be used to beat those who would free us legitimate game owners from having to insert the damn plastic wafer every time we want our Civilization 3 fix?

      I may just sign up for Transgaming's product. I've been holding out for a while because I've been doing much more development than gaming on my system, but I've got a decent library of 'legacy' Windows 95-era games on the shelf that I wouldn't mind revisiting under Linux along with the occasional new game. Will I need to reinstall Windows or does it get by without any reliance on Windows binaries?

    3. Re:Obvious question: by friedmud · · Score: 1

      Will I need to reinstall Windows or does it get by without any reliance on Windows binaries?

      No, in fact it really can't even be made to use a Windows install (like regular wine can). There are ways of FORCING it, but that is beside the point.

      So, no, you won't need windows at all.

      Derek

    4. Re:Obvious question: by Weaselmancer · · Score: 1

      Although you probably could run these games with the no-CD patch, how would you install them?

      I always thought the best thing about Transgaming was the whiz-bang Installshield stuff. Or is that a part of the CVS archive?

      Weaselmancer

      --
      Weaselmancer
      rediculous.
  4. This is all good by beefstu01 · · Score: 5, Insightful

    But still...

    It'd be really nice if games were ported/developed for linux. Then people will start switching operating systems. Nobody cares if you can run certain programs on linux with a bit of hacking except for those of us who already run linux. Recompile these games for linux, use standards such as opengl, etc...

    That being said, I really like seeing these things coming to linux. I love playing certain computer games, and really hate that they are only written for windows (I miss you loki). But hey, I'm off to play some JK II now

    1. Re:This is all good by Silver222 · · Score: 2
      Chicken and egg. What comes first?


      I think that people will use at home whatever they have on their desk at work. That's why you see so many wintel machines being sold in the home market. If linux ever makes it onto desktops at work, I think you'll see a much larger move toward it for home desktops.

      --
      "It's not a war on drugs, it's a war on personal freedom. Keep that in mind at all times." Bill Hicks
    2. Re:This is all good by Anonymous Coward · · Score: 0

      You know how much support is available from MS? Directx is a breeze to program with. Get something like that in linux. Make it easy, they will come.

    3. Re:This is all good by torndorff · · Score: 2, Interesting

      Of course it SHOULD be, but us [not-so-rich] programmers dont have the leverage/capital it requires to push developers to different platforms.

      The efforts put forth by projects like Wine show that these games have the ability to run and run VERY well on Linux/Unix/etc. It also shows that Linux is not just for business and servers anymore but for recreation and peoples' home offices. Maybe because of this new Wine release 20 people will notice that games can run on Linux with just a little bit of work and they'll notice that *nix is a bit more flexible than they thought. If 1 out of those 20 people give it a shot and like it, word of mouth could have 2 people with it, and it slows spreads in that manner (hopefully).

      And hey, even if that doesnt work, you can always dual boot ;)

    4. Re:This is all good by Trepalium · · Score: 1

      That's funny, because Windows broke into businesses via the other route -- people used Windows on their desktop machines at home, and wanted to use the same at work. Most businesses initially resisted Windows, particularily Windows 95 when it came out.

      --
      I used up all my sick days, so I'm calling in dead.
    5. Re:This is all good by Anonymous Coward · · Score: 0

      You of course remember how ID tried to sell Quake one of the biggest selling games of all time and no linux users bought it? And of course you remember Loki, right?
      There is no market*correction*there are not enough desktop linux users who generate enough revenue to make it worthwhile to port games to linux.
      If 90% of the market is for windows gaming, right or wrong simple economics dicate which platform gets priority.
      I think the reason we were even lucky enough to have any native ports of these big games, is that a few notable developers have a "soft spot" for linux. Thank God for them, because let me tell you they are not doing it for money.

    6. Re:This is all good by BrookHarty · · Score: 3, Interesting

      Loki went out of business, not enough demand.

      Vmware runs most things, if it had DirectX support, team this up with a pre-empt/blah new fangled linux kernel, and you dont NEED to port games.

      I bet 5 years from know you will be able to emulate any OS, just run it under linux. So far I have Mac OS 9, VMWare, Amiga, Atari, N64, PS, DreamCast, Mame, C64, etc...

    7. Re:This is all good by great+throwdini · · Score: 2, Informative

      Chicken and egg. What comes first?

      Well, there are others besides Loki around.

      Came across an announcement on the Majesty Web site that Linux Game Publishing would be porting Majesty over to Linux.

      Granted. The release was from January, but one can dream... and this still isn't an 'original' but rather an incredibly delayed port... but still...

    8. Re:This is all good by enneff · · Score: 1

      Heard of SDL? Ridiculously simple. (a fuckload easier than DX, in any case)

    9. Re:This is all good by Time+Doctor · · Score: 2, Funny

      It'd be really nice if games were ported/developed for linux.

      Except they are.

      Sure, lately fewer are available, but still some are being released.

      --
      Check out ioquake3.org for a great, free, First-Person Shooter engine!
    10. Re:This is all good by DCowern · · Score: 1

      Speaking in terms of economics, the major difference between VMWare and Wine(X) is cost. You need to buy VMWare for ~$300, you need to buy a licensed copy of Windows, and then you need to buy the game. With WineX, its only $5/mo plus the cost of games. Add it up and VMWare will cost you ~$450 to run one game ($300 for VMWare, $100 for an MS OS, $50 for a game). WineX will cost you $55 ($5 to download the package and then $50 for the game) with an additional $5 each month should you choose to continue subscribing in between updates.

    11. Re:This is all good by BrookHarty · · Score: 2

      I found vmware 3.0 for 139 bux on the web. And vmware 3.1 is a free upgrade. Win98 runs games fine, came with an older PC. The Game will cost you 50 bux either way. Total cost (not including game) is 139 bux.

    12. Re:This is all good by Gaccm · · Score: 3, Interesting

      actually if you read the history things that came up when loki died, it was from multiple reasons 1) believing the market would constantly grow (and thus loki grew, while the market stayed around the same size), 2) internet bubble popped and VCs wanted to pull out. The ceo or leader or whatever became curropt (buying new house when not enough money to pay employes).

      While Loki was in a screwed position from 1 and 2, its 3 that killed the moral and the compony entirely.

      --

      Only dead fish swim with the stream...
    13. Re:This is all good by linzeal · · Score: 1

      Windows 95 required an upgrade to 16 megs of memory to run as well as 3.x and 32 if you really wanted to do something. Memory wasn't cheap back then.

    14. Re:This is all good by user32.ExitWindowsEx · · Score: 1

      However, VMware does not support hardware accelerated 3D.

      --
      "Evil will always triumph because good is dumb." -- Dark Helmet
    15. Re:This is all good by Anonymous Coward · · Score: 0

      killed the moral? i believe you mean morale.

    16. Re:This is all good by Anonymous Coward · · Score: 0

      Loki didn't have a morale problem -- people were working for free and putting company debts on their credit cards.

      As for (1), it's true that Loki assumed that porting games to Linux would attract users to the platform. Which is a fundemental stupidity - they were selling product to a market that didn't exist yet.

    17. Re:This is all good by 56ker · · Score: 2

      "I bet 5 years from know you will be able to emulate any OS, just run it under linux. So far I have Mac OS 9, VMWare, Amiga, Atari, N64, PS, DreamCast, Mame, C64, etc..." - yes but still to legally emulate them you have to own the ROMS (ie have the machine in the first place) - which makes you wonder why people bother emulating a machine they already have. ;o)

    18. Re:This is all good by 0x0d0a · · Score: 1

      What are you using to emulate Mac OS 9?

      Executor isn't even close...AFAIK, it doesn't even do PPC.

    19. Re:This is all good by Bitter+Old+Man · · Score: 0

      A much larger move... yes, I'll agree with that. I think its desktop market share could at least double! (From 0.08% to 0.16%, at LEAST)

    20. Re:This is all good by SmokeSerpent · · Score: 1

      Loki went out of business because it was a bad business.
      Demand didn't fail to meet Loki's needs, Loki failed to adjust to demand, pressing far more copies than could be sold, outfitting their headquarters with lavish perks...
      Also, the market Loki was trying to hit was a marginal one at best, consumers who enjoy video games but are willing to buy 2-3 year old games because they just came out for Linux.
      Anyway, despite Loki's failure, it was a Good Thing(tm) in a way since we got SDL out of the deal.

      --
      All kings is mostly rapscallions. -Mark Twain, The Adventures of Huckleberry Finn
    21. Re:This is all good by PurpleFloyd · · Score: 2
      yes but still to legally emulate them you have to own the ROMS (ie have the machine in the first place) - which makes you wonder why people bother emulating a machine they already have. ;o)
      It is theoretically possible that one could buy the roms without the system, and then use them legally. Emulation is perfectly legal in and of itself, it is just in pirating software that you might run into legal trouble.
      --

      That's it. I'm no longer part of Team Sanity.
    22. Re:This is all good by Dwonis · · Score: 2
    23. Re:This is all good by casio282 · · Score: 1
      BasiliskII is a great Mac emulator, but, alas, it doesn't do PPC yet either, hence, no OS 9, which requires the PPC RISC architecture. It's free (speech and beer), under the GPL.

      I've heard rumors that there a plans for a PPC emulating Basilisk in the works, though.

      --

      :wq
  5. Slashdotted! by ljaguar · · Score: 0, Troll

    Alright. So it isn't...

    Not yet anyways...

    5...4...3...2...1

    alright now it is.

  6. Using it right now!!! by friedmud · · Score: 2

    To install Max Payne - so far it is working flawlessly on my Gentoo Linux setup (installed using the RPM with --nodeps)

    Will write back with the results!

    Derek

    1. Re:Using it right now!!! by Sivar · · Score: 2

      How does Max Payne on WINE perform relative to, say, Windows?
      Also, please post any weird flakinesses that may pop up. I'd install it on my Gentoo Linux setup, but its portage system (the whole thing) bit the dust after a power out. (and i'm using XFS!)
      Also, what hardware are you running?
      Thanks!

      --
      Computer Science is no more about computers than astronomy is about telescopes. --E. W. Dijkstra
    2. Re:Using it right now!!! by Gaccm · · Score: 4, Informative

      just telling you, if you want info about over 150+ games and how they work with linux, check out:

      Code Weaver's wine

      just look on the left for "app database" and your set.

      --

      Only dead fish swim with the stream...
    3. Re:Using it right now!!! by u01000101 · · Score: 1

      (installed using the RPM with --nodeps)

      Good luck, dude. This is the first step to the infamous "rpm hell": using "--nodeps" and "--force" basically defeats the purpose of using .rpms altogether.

      --
      if you use a good enough junk-filter, slashdot.org will display a single, *blank*, page
    4. Re:Using it right now!!! by friedmud · · Score: 2

      I agree - that's why I use Gentoo in the first place.

      And you have to use --nodeps in a non-rpm distro - because there isn't a database of installed rpms (because there are none!). I always do it without the nodeps first and then look at the dependency list it spits out and make sure I have everything (which, using Gentoo, I almost always do - and everything is ALWAYS up to date so I dont have to worry about versions)

      I have personally never used an RPM based distro (went from slack to gentoo) - and from what I hear that is a good thing(tm)!

      Derek

    5. Re:Using it right now!!! by Anonymous Coward · · Score: 0

      HAHAHA so does Gentoo's portage system!
      HAHAHAHAHAHA!
      HAHAHAHA you'll have the same problems installing RPMs on DEBIAN
      HAHAHAHAHAH!

      Feel the power of a better distro!

  7. Re:important WineX info by Sivar · · Score: 0, Offtopic

    OT:
    This guy has some pretty good posts. It's really too bad that he has to degrade himself and /. with stuff like this.

    --
    Computer Science is no more about computers than astronomy is about telescopes. --E. W. Dijkstra
  8. oh man... not cool... by packeteer · · Score: 1

    you guys (me too so i should shut up) have /.ed the site and transgaming have been complaining that they dont have enough money... they say if they do get enough money they will give all the binaries away

    --
    unzip; strip; touch; finger; mount; fsck; more; yes; unmount; sleep
  9. Counter Strike 1.4 by GenCuster · · Score: 2, Interesting

    Does anyone know if wineX will support CS 1.4/steam? I have tested the latested wineX cvs and latest wine cvs and can not get it to work.CS is the most popular online fps and it would suck if linux could no longer support it.

    --
    "The poet presents his thoughts festively, on the carriage of rhythm; usually because they could not walk" Nietzsche
    1. Re:Counter Strike 1.4 by Gaccm · · Score: 2

      half-life (including CS) has worked for linux for 1.5+ yrs

      lhl.linuxgames.com

      1 bug with current cvs builds is that sound doesn't work, you can either get an old copy of winex (check the forum for the site above, they have old working copies) or edit your config.cfg and disable voice.

      Also, even if the above worked perfectly, there is no way to transmit voice from linux, only listen.

      --

      Only dead fish swim with the stream...
    2. Re:Counter Strike 1.4 by GenCuster · · Score: 1

      I know CS works, I play it most days. I was asking about CS 1.4, which uses steam valve's new content delivery system. Wine CVS and WineX CVS fail to install steam, much less make it work.


      Also, even if the above worked perfectly, there is no way to transmit voice from linux, only listen.


      With a full duplex sound card this works as well with latest wineX cvs. I use SB Live.

      --
      "The poet presents his thoughts festively, on the carriage of rhythm; usually because they could not walk" Nietzsche
    3. Re:Counter Strike 1.4 by NotoriousQ · · Score: 1

      just tried it with fresh cvs copy

      most things including the sound work perfectly, the only exception being the fonts on the status pad (the one you get for TAB)

      my suggestion however is the wine build 20010824. Although it is a bit more jittery (when switching menus), it has everything including sound, which later builds break.

      Oh, and do not forget to compile --enable-opengl, and set that in the configuration

      now to check if deus ex works with winex
      (too bad loki did not come out with the port on time -- I would have bought it)

      --
      badness 10000
    4. Re:Counter Strike 1.4 by GenCuster · · Score: 1

      did you use the CS 1.4 beta???

      If so how did you use any special tricks to get the installer to finish?

      --
      "The poet presents his thoughts festively, on the carriage of rhythm; usually because they could not walk" Nietzsche
    5. Re:Counter Strike 1.4 by torndorff · · Score: 1

      I've always seen that CS would install with Wine, but never could get it to work right. I always had problems with Wine/CS either running in 16-bit mode or if it was in 32-bit, OpenGL wouldnt work. This is on a [fairly] stock RH 7.2 system with updated Nvidia drivers for a Geforce 2 MX 400.

      Any good places for me to read up on it? Maybe a FAQ? What about other games?

    6. Re:Counter Strike 1.4 by NotoriousQ · · Score: 1

      not sure if i have the beta -- do not keep track of the versions. I also installed it using other versions of wine so milage may vary....

      Umm I recall that some installations could not execute the file they downloaded, and so i looked around for exe in the half life directory.

      i found some that looked like they were it (i remember a bunch of numbers), and executed them

      --
      badness 10000
    7. Re:Counter Strike 1.4 by GenCuster · · Score: 1

      lhl.linuxgames.com is a great site for running Half Life and CS under wine. CS currently runs fine, however valve is moving to a new distribution method: steam which I have not been able to get to work with wine or wineX. Hence my post.

      --
      "The poet presents his thoughts festively, on the carriage of rhythm; usually because they could not walk" Nietzsche
    8. Re:Counter Strike 1.4 by GenCuster · · Score: 1

      When you launch CS do you enter your email address and a password? If not you are not using the CS 1.4 beta.

      --
      "The poet presents his thoughts festively, on the carriage of rhythm; usually because they could not walk" Nietzsche
    9. Re:Counter Strike 1.4 by Anonymous Coward · · Score: 0

      As has been found with Cheating-Death (a client side cheat prevention system) Wine Does not have the nessicary APIs to allow one program to inject itself into another.

      I am assuming the same problem can be seen in Steam.

  10. I tried compiling it once by npietraniec · · Score: 1

    I tried compiling it once... I now have a broken symbolic link

    TransGaming_Drive -> /root/.transgaming/c_drive

    in /root

    ...And it runs just as well as stock wine. I wonder how much proprietary stuff they add. Starcraft runs just as choppy as it does on regular wine.

    1. Re:I tried compiling it once by crimsun · · Score: 1

      Any particular reason you were running it as root?

    2. Re:I tried compiling it once by npietraniec · · Score: 1

      I usually do a make_install as root and then change back to my normal username... Unless I want to make /usr/local writeable by the world

    3. Re:I tried compiling it once by crimsun · · Score: 1

      "make install" creates this link in /root then?

    4. Re:I tried compiling it once by npietraniec · · Score: 1

      To be honest, It was a while ago and I don't quite remember. I still have it installed, and it runs fine, but it doesn't run any different that vanilla wine.

    5. Re:I tried compiling it once by ZaMoose · · Score: 3, Informative

      make install won't do the symlink in your user dir. Running "winex " for the first time sets up all fonts, virtual drives, etc.

      Conf file for all your virtual drives, etc. is usually in ~/.transgaming/config

      I installed my Jedi Knight II install to my H: drive, mapped out like this in ~/.transgaming/config

      [Drive H]
      "Path" = "/usr/local/games/winex"
      "Type" = "hd"
      "Label" = "Games"
      "Filesystem" = "win95"

      And I just chowned the winex to my user account, so I can install any further games there.

      --
      I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
  11. Thank god. by guamman · · Score: 1

    I, for one, am thrilled. The number of of games taht were near impossible to work with the older WINE was keeping windowns on my machine. If this works as well as I've heard, w0ot!

  12. benchmarks... by Anonymous Coward · · Score: 2, Interesting

    if anyone is anything like me, then youre curious of benchmarks... more specifically, youre curious of benchmarks of the same game, on the same machine, between a native windows (2000, in my case) vs wineX comparison... one of the major things keeping me from putting linux on my main box is the game compatibility, and i want to know if the games that im already getting barely-playable FPSs on will improve, stay the same, or drop below playability... so, does anyone have any sort of comparison benchmarks of anything like this?...

    1. Re:benchmarks... by friedmud · · Score: 4, Informative

      You can run 3dmark 2000 (not 2001... yet) in winex.

      I already have 2.0 installed and will do this in WinXP and Winex tonight and post back here. Last time I did it with 1.0 there was a serious drop in FPS - but it was still well above playable (on my 1.2GHz Tbird with a Geforce3 TI500)

      Derek

    2. Re:benchmarks... by GenCuster · · Score: 1

      My own exp has shown that games will run slower under wine and wineX. However linux lets u improve the speed with more tweaks then windows does, for example my home system has lots of ram 640 mb, but uses a Matrox G400 which is not a great 3d card. By caching files in RAM(tmpfs) I was able to impove load times, connect times, and fps (since the hdd does not support dma disk access still requires lots of CPU cycles). I also use a customized X session (no wm, etc) and close my other X sessions to milk all the fps I can get.

      In conclusion unless the games you want have native linux ports or our old enough to run well on your system nativly, you will want to keep a windows bax around. That being said, I have benchmarked Q3 on windows and linux using the latest NVidia drivers and linux (without any tweaking) won by about 7 fps (1040x768x32bit color).

      --
      "The poet presents his thoughts festively, on the carriage of rhythm; usually because they could not walk" Nietzsche
    3. Re:benchmarks... by Anonymous Coward · · Score: 0

      one of the major things keeping me from putting linux on my main box is the game compatibility

      If games are a high consideration for you, forget about Linux. Most games wont work at all, and the ones that do work usually have "issues" and run like crap compared to Windows. Quake 3 is one of the few games I've played that runs as well in Linux as it does in Windows. But installing Quake 3 under Linux was less than simple.

    4. Re:benchmarks... by Anonymous Coward · · Score: 0

      but running a native Q3 benchmark doesn't count; of course it's as fast as Windows, it always has been as Carmack pointed out many times while he was developing Q3.

      That's not the issue. The issue is how fast these games run under Wine/WineX.

    5. Re:benchmarks... by Osty · · Score: 1

      By caching files in RAM(tmpfs) I was able to impove load times, connect times, and fps (since the hdd does not support dma disk access still requires lots of CPU cycles).

      And you can do this perfectly well in Windows, as well. It's called a RAM disk, and has been around for ages. Try it some time.


      Of course, you'll gain much more performance by simply buying a decent 3D card if you're going to do 3D gaming. Caching files in RAM is minor compared to using proper hardware. You can buy a GeForce or GeForce 2 for cheap (or one of the MX cards for even cheaper, but they're pretty neutered; it's usually better to buy the "full" chipset from one generation older than it is to buy an MX chipset, imho).

    6. Re:benchmarks... by Hast · · Score: 1

      IIRC TmpFS use virtual memory to store the FS. So you will not have to dedicate a large chunk of RAM to the game. You just use what you want.

      It's more flexible then a normal RAM disk as well. (Which is available on Linux too naturally, if you want it.)

    7. Re:benchmarks... by Rcoonz · · Score: 1

      Hmm..... $./setup.sh ........ next next next ...... $quake3 Really painful

    8. Re:benchmarks... by friedmud · · Score: 1

      I don't think this is true at all. I personally play A LOT of games - and attend a lot of lan parties - and I have linux taking up 3/4 of my 30GB drive with games.

      Games I play in linux:
      Quake3
      RTCW
      Tribes2
      CounterStrike
      Simc ity3000
      Kohan
      Max Payne (now!)
      Unreal Tournament
      TonhyHawk 3
      Baldur's Gate2

      All of these games run perfectly (well, maybe barring a little menu corruption in CounterStrike) - and they all run with great FPS. In fact, I refuse to play Quake3 in anything other than Linux. The acceleration of the mouse in linux is perfect and I get BETTER FPS than I do in windows. (For reference I have a 1.2GHz Tbird with a Geforce3TI500).

      Linux has come a long way this year - as far as gaming goes. It is getting easier and easier to setup your 3dcard (something that used to be a chore), and the games are running at breakneck speeds.

      Don't diss it until you try it - I would guess you haven't SERIOUSLY ever tried to switch - if you had you wouldn't be saying things like "installing Quake 3 under Linux was less than simple"

      Quake3 has the easiest install ever - it is even graphical - just like the windows version. If it is difficult for you to hit the "Next" button 3 times then you shouldn't be in linux in the first place.

      Derek

    9. Re:benchmarks... by aonaran · · Score: 1

      Not if his machine is so old it doesn't have EIDE
      (he said no DMA support)

  13. EQ by evel+aka+matt · · Score: 1

    Maybe just maybe this could be the Wine that'll run Everquest!

    ---
    mf

    1. Re:EQ by Anonymous Coward · · Score: 0

      That game must have subliminal messages. Ones I know who play this game, fix their schedules to allow nearly 24 hour play. It's an addictive crappy game! ^_^

    2. Re:EQ by Anonymous Coward · · Score: 0

      People found playing EQ on linux would probably be banned for cheating, watch out!

    3. Re:EQ by JazzyJ · · Score: 1

      Unfortunately, I don't think so. For some reason, EQ seems to -always- be in the vote, but keeps getting voted down. Funny thing is, it's a pretty popular topic. Go to Transgaming's website and vote it up, otherwise they'll probably never set out to make it work until it works by accident.

  14. figures. by peterjm · · Score: 1

    I let my account lapse (on monday no less) becuase they had gone 4 months (!!) with out releasing squat.

    If it's as good as it's supposed to be, I might renew the account for a while.

    1. Re:figures. by geekd · · Score: 1

      I let my account lapse (on monday no less) becuase they had gone 4 months (!!) with out releasing squat.

      $20 oh no! it's financial ruin!

      :-)

    2. Re:figures. by Anonymous Coward · · Score: 0

      I'm poor. $20 for me buys 2 weeks worth of groceries.

    3. Re:figures. by geekd · · Score: 1

      $20 for me buys a (short) lapdance. :-)

  15. Three cross-platform game programming libraries by yerricde · · Score: 3, Informative

    SDL seems like it makes it pretty easy to support Linux and Windows

    Not only SDL, but also ClanLib and the very widely used Allegro library. Apparently, ClanLib and Allegro have a richer set of features than SDL (such as graphics primitives), but all three SDKs can talk to the various platforms' OpenGL implementations. With tools like these, publisher-developers have little excuse not to write cross-platform code (other than bribes from Microsoft).

    --
    Will I retire or break 10K?
    1. Re:Three cross-platform game programming libraries by AHumbleOpinion · · Score: 2, Insightful

      With tools like these, publisher-developers have little excuse not to write cross-platform code (other than bribes from Microsoft)

      Sorry, but there are no black helicopters from Microsoft visiting developers.

      Linux's greatest impediment to native games still exists. Most Linux gamers buy the Windows version of the game and dual boot or emulate. The "real" Linux market is only those people who will never buy the Windows version. People who would buy Linux rather than Windows don't matter, transferring one sale from the Windows column to the Linux column doesn't do a developer any good, they need additional sales

      With respect to the cross platform libraries they are not the panacea being suggested. Sometimes there are legitimate performance or feature issues. DirectX has an "unfair" advantage coming from the OS vendor and often gets more attention from 3rd party vendors when it comes to drivers.

      Developers have no love for Microsoft, they don't have anything against Linux, but they are not on a crusade to promote Linux. They just want to make a buck. Even Id once stated publicly (Game Developer Magazine) that it doesn't make business sense to support Linux, that they only do it because it is cool.

    2. Re:Three cross-platform game programming libraries by Anonymous Coward · · Score: 0

      SDL itself isn't a game development library. It's a Simple Direct media Library. You can get add-libs to provide graphics primitives, sound mixing, font handling etc etc.

    3. Re:Three cross-platform game programming libraries by 0x0d0a · · Score: 2, Informative

      ClanLib and Allegro have a richer set of features than SDL

      I rather prefer the SDL approach of small modular libraries that may be upgraded and fixed independently.

      ClanLib is nice if you like C++. I've coded with both it and SDL, and the main reason I use SDL instead is because most Linux software happens to be in C rather than C++.

      I've never liked Allegro, mostly because for time out of mind, the Linux versions have been poorly packaged.

      Developers do have one good reason to write DirectX instead of SDL -- it's easy. Lots of code snippits out there, MS supports it well, you're pretty much guaranteed that people have DirectX, and most Windows game developers are much better versed in DirectX and inertia resists them changing to SDL.

      That being said, SDL has many features that I really like. It's very easy to move between fullscreen and windowed mode -- less so on Windows than X11, but still not bad. There are excellent support libraries. SDL is relatively small and easy to learn. SDL is pretty fast. The end user can do all sorts of neat tricks with SDL, like have the output from it run through aalib...DirectX is much less configurable. SDL makes it really easy to use hardware-accelerated blitting. SDL pairs better with OpenGL than DirectX does.

  16. WineX is great but support the Ported Games! by Anonymous Coward · · Score: 4, Informative

    Support people that porth the games!! I mean Wine is nice for trying to get people to use linux, but in the long run we need ported games! - - Happy Peguin - Hyperion - - Tux Games - Introversion . .. plus hunt for more!

    1. Re:WineX is great but support the Ported Games! by Anonymous Coward · · Score: 0

      I have to say I agree. I want to see native games for linux. However I was thinking about this and came to the conclusion that technologies like WineX do not necessarily damage the long term prospects for native games. The way I see it is this: the more software that can be run on Linux (native or via Wine etc.) the more people will consider switching from Windows to Linux. Thus the Linux base will grow. Now since Microsoft always know how they are going to change their protocols before eveyone else a project like WineX will always be playing catch up. As the linux base grows people will only purchase games once support is available for Linux. This would provide an incentive for game manufacturers to release simultaneous, native Windows and Linux releases.

      The scenario outlined above will not happen quickly but I beleive it a plausible long term outcome. To the folks at WineX I say "Keep up the good work." To all the game developers I say "Bring on those Linux games."

  17. no need for winex by kraf · · Score: 3, Informative

    JKII works mostly fine with latest vanilla wine (I have radeon7k something) provided that:
    - you install it in windows, then you can copy it whereever
    - some non-3d cutscenes don't appear in single player
    - you don't set texture quality too high, with many players/big maps I see lot's of weirdness in the textures
    - the brightness setting does not work, you have to use xgamma youself, the result is the same
    - the cdrom must be mounted before starting the game

    However the wine+linux combo seems noticably faster than on w2k with same settings. I'm not drawing any conclusions though, it might be just shitty drivers on windows or some tuning stuff I missed.

    1. Re:no need for winex by Anonymous Coward · · Score: 0

      or you can just install it in windows, stay in windows and avoid the rest of the waste of time steps.

    2. Re:no need for winex by ZaMoose · · Score: 3, Insightful

      I had all sorts of sound glitches/graphical weirdness with the CVS version. I installed this bad boy roughly 3 hours ago. I'm still up, playing JKII at 3am EST *grin*

      It is indeed equal in performance to my Windows performance on my 1.1GHz Athlon w/256MB RAM and a GeForce2 GTS (32mb RAM).

      I can't wait to try it out on my work macine tomorrow. Dual Athlon MP 1900+s, 1GB RAM and my GeForce4 should arrive tomorrow as well! Sweet!

      --
      I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
    3. Re:no need for winex by Anonymous Coward · · Score: 0

      "Insightful"? I'd think that I would deserve a "-1: Bragging" *grin* It's hardly "insightful".

    4. Re:no need for winex by TommyBear · · Score: 1

      Or you could just:

      - install winex,
      - associate the *.exe as a winex executable
      - click on your cdrom icon
      - click on setup.exe
      - Install the game
      - Run it

    5. Re:no need for winex by Anonymous Coward · · Score: 0

      DUDE, What does mine say?
      SWEET, What does mine say?

  18. Re:simple by evel+aka+matt · · Score: 2, Interesting

    You forgot at least one thing...

    OS X.

    Apple users are now, for the most part, Unix users, too. And there are games that they may want to run that won't work under VirtualPC that just might work under WINE or WineX. Apple users don't have the luxury of being able to install a MS OS natively.

  19. Re:simple by Anonymous Coward · · Score: 0

    true, well at least microsoft ports its applications to your OS. i can understand wine in your situation :)

  20. Transgaming deserves your money... by Nailer · · Score: 4, Insightful

    They provide a truly useful service for Linux gamers at a very reasonable price (far cheaper than most games) where purchasers actually get control over the direction of the project with their subscriptions. They also make their source code avaliable to anyone, sans the copy protection needed to play a lot of protected games. Install WineX from their source, test the non-copy protected demo version of your game, and if it works, buy WineX.

    That said, they're two ways to install software on Linux. One is RPM, the other has non standard install, uninstall, auditing and verification, leaves crap all over your system, makes it a nigthmare to build applications upon, and generally sucks. Here's a spec file you can use to create source and binary packages of Winex.

    Summary: Runs Windows programs (especially multimedia ones) under Linux
    Name: winex
    Version: 20020407
    Release: 1mm
    Source0: %{name}-%{version}.tar.bz2
    License: APSL
    Group: Applications/Emulators
    BuildRoot: %{_builddir}/%{name}-%{version}
    Requires: kernel >= 2.4, XFree86-devel, gcc >= 2.7.2, flex >= 2.5
    Requires: bison, glibc >= 2
    %description
    TransGaming WineX is a derivative of the Wine project. Wine is an implementation of
    the Microsoft® Win32® APIs on top of UNIX and X-Windows - in essence, it is a Window
    s® compatibility layer. Wine does not require Microsoft Windows to be installed, as
    it provides an alternative implementation of Windows written from scratch with no Mi
    crosoft code whatever.
    TransGaming WineX includes a new implementation of the Microsoft DirectX multimedia
    APIs, including Direct3D - the core graphics system most Windows games use for hardw
    are accelerated 3D.

    %prep
    %setup -q

    %build
    %configure
    make depend
    make

    %install
    %makeinstall

    %post -p /sbin/ldconfig

    %postun -p /sbin/ldconfig

    %clean
    rm -rf %{buildroot}

    %files
    %defattr(-,root,root)
    %{_bindir}/*
    %{_ libdir}/*
    %doc README ANNOUNCE BUGS DEVELOPERS-HINTS LICENSE LICENSE.winehq

    %changelog
    * Sun Apr 7 2002 Mike MacCana 1mm
    - Created packages

    1. Re:Transgaming deserves your money... by Nailer · · Score: 1

      PS - I've had a long day. Excuse the obvious typos.

    2. Re:Transgaming deserves your money... by Kryptolus · · Score: 1

      I just like to say I just went over to their site and bought a subscription for 6 months.
      They deserve it.

      --

      --
      Violators will be prosecuted and prosecutors will be violated.
    3. Re:Transgaming deserves your money... by linzeal · · Score: 1

      Destroy the infidel !!! Send him to the aol forums there you will learn the pleasures of win 98 hacking

    4. Re:Transgaming deserves your money... by swillden · · Score: 2

      That said, they're two ways to install software on Linux. One is RPM, the other has non standard install, uninstall, auditing and verification, leaves crap all over your system, makes it a nigthmare to build applications upon, and generally sucks.

      Actually, I think .debs are far better than .rpms. Care to explain your rather strong statement?

      --
      Note to ACs: I usually delete AC replies without reading them. If you want to talk to me, log in.
    5. Re:Transgaming deserves your money... by Nailer · · Score: 2

      There are things that either RPM or Debs have over the other. RPM has better package verification tools than Debian,. and can often be used a s a kind of poor mans tripwire. I userstand the GPG stuff is a lot better in RPM packages than Debian packages too. Debian has suggested / recommended / required dependencies (and excellent and useful feature) and some nice nice policy (tho similar stuff exists for many RPM based distros). Most people don't realize that both have apt-get support. RPM 3 is the current Linux standard for packaging and this will be changed to RPM 4 once Maximum RPM is updated for the new version.

    6. Re:Transgaming deserves your money... by swillden · · Score: 2
      Okay, now you're sounding like a reasonable person. Yes, package verification for rpms is currently better than for debs, and that won't change for a few months yet. The more detailed inter-package dependency model is the primary reason that I think debs are currently better, although of course it's the Debian policies that make 'apt-get install' (or, even better, 'aptitude install') work so nicely.

      RPM does have the advantage of being a "standard", although one that even Red Hat doesn't actually use (the version 3/4 issue you mentioned).

      All of this is fine, but doesn't square with your previous comment at all:

      One is RPM, the other has non standard install, uninstall, auditing and verification, leaves crap all over your system, makes it a nigthmare to build applications upon, and generally sucks

      How do .debs "leave crap all over your system", "make it a nigthmare to build applications upon" and "generally suck"?

      --
      Note to ACs: I usually delete AC replies without reading them. If you want to talk to me, log in.
    7. Re:Transgaming deserves your money... by Anonymous Coward · · Score: 0

      He wasn't talking about .deb, he was talking about the installer Transgaming uses.

    8. Re:Transgaming deserves your money... by Nailer · · Score: 2

      All of this is fine, but doesn't square with your previous comment at all:

      How do .debs "leave crap all over your system", "make it a nigthmare to build applications upon" and "generally suck"?


      It squares fine with my previous comment - which never mentioned Debs, but were rather about installing any piece of software with using a packaging system. Deb's wouldn't be to bad, they're just not the current standard and (unlike RPM 4) aren't likely to be in the future.

    9. Re:Transgaming deserves your money... by Anonymous Coward · · Score: 0

      Apparently, this spec file merely dumps the relevant files into your /usr/bin and /usr/lib directories upon build (rpm -ba).

      My build host is SuSE 7.2, but in this case, the behavior I just mentioned does defeat the purpose of creating an RPM spec in the first place.

      What it should do is to copy all the files into a temporary directory and then collect them into a binary RPM.

      That sure sounds like the author's intention (he does say it spits out source and binary RPMs), but it doesn't turn out that way on my host.

      Peeking at a spec file used in one of the Wine daily packages shows a much higher level of complexity. I'm now trying to borrow the necessary ingredients to cook up a functional WineX binary RPM of the CVS source.

  21. MAX PAYNE WORKS!!! by Anonymous Coward · · Score: 0

    Number one hit game (ever!) MAX PAYNE works on my LINUXBOX!

  22. BSD? Njente. Nope. I'm afraid not. by Anonymous Coward · · Score: 0

    What are you doing on BSD anyway if you want stuff like this? That's why I switched from BSD - I wanted to be where the action is - Linux.

    1. Re:BSD? Njente. Nope. I'm afraid not. by groman · · Score: 1

      What are you doing on BSD anyway if you want stuff like this?


      To tell you the truth? Nothing, except good WineX can mean better Wine, which means I can run Visual Studio, and other windows crap so I can finally wipe the remnants of it from my systems. I'm already on a 100% FreeBSD laptop, works wonderfully.

    2. Re:BSD? Njente. Nope. I'm afraid not. by Anonymous Coward · · Score: 0

      "I'm already on a 100% FreeBSD laptop, works wonderfully."

      You mean your laptop is 100% free of BSD?

  23. Biggest New Feature by Laven · · Score: 5, Informative

    It seems that everyone missed the biggest new feature of this official release. This is the first official release of WineX with DirectX 8.0 support, meaning the newest games have a chance to work.

  24. IT WORKS PERFECTLY!!! by friedmud · · Score: 5, Informative

    Holy shit!

    It is perfect! I was playing in 1024x768x32 and it is flawless. Everything is there, sound, FPS, movies, everything is just as it is in Windows! In fact I think it even loaded the levels faster than it does in windows - very cool.

    Seriously, on the FPS side, I couldn't tell a bit of difference from playing it in windows. This is on a 1.2Ghz Tbird with 512MB of RAM and a Geforce3TI500 using the newest nvidia drivers (2880).

    It even installed perfectly and added itself to my kde desktop/menu.

    Great job transgaming!

    Time to try some more games!

    Derek

    1. Re:IT WORKS PERFECTLY!!! by Time+Doctor · · Score: 2, Funny

      Want to game in linux?
      Except it's not.
      It's gaming with the proven monopolist's API(s), and extending it's stronghold to Linux. Fun!

      --
      Check out ioquake3.org for a great, free, First-Person Shooter engine!
    2. Re:IT WORKS PERFECTLY!!! by Bios_Hakr · · Score: 2

      It even installed perfectly and added itself to my kde desktop/menu.

      Quick Q for you...Did you install from src or did you do the rpm/deb? Did you do any special config to get it working in KDE? The reason I ask, is that the last time I downloaded WineX (March 2002), I didn't get any cool menus added under KDE.

      --
      I'd rather you do it wrong, than for me to have to do it at all.
    3. Re:IT WORKS PERFECTLY!!! by TommyBear · · Score: 1

      At least under Mandrake 8.2 KDE 2.2.2, I found that Winex 2.0 installs the icons flawlessly (on desktop and in the startup).

    4. Re:IT WORKS PERFECTLY!!! by athakur999 · · Score: 2

      Plain ole Wine does this for you (at least since the March versions, probably earlier too).

      Wine itself doesn't add any menu items, but if you run a Windows installation program in it, when the installer trys to create the start menu shortcuts it goes in your KDE menu instead.

      --
      "People that quote themselves in their signatures bother me" - athakur999
    5. Re:IT WORKS PERFECTLY!!! by Anonymous Coward · · Score: 1, Insightful

      You're giving a reason why it is undesirable, but not really putting forth any argument to refute that this is gaming in Linux. If you are running a long time-consuming process (e.g. recompiling gcc) under Linux and want to play a game without rebooting and aborting your process, you can. That's what "gaming in Linux" means: you're still running Linux.

      The fact that this compromises Linux's integrity is irrelevant.

    6. Re:IT WORKS PERFECTLY!!! by Bitter+Old+Man · · Score: 0

      Holy SHIT!! A game actually WORKS THE WAY ITS SUPPOSED TO in Linux!! Bravo Transgaming!

  25. Re:simple by pete-classic · · Score: 0, Troll

    You aren't seriously complaining that Free Software/OSS hackers aren't catering to your proprietary OS to your satisfaction, are you?

    Why don't you complain to your vendor that they are crappy at garnering developer mind-share.

    -Peter

    PS: What the hell is a Unix?

  26. Given the improvements since the last CVS I tried by evilpaul13 · · Score: 1

    Given the improvements since the last CVS I tried, I think it may be time to get a subscription. Now I just need to figure out if I should be using ALSA or OSS on my CMedia 8738 onboard sound. (It's a Soyo Dragon+, so there's a bunch of quality stuff onboard.)

  27. DMCA violation ? by Bitsy+Boffin · · Score: 1
    (you just won't get the nifty SafeDisk workarounds/InstallShield proprietary stuff).

    Without having read the article, so feel free to lambast me, doesn't this sound like a bit of DMCA violation - circumventing the SafeDisc copy protection thingee (SafeDisk is the copy protection stuff right ?) ?

    --
    NZ Electronics Enthusiasts: Check out my Trade Me Listings
    1. Re:DMCA violation ? by repoleved · · Score: 2, Insightful

      errmm.. i think that they made agreements with the relevant companies and pay royalties for the privilege... correct me if i'm wrong.

    2. Re:DMCA violation ? by TommyBear · · Score: 1

      No no. Transgaming has purchased a license for the safedisc technology. That is why they cannot include the source.

    3. Re:DMCA violation ? by bluGill · · Score: 2

      The DMCA contains a clause about interoperability. Thus a Wine hacker could figgure out how safedisk works, and fix wine to work with that protection (so long as they make an attempt to not bypass it for non-legitimate copies).

      It appears though that the wineX version is licensed code, and they can't give the code back because of a contract. Much easier in the shortrun to license this code like that, but in the long run it better to do a clean room implimentation so you can make it part of wine. (Of course it would be illegal to seperate that code out of wine and use it to break copy protection, but you wouldn't do that, right...)

    4. Re:DMCA violation ? by Anonymous Coward · · Score: 0

      That clause can't be used in actuality because of contradictions found in the first two limitations sections of the law it is placed under.

      This is the same way it makes illegal encryption research, and being able to examine and publish the results of a company's copy protection scheme. You can't interoperate, reverse engineer, or publish analysis without copy protection creators' approval.

  28. Maybe I just don't get it.. by Bowie+J.+Poag · · Score: 0, Troll



    Whats the purpose of dedicating even MORE space on my HD to yet another operating system, when dual-booting back into Windows for a while only costs about 45 seconds of my time?

    I dont mean to take a squat on the WineX guys, but... Couldnt this energy be put to better use elsewhere?

    Cheers,

    --
    Bowie J. Poag

    1. Re:Maybe I just don't get it.. by Anonymous Coward · · Score: 0

      Yeah, you said it yourself, you just don't seem to get it. Well, it's about killing Windows off this planet! That is the ultimate goal. This is one reason less to use windows. Hundred of thousands of windows users will migrate to Linux in following months because of WineX.

    2. Re:Maybe I just don't get it.. by Anonymous Coward · · Score: 0

      Hello? You don't have to install Windows to run Wine. That's the whole point of Wine.

      Duh.

    3. Re:Maybe I just don't get it.. by psavo · · Score: 3, Insightful
      even risking sounding flamebite, several reasons.
      • windows doesn't offer many cool features of linux (as-per-default):
        • skripting (cygwin's like installing second linux, got my debian enough)
        • stability (yes, even win2k, which btw. fails to ride my serport debugger correctly)
        • multiple desktops
        • overall feeling of OS. which for programmer at least is very importaint (IMO).
      • virus security (viruses don't work as well on linux).
      • got better to do than watch machine rebootin.
      • real one: interrupted sessions (like 20+ windows open working on some project. close 'em all to do somethin' in windows? naah)
      --
      fucktard is a tenderhearted description
    4. Re:Maybe I just don't get it.. by PhoenixFlare · · Score: 0

      It does take up space, true, but WineX is not a seperate operating system, and is not anywhere near as large as Linux/Windows/whatever.

    5. Re:Maybe I just don't get it.. by mstyne · · Score: 1

      Because maybe you're like me, someone who does a lot of things with Linux other than just surfing the web, coding, etc. I use my box to run several servers (HTTP, FTP, etc.) and also host several websites. I'm also the gateway for the network at my house. So if I decided I want to play Dark Age of Camelot in Windows Me, everyone who depends on my system being available 24/7 are screwed. Ideally, I would have a little windows box to play games on, but I don't have the money. If a quick download and compilation of some software is all it takes for me to play some games (while my machine stays available for those that need it) then I'm all over that. Unfortunately, I haven't gotten WineX to play any of my 'doze games aside from Solitaire (cough) but I'm hoping the availability of Direct X 8 in WineX 2 will change that.

      --
      mstyne: real name, no gimmicks
    6. Re:Maybe I just don't get it.. by Microlith · · Score: 1

      Eat it Bowie.

      This is what they felt like doing, so they did it. If they were spending their energies elsewhere, working one something they _didn't_ find interesting, then the energy would be wasted.

      At the very least, this lets us all save the money we will *cough*spend*cough* on our windows license just to play a game.

    7. Re:Maybe I just don't get it.. by RelliK · · Score: 3, Informative

      Rebooting to windows means that I have to stop everything I was doing, just to play the game. When you have a whole bunch of editor & debugging windows open it's a big pain. (+ servers, DB connections, remote logins, etc...). Playing in Linux allows me to take 30 min to relax and play the game instead of 30 min to play + 15 min to restart everything I was working on to its original state. At work, I rarely reboot or even log out. Even at home it's still a pain.

      --
      ___
      If you think big enough, you'll never have to do it.
    8. Re:Maybe I just don't get it.. by G+Money · · Score: 1

      For me it's about dedicating far LESS space on my HD. Not all of us pay the Micro$haft tax (The only version of WIndows I've ever owned was 95 and I've used Linux ever since). While I dearly love native Linux apps, the ability to seamlesley run win32 apps is very important, and wine provides this functionality for me.

    9. Re:Maybe I just don't get it.. by Anonymous Coward · · Score: 0

      Maybe because some of us are trying to get away from Windows completely and the only thing holding us back is that Windows is where the games are.

    10. Re:Maybe I just don't get it.. by Junta · · Score: 2

      I prefer Linux, but some points are shaky at best, so I'll comment on them.
      Scripting is there, cmd can do scripting. The syntax is really arcane, not nearly as smooth as, say, bourne shell, but you can implement bourne shell level scripts in cmd, zsh, on the other hand offers some really cool features, but bourne shell seems to be the de facto standard. I don't *like* using cmd, but I am confident it is as functionally complete as bourne.
      Stability, with 2k I would say you have equal probability of decent stability as you do with linux. Funky hardware/drivers can bring Win2K down screaming a painful death, but the case is true in linux too. Now the difference to me is that under linux when this happens I can more easily ignore the things that cause the system to go down hard. Also, a graphics driver issue can crash your X session, but leave the system still working on the network (remotely log in and fix it is possible). This means little for desktop users (system may as well crash if they lose all their apps anyway), but in a professional network, particularly servers, this separatism is very important.
      Multiple desktops, no problem, the powertoys and tons of other apps offer this. I know you said by default, but powertoys are so readily available they might as well count.
      Virus security is correct, given the current climate. However, if linux had the same sort of users, it would be a problem (everyone logged in as root, and if a large platform, popular target for viruses). Now what I like about linux and other unix systems is that users (and even services) can pretty much do whatever they need to without dangerous privs, where in windows you *need* admin privs to do some of the most basic things, and therefore the platform is vulnerable in that way.
      Now the last two are valid points for not rebooting. Of course, witht he last one you might be tempted to close a lot of those windows to free up resources for the game :)

      --
      XML is like violence. If it doesn't solve the problem, use more.
    11. Re:Maybe I just don't get it.. by athakur999 · · Score: 2
      Scripting is there, cmd can do scripting.

      Not to mention VBScript and JScript. As well as PerlScript if you install ActiveState's Perl.
      --
      "People that quote themselves in their signatures bother me" - athakur999
  29. MacOS X games are not "UNIX" based by AHumbleOpinion · · Score: 1

    MacOS X games are not "UNIX" based, they are generally MacOS 8.?/9 based. Apple has an API called Carbon that is based on their legacy MacOS API. Carbon based games can run natively on both MacOS 8.?/9 and MacOS X.

    Even if a title will only run on MacOS X it will probably be Carbon based. Existing Mac developers will want to leverage their existing code and experience regarding targeting both PC and Mac or porting from PC to Mac.

    1. Re:MacOS X games are not "UNIX" based by evel+aka+matt · · Score: 1

      Right...I never claimed that OS X games were "UNIX" based. But the OS is.

      ---

  30. Transgaming Will No Longer Support Wine! by Anonymous Coward · · Score: 5, Interesting

    Lost in this release is a far more important announcement. Transgaming is throwing support behind a fork of Wine: ReWind!

    Seems, they take issue with the recent change of licenses for Wine. They are actively encouraging developers to contribute to there X11 fork. Understanding that a vote of the developers leaves there branch in the minority, they are touting cash incentives and the some of there 2.0 source as bait.

    The war of the branches begins...

    1. Re:Transgaming Will No Longer Support Wine! by Laven · · Score: 2

      IMHO, X11 license is much better for Wine because it is a lot less scary for business use of Wine. For example, Corel would have never used Wine to port WordPerfect and CorelDraw to Linux if it were under LGPL back then. Although LGPL is compatible with most possible business uses of WINELIB, it makes it impossible in certain cases like Transgaming's patches to make games with CD copy protection work. They CANNOT releases these patches due to the DMCA. =(

      Corel understood open source, and released all of their changes to Wine back to the X11 tree. And the man behind Corel Wine was Gavriel State, the same man behind Transgaming WineX.

    2. Re:Transgaming Will No Longer Support Wine! by Moritz+Moeller+-+Her · · Score: 4, Informative

      The war of the branches is over.

      Any improvement in the X11 branch can be used in the LGPL branch, but not vice versa.

      --
      Moritz
    3. Re:Transgaming Will No Longer Support Wine! by Anonymous Coward · · Score: 0

      Seems, they take issue with the recent change of licenses for Wine.

      Of course they do. They can't simply run off with the code and go "yah boo!" anymore. Now, at least, the wine developers aren't just corporate slaves (ala BSD, X11 licenses).

    4. Re:Transgaming Will No Longer Support Wine! by Anonymous Coward · · Score: 0

      IMHO, X11 license is much better for Wine

      Too bad the majority of the developers of Wine disagreed with you, eh?

      Gavriel was in the minority for a reason. LGPL helps wine, but hurts Transgaming. Everyone knew TG would get screwed by the license change, but apparently that didn't really dissuade them. Makes you wonder how valuable TG's contributions to the main wine tree really were.

  31. They licensed it... by gregstoll · · Score: 2, Informative

    I'm pretty sure the TransGaming people licensed the SafeDisc code from whoever
    does it, so that's why it's not in the CVS version (license restriction, I'm
    sure)...

  32. Re:Linux gaming still sucks by Anonymous Coward · · Score: 0

    >Instead of playing Doom 2k2, why don't you cheap fucks drop $200 on a Gamecube?

    Because a PC has a longer useable life span.

    Now out with you, damn troll!

  33. It is not GPL released by Anonymous Coward · · Score: 0

    So why care?

    1. Re:It is not GPL released by Anonymous Coward · · Score: 0

      The "Aladdin Free Public" license (which WineX uses), despite its name, is not even a free software license.


      Check here for a list of non-free sw licenses.

  34. Diablo II - Yes. Dungeon Siege - No. by Thurn+und+Taxis · · Score: 2, Informative

    This is the first official release of WineX with DirectX 8.0 support, meaning the newest games have a chance to work.

    If only that were true. I just downloaded and installed the new version, and it doesn't support the "newest game" I have, Dungeon Siege. DS insists on having DirectX 8.1 before it will install. Of course, any coder worth his/her/its weight in donkey turds knows that you shouldn't change the API between minor versions, so the program shouldn't care whether I have 8.0 or 8.1. But to give Microsoft (the publisher of DS) the benefit of the doubt -- which (A) I'm still willing to do, even though they rarely deserve it, and (B) even so, doesn't make them look too good -- GPG probably found some nasty bugs in DirectX 8.0 while writing this game, so MS had to fix the bugs and release DirectX 8.1 to make this game work.

    Not to dis TransGaming, though -- Diablo II works beautifully, and the LoD expansion seems to work as well (still need to test this more thoroughly), so major props to them. I'd do more tests tonight, but I have to work for a living.

    --
    On stereophonic equipment, the monaural sound obtained through multiple channels will enhance your listening pleasure.
  35. You Don't Get It by repoleved · · Score: 1

    With GPL there is no "while it last" (sic). As long as we have a civil society that respects licenses, the software is protected and will remain free. The day that we no longer have civil society, well, we can still use and support the product since we have the source.

    That is the major difference between open source and closed source. If a closed source software company dies, your software is no longer supported. If an open source software company dies, your software investment is protected.

    Get with the program, coward.

  36. Re:simple by Papineau · · Score: 1

    Apple users are now, for the most part, Unix users, too. And there are games that they may want to run that won't work under VirtualPC that just might work under WINE or WineX. Apple users don't have the luxury of being able to install a MS OS natively.

    Using either Wine, WineX or ReWind (X11-license branch) won't help Mac users for now, since there's no CPU emulation in any of these. OTOH, VirtualPC does that (emulation of CPU). I don't own a Mac, so I'm not up to date on the subject, but the only OSS x86 emulator that I know of is Bochs. And I wouldn't recommend that to play games (slow as hell on a PIII-600).

  37. Re:simple, or not... by LocoBurger · · Score: 5, Informative

    Remember, Wine Is Not an Emulator... It will only run windows programs on x86 hardware.. The win32 binaries still run natively (sort of) under linux. Wine does not translate machine instructions from x86 to whatever you're running, it just moves them around more to linux's (or BSD, or hypothetically any other x86 native OS's) liking. So, as long as MacOS only runs on PPC (foreseeable future, which is fine...) it will never run wine in its current incarnation. There would have to be a true emulator in there somewhere to do that...

  38. Re:BSD? (wandering OT...) by Anonymous Coward · · Score: 0, Troll

    What sort of things does FreeBSD offer that aren't available in Linux? I've been thinking about giving it a try (thereby doubling its userbase) but was curious about its strengths.

  39. Re:simple by evel+aka+matt · · Score: 1

    Uhh....I fail to see how I was complaining about lack of catering towards my proprietary OS. The thread parent said that everyone should just use Windows for games instead of emulating.

    Perhaps you should work on your reading skills before you post.

    ---

  40. Re:simple, or not... by evel+aka+matt · · Score: 1

    Correct, very correct. But there's nothing to say there's no possiblity of true emulation occuring in the future.

    ---

  41. Re:Diablo II - Yes. Dungeon Siege - No. by MisterBlister · · Score: 1

    Most new releases (past month or two) are DirectX 8.1 only, whether they are from Microsoft or not. Yes, DX8.1 is mostly a bug fix release (though it does add some new features, mainly for ATI Radeon users).

  42. A possible Bait and Switch? Judge for yourselves. by Anonymous Coward · · Score: 3, Interesting

    For all those who believe that hybrid proprietary and free software business models might be stable, please compare:

    http://216.239.35.100/search?q=cache:9MjQn79wp0U C: www.transgaming.com/businessmodel.php+transgaming+ subscriber+aladdin&hl=en

    with

    http://www.transgaming.com/businessmodel.php

    Notice how all the talk about eventually returning the semi-proprietary code to the community has been unceremoniously removed...

    It saddens me that they have apparently abandoned the idea of eventually freeing their customers and letting them share freely with their friends once they have a stable subscriber base sufficient to pay the expenses.

  43. Neato.. but.. by Ogerman · · Score: 2, Interesting

    What Transgaming is doing is pretty cool as an interim solution for gamers. On the other hand, I hope to see more Free Software community-developed games in the future. There certainly is an incentive to create free games: they're fun to write and fun to play! One of these days I trust there'll be a really killer Open Source multiplayer game that everyone will enjoy and at no cost. Various libraries like SDL and CrystalSpace are making headway. It's going to be exciting as they mature.

    1. Re:Neato.. but.. by Anonymous Coward · · Score: 0

      Fun to write?

      I think much of commercial game writing is the fairly tedious tidying up phases, not fun

    2. Re:Neato.. but.. by darianx · · Score: 1

      Yes, look at all the wonderful "free software" games there are on the top 20 lists every month. Games cost millions to produce...does anyone here REALLY believe a community that won't even support it's own monatarily is going to support a REAL company that laid out millions on one piece of software??

      I'm laughing so hard I can hardly contain myself...

  44. Re:Linux gaming still sucks by repoleved · · Score: 1


    Because a PC has a longer useable life span.

    Now out with you, damn troll!


    not for games. he's actually right, because dedicated game machines...

    1. have better games: most of the serious gaming money is made from games written for dedicated game machines, so the games are naturally better.

    2. are a better lifestyle fit: usually they are located in your living room or entertainment area, which is much more conducive to relaxation, as opposed to hunching over a CRT.

    3. are easier for vendors to support: since the hardware is all the same, game companies do not have to deal with issues such as the differences between 3 to 30 different graphics cards and tweaking to get optimal performance from each one, or supporting varying CPU speeds, or levels of RAM.

    Very little money is made from PC games, compared to the vast sums of money made from selling games for Sony Playstation or Nintendo Game Cube.

    Score: 5 Informative

  45. For the Cheap ones among us by evil_one · · Score: 3, Informative

    If you patch your safedisk game with a crack, you can run without the binary version.
    Alice (full version) works beautifully this way.

    Ironic that the pirates would come to the rescue of legimate game owners.

    --
    Desperation is a stinky cologne
    1. Re:For the Cheap ones among us by PsyQ · · Score: 3, Insightful

      It is not illegal to crack (as in "no-CD crack") software you own.

      There's even a law that explicitly allows backups, at least in Switzerland. This is a rough translation of article no. 24 of the Swiss copyright law: "Whoever has the right to use a computer program may make one backup copy thereof. This right cannot be revoked by contract." Nice :)

      And in order to make such a copy, you'll need the no-CD crack - otherwise the copy becomes worthless.

      Patches for most games and to work around SafeDisc etc. can be found at GameCopyWorld, which is also rather legal. Unless you're in the US and someone tries to use the DMCA against you, maybe.

    2. Re:For the Cheap ones among us by Anonymous Coward · · Score: 0

      I don't think he was saying that it's illegal, but even so, it probably is. Most, if not all, shrinkwrap licences forbid the unauthorized decompilation or MODIFICATION of the program files.

    3. Re:For the Cheap ones among us by tdye · · Score: 2

      The DMCA makes it illegal to crack the copy protection on games you own, because you don't own the games. You just own a plastic circle and a licence to play the game, subject to whatever restrictions the authors place on you. That's the justification behind DeCSS being illegal, even if you want to use it to play DVDs you own.

      It's not just in the USA either... much of Europe is adopting similar measures.

    4. Re:For the Cheap ones among us by PsyQ · · Score: 1

      Yes, you might not own the games, just like you don't own music. You just own the right to play the games/listen to the music. That's what the law goes "Whoever has the right to use a computer program..." and not "Whoever owns a computer program..." :)

      So no sweat as long as you move to Switzerland :P

    5. Re:For the Cheap ones among us by Anonymous Coward · · Score: 0

      I wondered if a crack would work to bypass the security, but I hadn't tried it. Thanks for the info.

      Of course now the DMCA folks will be screaming that Linux encourages piracy. But then those types always say that.

  46. Re:A possible Bait and Switch? Judge for yourselve by Anonymous Coward · · Score: 4, Informative

    And if you'd read http://www.transgaming.com/gavstates.php you'd understand exactly what is going on.

  47. Re:Linux gaming still sucks by igrek · · Score: 2

    I don't think so. I still play SEGA Saturn and Nintendo 64 games, bought 5 years ago. But my Pentium 100, about the same age, is now useless.

  48. Transgaming and open source... by Error27 · · Score: 5, Insightful
    I know that Transgaming contributes some stuff to the wine project already where it's convenient, but if I recall correctly they were going to release a lot more when they had a certain number of subscribers.

    What ever happenned with that? Did they reach the number of subscribers? Did they scrap that idea?

    I personally am always doubtful, when people claim that they are going to release source under an open source license at some future date. From what I've seen they seem to change their mind over half the time.

    I guess, I really don't care either way if release the source or not. I'm not subscribed and so they're under no obligation to me, but I was just curious.

    1. Re:Transgaming and open source... by Gaccm · · Score: 3, Flamebait

      actually, as someone posted above me, they will never give anything to wine again. Wine used to have an X11 style liscence, now its LGPL. Transgaming can't use the new wine stuff while keeping some stuff, like cd-copy protection secret (which, according to them would violate the DMCA if it is released). you can check out the offical word here

      --

      Only dead fish swim with the stream...
    2. Re:Transgaming and open source... by HeUnique · · Score: 2

      They said they will release almost all their modifications once they'll reach 20,000 subscribers...

      According to their web site - they got "over 3000" - which mean they need almost 17,000 more subscribers in order to release all their modifications (sans copy protection - due to DMCA)..

      --
      Hetz (Heunique)
    3. Re:Transgaming and open source... by SubtleNuance · · Score: 3

      which, according to them would violate the DMCA if it is released

      There is no DMCA in Canada.

      this is Transgaming FUD.

    4. Re:Transgaming and open source... by HeUnique · · Score: 2

      Well, there isn't a DMCA law in Canada maybe, but it will be the last thing a business will do (to release copy protection support code) if they want to sign game companies as partners (like they worked on the code of The-Sims).

      Get it?

      --
      Hetz (Heunique)
    5. Re:Transgaming and open source... by Sloppy · · Score: 1

      but if I recall correctly they were going to release a lot more when they had a certain number of subscribers.

      It will never happen.

      The number they want is 20000, but when I look at the polls and count votes, it looks like there are maybe somewhere around 600 (this is a very rough estimate, I admit) shares actually being voted, and I'm guessing that most Transgaming subscribers vote. So, after their initial publicity spike, they have less than 5% of what they want. This leads me to believe that the goal will not ever be attained, and Transgaming's code will remain proprietary forever.

      --
      As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
    6. Re:Transgaming and open source... by Anonymous Coward · · Score: 0

      There was no DCMA in Russia, but that didn't stop Skylarov from going to jail when he went to the US for a visit.

  49. I noticed you aren't a stupid asshole by Anonymous Coward · · Score: 0

    Oh, wait, yes you are!

    1. Re:I noticed you aren't a stupid asshole by Anonymous Coward · · Score: 0

      Your ideas intrigue me. I would like to subscribe to your newsletter.

      And stick it up your ass.

  50. JediKnight II works just great! by Anonymous Coward · · Score: 0

    installed the winex rpm, and had JKII installed and working in minutes. sound was good, video great. nice framerate. beautiful! one less reason to boot into windows!! yippee!!

    (i'd have tried other installs, but some jedi knights need sleep too....)

  51. Re:Diablo II - Yes. Dungeon Siege - No. by Anonymous Coward · · Score: 0

    Isn't it possible to fool the game somehow. Perhaps by editing the registry or something?

  52. Maybe, but I don't like their revenue model. by Nindalf · · Score: 2

    Money now, product later? No doubt these particular guys are honest, but it doesn't give them a whopping big incentive to do their best work as quickly as possible.

    Realistically, people are signing up mainly to support them, i.e. donating. Why on Earth should they say, "If you want to donate, this is the amount you must give. We won't take less, and we're not interested in more." ?

    I still don't understand why so few open source software projects are taking voluntary payments. It seems like the perfect match: "We give you the software with no obligation, you pay us whatever you like to encourage more work."

    1. Re:Maybe, but I don't like their revenue model. by HeUnique · · Score: 2

      Product later?

      WineX 2.01 supports 80 games (go check their DB) - I can hardly call this "later"

      --
      Hetz (Heunique)
    2. Re:Maybe, but I don't like their revenue model. by shadow303 · · Score: 1

      You can give more money than the base amount. If you pay more, you get more votes in their polls (which influence the direction they take).

      --
      I've got a mind like a steel trap - it's got an animal's foot stuck in it.
    3. Re:Maybe, but I don't like their revenue model. by Anonymous Coward · · Score: 0

      Yes Product Later.

      I've been paying for the last 3 months and have yet to have a game work correctly from them.
      The games load and copy protection works, but no sound because they are using oss instead of alsa which supports my soundcard.

      They claim to be working on alsa compatibility, therefore "product later"

  53. A note for people trying JK2+vanilla Wine on 1GHz+ by smcv · · Score: 2, Informative

    Kraf, thanks for the xgamma tip; I knew there must be a way to adjust gamma somewhere :-)

    There seems to be a problem with JK2's CPU detection code on 1GHz+ CPUs under vanilla WINE (the multiplayer executable gets to "Detected AMD CPU with 3DNow!" then crashes with a divide-by-zero).

    To fix it, get the vanilla WINE source (for Debian users like me: the result of "apt-get source wine" works nicely), open up win32/newfns.c, replace all occurences of

    #if defined(__i386__) && defined(__GNUC__)

    with

    #if 0

    and recompile (Debian users: cd to wine-yyyymmdd and run "dpkg-buildpackage -us -uc" to make new .debs).

    If you don't like having to find and mount the CD, the "DUCK" no-CD crack from gamecopyworld doesn't work reliably in multiplayer, whether you use Linux or Windows; the "BH" no-cd crack (the one containing Start-MP.exe) does. Please do actually buy the game though... writing a game this good should be rewarded with actual sales :-)

    I had no texture problems in High (not Very High) texture quality on a Geforce2 Pro with the latest nvidia drivers (version 1.0-2802).

  54. Writing Game yes, but for art by Matthias+Wiesmann · · Score: 2
    I think you are missing half of the part of games: game ideas and art. You are right, there are a lot of geek-work for building game libraries and clones of games. The problem is, the art part is not following. Take a look a freecraft the code is quite advanced, but basically the game relies on the artwork of Warcraft. The "original" art designed by OS comunity is quite awfull.

    Until the OS community is joined by skilled art people OS games will be limited.

  55. Re:Diablo II - Yes. Dungeon Siege - No. by MisterBlister · · Score: 1

    not quite that easy, because the COM binary interface changed (which is why games linked specifically against 8.1 require 8.1). I dont think it would be very difficult for the WineX guys to kludge their DirectX libs to 'support' 8.1, even if it wasn't 8.1 underneath. Most people aren't using the minor new features of 8.1, they just want to ensure they get the (significant) bug fixes over 8.0/8.0a, as a lot of companies blew a lot on support due to some bad bugs in the first couple versions of DX8.

  56. FUD Re:Transgaming and open source... by Laven · · Score: 5, Informative

    This is FUD.

    Transgaming plans on releasing many pieces to the X11 Wine branch for two good reasons.

    1. It costs more to maintain these many code deltas from the main (Rewind) tree. If they are general bug fixes that aren't strategic like DirectX or InstallShield, they want to release it to X11 so they don't have to use resources to keep maintaining it.
    2. For strategic pieces like COM for InstallShield, they plan on trading those pieces for other LGPL Wine pieces that they need. For example, if they want a certain LGPL piece, they may consider licensing their own ASPL piece if that LGPL piece is also made X11. Everyone benefits.

    I personally support both Transgaming and CodeWeavers financially. I hope both succeed and continue to improve Wine for everyone.

  57. Actually supported? by SmileyBen · · Score: 2

    Are any games *actually* supported with this release? I think they're *still* being sneaky if they're claiming this is the second version of WineX that supports running Windows games under Linux. Famously, version 1.0 only 'supported' the Sims, and it turned out that meant that you have to have a semi-ported-to-Linux version, and that the Windows version wouldn't run.

    Which begs the question: is the Sims now supported?

  58. Laws of life... by Smid · · Score: 1

    While I fully support all efforts to get out of the MS world, I really don't think native linux games are sensible in the near future...

    Why? Because the linux community will want it open source or free. There's no real money to be made off of providing support for it (like there is for the OS), so all you'll get is the people who develop it in their spare time, or a large amount of those being a comittee which tends to ruin visions and gameplay...

    If games were free, we'd probably end up with a load of tetris, minesweeper and solitaire clones, and certainly none with the depth of detail of MOHAA, the long term community of UT or the pure damn fun of NOLF.

    We have to pay for these games... Otherwise they don't get made. Ok, so there are good open source alternatives now, but they're derivatives of the original styles of games. Not a problem, but there had to be the original trailblazing the way...

    I don't want to use MS, pure and simple, but I want to play games, and WineX at the moment seems the only alternative. I don't want to waste 10 minutes of my time, I want to immerse myself for hours in them. I have to pay for that type of game...

    I'm sorry if this seems vague, I think I might have a cold coming on, and I've always been bitter I couldn't get UT to work under linux...

    1. Re:Laws of life... by Anonymous Coward · · Score: 0

      Games don't have to be free to work on linux.
      That is the point.
      The other point is that it is damn hard to get games work on linux.
      This is only true to a certain extent.
      The BIG hazzle at the moment is to get the linux system running with OpenGL.
      The OTHER hazzle is that people at the moment needs to use 1 command line to run the installer.
      If these two things are corrected, there are only better things in linux for gaming compare to windows.

    2. Re:Laws of life... by elveu · · Score: 1

      if native games to linux were easily avalibe i should image they would sell since a lot of people like the idea of linux but dedicate their computers to games (mostly beceause they think it will make them an 3l33t h4x0r but it would get more linux support) so despite them not being open source these are people who are used to using windows.

  59. Re:Linux gaming still sucks by Anonymous Coward · · Score: 0

    Because Nintendo refuses to move forward with its online plans?

    But seriously, computer gaming and console gaming are two different animals. Especially in the RPG genre, there is a big difference between the style.

    Do you have any idea how expensive it is to maintain a PC for gaming? If you did you would never call a PC gamer cheap again.

  60. Does it matter? by Anonymous Coward · · Score: 0

    I thought bsd was dead..

  61. Re:simple, or not... by Anonymous Coward · · Score: 0

    I'll probably not be seeing this in a near future however wine is actually two programs in one:

    a Windows enviroment ontop on UNIX

    a win32 library

    the second one is portable to non-X86 platforms and thus if transgaming had the entire source of a game - and the game didn't include any assembly - it might be portable to non-X86 platforms.

    ...

    I won't doubt it will generate some compiling errors

    but take a gazillion of MacOS X users and vote for MacOSX support by transgaming and I'm sure you'll get a definitive answer

  62. Further instructions for packaging newbies by Nailer · · Score: 2
    Remember, keep the resulting files for your own use. Redistributing binaries of Winex breaks the license and means you're freeloading off a company that gives you a whole lot for free anyway and doesn't charge much for a subscription, and that because of this, you suck.

    • cd /var/tmp
    • cvs -d:pserver:anonymous@cvs.winex.sourceforge.net:/cv sroot/winex login
      Hit Enter when prompted for a password
    • $ cvs -z3 -d:pserver:anonymous@cvs.winex.sourceforge.net:/cv sroot/winex co wine
    • mv wine winex-(today's date if ISO format, eg 20020418)
    • tar -icvf winex-20020418.tar.bz2 winex-20020418
    • mv winex-20020418.tar.bz2 /usr/src/(distribution, eg `redhat')/SOURCES
    • Download the spec above and save it into a file called /usr/src/(distribution)/SPECS
    • Edit that file. Change Version to today's date, in the same format you did earlier. Change release to, say 2davesmith (because you made the package, not `mm' - i.e. Mike MacCana / Nailer.
    • rpm -ba /usr/src/(distribution)/SPECS/winex.spec
    • When the compile is over, you'll have a source package and a bianry package in /usr/src/(distribution)/SRPMS and /usr/src/(distribution)/RPMS.
    • Install the RPM.
    1. Re:Further instructions for packaging newbies by Anonymous Coward · · Score: 0

      Hot dang, thanks a lot. I've been wanting to try WineX, now I can see. And if it's good, then I can subscribe, and if not, well... I can subscribe if it looks promising enough.

      (As an utter packaging newbie, this is totally what I needed.)

  63. Re:BSD? (wandering OT...) by Anonymous Coward · · Score: 0

    What kind of moron modded this down? It's a legit question

  64. steam is just an alternative by Anonymous Coward · · Score: 0

    have a look at this reply by erik johnson, valve developer. "The 1.4 release is not going to be Steam only, it will be delivered the old way as well."

  65. Re:Linux gaming still sucks by Hast · · Score: 1
    1. have better games:
    2. are a better lifestyle fit:


    Well, consoles have better games in some genres. Like Fighting for instance. Compare them in RTS or Adventure and the situation is reversed. And this ties in with point 2 because games that consoles excel on (Fighter, arcade style racing etc.) are generally better as a "fun for many" game and thus is good in front of a big screen TV.


    3. are easier for vendors to support


    True. But with the latest libraries for the PC market it's becoming easier. (Although you have to test the game on a lot of setups to be sure.) Consoles are generally coded more "to the metal" which makes it harder to code on them.

    Then again, you're probably trolling. ;-)
  66. Actually supported, yes. by Anonymous Coward · · Score: 0

    Oh yes it is. If you don't believe me, try it out yourself. This is the real thing!

  67. Re:A note for people trying JK2+vanilla Wine on 1G by ZaMoose · · Score: 2

    Latest nVidia drivers are 1.0-2880. Just FYI.

    --
    I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
  68. Re:Linux gaming still sucks by fabiolrs · · Score: 1

    But my Pentium 100, about the same age, is now useless.

    How come such a powerfull computer be useless for 3D gaming? :))

    --
    Fabio - Sumare/Sao Paulo/Brazil/South America/Earth/Solar System/Milky Way/Universe
    http://www.morroida.com.br
  69. Difference between Transgaming and CodeWeavers? by csmiller · · Score: 1
    Naive question,
    but is there much difference between CodeWeaver's Wine, and Transgaming's WineX?

    I take it they both submit code to the main Wine project, but have custom extensions that aren't in Wine. Can I install both, if I want to run both MS-Windows apps, and MS-Windows games?

    --
    It has become appallingly obvious that our technology has exceeded our humanity. --- Albert Einstein
    1. Re:Difference between Transgaming and CodeWeavers? by jordan_a · · Score: 1

      Yes you can install both, it works quite well actually.

    2. Re:Difference between Transgaming and CodeWeavers? by tongue · · Score: 2, Interesting

      Out of curiosity last night, I attempted an install of M$ office under both winex2 and crossover (not crossover office--just the plugin version); the crossover version of wine aborted the install about a third of the way through copying files, which tells me there's some pretty important fixes in the crossover office that didn't make it into the plugin version of their quite excellent product. WineX, on the other hand, fully installed office, but there were a lot of problems with it; no pixmaps on the buttons for instance, fonts sucked a fat one (might not have been winex's fault, i didn't investigate my options there, although i do have plenty of good fonts installed that work fine with other apps on my system), and a few other assorted problems. i think outlook crapped out as well, and i really only tested Word.

      all things considered however, i think both ventures are worth places to spend my money, if only to support open-source software.

  70. Re:Linux gaming still sucks by Luke+Marsden · · Score: 0

    But you can still play Doom, and Quake I on it fine.

    Can't you?

  71. The catch up game by Greyfox · · Score: 2
    Microsoft's always kept competitors playing the catch up game. Back in the OS/2 days it seemed like they were changing win32s weekly (In fact, we dubbed this "The Microsoft API of the Week Club.) OS/2 Windows support was great, but IBM couldn't keep up with various Microsoft releases. And Joe Average user didn't want to have to think about whether that software package he bought at CompUSA was going to work with his OS or not. And developers were unwilling to do native ports because they could just target Windows 3.1 and cover all the platforms in one go.

    On the plus side, Wine runs Lotus Notes pretty well and saves me from having to reboot at work to check my mail.

    --

    I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

    1. Re:The catch up game by the_quark · · Score: 2

      I did the OS/2 Windows shuffle, and I've been thinking about that a lot as I've been messing with cxoffice and winex.

      I think we have two things going for us that OS/2 didn't: We've got the Power of Open Source (TM), and, more importantly, we've got the Internet to distribute patches.

      When MS broke OS/2 2.1 Windows support for new apps, all you could do was wait for a new release of OS/2, which would take months or years.

      Now, you just download a new version. Eventually, if these guys get on the ball, they'll have autodownloading. Sure, if you try to play DS the day it comes out, it won't work. But, a month later, it'll say, "New version of WineX required to play this game. Download now?"

      Unfortunately right now we're at the dancing bear stage (what's important is that it dances at all, not how well it dances). In this stage, I've been very impressed with both of them. But I'm looking forward to when they both work even better.

  72. Re:Given the improvements since the last CVS I tri by Anonymous Coward · · Score: 0

    ahem... there is NOTHING quality about soyo.

    please, go buy a real motherboard and get a REAL soundcard.

  73. Your brand name may be your one biggest asset by yerricde · · Score: 2

    Most Linux gamers buy the Windows version of the game and dual boot or emulate.

    Wine is not an emulator. VisualBoyAdvance is.

    transferring one sale from the Windows column to the Linux column doesn't do a developer any good, they need additional sales

    If you port your game to Linux, your customers will be able to run it on PDAs that run Linux, giving them something to do during downtime (such as on a train or bus or something).

    DirectX has an "unfair" advantage coming from the OS vendor

    If SDL is bundled with Mandrake, then it "com[es] from the OS vendor" too.

    Even Id once stated publicly (Game Developer Magazine) that it doesn't make business sense to support Linux, that they only do it because it is cool.

    In other words, id Software ports its products to the GNU/Linux system not because it'll provide any additional sales in the short run but because a cross-platform policy builds the id Software brand in the long term. Many analysts have claimed that a company's trademarked brand name is its biggest asset, as it represents the goodwill of the company.

    --
    Will I retire or break 10K?
    1. Re:Your brand name may be your one biggest asset by GargoyleMT · · Score: 1
      If you port your game to Linux, your customers will be able to run it on PDAs that run Linux, giving them something to do during downtime (such as on a train or bus or something).

      Only on all of those x86 PDAs that have the same specs as desktops; not a very big market there. Besides, what people are really asking for is ports of games to x86 based Linux distributions. I don't hear many Slashdotters clamoring for PPC, Alpha, etc. ports of games.

    2. Re:Your brand name may be your one biggest asset by AHumbleOpinion · · Score: 1

      Wine is not an emulator. VisualBoyAdvance [emuhq.com] is.

      Wine emulates the API , I don't really care that the tortured acronym attempts to only speak to hardware.

      If you port your game to Linux, your customers will be able to run it on PDAs that run Linux, giving them something to do during downtime (such as on a train or bus or something).


      No, Linux versions of games from commercial developers will be nearly exclusively x86. Non-x86 Linux is too small a niche, niche of a niche actually, to consider. PDAs will also lack the horsepower/memory/etc for nearly all commercial games.

      In other words, id Software ports its products to the GNU/Linux system not because it'll provide any additional sales in the short run but because a cross-platform policy builds the id Software brand in the long term. Many analysts have claimed that a company's trademarked brand name is its biggest asset, as it represents the goodwill of the company.


      No, Id clearly said they only do it because it is cool.

    3. Re:Your brand name may be your one biggest asset by Anonymous Coward · · Score: 0

      If SDL is bundled with Mandrake, then it "com[es] from the OS vendor" too.

      It's not written and controlled by Mandrake to specifically integrate into their kernel (which they also don't write and control), however.

  74. JediKnight 2? by Voidhobo · · Score: 1

    What is JediKnight 2 for Windows? I only know JediKnight 2 on OS X, a Cocoa-based Aqua-compliant and all around great IRC client... strange how programmers seem to lack creativity when it comes to naming their apps.

    1. Re:JediKnight 2? by ShavenYak · · Score: 2

      What is JediKnight 2 for Windows? I only know JediKnight 2 on OS X, a Cocoa-based Aqua-compliant and all around great IRC client... strange how programmers seem to lack creativity when it comes to naming their apps.

      Jedi Knight 2 is a game by LucasArts (I'm betting you actually knew this). What is creative about naming an IRC client Jedi Knight? Not only does it make no sense and provide no meaningful description of the product, the guy will be lucky if LucasArts doesn't sue him out of existence.

      --

      Hey kids, there's only 5 days left 'til Yak Shaving Day!
  75. Re:Pirates rescue legimate game owners by Chatterton · · Score: 1

    That's a long time that pirates come to the rescue of legimate game owners. I loved to play Baldur's Gates, but from playing it a little too much ;) I have scratched the surface of the CD :( After contacting the distributor, sending 5 english pounds, waiting 3 month to receive my scratched CD back. I started to search to find some second hand disks. Now, for my most frequent used games, I use a backup of the CD(s) (The sims, Baldur's gates...). But to play with these backup I need Pirates for patching them or cracking the protection :) And for the best these backup CD are as often as possible with the latest patchs, then no more double work to install the game, patch, patch, patch and play. Just install and play :)

  76. can't configure on RH 7.2 by _|()|\| · · Score: 2
    Thanks for the instructions. I only noticed two typos: Slashdot-induced spaces in "cv sroot" and the -I switch to tar.

    The rpm build fails pretty early on with the error:

    configure: error: can not find sources in . or ..
    This is after the following libtoolize warnings:
    Remember to add `AC_PROG_LIBTOOL' to `configure.in'.
    Using `AC_PROG_RANLIB' is rendered obsolete by `AC_PROG_LIBTOOL'
    You should add the contents of `/usr/share/aclocal/libtool.m4' to `aclocal.m4'.
    I'm not a total newbie, but autoconf and rpm make me feel like one.
  77. But HOW do I give it to them???? by brunes69 · · Score: 2

    Some 3 weeks ago I went to transgaming's website for a gander at how much a subscription costs. I crawled over that thing like a maggot for hours, clicking every link in site, before giving up. I could not find anywhere on the site with pricing info, or where to sign up for a subscription, or how. For a company that wants your money, they sur emake it difficult! Most places have a big "Sig up now!" link on the front page, but not Transgaming. It seems mired in enigma.

    Am I just dumb? I hope so. Can anyone post the link that shows how much a subscription is and how you sign up?

    1. Re:But HOW do I give it to them???? by gergi · · Score: 2

      There should be a thing on the left side of the screen that says "Subscribe here" near the login. This link should also take you to the signup.
      http://www.transgaming.com/create_accnt.p hp

      The subscription is $5/month

      --
      Nosce te Ipsum
  78. Never Mind by brunes69 · · Score: 2

    It seems with this release there is a Subscribe Now! link on the front page after all. I guarentee that was not there before!

  79. Re:A possible Bait and Switch? Judge for yourselve by Anonymous Coward · · Score: 0

    How does future license changes to Wine affect the fact that, without previous more liberally licensd versions, Transgaming wouldn't exist. Their promises were always bullshit (hence the change to LGPL), and they are using the LGPL business as an excuse.

  80. Pirates helping is old by bluGill · · Score: 2

    Back when I was first on the Atari scene (about 1982) I met people who bought and paid for legitimate copies of programs they liked, put the box unopened on a shelf, and downloaded a cracked version from a BBS. The pirates deliver a solution that works reliabily, while many copy protected programs abused the hardware to the point where you needed 7 tries to load a program you had a right too.

  81. never mind, good to go on RH 7.2 by _|()|\| · · Score: 2

    It looks like the CVS check out was incomplete. Compiling now.

  82. Re:A possible Bait and Switch? Judge for yourselve by Anonymous Coward · · Score: 0

    Uh you are so uninformed. The wine project leaders have personally thanked transgaming for their contributions, they have contributed many things to the main wine public code base (2d code improvements, sound improvements) in case you haven't noticed. Try reading up on things before spouting off uneducated drivel.

  83. Forget about Transgaming and codeweaver by Anonymous Coward · · Score: 0

    If you are going to bother spending your money on video games... be it support transgaming, or codeweaver, you might as well just buy a playstation 2 or xbox.

    You'll never realise how much better your life will get when you can finally stop debating which OS to run, just because of the games, when you can just get a console and play any time you want without having to worrying about rebooting your system, or recompiling binaries. Games are suppose to be quick, easy and fun. So just buy the console of your choice, and be done with it. Leave computers to do the serving, hacking or whatever it is you do with them, and watch dvd's and play games somewhere else. You wont regert it.

    1. Re:Forget about Transgaming and codeweaver by ZaMoose · · Score: 3, Insightful

      Hmmm. I tried putting my Jedi Knight II CD in my PS2. It wouldn't load. Funny thing, that.

      Serious Sam wouldn't load either. Nor Tribes 2. Return to Castle Wolfenstein wouldn't even boot up. Not even Medal of Honor would work. We're not even going to talk about the Sims, Black and White, Dungeon Siege, or Freedom Force.

      Seems I do still need my PC for something...

      --
      I wish I had a kryptonite cross, because then you could keep Dracula and Superman away.
  84. Re:TROLL! by Anonymous Coward · · Score: 0
    ahem... there is NOTHING quality about soyo.

    please, go buy a real motherboard and get a REAL soundcard.

    Dear Troll,
    You've obviously never used one, read reviews of them, or read newsgroups of Soyo users. All are expressing overwhelmingly positive things about them, and no one I personally know is having problem with one of their boards. You're just an idiot. Troll your overpriced, under-performing, incompatible Intel+CreativeLabs garbage elsewhere.
  85. OT: Your sig by Anonymous Coward · · Score: 0

    Its God's job to forgive bin Laden. Its our job to set up the meeting.

    I'm really getting tired of seeing this. Sure, it seems pithy, but does it really make sense?

    Think about it: God created the Sun, which every second puts out a million times more energy than the entire world's nuclear arsenals. In addition to the Sun, He created 100 billion other stars in our galaxy, and 100 billion other galaxies like ours. Do you honestly think He needs the U.S. Military to get Osama?

    1. Re:OT: Your sig by 0x0d0a · · Score: 1

      She did in Dogma.

  86. Presentation by Etriaph · · Score: 1
    The CTO of Transgaming came to OCLUG to talk about Linux and gaming, and specifically about WineX. He's an ex-Corel employee who had worked a lot on the Wine code in the development of Wordperfect for Linux, and brought his expertise over to Transgaming.

    He showed us a demo of the Sims (ran without a hitch) and talked to us about Wine being an implementation of Windows and not a Windows emulator, just so we'd know the difference. It was nice and all, but I kept wondering "Will this actually work?" So the night after, I compiled it and tried to install a non-copy-protected piece of software. This turns out to be very hard, as the install procedure is kind of strange, and they don't include some of the nice setup stuff by default that WineX has when you subscribe and grab an RPM.

    So... what does this have to do with WineX 2.0? I recently subscribed to their web-services so I could get a copy of WineX to use on my girlfriend's Linux box so she could play any video games she owned when she ran Windows. I installed the RPM and tried to run the setup of The Sims (this should have worked) and it couldn't read the disc... hmmm...

    So I figured, I'll wait til WineX 2.0 comes out after I tried every game we own and only had success with Starcraft. I hope this release is a good one, and I hope I can play Diablo II with it, but if I can't everyone will catch hell. :)

    The subscription fee is pennies btw, $15.00USD for three months. Well worth it if the damn thing works. :)

    --
    "It's here, but no one wants it." - The Sugar Speaker
  87. Re:simple by Daengbo · · Score: 1

    You missed plex: seems kind of dean right now, but still on the "Mandrake supported apps" list

  88. API Change and Win 95 obsolescence. by malkavian · · Score: 2

    Note the change of the API to stop DX8.0 working with DX 8.1. And the hurriedly released DX8.1 synchronised with the cessation of 'official support' for Win95.
    As far as I can see, it looks more like MS wanting to stop any Win 95 users from even having a look in at new games, tying them into forcible upgrades to XP.
    That being said, I hear there were additions to support extra features that were added to ATI's radeon card that were not present on the GeForce3 range, so there is some extra functionality added. However, most games won't use this extra functionality.. Wo why not just let them be, with requirements for least common denominator in the API?
    Seems like incentives being offered to upset the user base, and get yourself the nice shiny new stuff that MS is pushing for cheap.

    Cheers,

    Malk

    1. Re:API Change and Win 95 obsolescence. by Felius · · Score: 1

      Noone still running Win95 is playing new games.

      To play the latest games you need a decently specced PC, and at *least* Win98. Gamers update windows because more recent versions of windows are better for games.

      I'm a unix sysadmin by profession, dual-boot linux/WinXP on my laptop and have a FreeBSD box at home.

      But my primary desktop operating system is Windows because a) it's just nicer (and easier) to use (although KDE is getting there), and b) it's the best PC OS around for games.

      --
      ..and I'll form the head!!
  89. WineX CVS Tutorial & Ports by Anonymous Coward · · Score: 0

    There is a tutorial on how to build WineX CVS on this site: http://mdkxp.by-a.com/

    I like WineX for older games, and new games that won't have native Linux versions, however, people need to start asking companies directly for Native Linux games. Hopefully Neverwinter Nights will still come out for Linux.

    1. Re:WineX CVS Tutorial & Ports by supaphinn · · Score: 1

      ok thanx a lot.
      the only thing i was missing on the command was to look fro the module "wine" i kept trying things like "winex" and "winex-2-0".

  90. Canadians by Anonymous Coward · · Score: 0

    It probably IS a violation of American copyright laws... good thing they are NOT an american company! :o)

  91. Re:Given the improvements since the last CVS I tri by Anonymous Coward · · Score: 1, Informative

    Use OSS,

    I have a VIA AC97 chip using Alsa drivers with Mandrake 8.2 and sound doesnt work in wineX 2.0 with it.

  92. Re:Linux gaming still sucks by Anonymous Coward · · Score: 0

    You just haven't been gaming long enough! I mean, I have an old 486 with some dos emulators - basically, the machine sits in the kids playroom, and is a Master System, GameBoy and NES with almost every game ever made for those systems :)

    I still sometimes play Mari Brothers against my son...

    For that matter, I have several old 386 PS/2 machines bought at an auction that have only floppy drives!! 386 SX, 16 mhz - about the slowest 386 you can get, but, fast enough to play star control2 - even from floppy! Fast enough to play a version of the incredible machine, the one without voice-overs with mouse support though! Lemmings is another great, mousable, still fun to this day game that runs on that old piece of junk...

    Spacewars, an ancient (in PC time spans) .com dos game (.com as in the extesion vs .exe, not as in .com as in web pages), is great fun! each player gets half the keyboard and you fly and blow each other up! The super melee part of star control2 is also great fun for a quick 2 player game...

    I have a whole set of disks the kids can insert into the 386's like cartriges to them, that boot and load a batch file menu of games - there are quite a few decent, kid friendly, old games, others that come to mind are Tower Toppler and Digger - both which have native linux ports now, btw, consult the wizard of google.

    Archon - yes, for the pc, runs great as well (though you get a better looking/feeling game playing the c-64 version on a fast machine with an emulator)...

    Moral of all this blabbing - don't discount that pentium 100 just yet for GODS sake!! Send it to me!! lol

  93. Games != 3D games by yerricde · · Score: 1

    No, Linux versions of games from commercial developers will be nearly exclusively x86. Non-x86 Linux is too small a niche, niche of a niche actually, to consider.

    Non-x86 Linux may be, but if you have a good SDK, and the SDK is ported to the major PDA operating systems (Palm OS and Pocket PC), you can recompile for free.

    PDAs will also lack the horsepower/memory/etc for nearly all commercial games.

    Commercial games != commercial first-person shooters. Not all commercial games are 3D. Tetris, in particular, continues to sell well, even though it's been cloned on a 1.2 MHz machine with 128 bytes of RAM. If 16.8 MHz and 384 KB of RAM is powerful enough for the Game Boy Advance, then games should have no problem running on PDAs. (Or by "memory" do you mean "storage"?)

    --
    Will I retire or break 10K?
  94. OH GOD YES HOORAY FOR LINUX by Anonymous Coward · · Score: 0

    thank you lord! ive been praying for a way to ditch my windows box, as i just got my new GeForce 3 TI 500 and it doesn't perform as well as i'd hoped in windows. luckily i have my linux workstation which i can stick the GF3 in, but how will i play my games? my file sharing programs which (with most evil intentions) have not been open-sourced? THE PROPRIETARY DRIVERS? well, winex won't be able to do much for me in the driver department, but i guess i can live with that. time to buy linux supported hw i guess. the funny thing is i'm right about to re-install windows since my system has become trashed from improper driver installations. now if only i knew how to use CVS....

  95. ROFL by Anonymous Coward · · Score: 0

    ROFL.

    # Important Stuff: Please try to keep posts on topic.
    # Try to reply to other people comments instead of starting new threads.
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    # Offtopic, Inflammatory, Inappropriate, Illegal, or Offensive comments might be moderated. (You can read everything, even moderated posts, by adjusting your threshold on the User Preferences Page)

    Problems regarding accounts or comment posting should be sent to CowboyNeal.

  96. Re:Linux gaming still sucks by igrek · · Score: 2

    1) I would send it, but it's too late :) I gave this Pentium to charity

    2) The problem is not with old games. I still play Tetris, Digger more than any of new 3D games. My problem is with space for computers - I live in 2-bedroom apartment and my closet is full of high-tech toys that I can't physically put anywhere. So, only the most efficient devices survive. Which are:
    - powerful PC that I'm using for both work and games
    - my daughter's iMac (the original 233 MHz version). We play incredible machine on iMac, BTW. Great game.
    - my wife's G4 (for graphic design and photoshopping)
    - Saturn, Nintendo 64, Gamecube.

    The rest are in the closet. What happens when the next 10GHz PC is around? Of course, I'll buy it and the current PC will go to the closet. But still, my Nintendo 64 will be around, I'm sure :)

  97. please help with CVS by supaphinn · · Score: 1

    hey can someone please help me with getting Winex 2.0 on CVS, im pretty experianced with linux but have never needed to use CVS before other than for a couple XMMS updates and their page is easier to read than wine's.

    Just telling me the commands would help ;-)

    I have WINE 20020411 (newest) compiled and installed if that helps.

    1. Re:please help with CVS by Anonymous Coward · · Score: 0

      Why don't you just part with the whole 5$ for a one months subscription and download the Binary? Too cheap?

  98. Re:Linux gaming still sucks by arkane1234 · · Score: 1

    Do you have any idea how expensive it is to maintain a PC for gaming? If you did you would never call a PC gamer cheap again.

    Especially considering the fact that some of the newer games have requirements that are completely ludicrous. Why does ANY program require a 500Mhz processor with 128mb ram and 16mb a video ram? I can understand the 16mb video ram, but jesus... 500mhz?? My systems a 450mhz....

    --
    -- This space for lease, low setup fee, inquire within!
  99. How about WarCraft 3 by supaphinn · · Score: 1

    ...currently compiling WineX 2.0 CVS...

    How about WarCraft 3 beta?

    Since i already beat JK2 that'll be the final reason i wont have to goto Windows :)

  100. How to get and build WINE X from CVS by Anonymous Coward · · Score: 0

    Check out this tutorial.

  101. Offended - Iam am not by Anonymous Coward · · Score: 0

    Jedi not, is a game... Jedi, way of thinking is it... Being am I a Jedi Knight, offended I am not.

    1. Re:Offended - Iam am not by Anonymous Coward · · Score: 0

      But backwards do you talk? Surely, a good way of communicating this is not. Understand you, your pupils will not. Subject/Verb/Object, a better sentence structure would be.

  102. Civilization 3 or Capitalism 2? by Jacek+Poplawski · · Score: 2

    I am searching for any info for a long time. Does anyone run Civilization 3 or Capitalizm 2 with winex? Is it possible? What about HOMAM4?

  103. Diablo II/LOD running nicely by rossz · · Score: 2

    I've spent the day fooling around with WineX and Diablo II/LOD. It was a pain, but worth it.

    1. Uninstalled WineX 1.03
    2. Nuked my Diablo directory
    3. Installed WineX 2.0
    4. Installed Diablo II and LOD
    5. Failed to get it to run, banged head against wall
    6. Realized it wouldn't run because I didn't have 640x480 and 800x600 resolutions defined for my xserver.
    7. Added the additional resolutions.
    8. Ran the game! w00t!

    Not being happy with the way things were, I then reconfigured everything to run the game on a second xserver at :1.0. Now it's perfect. No window manager to interfere with the game (the ALT meta key was a particular annoyance), it runs using the full screen, and doesn't interfere with my KDE desktop at all.

    Performance it's bad, about 30 fps compared to 50 on Windoze. The font used to display status info (type "fps" in the chat box) is much too small, but other than that, it seems solid.

    Time to kill Baal for the billionth time.

    --
    -- Will program for bandwidth
  104. modulename for CVS by gurensan · · Score: 1

    So... why is it that no one on sourceforge EVER lists the valid module names for CVS checkout???? All I could get here is modulename 'wine', which, as I'm sure everyone here knoes, is not 'WineX'.

    Please, if you have a sourceforge project with CVS access, please list the valid modules available for checkout.

    --
    You are all fartheads.
    1. Re:modulename for CVS by Anonymous Coward · · Score: 0

      uhm, although they call it wine, since it's from the
      winex cvs repository it's sill winex.
      found that confusing at first, too ;)
      try
      http://mdkxp.by-a.com/htm/tutorials/winex .html
      there's a really good tutorial for doing just
      what you want.
      i am currently compiling... if this works i'm going
      to buy jk2 in a minute ;)
      cheers, alpenjon.

  105. ohh boy... by Archfeld · · Score: 2

    The game is HO-HUM at best. Nice to see more work done in providing an alternative gaming platform but did no one learn anything from Loki's messy demise ?

    --
    errr....umm...*whooosh* *whoosh* Is this thing on ?
  106. Not everyone wants WINE for games... by MsGeek · · Score: 2

    Here's my predicament.

    I want to get out from under Redmond's thumb just like everyone else here. (Heh, funny considering my cert...) However, there is a whole category of apps that have not materialized for Linux. What are they?

    PRO AUDIO APPS.

    There is no native Linux Digital Audio Workstation software available. Nothing that is anywhere near the caliber of Sonic Foundry's Vegas or Digidesign's ProTools. There are stereo audio .WAV editors, tons of MP3 and OGG tools, but nothing like those programs. There is nothing out there that compares to Sound Forge, which right now is the Gold Standard for audio mastering. And there isn't ANYTHING that resembles ACID, Sonic Foundry's loop composition software.

    If Wine, WineX, ReWind or Grandma's Chicken Feet (I don't care, I'm not picky about licenses or product names) could get Sonic Foundry products to run, and run predictably and solidly, under Linux I would be able to convert our audio production machine from Windows to Linux. That would mean one less Windows box, one more Linux box.

    Linux still needs polishing. Linux still needs to be able to install predictably (My friend Chad ironed out my optical drive problems on one of my Linux boxen...apparently depmod didn't do everything it should have during the Red Hat 7.2 install) and it still has tons of usability problems. However, it is headed in the right direction.

    Windows, OTOH, is headed the wrong way...more complexity, more bloat, less functionality, an unruly codebase according to some informed reports, and of course tons of security problems no Ex Cathedra pronouncement by Bill Gates can fix. And there's that wee, small issue of licensing and Microsoft continuing to tighten the screws on that issue.

    Until someone steps up to the plate and writes some serious audio apps for Linux, emulation or something that asserts it is not an emulator but the duck test says otherwise is the only hope I have. And any progress along those lines will be cheered. In the words of Daria Morgendorffer, "Go. Go. Kick butt."

    --
    Knowledge is power. Knowledge shared is power multiplied.
  107. Re:Given the improvements since the last CVS I tri by scynn · · Score: 1

    I'm running a Celeron Coppermine 900 with an Abit VH6T board, and a cheapo C-Media 8738 with no extras. The sound is better than in Win98 by far. When I would minimize windows in Win98, the card would lag, and the music would actually slow down. Since I loaded Linux on the same machine, I've had no problems. It's working great! I'm playing music on an old SB16 with XMMS, and have the game audio functioning under the C-media card. It's freaking fantastic! Also glad to see Transgaming provided a Slackware package! W0ot!