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User: green+pizza

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  1. Re:Pixlet.... on Disney, DreamWorks, Pixar Go Linux · · Score: 1

    I've seen Pixlet used quite a bit in the past two or three years. It's just one of many codec options when shuffling video around in the Mac OS X environment with apps like Final Cut Pro and Shake. Pixlet offers excellent quality and a small file size at the cost of CPU cycles, so it's often used for archiving raw and final edited clips in a very high quality format.

    Today H.264 HD is a much more common format and an open standard (at the cost of even more CPU cycles!) so I'm sure it'll be the push from now on.

  2. Hollywood OS on Disney, DreamWorks, Pixar Go Linux · · Score: 1

    Let me see if I can get this straight . . .
    Movies are made with Linux, feature Apple product placement, and are download on Windows machines? Oh, the beauty of 3!


    Yep, that's the Hollywood OS at work! Ever paid attention to the monitors/desktops in the movie Office Space? Or Jurassic Park?

    Hey, it's a Mac. No, wait, it's DOS. No, now it's IRIX. Mac again! Windows! DOS!

  3. ILM used Origin 2000 on Disney, DreamWorks, Pixar Go Linux · · Score: 4, Informative

    From about 1997 to 2002 Industrial Light and Magic had been using huge farms of SGI Origin2000 servers. Price to performance ratio would have been better with PCs, but the benefit of the SGI kit was the number of CPUs per single machine. Some of their render servers had 64 or 128 CPUs (the max # of CPUs for an Origin2K without having to use the special XXL kernel). This helped minimize maintainence.

    Today things like LinuxBIOS and other clustering advancements have made clusters even more reliable and even easier to admin than big iron SGI/Sun/IBM/HP.

  4. Sat Photos of Google and SGI on Apple Campus Missing From MSN Earth · · Score: 1

    Both the current Google campus (former Silicon Graphics Inc campus) and the current SGI campus (built in 2002 or so) can be seen on Google:

    Google has the campus with the 4 to 6 (depending on how you count) buildings with the colorful table umbrellas in the middle).
    Current Google (formerly SGI)

    Current SGI (new, built ~2002)

    Original SGI campus from 1980s -- HUGE

  5. Google Campus, SGI Campus on Apple Campus Missing From MSN Earth · · Score: 1

    OMG, It appears to be a dirt field on Both! Shock! Awe! Conspiracy!

    The Google campus (former Silicon Graphics Inc campus) is there, the map data is just pointing to the wrong street.

    Google Campus via Google Maps

    This is fairly new satellite data as it shows the new (2002 or so) SGI campus too.
    Current SGI Campus via Google Maps

  6. Apple will be going with Pentium M on Multi-booting Mac Intel Developer Machines · · Score: 4, Informative

    No see that would at least make sense...
    You know, go with the Pentium4 ... the perfect choice for your nextgen desktop and laptops...
    The fact that any sane person rather see a PentiumM over a 4 doesn't stop Apple from their random rampage into techtown...
    If I wanted a p4 box I'd buy a p4 box and throw Gentoo on it and avoid the whole "pay Steve money" issue... oh wait, that's what I did...


    Huh?
    Word on the street says Apple's Intel-powered machines will use Pentium M based CPUs, not Pentium 4.
    Intel has stated several times that Pentium 4 doesn't have a whole lot of life left in it, and their roadmaps show enhanced and muli-core Pentium M systems as the future. Plus of all of the Intel benefits Steve Jobs mentioned, most don't even apply to the Pentium 4 (performance per watt, bright future, etc).
    I don't know why Apple is using the P4 for their developer systems, maybe because their Intel builds for the past 3 years used P4 rather than P3, Athlon, or PentiumM.

  7. Re:Google campus on Apple Campus Missing From MSN Earth · · Score: 1

    Google's original campus of four buildings is a few blocks away and is probably on the map, as it is much older than the former SGI buildings that they currently occupy. See this discussion for a little more information on the age of the buildings in that area.

  8. 1998 or so on Apple Campus Missing From MSN Earth · · Score: 4, Interesting

    Google now occupies the SGI Shoreline campus. Not sure when that was built though.....
    Google indeed occupies the four funky looking fromer Silicon Graphics Inc buildings on Shoreline Drive. These were built in the late 1990s. Right across the street to the south is the former home of Adobe (and occupied by Sun at one time too). SGI's first funky looking building is right off of 101 and was built in 1995, it's now home of the Computer History Museum. At one time SGI had almost 20 buildings in that area, some built in the early 1980s. SGI now lives in three newer buildings a few blocks away on Crittenden Drive built in about 2002. The whole shoreline area is a mix of buildings ranging from 1 to 25 years old.

  9. Re:1998 Ford Expedition on Utah Teens Invent Better Air Conditioner · · Score: 1

    Because if you own a Ford Expedition, power train load and poor mileage are not a concern.
    It's not mine, but I wouldn't mind one, I can live with 16 - 19 MPG.

  10. 1998 Ford Expedition on Utah Teens Invent Better Air Conditioner · · Score: 1

    Cars sold in the states haven't used Freon since the late 90's. That's why A/C sucks in cars now.
    Then why does the A/C in an un-modified, one-owner 1998 Ford Expedition (which was manufactured long after the R-12 ban) blow HUGE amounts of ice cold air?? That vehicle has the hardest, fastest, coldest A/C I have ever felt. Even colder than a 1975 Cadillac Fleedwood (the original freezer on wheels).

  11. Unix on Full Debian ARM for Under $200 · · Score: 1

    It's not our fault you prefer the never-changing BSD and the 1-button MAC mouse.

    Don't be a putz. It's not FreeBSD-6-Beta1, but it's not exactly 4.4BSD either.

    http://developer.apple.com/unix/
    http://images.apple.com/macosx/pdf/MacOSX_UNIX_TB. pdf

  12. MAC on Full Debian ARM for Under $200 · · Score: 1

    It's not our fault you prefer the never-changing BSD and the 1-button MAC mouse.

    Weird, my MAC didn't even come with a mouse.

    Oh, you mean my Macintosh? I don't use the bundled mouse, nor do I use the mouse that came with my Dell at work. Instead I use a pair of Logitech MX-1000 mice.

  13. 1.1 very soon? on Firefox and Thunderbird 1.0.6 Released · · Score: 1

    Version 1.1 for both apps will be out in the summer
    They had better hurry, summer is more than half over!

  14. Re:G4 optimized Firefox builds on Intel Developer Macs Outperform G5s · · Score: 1

    that's cool. will the 7450 builds run on a 7410 (G4 Cube)? thanks!

    It *should* run, but will not be optimal. Give it a try anyway. Also consider Camino, it's faster than FF and has native Mac OS X widgets.

  15. 500 million on Legal Music Downloads Increase in 2005 · · Score: 1

    when M$ charges $300 for XP everybody cries foul. but charging $1 or so per song is also too expensive in my mind. Apple got ~50 million songs downloaded @$1/song

    It's worse than that. Apple has sold just about 495 million songs. Half a billion dollars. See the links below.

    http://www.apple.com/itunes/500million/

    http://www.apple.com/itunes/

  16. G4 optimized Firefox builds on Intel Developer Macs Outperform G5s · · Score: 5, Informative

    G4 Optimized Firefox 1.1 pre-alpha nightlies (fast!)
    http://homepage.mac.com/krmathis/

  17. Rosetta only translates G3 code, not G4/G5 on Intel Developer Macs Outperform G5s · · Score: 3, Interesting

    The biggest gotcha with Rosetta is that it will not translate opcodes for G4 or G5 processors. There are already some applications for Mac OS X that require a G4 processor.... these *will not* run via Rosetta and will require an x86 recompile to run under the new Mactel machines.

  18. fonts and other prettyness, it's all slow on Firefox 1.05 Released · · Score: 1

    The GTK2 version of Firefox consumes even more memory. Between xft/pango and increased load on the system's xserver, there's a lot going on and a lot of RAM and CPU being consumed.

    There's always the option of building a faster but slightly uglier GTK1 version, but then you start to get hung up on the performance limitations and RAM usage issues of the Gecko rendering engine itself.

    Mozilla/Firefox is slow, even today. Buy more RAM and a faster hardware, I guess.

  19. No, actually, it won't bother many developers on Apple Freezes Java Support for Cocoa · · Score: 1, Insightful

    Move to x86 = anger
    Lack of Java support = more anger
    Are Apple just trying to piss off their loyal developer base?

    Most developers are happy to see the move to x86 as it will simplify the performance-optimization stage of software development or software porting. But that's another arguement for another time.

    This announcement has nothing to do with Java support in general. Apple and Sun are going to continue supporting Java on Mac OS X just as they always have. If you want your Java app to look like a native Mac app, then use SWT, just like you would do to make your java app look like a native Windows app. This hasn't changed one bit.

    The announcement refers to using Cocoa (native Mac OS X GUI and API) with Java, rather than Objective-C. Very few people use Java in this way as this JavaCocoa code only runs on the Mac and is not portable. There are many 10 freeware applications written like this, it's more of a technology demonstration than anything else. Because of this, Apple is not going to develop JavaCocoa past 10.4 Tiger. They are not removing anything from 10.4 Tiger, and chances are it will live on in 10.5, albeit a straight copy from 10.4 Tiger.

  20. very ignorant on Apple's 500 Million Songs · · Score: 3, Funny

    I'm an ignorent american

    In fact, I'm so ignorent that I misspelled "ignorant".
    I think it's time for a break...

  21. SDL & C/C++ on Linux may be a good start on Getting Started with Game Development? · · Score: 4, Interesting

    What is your target? Do you want to write a game for a Windows PC? If so, then maybe you should look into C# and Direct3D. If you want a cross-platform game that you can compile on Windows, Linux, BSD, and Mac OS X, then look into SDL and OpenGL.

    You might want to start here if you're going the cross-platform route:
    http://www.libsdl.org
    http://andrew.textux.com/tutorials/tut1/tutorial1. html
    http://www.kekkai.org/roger/sdl/

  22. IRS is the real winner on Apple's 500 Million Songs · · Score: 3, Insightful

    Everyone seems to be forgetting that this prize package will be considered income to the winner's federal government. I'm an ignorent american, so I can't speak for other countires, but I'm fairly sure that if an american wins, Apple will file the proper paperwork with the IRS... pretty soon the $9900+iPods+concert trip ~= $15000 "free" prize package is going to cost the "winner" almost $5000 in income taxes.

    If I won, I would have to forefit the prize because there is NO WAY I could afford to pay the taxes on it.

    Now, if Apple were to be giving away a car, I could at least borrow money to pay the taxes, then sell the car to pay off the loan, and keep the balance for myself. There's not much I can do with $9900 of "free" music.

    Bastards. I hope this leads to an iTunes boycott.

  23. Re:Hmmm on Apple's 500 Million Songs · · Score: 1

    Cynical side of me sees attempt to drum up more sales.
    Realistic side... sees attempt to drum up more sales.


    That's the problem with commerical business, just about every "promotion" like this Apple iPod contest is just another way to increase sales or to increase brand recogntion. There really is no free lunch in the commerical marketplace. :(

  24. Do the math on Apple's 500 Million Songs · · Score: 3, Insightful

    Rumor had it that they had overstocked their inventory of iPods and needed to get rid of them. Is this just a quiet way of getting rid of them through promotions and suckering people into buying songs? Sounds like it to me.

    Nah, Apple isn't that generous. They've sold something like 450M songs to date, so they still have 50M to go before they hit the 500M jackpot. One iPod for every 100K songs, and a 10 iPod mega prize adds up to only 510 give-away iPods. Apple sells a couple million iPods a year, so I don't think 510 is going to make a dent in any sort of inventory they might have.

  25. Good Gimmick, Apple on Apple's 500 Million Songs · · Score: 1

    Apple isn't so stupid afterall, now they're making people buy songs for no reason just for a chance to win an iPod or the grand prize. Sound a little like Willy Wonka to me...