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Disney, DreamWorks, Pixar Go Linux

robinsrowe writes "Most of the major studios use Linux -- such as DreamWorks with more than 1,500 Linux desktops and 3,500 Linux servers. The MovieEditor Conference is an all-day event on computer-based filmmaking in downtown Los Angeles on August 3rd. Studio technology chiefs and other experts discuss ongoing work using Linux in feature animation and visual effects. Presented in collaboration with LinuxMovies.org."

279 comments

  1. hasn't this been done already? by rockytriton · · Score: 0

    They were using SGI before right? I thought that someone has already been using clusters of linux servers for this though...

    http://www.dreamsyssoft.com

  2. Jobs on Linux? by __aambat2633 · · Score: 5, Funny

    So Steve Jobs runs Linux now?

    1. Re:Jobs on Linux? by AsnFkr · · Score: 0, Redundant

      No...it's BSD-based you n00batr0n~!

      I'm joking! Smile!

    2. Re:Jobs on Linux? by __aambat2633 · · Score: 0, Redundant

      But Pixar uses Linux... And Jobs owns Pixar
      That means Jobs uses Linux, aight? ;)

    3. Re:Jobs on Linux? by Smurf · · Score: 3, Informative

      They switched to OS X for (most of?) their desktops. Their render farm is still running on Linux.

    4. Re:Jobs on Linux? by Anonymous Coward · · Score: 0

      Actually other than the dozen or so display computers around campus, Pixar is entirely Linux. They have iMacs to show stuff off, but the computers they actually work on (as well as of course the ~25 teraflop render farm) are all Linux, and have been for years.

    5. Re:Jobs on Linux? by hoosrdady · · Score: 2, Interesting

      I got a private tour of Pixar a few years ago right before the move to the new building and at the time most of the artists were using SGI Octane 2 and the Renderfarm was a massive Sun system. About the only Macs I saw where on Steve's desk and a few "office managers" desks

    6. Re:Jobs on Linux? by johndierks · · Score: 1

      I don't know if I've ever been on a corporate tour where I saw the CEO's desk.

    7. Re:Jobs on Linux? by Anonymous Coward · · Score: 2, Informative
    8. Re:Jobs on Linux? by Anonymous Coward · · Score: 0
      It's really XNU based (XNU is Not UNIX) which is not really BSD, but it does run some BSD services.

      http://en.wikipedia.org/wiki/XNU

      http://en.wikipedia.org/wiki/Mach_kernel

      It's not BSD.

    9. Re:Jobs on Linux? by michaeldot · · Score: 2, Interesting

      Strange, how many years ago? On the documentary extras of various Pixar DVDs, you can see them dotted around.

    10. Re:Jobs on Linux? by typical · · Score: 1

      Of course, Jobs does have a penchant for squeezing in front of everyone else at his companies to enjoy the limelight...

      --
      Any program relying on (nontrivial) preemptive multithreading will be buggy.
    11. Re:Jobs on Linux? by Thu25245 · · Score: 1

      Um...that link confirms exactly what the parent said....

    12. Re:Jobs on Linux? by Anonymous Coward · · Score: 0

      Um, did you ever learn to read with comprehension? Parent only says 'Pixar moved to OS X for their desktop/office applications, not production', the article confirms that 'Pixar moved their main production to OS X'.

    13. Re:Jobs on Linux? by zpok · · Score: 1

      I think I saw his face for ten seconds in one making of from pixar (Toy Story 2). The rest of all those making of's was filled with boring people who do stuff.

      --
      I think, therefore I am...I think.
    14. Re:Jobs on Linux? by Thu25245 · · Score: 1

      Um, did you ever learn to read with comprehension? Parent only says 'Pixar moved to OS X for their desktop/office applications, not production', the article confirms that 'Pixar moved their main production to OS X'.

      Apparently, I comprehend things better than you do. Let me try to spell it out for you. The parent to which I am referring said:
      "They switched to OS X for (most of?) their desktops. Their render farm is still running on Linux."
      The linked article/story says:
      "Pixar was switching to Mac OS X and G5 workstations for its production work

      Workstations = Desktops. As in, a computer system used by an individual in a stationary configuration, often found on a desk or other horizontal fixed surface.

      The linked article does not mention or address Pixar's renderfarm, which is probably still the Linux/x86 blade system they bought a while ago to replace their suns, and was used to render The Incredibles (Check the credits.)

  3. New Linux Software? by aklix · · Score: 5, Interesting

    I believe I heard that Pixar released much of their software. Even though these are at steep prices, maybe this will give more companies in the same field a chance to switch to linux.

    1. Re:New Linux Software? by Anonymous Coward · · Score: 2, Informative

      If, by "much of their software", you mean prman, and some related tools, then yes, they sell licenses. It is not open source. And, FWIW, this stuff has been running on linux for a few years now, so companies in the field have had plenty of opportunity to switch to linux -- some have been on linux since at least '01, if not earlier (Side Effects' Houdini was the first major 3d app to support Linux).

    2. Re:New Linux Software? by ZephyrXero · · Score: 1

      I know Pixar pretty much writes all their software themselves, but I wonder what the other guys are using? Are they just using Pixar's stuff, writing their own...or are they actually using stuff like Blender, Cinepaint, and Cinelerra???

      --
      "A truly wise man realizes he knows nothing."
    3. Re:New Linux Software? by Anonymous Coward · · Score: 0

      Outside of Pixar...Maya and Pixar's prman for big movies mostly, plus myriads of post-production software.

    4. Re:New Linux Software? by dasdrewid · · Score: 4, Informative

      Pixar writes their own (Marionette, I believe its called), Dreamworks uses Maya and a host of internally developed apps and plugins (for example), but I'd be willing to bet that most of the post-production work is done using Avid or FCP (and of course stuff like AfterEffects), which, for the most part, don't run on linux (Shake does, and it's damn sweet).

      Most smaller companies (commercials, doing stills for magazine ads, and artists) still use commercial products, like Maya, Lightwave, or Animation Master, mostly, I think, for support reasons, but also because, at this stage, they still have features that are missing from Blender (camera/lens types, focal length and depth, and some heirarchy differences). As for cinellera, I don't know many people using it at all (any personally). No one teaches it in film classes, as far as I can tell, and most home users who have the time to mess around with it and understand it either a) also have the money for a cheap mac and use iMovie, which while nowhere as powerful, is good enough for a lot more than you'd expect or b) also have enough time and expertise to get a cracked version of premiere (of FCP if they have a mac) and just use that.

      --
      No trespassing. Violators will be shot. Survivors will be shot again.
  4. So what are the reasons? Cost? Customization? by nweaver · · Score: 4, Interesting

    How much does the selection come down to cost vs customization?

    On one hand, renderfarms of ~5k machines get pretty expensive already, and adding another $500k for windows liscences is no small change.

    On the other, how much of the software is custom/gets customized, and Linux is a better platform for doing custom software and customization?

    --
    Test your net with Netalyzr
  5. Why Not linux for movies. by jellomizer · · Score: 1

    When you need to do some hard core processing, Linux gives you a good bang for its buck. Plus it can be so easly configured that you can just make it process.

    --
    If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    1. Re:Why Not linux for movies. by Anonymous Coward · · Score: 0

      doink!

  6. Apps? by Reducer2001 · · Score: 0, Redundant

    Okay, I didn't RTFA, but does anyone know what apps these studios use for rendering? I'm pretty sure Pixar uses proprietary stuff, is anyone using FOSS?

    --
    When you get to hell -- tell 'em Itchy sent ya!
    1. Re:Apps? by jurt1235 · · Score: 4, Informative

      Look at http://linuxmovies.movieeditor.com/software/index. html The list is what they can possibly use.

      --

      My wife's sketchblog Blob[p]: Gastrono-me
    2. Re:Apps? by Shazow · · Score: 5, Informative

      Here's a good wiki writeup about the available film editing software available on linux:

      Movie Making Manual-Linux in film production

      - shazow

    3. Re:Apps? by mislam · · Score: 1

      If I remember correctly "Maya" is the rendering software that most movie studios use. Titanic was rendered on a linux farm. That was what... 5+ years ago?

    4. Re:Apps? by pizen · · Score: 1

      While Maya comes with a renderer it can also just be used as a modeler and RenderMan can do the actual rendering.

    5. Re:Apps? by sgant · · Score: 1

      Pixar renders with "Photorealistic Renderman". You can buy this from them. It's not proprietary any more than Maya is.

      PRman is available for OSX, Windows, Linux and I believe it's still available on Irix...but not sure.

      --

      "Leo Fender was in a 'state of grace' when he designed the Stratocaster." -- Paul Reed Smith
    6. Re:Apps? by Anonymous Coward · · Score: 0

      Maya also plugs in to other renders like PRman and Mental Ray (or whatever you got). So even if they use it for modeling/lighting/animation/texturing, they may use something else for rendering.

      I think apps take more credit than they deserve as for use in high profile work. For instance, someone may just use Maya for modeling, but use other software for every other step. The company who used the software, of course, will just say "used in production" leading people to believe that's all they used.

    7. Re:Apps? by darkest_light · · Score: 1
      Last I heard, Pixar at least uses Maya, which is proprietary but gives out some pretty good crippleware for free (the "learner's edition" has a full featureset but watermarks rendered output.

      In fact, Pixar has released a couple of its own plugins

      It, incidentally, runs on Windows, Mac, Red Hat and SUSE.

      Of course, they don't use it exclusively. I was delighted to notice that one of the heros showed briefly in The Incredibles had a POV-Ray logo on his costume. POV-Ray is halfway open-source (not GPL, modification allowed only for the purpose of porting or adding to the feature set), but it's much better for still images than animation because it renders frame-by-frame (see povray.org for more and some very shiny examples)

      --
      Orationem pulchram non habens, scribo ista linea in lingua Latina.
    8. Re:Apps? by arose · · Score: 1
      I was delighted to notice that one of the heros showed briefly in The Incredibles had a POV-Ray logo on his costume.
      Can someone verify this? The POV-Ray newsgroups don't seem to have anything on this.
      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    9. Re:Apps? by typical · · Score: 1

      I have a copy of The Incredibles handy, so I took a quick skim for the logo, but couldn't find it? Could you be more specific?

      Thunderhead, the first hapless hero in the "no capes" scene has a combined lightning/tornado logo that looks a little bit reminicent.

      Dynaguy, in the same scene, is also a little bit reminicent, but still not that close.

      Nobody in the "computer list of dead heroes" scene is even close.

      --
      Any program relying on (nontrivial) preemptive multithreading will be buggy.
  7. 2.33 Servers per Desktop by ChrisCoyier · · Score: 0

    Sweet.

    1. Re:2.33 Servers per Desktop by Jason1729 · · Score: 1

      You did know that computer animation studios have huge render farms, right?

    2. Re:2.33 Servers per Desktop by ChrisCoyier · · Score: 0

      Yep. Hence: Sweet.

    3. Re:2.33 Servers per Desktop by guaigean · · Score: 1

      That's because the projects they work on are cpu hogs.

      --
      Microsoft Sucks, F/OSS Rocks. I get mod points now right?
  8. studio-linux.org by Anonymous Coward · · Score: 5, Informative

    For an overview of which distros various studios are using (or are migrating to), along with various hardware solutions: http://www.studio-linux.org

  9. So, do we love the studios today? by Anonymous Coward · · Score: 3, Funny

    Lameness filter. :)

    1. Re:So, do we love the studios today? by ayeco · · Score: 1

      That's true. The /. crowd hates the movie industry in general, but LOVES the big FX companies - ILM, Pixar, Dreamworks, ESC, Weta...

      On topic, this brings up the fact that SGI's management screwed up.

    2. Re:So, do we love the studios today? by dasdrewid · · Score: 1

      We've always loved the studios, it's the marketing/legal departments we hate.

      --
      No trespassing. Violators will be shot. Survivors will be shot again.
    3. Re:So, do we love the studios today? by malducin · · Score: 1

      The thing is VFX studios work for the movies studios much like contractors. They are not involved with the legal dealings of media conglomerates. It would be akin of acusing the guy that does the food catering in a set of being part of the "evil machinery".

    4. Re:So, do we love the studios today? by milatchi · · Score: 0

      Lameness filter. :)

      Does that work?

      --
      Slashdot = -1 Redundant, Asperger, kdawson FUD, Libertarian, and Linux
  10. 3D apps by andersbergh · · Score: 1

    What apps does the Linux desktops/clusters run for rendering?

    1. Re:3D apps by durbnpoisn · · Score: 1

      I know that ILM uses a very customized version of Maya. In fact, I'm quite sure that's the weapon of choice among most houses.

    2. Re:3D apps by afd8856 · · Score: 1

      I thought ILM goes with Softimage software. They were using it since the days of S3d, then migrated to the hottest 3d animation app of the moment, XSI.

      I'm sure they're using Maya, but not to the extent you believe.

      --
      I'll do the stupid thing first and then you shy people follow...
    3. Re:3D apps by zr-rifle · · Score: 1

      Exactly.

      XSI is available for both Windows and Linux, but not for the Mac afaik.

      Linkage

      --
      Hack your mind out of its sandbox.
    4. Re:3D apps by njen · · Score: 1

      ILM also use 3DS Max as well, and because Max is only on Windows, then ILM use Windows too. It's silly to mention that x studio only uses y software, when really they will use y, z, a and b software. I know, I have worked on vfx on feature films at a few studios.

    5. Re:3D apps by malducin · · Score: 1

      Actually they use both, but Softimage has fallen in use at ILM recently. Maya is the base off the shelf package at ILM (and several other places) and is the most extensively used 3D commercial tool in there.

    6. Re:3D apps by spitzak · · Score: 1

      Pixar's Renderman is often used, especially on a renderfarm, even if the modelling is done in Maya or Softimage.

  11. WTF? by ErikTheRed · · Score: 2, Informative

    This is just an agenda for a conference. Are they trying to inform us or sell us seats? Is Slashdot getting a percentage? Do editors edit, or chose stories with a randomized function? Inquiring minds want to know!

    Actually, we already know the answer. Never mind.

    --

    Help save the critically endangered Blue Iguana
    1. Re:WTF? by Anonymous Coward · · Score: 0

      yes, the person who submitted the story is charging large sums of money to companies that 'sponsor' this conference.

      it's a slashvertisement.

    2. Re:WTF? by HopeOS · · Score: 1

      The conference was news to me. I would have attended if I had known about it sooner. The cost seems perfectly reasonable to cover food and incidentals for the day. I guess I just don't understand what issue you are trying to raise.

      -Hope

    3. Re:WTF? by Anonymous Coward · · Score: 0

      Because *ethical* sites clearly indicate when something they are covering is a blatent plug.

    4. Re:WTF? by malducin · · Score: 1

      Actually this linux movies conference is probably aking place because SIGGRAPH, the largest CG conference in the world, is taking place during that week in the LA COnvention Center. Weird hat they are having it for such a huge part of that way since most people would be at SIGGRAPH, not to mention there are alreasy a couple SIGGRAPH BOFs deaing with that, one for Cinepaint amd the other about Linux for VFX production organized by Dreamworks.

  12. this is news? by RelliK · · Score: 1

    Well, duh! That's one of the things I like about working in computer animation. In my company there's maybe a dozen windows boxes and most of them are used by HR/accounting/reception. All the production work is done on Linux and Mac.

    --
    ___
    If you think big enough, you'll never have to do it.
  13. Clusters by andrewman327 · · Score: 3, Informative

    Studios use a lot of clusters, which are much better (in several ways) on Linux than on Windows.

    --
    Information wants a fueled airplane waiting at the hangar and no one gets hurt.
  14. Pixar by a3217055 · · Score: 0, Troll

    Pixar should invest in a Blue Gene. Secondly for some time now Pixar had there software running on linux x86 clusters. Before that they had some solution from Sun. Anyway but it looks like Linux is being pushed into the work horse area of the movie world. The only two movies that I know that are based on Linux are Toy Stories and Madagascar. They all have penguins and are big budget cartoons.

    1. Re:Pixar by RiffRafff · · Score: 1

      "The only two movies that I know that are based on Linux are Toy Stories and Madagascar."

      http://linuxmovies.movieeditor.com/studio/index.ht ml

      And that list isn't even up to date.

      --
      "I might have made a tactical error in not going to a physician for 20 years." -- Warren Zevon
    2. Re:Pixar by Dylapoo · · Score: 2, Interesting

      I am not sure if investing in Blue Gene is such a wise idea. Though Pixar does have software running on linux x86 clusters and has experience running off of sparco systems, Pixar is best versed in using their own programs and development systems based upon xserve render platforms. These were the very platforms that were used to render amazingly vivid water scenes in Finding Nemo for less than a million dollars a second (which in the industry is an unheard of level of render efficiency). In fact, the render farm that Pixar used for The Incredibles, known in German as Die Unglaublichen, was an amazing tool in allowing the translation of passive elements of the film into 33 different languages for localized distribution. I discuss on my site here: http://www.dadgev.org/, that the German version of Pixar's The Incredibles actually converted the text in everything from Stock Tickers to Newspaper Articles into German so that the central european audiences would gain as much from the movie as others.

      --
      DAdGeV.org - Top Resource for Immersive German Education
    3. Re:Pixar by badmammajamma · · Score: 2, Interesting

      I think your number for a million dollars a second for rendering is WAY WAY overinflated. Lets put it this way, if Finding Nemo were done at the standard rate as you define it, it would cost 6 BILLION DOLLARS (100 minute film) to produce. So, you're saying their rendering efficiency is not only much better than normal but it's several orders of magnitude better? Or is it just the water scenes that are expensive?

      --
      Any man who afflicts the human race with ideas must be prepared to see them misunderstood. -- H. L. Mencken
    4. Re:Pixar by INeededALogin · · Score: 1

      Grandparent most likely meant per minute.

      Since I am too lazy to look up the stats or anyting... I will just say that at a million dollars a minute, a 120 minute movie becomes a 120 million which is more like the figure we expect to hear.

    5. Re:Pixar by GKevK · · Score: 1

      Yeah, considering only the water scenes of this movie about fish would cut it waaaaay down. (not) My guess is that $1M / min might be closer to the real figure.

    6. Re:Pixar by typical · · Score: 1

      Assuming the voice actors, storyboarders, and artists work for free, of course.

      A million dollars a second seems high even for the fanciest of special effects snippits in a movie.

      --
      Any program relying on (nontrivial) preemptive multithreading will be buggy.
    7. Re:Pixar by slashflood · · Score: 1


      that were used to render amazingly vivid water scenes in Finding Nemo for less than a million dollars a second

      You just disqualifed yourself. "less than a million dollars a second", just for a movie like The Incredibles? You're kinda kidding.

      On the other hand, it's Pixar. They're using XServe machines because of the "Steve Jobs" "Pixar" connection, but nobody in this business would buy overpriced servers from Apple, just to do clustered rendering.

      I'm sorry. I love the strategy behind Apple, but whoever posts statements about the advantages XServe machines is just an Apple fanboy for me.

  15. Re:So what are the reasons? Cost? Customization? by jellomizer · · Score: 3, Interesting

    Probably due more to custimization. It is just a lot easier to strip down Linux and make it processes data then it is to do for windows. Being that it is free doesn't hurt. Because they have aready used a good portion on their 5k systems. I find I use linux most at work when I need to make a custom appliance. Get a system powerful enough to do the job I need to be done. Set up linux and usally a small custom app and it just runs. Unlike windows where it just get in the way.

    --
    If something is so important that you feel the need to post it on the internet... It probably isn't that important.
  16. Not just Linux by XxtraLarGe · · Score: 4, Informative

    From TFA: "Get behind-the-scenes Linux and Macintosh insights into feature animation and visual effects production in the motion picture industry." You'll notice that one of the apps they highlight is Apple's Shake, and they mention Mac OS X as a desktop environment with Linux servers.

    --
    Taking guns away from the 99% gives the 1% 100% of the power.
    1. Re:Not just Linux by HyperChicken · · Score: 2, Interesting

      Since they're using Mac OS X, it makes me wonder why they're not using FreeBSD.

      --
      Free of Flash! Free of Flash!
    2. Re:Not just Linux by NDPTAL85 · · Score: 1

      Because they're already using Linux, why use FreeBSD? Mac OS X isn't used to serve in those instances, its used as a desktop because it has a nice GUI.

      --
      Mac OS X and Windows XP working side by side to fight back the night.
    3. Re:Not just Linux by HyperChicken · · Score: 1

      They were already using FreeBSD through using Mac OS X. Why use Linux?

      --
      Free of Flash! Free of Flash!
    4. Re:Not just Linux by flimflam · · Score: 1

      Um, because Shake only runs on Linux (and OS X of course)?

      --
      -- It only takes 20 minutes for a liberal to become a conservative thanks to our new outpatient surgical procedure!
    5. Re:Not just Linux by Anonymous Coward · · Score: 0

      This is one of the few +5 informative articles and all it consists of is a pasted quote and a mention that they use an Apple application on some desktops. How is this an "informative" post, it is mentioned and stated in the article?
      Before jumping to mod this down, consider your motivation and the status of the parent mod or better yet, don't waste the mod points on a 0 AC post and try to explain why the parent post is considered informative in the context of the article. I posted AC so this would start at 0. If you really think I am just trying to be a troll or overrated, prove it with an explanation as that would mean a lot more then a -1.

    6. Re:Not just Linux by Anonymous Coward · · Score: 0

      Not true. They're switching to OS X for everything!

    7. Re:Not just Linux by Anonymous Coward · · Score: 0

      Because they are using 98% Linux, you should probably be glad there is an OS X box in there at all.

    8. Re:Not just Linux by Anonymous Coward · · Score: 0
    9. Re:Not just Linux by arose · · Score: 1
      Of course they will try to pitch their platform:
      Shake is available as a render-only license on Linux and for free on Mac OS X.
      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    10. Re:Not just Linux by brobison · · Score: 1

      Because of the GUI.

  17. Not because of ease of use by Anonymous Coward · · Score: 0

    It isn't because of ease of use or even configuratoin that they are using it. It is because they have access to the source code and can modify any/all of it in-house.

    That's it.

    1. Re:Not because of ease of use by Anonymous Coward · · Score: 0

      Yeah, that's why open source is cool. Think about it, but not too hard.

  18. Re:So what are the reasons? Cost? Customization? by Anonymous Coward · · Score: 1, Interesting

    Windows fundamentally does not understand how to do batch computing.

    Try it. Try launching and controlling thousands of jobs distributed across a windows network. Have fun and good luck with that!

    Some bonehead VP at Intel tried to get us to use NT for that shit. It was a disaster. We've stuck with Linux and the VP was "re-assigned".

  19. Re:So what are the reasons? Cost? Customization? by Average_Joe_Sixpack · · Score: 5, Informative

    On one hand, renderfarms of ~5k machines get pretty expensive already, and adding another $500k for windows liscences is no small change.

    The choice wasn't Windows vs Linux, it was Linux vs IRIX. This is why SGI's stock is in the toilet.

  20. Rolling Credits by WindBourne · · Score: 2, Insightful

    It would be be nice to see credit given to even some of the OSS that is used in the movies; CineaPaint, Linux (how about a tux), etc. After all, the movie companies want credit when they help on OSS (look at CineaPaint).

    --
    I prefer the "u" in honour as it seems to be missing these days.
    1. Re:Rolling Credits by mbbac · · Score: 1

      Put it in the license.

      --

      mbbac

    2. Re:Rolling Credits by wed128 · · Score: 1

      that would be too restrictive for my tastes...what, would i have to credit OO.O every time i wrote a paper? would i have to watermark all my Gimp stuff? unacceptable.

    3. Re:Rolling Credits by genooma · · Score: 2, Interesting

      OH COME ON!, just put a little tux in the rolling credits after your movies, that way you are helping the developers of the software you are getting for FREE.

    4. Re:Rolling Credits by scabb · · Score: 1

      I'm sure it's a trend just waiting to be started.

    5. Re:Rolling Credits by jcam2 · · Score: 1
      Linux (how about a tux)

      Didn't you notice that penguin in Toy Story 2?

    6. Re:Rolling Credits by Anonymous Coward · · Score: 0

      Uh, actually, they do. Watch ALL the credits and you will see it. Linux however is not the STAR of the movie, so does not get TOP billing.

    7. Re:Rolling Credits by Anonymous Coward · · Score: 0

      Open source movies, like Cenobitic, already do have OSS in their credits.

    8. Re:Rolling Credits by mbbac · · Score: 1

      It'd be easy to limit it to commercial ventures or motion pictures. And we're only talking about software used in the production of motion pictures, so OO.O need not have this added to its license.

      Personally, I think things are fine the way they are.

      --

      mbbac

    9. Re:Rolling Credits by Anonymous Coward · · Score: 0

      Having worked in that industry for a long time, they'd rather switch to Windows than give OSS a credit.

  21. Obligatory American Dad quote by Will2k_is_here · · Score: 3, Funny

    I just touched her hand, and her hand touched her boob. By the transitive property, I just scored!

    1. Re:Obligatory American Dad quote by BacOs · · Score: 1, Funny

      Steve Smith: I touched her hand, her hand touched her boob. By the transitive property, I touched her boob! Algebra's awesome!

    2. Re:Obligatory American Dad quote by Will2k_is_here · · Score: 0, Offtopic

      Yeah that's the one.

  22. Re:So what are the reasons? Cost? Customization? by Black+Copter+Control · · Score: 1
    $500K is a lot for most people, but we're talking about movies with budgets in the $100M range, and one installation can serve a number of movies. If Windows provided a noticeably better end result, it would be pretty easy to get the budget allocation.

    It's similar for the high-finance move to Linux. One transaction can be worth over a billion dollars. Paying an extra $500k for a system that prevented the loss of a hundred transactions would be a no-brainer. These people use Linux because it works not because it's cheap.

    The saved $500K just means a quick downpayment for that new yacht.

    --
    OS Software is like love: The best way to make it grow is to give it away.
  23. Re:So what are the reasons? Cost? Customization? by durbnpoisn · · Score: 2, Informative
    I'll tell you what I find really baffling about this...

    I happen to be an amateur filmmaker... No, really... I really am

    I have 3 different Linux machines, of the 5 in my house. But, none of the 3 of them are nearly as practical for all the FX work that I do as my Windows machines.

    And that really sux! I would really prefer to switch to Linux completely... But, the software simply doesn't exist. Unless, of course, you are ILM and have $countless millions$ to afford the top of the line software.

    It's no surprise that these FX houses use Linux. It's been that way for years, in fact. What I would like to see is some of that ingenuity coming down to the home user. It just isn't there yet. And, as a result, I'm still trapped in Windows if I want to get any work done.

  24. not trolling, just a question by rayde · · Score: 3, Informative

    i understand that things like Maya are available for linux, but are there programs out there that are equivalent to say, Final Cut or Adobe Premier... things that an average home movie maker might want?? if Linux is making such big inroads into this area, I'd like to know what apps fill this sector.

    1. Re:not trolling, just a question by Anonymous Coward · · Score: 1, Informative

      Many of the larger studios use custom stuff on IRIX (at the time I worked there), and now are moving linux... this is not software you can buy and needs large teams to customize it and support it for each large project.

      The renderfarms are fairly standard Alfred + PRman, (sometimes with shake for simple compositing), but almost everything else is custom.

    2. Re:not trolling, just a question by TheSync · · Score: 4, Informative

      Check out the open source Cinelerra HD Editor. Also there is a company, Linux Media Arts that specializes in broadcast video solutions with Linux.

    3. Re:not trolling, just a question by poofyhairguy82 · · Score: 1
      i understand that things like Maya are available for linux, but are there programs out there that are equivalent to say, Final Cut or Adobe Premier... things that an average home movie maker might want??

      I like Kino.

    4. Re:not trolling, just a question by KewlPC · · Score: 1

      The majority of film editors use Avid, which runs on Windows and OS X. Final Cut Pro is making inroads, but Avid is still on top (for now).

    5. Re:not trolling, just a question by stunami · · Score: 0

      You may want to keep an eye on PiTiVi http://pitivi.org/ it is a "GStreamer based non-linear audio/video editing software" it is still in really early development but looks to have great potential. It's aimed at the average joe home movie maker, so pretty much most people :) GStreamer is so beginning to rock hard!!

    6. Re:not trolling, just a question by 3D+Monkey · · Score: 1, Informative

      Most 3D animation companies use several different platforms/software packages to complete their projects.

      Pixar, for one, uses Maya to model, Gipetto (Pixar proprietary animation software) to animate, RenderMan (also proprietary) for final output w/ alpha chanels, Shake to composite.

      They chose Linux to run the heart of their modeling/animation/render farm because it has a $0 per seat licence and is stable enough to run, intensly, for days or weeks on end.

      Single frames of Monsters, Inc. took over 48 hours to render. That kind of work load makes other OSs crap in their pants.

      The roots of the 3D industry are in UNIX and IRIX, so it's only natural for them to make the move to Linux as it becomes more robust. The people who founded these business have a special place in their hearts for *IX systems, it's what they "grew up" with, and it's what works.

      Aditionally Linux is easy to support/diagnose/fix, and in an industry that is creating software and algorithms that constantly break the limist of computing they need this flexability. They don't care about the other frills that commercial OSs have to offer, because they develop their own frills every day.

    7. Re:not trolling, just a question by lilo_booter · · Score: 2, Interesting

      The jahshaka application is starting to move in the right direction too, in particular for the linux platform.

      The current video editor component is based on heavily on the work of the Kino developers and one of our forays into TV broadcasting. Some more details can be found here.

      There should be a full release of the new jahshaka real soon :-).

    8. Re:not trolling, just a question by kbielefe · · Score: 1

      Source? Most of the wedding/corporate videographers I know prefer Vegas on Windows or Final Cut Pro if they are Mac people. They are definitely a cut above the home video market, but not full-time film editors either.

      --
      This space intentionally left blank.
    9. Re:not trolling, just a question by shibashaba · · Score: 2, Informative

      Mainconcept, a commerical app is available. One issue with it(don't know if it still exists) is that it wants to load the entire video into memory, so make sure you have a ton of swap space. Cinerralla looks powerful, but I could hardly get it to do anything. Just getting videos into a format it could use was tedious.

      --
      ---------- Open Source is capitalism applied to IP.
    10. Re:not trolling, just a question by kbielefe · · Score: 1
      I use kino for capture (also a great single-track editor), cinelerra for editing and compositing, the gimp for cover art and dvd menus, dvdauthor for creating dvds, and xine for previewing dvds. If I were to pick a commercial solution for Linux, I would have to go with MainActor.

      One of these years I would like to make/find an end to end open source solution, specifically optimized for the DV to DVD videographer market. However, in true Unix tradition, each separate tool I currently use does its job very well in my opinion.

      Although I have no real basis for comparison to FCP or Premiere as the only Windows video editing software I have used was the bare bones single-track editor that came with my firewire card over 5 years ago. I only made one video before my permanent switch to Linux.

      --
      This space intentionally left blank.
    11. Re:not trolling, just a question by slashflood · · Score: 1


      are there programs out there that are equivalent to say, Final Cut or Adobe Premier... things that an average home movie maker might want??

      That's a common mistake. There are some tools out there for non-linear video editing on Linux, but the professional world is surely not working withg "Final Cut" or "Adobe Premiere". Just look at the movie "Sin City". It was all done on Linux, but who remembers the software which was used?

  25. How do I? by Anonymous Coward · · Score: 0

    How do I adverstise my upcoming conference on Slashdot?

  26. Brickfilms by Eternauta3k · · Score: 1

    I wonder how good linux is for brickfilming... I use it but don't know any frame-by-frame apps.

    --
    Yeah. Would you choose a neurosurgeon who pokes around people's brains in his spare time? I wouldn't.
    1. Re:Brickfilms by TERdON · · Score: 1
      Well, you can always 3D animate them.

      BTW, I have an even better one, "Legoland" by Phobic, from The Gathering '99, but I can't find a good download section on gathering.org (there at least used to be one) and I haven't found the file elsewhere on the web. I would upload it if it wasn't for 1) copyright considerations 2) my crap Internet connection would hardly cope with even one download (100 kbps DSL) - I'm not even thinking about giving the slashdot crowd a link...

      --
      I have a really elegant proof for Fermat's last theorem. If this sig was only a bit longer...
  27. Isn't it illegal to play movies on Linux? by jimbro2k · · Score: 4, Funny

    I guess they can create their movies on Linux, they just can't check their work.
    That explains their quality.

    --
    There is not nearly enough love in the world, but there is far too much trust.
    1. Re:Isn't it illegal to play movies on Linux? by Anonymous Coward · · Score: 0

      Yes it is illegal to play any kind of motion picture on Linux, if you do Darl will come and haul your ass to jail. Well unless you've paid your $699.

    2. Re:Isn't it illegal to play movies on Linux? by wed128 · · Score: 1

      $699 jokes are soooooo 2003

    3. Re:Isn't it illegal to play movies on Linux? by nb+caffeine · · Score: 1

      i think it had more to do with decss than $699

      --

      "Something's wrong with you...and I hope we never do meet again." - Deftones When Girls Telephone Boys
    4. Re:Isn't it illegal to play movies on Linux? by Anonymous Coward · · Score: 0

      so are 7xxxxx series slashdot IDs.

      by the way, steve asked me to give you a message:

      you're fired

      (damn pixar employees...get big heads sometimes)

  28. Yeep! It's true by mynickwastaken · · Score: 0

    I noticed that a while a go when I saw the Madagascar trailer.

  29. Editing or rendering? by stevewz · · Score: 2, Interesting

    As an independent filmmaker and videographer, and as a Mac AND Linux user, I'm curious to see if they use Linux for rendering or editing? There's a huge difference.

    1. Re:Editing or rendering? by Anonymous Coward · · Score: 1, Informative

      Rendering for sure. Unless there`s some great editing software for Linux that`s been kept secret for all these years...

    2. Re:Editing or rendering? by NMikkila · · Score: 1

      The software is there, as you can see in the fine article.
      Even Apple Shake is available on Linux too.

    3. Re:Editing or rendering? by NMikkila · · Score: 1

      Should've checked before posting. It's just for rendering backends, no GUI. Still, I think the amount of software already available is impressive.

    4. Re:Editing or rendering? by KewlPC · · Score: 1

      Since some people don't seem to understand what editing is when it comes to movie terminology, editing is just cutting the movie together.

      So, in that regard, no, Linux is not used to edit movies.

      However, Linux is used for VFX work, such as rendering, modelling, animation, and compositing.

    5. Re:Editing or rendering? by NMikkila · · Score: 3, Interesting
    6. Re:Editing or rendering? by Anonymous Coward · · Score: 0

      Pixar replaced their PC renderfarm with X-servers, the muscle work is still done using Linux, but the design, animation is done on Mac OS X.

      Any pictures you see of Pixars PC renderfarm is old.

      http://homepage.mac.com/hogfish/PhotoAlbum2.html

    7. Re:Editing or rendering? by malducin · · Score: 1

      Are you talking about Shake? I assure you Shake for Linux is GUI as well.

    8. Re:Editing or rendering? by slashflood · · Score: 1


      As an independent filmmaker and videographer, and as a Mac AND Linux user, I'm curious to see if they use Linux for rendering or editing? There's a huge difference.

      I know what you mean. Rendering on Linux is kind of standard, but editing is a totally differend story? Just look at this. So if you wanna do hardcore editing on Linux, there is something out there.

    9. Re:Editing or rendering? by Anonymous Coward · · Score: 0

      They have both a "full" GUI version for Linux, and a much cheaper "render only" system. Strangely, the Linux full GUI option is much more expensive ($4999) than the same program for OS X ($2999). As both versions otherwise seem to be pretty much the same, I reckon Apple are using their pricing structure to make buying Macs as workstations more attractive -- $2000 does after all buy a dual-CPU 2GHz PowerMac (monitors are extra of course, but people doing this sort of work would also be buying pricey monitors for the Linux version). Note that this is not a negative criticism, merely an observation!

    10. Re:Editing or rendering? by rendermaniac · · Score: 1

      That is a DDR (digital disk recorder), not an editting system at all. It is for sending images down to tape. It looks like this particular system can be used for client playback too.

      Editting is still dominated by Macintosh - either Avid or Final Cut Pro.

      There is no good editting software for Linux right now - even making quicktimes is a painful process with ffmpeg. Ironically this is what a lot of people want to use Linux for. Most video software for Linux is for geeks to rip their DVD collections.

      Simon

  30. Who cares! by aergern · · Score: 4, Interesting

    They can do all these fancy graphics on Linux boxes but this same industry still doesn't support Linux users to view the end product. And when someone takes it upon themselves to do so.. they are taken to court and treated like thieves.

    Screw Hollywood.. they use OSS software but do they give back.. nope. Not really.

    --
    Tell me what you believe...I'll tell you what you should see.
    1. Re:Who cares! by zlogic · · Score: 2, Interesting

      First of all, they don't have to give anything back. It's entirely their choice of doing whatever they want to as long as they don't violate the GPL of whatever license. And second, they DO help the Linux community by making its userbase bigger. Imagine if some company buys software from Pixar and it says "works on Linux only". So using both Linux and Pixar's expertise in using it for film production makes Linux the obvious choice. And also, if some hobbyist/small TV company wants to do video editing, what will they see? Pixar uses Linux, Disney uses Linux, every cool film company uses Linux, so why don't we use Linux? And this scheme works, because when I wanted to move from .NET to PHP I've read an article that GlaxoSmithKline uses .NET and well, I rethought the idea of switching and stayed wit .NET. It's like Pepsi uses celebrities to advertise its products. So why can't Linux use its most popular users for gaining mindshare?

    2. Re:Who cares! by bedroll · · Score: 1

      Do you really think that Film Gimp has no Hollywood contributors?

    3. Re:Who cares! by aergern · · Score: 1

      Does it play movies? No? Then as an end user I could care less about it. I'm talking about watching DVD's with a fully sanctioned player on my Dell laptop running SUSE. Start up the build of Xine or MPlayer that come with SUSE.. they are crippled because they fear being sued by the same people who use Linux to make the movies.

      So whether or not they contribute code to programs that make or edit movies isn't much of a concern to me or any other end user.

      --
      Tell me what you believe...I'll tell you what you should see.
    4. Re:Who cares! by aergern · · Score: 1

      Again, this has exactly NOTHING to do with what I meant by "giving back". You didn't read what I wrote. I meant giving back to the community in that they should bloody let us PLAY the DVD's they use the software to create. I don't care about PHP, .net...etc..etc..etc..etc. I don't care about the friggin backend. I want SUSE, Redhat or whoever to be able to ship a DVD player that isn't going to get them sued out of existence. I want to play DVD's on my computer with sanctioned software. That's what I'm talking about.. this has NOTHING to do with the server or development end of the issue. Get it?! Got it?! Good. kthanxbye.

      --
      Tell me what you believe...I'll tell you what you should see.
    5. Re:Who cares! by malducin · · Score: 2, Interesting

      It's not exactly the same industry. Most VFX studios work as paid contractors for films. They have nothing to do with the movie studios and media conglomerates. Would you accuse the guy that caters food on the set, or the nurse on set, or the dog trainer for being part of the "evil Hollywood". Movie studios have nothing to do if X or Y VFX studio uses Linux or not, and VFX studios have nothing to do if media conglomarates or software companies release Linux viewers.

      And VFX and animation studios do give something back from time to time (just check around SIGGRAPH). ILM released OpenEXR, FLTK was released by Digital Domain, etc, plus papers they publish. But they use Linux because it's what work best for them. Nothing says they have to release anything is they use it internally (and besides all are trying to have a competitive edge).

      I wonder sine the financial services industry uses a lot of Linux, is there going to be an uproar they are not giving anything back.

    6. Re:Who cares! by nEoN+nOoDlE · · Score: 1

      You act as if a corporation is one person. The people in charge of production are just responsible for getting the film done... After that, it's the accounting department that starts suing... and those guys are on Windows boxes.

      --
      Don't trust a bull's horn, a doberman's tooth, a runaway horse or me.
    7. Re:Who cares! by bedroll · · Score: 1
      Well, part of the point of Free Software is that anyone can use it for anything.

      However, you're being rather short sighted here. Yes somewhere along the line content creators don't realize that they're doing harm by not allowing a legal and Free piece of software to play DVDs in Linux. However, they can't do that forever if our market keeps growing. Even if they release a closed source library with an API that we could use it'd be better than nothing, and it should eventually happen.

      This is especially true as Linux becomes more of a powerhouse for multimedia creation. Content creators are often content consumers. I know a few musicians and they have, by far, the largest collections of music and movies, all legitimately obtained. The Quicktime format stays popular in part because of this, Hollywood knows that creators like to use Macs and DRMed WMV doesn't work on them.

      The other side of this is that as tools for content creation become more powerful then the shift to making them more friendly can begin. As far as I can tell you wouldn't want to use Film Gimp to edit footage of your family reunion, unless you're quite familiar with the software. However, think a couple years down the line and someone might put the effort to making a branched product for the "pro-sumer", and then that could be further refined for Mom and Pop.

      The last thing to consider is that this is a lot of free advertising for OSS. Sure they're using Linux to run commercial software, they probably have in-house stuff that doesn't get release, and they're supporting an industry that's as much against the Free movement as can be. Even with all of that they're doing something that we can all take advantage of: they're making tons of money off of doing that and they're not keeping that secret from the world. Next time some Windows zealot bashes FL/OSS software ask them if they enjoyed "Shrek", then ask them what platform they think most of the work for it was done on.

      As an aside, I have to confess that I misread your original post. I thought you were complaining that they weren't contributing, not just that the industry has shut Linux out of the player market.

    8. Re:Who cares! by slashflood · · Score: 1


      Screw Hollywood.. they use OSS software but do they give back.. nope. Not really.

      That's how it works. Most of the companies I know are using FFTW, zlib and higher level applications, but nobody's giving back to the community. They're trying to protect their IP (Intellectual Property), but they don't realize that they're heavily realying on GPLd software.

      Hollywood is something special. This world is not very intellectual. If they'd release all the GPLd code they're writing, we'd have a lot of 3d animation software available for Linux/BSD/OSX.

  31. Sneak Previews? by Anonymous Coward · · Score: 0

    So can we expect movies like "Tux Story" and "A GNU's Life" and "Finding Linus" in the near future??

  32. Care to elaborate? by Anonymous Coward · · Score: 0

    or are you just spewing some random bullshit you read on slashdot?

    1. Re:Care to elaborate? by CynicalGuy · · Score: 1

      Would you want to buy 5000 extra Windows licenses for machines that pretty much just perform background calculations?

    2. Re:Care to elaborate? by Donny+Smith · · Score: 1

      I wouldn't mind if the license costs the same as support for the HPC version of enterprise Linux - do you think they get the Linux OS for free?
      Wait till MS releases their HPC edition, I'm sure it'll be very competitive.

    3. Re:Care to elaborate? by Anonymous Coward · · Score: 0

      Why wait? There is an alternative available right now!

  33. MultiOS by ndansmith · · Score: 4, Funny
    Let me see if I can get this straight . . .

    Movies are made with Linux, feature Apple product placement, and are download on Windows machines? Oh, the beauty of 3!

    1. Re:MultiOS by Anonymous Coward · · Score: 0

      All the incentive the MPAA should need to try their best to make the least possible users use windows ;).

  34. Pixar on OS X, right? by Anonymous Coward · · Score: 0

    Thanks for bringing that up. I thought Pixar did switch to OS X, but I was too lazy to search through the archive.

  35. Someone stole your wp-config by Trigun · · Score: 1

    There doesn't seem to be a wp-config.php file. I need this before we can get started. Need more help? We got it. You can create a wp-config.php file through a web interface, but this doesn't work for all server setups. The safest way is to manually create the file.

  36. Bah by Anonymous Coward · · Score: 0

    Give me Microsoft GIF animator, Paint, and 300 years turnaround time...I'll get your next blockbuster done!

  37. Oh! The Irony! by doublem · · Score: 1, Troll

    It'll be a laugh riot wont it?

    Once SCO's charges are proven, and Linux is declared a "Copyright circumvention device" by His Majesty George W. Bush, the movie distributors will end up suing Disney and Pixar for using Linux!

    The distributors will be busy suing the movie makers, and the falling sales figures will continue to be blamed on Linux and the piracy it's Communist ideals encourage. All the while, Disney will come out with "Herbie goes Bananas about Being Fully Reloaded for the Next Generation" and sue a 12 year old for making the movie available for download off Kazaa thus causing it to tank at the box office!

    --
    "Live Free or Die." Don't like it? Then keep out of the USA
  38. Created with Linux... but do not watch with Linux by Anonymous Coward · · Score: 1, Insightful

    It would be nice if the movie industry embrassed Linux enough that I could legally play back my DVD's with it. I don't plan on buying HD-DVD or BluRay disks anytime soon because I don't want to buy anything that prohibits me from playing back on my computer.

  39. Irony by EvilMonkeySlayer · · Score: 4, Insightful

    Does anyone else find great irony in this?

    I mean, in order for most Linux users to watch these films they have to break some draconian laws when playing DVD's.

    Yet, the very thing they use to create these films on is Linux.

    Well, if not irony.. some kind of word ending with ony.

    1. Re:Irony by mozkill · · Score: 1

      lol... yeah, thats pretty funny... great observation... :-)

      --

      -- Betting on the survival of the media industry is a serious risk. I advise investing elsewhere.
    2. Re:Irony by $RANDOMLUSER · · Score: 2, Funny
      > Well, if not irony.. some kind of word ending with ony.

      Um.
      crony?
      morony?
      Ah.
      Balony.

      --
      No folly is more costly than the folly of intolerant idealism. - Winston Churchill
    3. Re:Irony by Anonymous Coward · · Score: 0

      perhaps you mean hegemony, as in "Apple and Adobe have a hegemony over the digital arts"

      thing is, Linux isn't used for creation. In that respect, it's downright useless. Linux is filling the role it's always had: being a server. Whether you're serving files via FTP, running HTTP or DNS, or rendering video frames. It's all the same.

    4. Re:Irony by _marshall · · Score: 1

      It would be ironic if it were true.

      TurboLinux 10 (and above?) bundle a linux version of Cyberlink's PowerDVD. See here:

      http://www.turbolinux.com/news/040722.html

      There is also a linux version of WinDVD (LinDVD) but as far as I know it is not available to consumers.

    5. Re:Irony by Dirtside · · Score: 1

      Felony? :)

      --
      "Destroy science and religion. Science would re-emerge exactly the same; but not religion." - Penn Jillette, paraphrased
    6. Re:Irony by Anonymous Coward · · Score: 0

      I mean, in order for most Linux users to watch these films they have to break some draconian laws when playing DVD's.

  40. And this is news? by greymond · · Score: 3, Interesting

    Taking a look at the System Requirments for the more well known 3D Animation apps we see Alias's Maya and Softimage's XSI run natively under Linux. Which when you are dealing with animations that can take literally days to render for production it's no wonder they'd want to use a Linux machine instead of a Windows machine, I'm sure it cuts the time by at least 30% (totally grabbed that number out of my ass)

    So is it news that the big animation companies also use OS X instead of XP too? I think the only big name 3d animation company that is Windows only is Discreet with their 3ds Max software, which I think is really only used for games, can't think of a movie that it was used for.

    Sys Requirements:
    http://www.newtek.com/lightwave/requirements.php
    http://www.alias.com/eng/products-services/maya/sy stem_requirements.shtml
    http://www4.discreet.com/3dsmax/3dsmax.php?id=966
    http://www.softimage.com/products/xsi/v42/SysReqs/

    1. Re:And this is news? by Erik+Hensema · · Score: 2, Insightful

      I'm quite sure the rendering time doesn't differ more than a low single digit number. It's CPU bound, the OS doesn't do much.

      It's just licensing cost. When you've got a render farm of 100 machines, Linux is way cheeper than Windows.

      --

      This is your sig. There are thousands more, but this one is yours.

    2. Re:And this is news? by njen · · Score: 1

      Off the top of my head, Max has been used in: The Phantom Menace Attack of the Clones Revenge of the Sith The Incredibles Italian Job The Core Paycheck Scooby Doo 2 Catwoman and many, many others.

    3. Re:And this is news? by greymond · · Score: 1

      Considering Alias has a write-up about their software and Lucasfilm, Industrial Light & Magic (ILM) http://www.alias.com/glb/eng/community/customer_st ory_details.jsp?itemId=6600001 what was Discreets software used for? I noticed on the discreet site they have a list of movies coming out this year, but I haven't seen most of them (hitch hiker I saw and Charlie I want to see)

    4. Re:And this is news? by NanoGator · · Score: 2, Interesting

      "Taking a look at the System Requirments for the more well known 3D Animation apps we see Alias's Maya and Softimage's XSI run natively under Linux. Which when you are dealing with animations that can take literally days to render for production it's no wonder they'd want to use a Linux machine instead of a Windows machine, I'm sure it cuts the time by at least 30% (totally grabbed that number out of my ass)"

      You're right, you really did grab that number out of your ass.

      There's some truth to it, though: Supposedly 3D rendering (on some apps...) renders a bit faster (nowhere near 30%) on Linux. Linux uptime is a lot better than Windows. Windows XP/2K can easily last the days or even weeks of a render. I know this from personal experience. I can tell you quite honestly I have never ever ever lost a render due to Windows instability. (Well ... after I switched to NT. Couldn't say that for 95 or 98...)

      Would Linux be preferred? Possibly, but not for the reason you've given. The odds aren't very good that you'd get much more than a few percent over Windows in terms of time getting the job done. At that point, you have to start looking at other factors.

      1.) Is Linux well supported with your 3D app? I can tell you that Lightwave's network renderer works on Linux, but I have no reason to trust it. Even if it works flawlessly, you can't open up Lightwave and see what's going on in the scene. I've also read (though I don't know from personal experience...) that XSI isn't all that stable on Linux. Can't tell you for sure that it's true, but it's certainly possible. Linux doesn't automatically make every app out there stable, it still has to be well written.

      2.) Can you maintain the systems your render farm will be on? Fortunately, Linux has gotten a good deal more user friendly over the last couple of years. However, even though I'm somewhat familiar with Linux, I'm FAR more comfortable with Windows. If I did use a Linux render farm, there would be time lost transitioning to it. The point here isn't that Windows is better than Linux, rather that maintenance is a cost of running the network, so you have to think about the staff you have available to run it. (Personally, I'd MUCH rather have Linux over Windows if I had the time to get up to speed with it. I absolutely cannot stand the 'Windows rot' that makes you have to reinstall the OS every few months.)

      3.) Will your users be able to make good use of your 3D App + Linux? This is a tricky one because in a perfect world, the render farm wouldn't care at all what the user is doing at his workstation. However, in practice, I've discovered that there can be subtle problems. For example: Linux has a different file naming convention than Windows. (Stupid drive letter.) It's possible to write a plugin that works fine in Windows but not on Linux. Depending on the app, the artists may have to take extra steps to make sure their data is properly portable for when its sent to the render farm. (This is one of the reasons I wouldn't trust Lightwave's Linux network renderer. LW is so Windows centric it's just plain a scary thought...)

      In the case of Lightwave, I can pretty much guarantee that you would actually save time using Windows as a renderfarm OS compared to Linux.

      "I think the only big name 3d animation company that is Windows only is Discreet with their 3ds Max software, which I think is really only used for games, can't think of a movie that it was used for."

      It's rare these days to find a "This OS only" shop. If you mean 'Windows dominated', then you'd find that most TV FX studios use Windows quite extensively. (Note: At least on the workstations, it gets fuzzier when you talk about just the render farm. The render farm has a lot less diversity to deal with than the workstations.) Zoic (Battlestar Galactica) and EdenFX (Enterprise) immediately leap to mind. They're mainly Lightwave and mainly Windows, to boot. Why's TV special? Short deadl

      --
      "Derp de derp."
    5. Re:And this is news? by njen · · Score: 1

      ILM have an environmental department that they use Max with for backgrounds.

    6. Re:And this is news? by malducin · · Score: 1

      More precisely it used in the digital matte department. Funnily a lot of that work was done on what was called the Rebel Mac Unit. Now it's called the Rebel Unit and is mostly PC based.

      Painting the Town

    7. Re:And this is news? by malducin · · Score: 1

      The Discreet systems most used in VFX and animated films are for compositing and color correction, mainly things like Infernos and Flames. Infernos are turnkey systems (they worked on SGI Onyx systems) use for composting. At ILM, their propieatry Sabre compositing system is actually built ontop of Infernos (basically Sabres are extensions wrtitten for Inferno) and has been used in countless films.

      ILM suses Maya from Alias but it's not the only thing they use. ILM (like most big VFX and animations companies) use a large array of off the shelf and propietyary software.

    8. Re:And this is news? by strider44 · · Score: 1

      I'm not sure that licensing costs would matter with a rendering farm - just a drop in the bucket. However Linux has a smaller footprint and you can remove *everything* that you don't need. It is also much better at clustering than Windows. So when your comparing the two removing licensing costs, Linux wins.

    9. Re:And this is news? by slashflood · · Score: 1


      So is it news that the big animation companies also use OS X instead of XP too? I think the only big name 3d animation company that is Windows only is Discreet with their 3ds Max software, which I think is really only used for games, can't think of a movie that it was used for.

      I'm working in the animation business in Hollywood and all I can say is that both, the render farms as well as the workstations, are runing Unix since the beginning. More and more studios are switching over to Linux render farms and just a few are using OSX as workstation machines.

      You're right, where're the news? It would be interesting if Pixar would go to Apple Xserve machines for the rendering, but that's far from the reality.

      Sorry, OSX is all cool, but when it comes to hardcore workloads, nobody would use it.

    10. Re:And this is news? by Anonymous Coward · · Score: 0

      he he he

      You don't do digital modelling / rendering do you? You don't do digital video do you?

      hahahah

      The OS matters a big deal (coming from a professional animator/videographer!)

      heheheh

  41. Re:So what are the reasons? Cost? Customization? by Anonymous Coward · · Score: 2, Insightful

    Not just that, but you can really fix it when it breaks.

    Currently, if a movie house is using a closed-source toolset, and there is a feature missing or a non-trivial bug causing issues with their workflow, they have to spend a *ton* of money to get the Vendor to 'fix' it for them. With an open-source solution, they can hire someone and fix it/extend it themselves for a whole lot less money.

    Production is *everything* to these kinds of businesses. *Anything* that minimizes disruptions to the production is going to be seriously considered...

  42. Re:So what are the reasons? Cost? Customization? by frag+thief · · Score: 1

    Because Windows does for computing what AoL does for the Internet -- make it prettier and slower with a whole lot less options. For a company like Pixar, who is *not* concerned about off-the-shelf software, Linux makes all kinds of sense.

  43. Re:So what are the reasons? Cost? Customization? by EnronHaliburton2004 · · Score: 1

    you are ILM and have $countless millions$ to afford the top of the line software.

    They also develop their own customized and home-developed Apps. Pixar developed Renderman/PRMan (a huge expense, with many developers involved, if I remember right), ILM has heavily customized versions of their own software, etc. Each place has an army of support staff to support these customized apps, etc.

    They use Linux because they can strip away the crap and customize the heck out of it-- they effectively have custom Linux Distro that is highly specialized to render images in a huge network farm.

  44. The funniest part by bonch · · Score: 1, Insightful

    The funniest part is that all these movie companies using Linux to make movies wouldn't be able to legally play those DVD movies on their Linux machines.

    1. Re:The funniest part by Anonymous Coward · · Score: 0

      Why not? It's their own work...why should it be illegal for them to view it?

    2. Re:The funniest part by rhesuspieces00 · · Score: 1

      that has nothing to do with it. the phillips-sony-etc conglomerate that created the dvd standard refused to license the decoder to any OS besides Windoze and MacOS. People can watch DVDs on linux only by using (illegally) reverse engineered software. I believe "DVD John" is the nickname of the guy that reverse engineered it, and as I recall he was prosecuted. There is probably a wiki article about it.

    3. Re:The funniest part by AstroDrabb · · Score: 1
      Wow, you are wrong on _every_ point you made. Do you just make this stuff up?
      the phillips-sony-etc conglomerate that created the dvd standard refused to license the decoder to any OS besides Windoze and MacOS
      Huh? Then why are there commercial software Linux DVD players like here and here? Not to mention the commercial products that use embedded Linux and can play MPEG 1-4 and DVD like some of these.
      People can watch DVDs on linux only by using (illegally) reverse engineered software
      Umm, look at the links above, you can buy the software if you want. And the reverse engineering is/was not illegal. "DVD John" was tried due to a complaint by the DVD Copy Control Association (DVD-CCA) and the Motion Picture Association (MPAA). The verdict was announced on January 7, 2003 acquitting Johansen of all charges!

      Next time try Google or Wikipedia to get your facts correct.

      --
      If Tyranny and Oppression come to this land,
      it will be in the guise of fighting a foreign enemy. -James Madison
    4. Re:The funniest part by Anonymous Coward · · Score: 0

      The REAL funniest part about all of this is that you think anybody gives a shit about anything that you have to say.

    5. Re:The funniest part by Anonymous Coward · · Score: 0

      Reverse engineering is NOT illegal.

      Bypassing copy protection is NOT illegal, not even in the face of the DMCA, when it is for the express purpose of interoperability and fair use. Re-read the DMCA.

      Or, do you work for the [MP][RI]AA and getting paid to spread FUD?

    6. Re:The funniest part by Anonymous Coward · · Score: 0

      He was not prosecuted by the courts.

      He was persecuted by the MPAA who claimed he is the great satan for believing he has fair use and interoperability rights. ;)

      Why do people always mix up prosecuted and persecuted? He was charged and then acquitted; no prosecution there. However he was villified by MPAA press releases (FUD) but thankfully the case only went to show how bass ackwards the DMCA is, and how closed-minded the MPAA is to listening to reason.

      But if you want to believe I illegally use DeCSS to rip my DVDs to a format my PocketPC can play when I go traveling, or that I illegally play DVDs on Linux (all legally-purchased by the way) then you go believing that, mmmkay?

    7. Re:The funniest part by rhesuspieces00 · · Score: 1

      look, i didnt say i in anyway support the MPAA. im sorry if you took it that way. my point was that the owners of the DVD standard went out of their way to prohibit DVD decoding on linux. im glad they lost. now get a grip.

  45. Why? by AdamInParadise · · Score: 1

    Why are they switching to Linux instead of, say, Windows or Mac OSX?

    I'm a Linux user so I'm definitely happy about this move. Really I'm just looking for some good arguments for the next "My OS is da best" flamefest at work.

    --
    Nobox: Only simple products.
    1. Re:Why? by painandgreed · · Score: 1

      Why are they switching to Linux instead of, say, Windows or Mac OSX? My guess would be that Linux networking is the best. For something like this render farm, I would suspect that much of the efficiency is tied up in how well the computers talk to eachother and Linux probably does it best. I'm a Mac fan but word that comes back from friends that test such things is that OS X networking can't be pushed as far as Linux's can be.

    2. Re:Why? by delire · · Score: 3, Interesting



      Having done alot of work on high end Linux (Maya, Blender), Windows (3DSMax, Blender) and OSX (Maya, Blender) workstations, it's safe to say one can't look past Nvidia on Linux for raw polygonal churning power. Linux is an industry standard 3D animation platform, renderfarms aside.

      Perhaps with a substantial license deal Apple may deliver a distribution of OSX to fit, but out of the box it's a poor performer. Of note is that the proprietary Aqua interface hits the GPU for fast 2D blitting. The last thing you want is a DE that hogs your precious GPU for mere interface beautification. Similarly relative customiseability is important where mission critical work is to be done, for this reason OSX is significantly less viable. As for Windows, it's barely safe for home users let alone dear Gollum.

    3. Re:Why? by Anonymous Coward · · Score: 0

      Good question.

      The answer is twofold:

      a) It's cheap and runs on cheap hardware
      b) Runs Bash, runs perl, runs X, OpenGL. Therefore, most of the pipelines would not have to be changed significantly to move off of SGI.

      Linux was just there at the right time.

      This is not new news by the way. The actual transition started in 1999. I was at one of these companies, discussing moving to Windows or Linux (now I'd fight for Mac as an option).

      Today the Linux solution looks still like it's just going to be a stopgap. Linux is just like SGI: another platform that doesn't have Photoshop, Final Cut Pro, Illustrator, etc.. Although Linux PCs have a big advantage over SGI -- dual boot into Windows -- eventually this trend will give way to a more mainstream desktop OS. I'm betting on OSX.

  46. Re:Oh! The Irony! by fimbulvetr · · Score: 1

    Sit down, relax, drink a big glass of milk, then go fishing for the rest of the day. Consider doing this tomorrow too.

  47. I didnt RTFA by Anonymous Coward · · Score: 0

    Cause, well .. I couldn't cause there isn't one!

    wtf

  48. And this is why Nvidia's Linux drivers are so good by delire · · Score: 4, Interesting


    I read somewhere that there are a ridiculous number of Nvidia developers working on Linux driver support - hundreds comes to mind - and it is largely due to the fact that Nvidia nailed contracts with the feature film industry.

    The proprietary Linux ATI drivers (if you want pixel and vertex shader support, this is a must) now perform incredibly well, though are still an annoyance to install for many. Given that ATI seem to be the card of choice for mobile machines, I look forward to the day ATI competes in the feature film market.

  49. OLD NEWS!! by v3xt0r · · Score: 0

    Hollywood uses Linux Clusters to Generate CGI's

    Article Posted: 11/6/2003

    (FORBES.COM) These days the big star at Sony Pictures' special-effects shop, Imageworks, isn't Spider-Man or Stuart Little--it's a piece of software called Linux.

    Instead of buying pricey specialized computers from the likes of Silicon Graphics, the techies at Imageworks simply load Linux onto hundreds of cheap Intel-based PCs to crank out dazzling effects for movies like Lord of the Rings, Seabiscuit and Spider-Man. Better yet, these low-cost systems are way more powerful than what they replaced.

    "Almost everything we do now we could not have done before," says George Joblove, a senior vice president at Imageworks. "To have Spider-Man swinging through New York City, to have the entire city--the sky, the buildings, everything in that frame--digitally created, that could not have been done five years ago."

    Most of Hollywood's big special-effects and animation companies now use Linux. DreamWorks, maker of Shrek and Sinbad, boasts on its Web site of its "groundbreaking adoption of Linux." Digital Domain, which worked on Titanic and Apollo 13, runs Linux on about 1,000 processors. Lucas Digital runs Linux on nearly 1,500 boxes to create effects for the Star Wars epics and Harry Potter.

    Most of these companies use Linux in "render farms," where hundreds of low-cost Intel-based servers are yoked together to do the number-crunching needed to churn out visual effects and animated images. Imageworks and others also use Linux to power some desktop machines that artists use.

    Until two years ago most effects shops used expensive workstations from SiliconGraphics. The SGI machines used specialized chips and SGI's own souped-up version of Unix. But these days ordinary Intel machines can outgun SGI machines for a fraction of the price, and free Linux sharpens that edge. Hammerhead Productions, a 30-person effects house in Studio City, Calif. that created effects for Blue Crush and 2 Fast 2 Furious, uses Linux machines that cost one-tenth the price of its old SGIgear--$1,200 versus $12,000--and yet are ten times faster, says Thaddeus Beier, director of technology.

    http://www.forbes.com/forbes/2003/1124/096.html

    --
    the only permanence in existence, is the impermanence of existence.
  50. Re:So what are the reasons? Cost? Customization? by flooey · · Score: 3, Insightful

    From what I've heard, Linux and other open-source software is also preferred because of its ability to respond to deadlines. If you're two months from release and an obscure bug in your OS interferes with your rendering, you can't rely on the OS provider to get you a fix in a timely manner, especially if it's a bug nobody else encounters. If it's an open-source system, though, you can fix it yourself.

  51. Re:So what are the reasons? Cost? Customization? by demachina · · Score: 1

    This isn't exacly news. The big studios started migrating to Linux years ago.

    All these studios used to be SGI and IRIX based, they are just dumping SGI and IRIX because SGI raw performance is so poor and price/performance is even worse. SGI's only two offerings are MIPS and Itanic, both of which suck for animation and rendering especially compared to dirt cheap, very fast Intel IA32 and AMD CPU's. Maybe SGI has an IA32 Linux box, but why would anyone bother to buy one there.

    Windows was never a viable options for these places. They've built vast infrastructure based on Unix, both scripting and applications. You have to look to smaller, newer studios to find heavy Windows usage.

    Not sure that its entirely true that Pixar is going to Linux, I imagine maybe they are for rendering but I'm pretty sure they going Mac's and OSX for artists desktops. OSX is a dream OS for this business, really strong multimedia capabilites and Unix infrastructure in the OS underneath.

    Linux multimedia support by contrast, sucks, and these people need good audio and video. Linux really needs to work out a scheme to port over the BeOS multimedia API or at least the spirit of it. Its producer and consumer audio and video node concept rocks, its API's are really easy to use and consistently designed, best of all there is only one API, instead of 10 like Linux. Best of all in BeOS every audio source creates its own volume control clearly labeled so adjusting audio levels when you are running multiple audio streams is a breeze. Linux is a complete nightmare by comparison.

    --
    @de_machina
  52. Why does the OS matter ? by billcopc · · Score: 1

    For desktops and servers, the OS choice makes a huge difference in terms of usability and availability of software. For these high-end shops, they're mostly running their own in-house applications and toolchains. Why should it matter whether the underlying OS is Linux, Irix, BSD or even Beos.. they're not shopping for window managers!

    Linux would be the logical choice because if you're not going to use something much, might as well get it cheap/free. They probably use Linux merely as a filesystem and multitasking kernel, with some simple network communication between nodes. They don't care about KDE vs Gnome, Konq vs Firefox.. it's just a dumb host for the custom software.

    So why do they need a conference about this non-topic ?

    --
    -Billco, Fnarg.com
    1. Re:Why does the OS matter ? by Anonymous Coward · · Score: 1, Informative
      They probably use Linux merely as a filesystem and multitasking kernel, with some simple network communication between nodes. They don't care about KDE vs Gnome, Konq vs Firefox.. it's just a dumb host for the custom software.

      Probably, but no -- you're very ill-informed. We (I work at Rhythm & Hues) care very much about KDE vs. Gnome and Konq vs. Firefox. Yes, we have linux running on our render farm, but we also have linux running on approximately 500 desktop machines -- and we aren't all a bunch of power-users. We need our desktop environment to be as friendly to non-computery type folks as possible. Linux is the logical choice because a) we migrated from Irix, and it was an "easy" migration path to b) cheap hardware, and c) margins in this business are already slim enough that if we can run a free OS over non-free OS, we'll do it. Dumb host, indeed. s/h/p/;

    2. Re:Why does the OS matter ? by netskip · · Score: 1

      Linux is more than the window manager and applications. The file system, process scheduling algorithm and other kernel-level features are significant. So to is the ability to change a behavior if they need to.

  53. Studios are perfect for this. by barfy · · Score: 1

    The entertainment industry is full of people that have very light workloads, and get paid the same no matter "how productive" they are. Therefor system license savings drop right to the bottom line.

    But the writers and the execs are using macs or pcs, I guarantee you that, locked into place by the likes of Final Draft.

    1. Re:Studios are perfect for this. by The+Lynxpro · · Score: 1

      "But the writers and the execs are using macs or pcs, I guarantee you that, locked into place by the likes of Final Draft."

      Then why not lobby the company behind Final Draft to release a Linux version?

      --
      "Right now, somewhere in this world, Scott Baio is plowing a woman he doesn't love," - Peter Griffin, *Family Guy*
  54. Re:So what are the reasons? Cost? Customization? by canavan · · Score: 1, Interesting

    No, sorry. No one in his right mind would buy SGIs for a renderfarm, not now and not ten years ago - the price/performance ratio in terms of raw CPU power has been quite bad for SGIs since ages. However, if you want a box for modelers, texture painters, animators etc, then SGIs may have been a good choice. SGI's stock is worthless because powerful 3d graphic cards are a dime a dozen for PCs today, and linux, macOS and windows are all taking over traditional irix applications.

    I can't remember any studio using SGIs in a renderfarm. Pixar used headless SUNs in their earlier movies (Toy Story etc), the 3d stuff for Titanic was done on Alphas, and nowadays it's just PCs.

    Note that renderfarms are probably the place where it's easiest of all to switch platforms, since they are not interactive and the renderers are usually very portable.

  55. way old by SQLz · · Score: 1
    Studios moved away from SGI a while ago and most employ Linux as a cluster as well as on the desktop. Thats old news. Linux is big in entertainment. Even Darl McBride brought this up in an old article with Forbes.

    Sony Imageworks gives their old SGI[ machines to employees for free.

  56. Pixlet.... by rollthelosindice · · Score: 1

    Whatever happened to the big push that Apple was going to make with its "Pixlet" codec that it built into Jaguar. I thought it was interesting that there was no mention of it anymore with Quicktime and the big push was behing H.264 HD. I know Jobs wanted to move Pixar from linux or OS X but I guess that just didn't go anywhere...

    1. Re:Pixlet.... by green+pizza · · Score: 1

      I've seen Pixlet used quite a bit in the past two or three years. It's just one of many codec options when shuffling video around in the Mac OS X environment with apps like Final Cut Pro and Shake. Pixlet offers excellent quality and a small file size at the cost of CPU cycles, so it's often used for archiving raw and final edited clips in a very high quality format.

      Today H.264 HD is a much more common format and an open standard (at the cost of even more CPU cycles!) so I'm sure it'll be the push from now on.

    2. Re:Pixlet.... by zpok · · Score: 1

      "I know Jobs wanted to move Pixar from linux or OS X but I guess that just didn't go anywhere..."

      Where did you get that information?

      --
      I think, therefore I am...I think.
  57. Not Forgetting Linux gave us Gollum by delire · · Score: 2, Interesting


    Weta studios had an absurd number of IBM IntelliStations (Maya, Renderman, Alfred).

    Seems a venerable KDE was their desktop of choice. More here.

  58. Let's Calm Down a Bit by quantax · · Score: 2, Informative

    As some other posters indicated, this is not about linux being faster but more so since when it comes to cluster systems, linux has a couple advantages: low/no cost for licensing, open development environment thus easy & low-cost to work with to create further tools, stability, and customizability.

    These are the main factors, but this does not apply to anything but the rendering clusters. The actual artist-driven work is still for the most part performed on Windows systems due to the cost of hardware, availability of highend video cards & drivers, and a wider install base. Maya running on Win32 is the largest segment of the 3D users, and this is not set to change unless Apple starts getting serious and gets highend video card makers to support OSX. For small scenes, the cards that come with G5 workstations are not bad, but once you start doing more complex scenes, it becomes a slideshow.

    In the end, this is not really news as this conversion has been going on for the last several years, especially since Maya was ported to linux. But, regardless, it's good news all around as it means a user does not need access to an expensive SGI system to get familiar with cluster rendering systems and lowers the overall entrance barriers to people learning.

    --
    "What can a thoughtful man hope for mankind on Earth, given the experience of the past million years? Nothing." -Bokonon
    1. Re:Let's Calm Down a Bit by Anonymous Coward · · Score: 0

      I work for a relatively big 3D fx studio in Montréal. We're about 95% done in our migration to linux (all we're missing is budget to buy a few more machines).

      All our renderfarm runs on linux since 3 years ago. The major reason was that we were tired of rebooting the windows box every day! (this is not a rant, this was the actual reason)

      As for the artist workstations, running mostly Maya and Shake, we went from 2 full time sysadmin to support 100 artists to 1 who also has time to check on 150 render machines. The major factor is that now we can now do everything from the command line through a while loop via ssh. And no, we did not fire the extra sysadmin :-) He's now migrating the rest of our servers (exchange, ADS, and such) to linux :-)

      The only windows workstations left in production, appart for the administration people (accounting, HR,...) are for the texture group. Why is Adobe refusing to port photoshop to linux is beyong me. And no, cinepaint is not quite there yet to fill in this particular gap...

      Cheers

  59. Re:Oh! The Irony! by eventhorizon5 · · Score: 1

    "and Linux is declared a "Copyright circumvention device" by His Majesty George W. Bush"

    Kinda hard for that to happen, especially if the White House website is hosted on Linux.

    -eventhorizon

    --
    #Secret Windows Source Code, in MS C% - if (uptime >= "24 hours") then bsod() else print "Windows License Violation!"
  60. Pixar has never used Mac hardware... by callipygian-showsyst · · Score: 1
    their render farms have always been Linux on Intel. I remember watching the "Making Of" video for "Finding Nemo" and didn't see a single Mac in it...except for one of the writers laptops.

    Seems that when people really need to buy computers based on strict price/performance criteria, Mac loses, even in Steve Jobs' own company!

    1. Re:Pixar has never used Mac hardware... by hoka · · Score: 1

      Wrong... wrong... wrong... I have taken the full tour of Pixar's building and I was really surprised at how many Mac's they had. From what I was told they were doing a lot of visuals on the Macs, rendering them on the clusters, and a lot of tool development was done on Windows. They ran a really mixed shop when I was there because they really don't settle for less, take the tour yourself.

    2. Re:Pixar has never used Mac hardware... by raytracer · · Score: 2, Informative

      There is virtually nothing actually correct about the parent. Pixar of course does use Mac hardware. We don't use Mac computers for our renderfarm machines, but there are vast numbers of Macs, 0and Mac laptops around the building.

      Our renderfarms haven't always been Linux on Intel either. For many years our farms were Suns.

    3. Re:Pixar has never used Mac hardware... by Anonymous Coward · · Score: 0

      their render farms have always been Linux on Intel. I remember watching the "Making Of" video for "Finding Nemo" and didn't see a single Mac in it...except for one of the writers laptops.

      Well, if you watched the "Making Of" video for "Finding Nemo", then you are clearly an expert on the subject Pixar and their systems. Thank god we have experts like you to enlighten us.

      P.S. You are an idiot.

  61. Re:So what are the reasons? Cost? Customization? by Anonymous Coward · · Score: 0

    ILM was still using SGIs for it's renderfarm until just a short while ago.

  62. Re:So what are the reasons? Cost? Customization? by DF5JT · · Score: 2, Insightful

    "The choice wasn't Windows vs Linux, it was Linux vs IRIX. This is why SGI's stock is in the toilet."

    Incorrect.

    The choice was between IRIX--> Linux and IRIX --> Windows with hundreds of MS key account managers in LA throwing lavish parties and handing out gifts for those in the decision making process.

    Considering that, the choice made should not be underestimated in its impact, since it was a *technical* decision, not a "business" decision. Of course, a sound technical decision process will always lead to a sound business development.

  63. ILM used Origin 2000 by green+pizza · · Score: 4, Informative

    From about 1997 to 2002 Industrial Light and Magic had been using huge farms of SGI Origin2000 servers. Price to performance ratio would have been better with PCs, but the benefit of the SGI kit was the number of CPUs per single machine. Some of their render servers had 64 or 128 CPUs (the max # of CPUs for an Origin2K without having to use the special XXL kernel). This helped minimize maintainence.

    Today things like LinuxBIOS and other clustering advancements have made clusters even more reliable and even easier to admin than big iron SGI/Sun/IBM/HP.

    1. Re:ILM used Origin 2000 by jinzumkei · · Score: 1

      I'd say the bigger advantage of the SGI machines was the shared memory system, which made DLB easier.

  64. Cool off boys! by NeedleSurfer · · Score: 1, Troll

    There is a difference between using Linux and switching to Linux...

    And I wouldn't expect a conference entitled Linux Movies Conference 2005 talking about something else than Linux, and it does, they talk about osX. Plus what software do they use to edit on Linux? none, no professionnal software as of now exist on Linux for moviemaking, they use Linux as an OS to drive render farms, which we all know it could do, hardly a statement about the omnipresence of Linux in moviemaking, it doesn't mean people are switching to Linux it just means the conference organisers managed to find people using it in the movie industry.

    This events look more like a pep talk for Linux devellopers than anything else, the conclusion they draw only in the program are at most ridiculous:

    Many have suggested that BSD-based Mac OS X will play a larger role in studios because of its compatibility with Linux

    common! MacoSX is already in every studio and is widely used, Linux is absent except in files distribution, content servers and render farms, Linux will be used because it's compatible with osX not the other way around. BTW I work in studio and I did postproduction...

    No one in the movie industry uses Linux to make movies, they use it like they use a hammer, its a tool to get some related task done... And even the conference program lay this down pretty clearly...

    1. Re:Cool off boys! by Anonymous Coward · · Score: 0
      How did the parent get modded as insightful?

      Plus what software do they use to edit on Linux? none, no professionnal software as of now exist on Linux for moviemaking

      There may not be much in the way of editing software, but all major visual effects software packages (XSI, Maya, Houdini, prman, and others) run on Linux.

      they use Linux as an OS to drive render farms

      Did you miss the article summary that said Dreamworks has 1500 desktop machines? Linux is used for far more than an OS to drive render farms.

      it doesn't mean people are switching to Linux

      Well, you're right about that, but not for the reasons you think. The reason this conference exists is because the major players in the visual effects industry have switched to Linux.

      MacoSX is already in every studio and is widely used

      Mac OS-X is probably in most studios, but isn't nearly as widely used in the large studios -- there, it's still a fringe player used predominantly for administration, or photoshop.

      Linux is absent except in files distribution, content servers and render farms

      This is completely false. 1500 desktop Linux machines -- in one studio alone, no less -- hardly qualifies as "absent".

      Linux will be used because it's compatible with osX not the other way around.

      Linux was used on the desktop in visual effects studios before OS-X was even released to the public. OS-X will be used if it has tools on it that are unavailable on an OS already in use.

      BTW I work in studio and I did postproduction...

      That may or may not be true, but it obviously doesn't qualify you to comment on the topic, since pretty much none of what you've written is true for the major studios (one of which I happen to work at).

      No one in the movie industry uses Linux to make movies, they use it like they use a hammer, its a tool to get some related task done...

      Umm... yes, we do use Linux to make movies. Along with other tools. IHBT. HAND.

    2. Re:Cool off boys! by malducin · · Score: 1

      But it depends on what you call "movie industry" which in general terms is a huge and amorphous entity. You might not see it in your end of the industry, but ni VFX and CG animated movies, Linux is widely used. If you look at movies with considerable amounts of VFX (and even many with minimal ones), the images you are probably seeing on the screen are at least rendered under Linux, some even created mostly under Linux.

    3. Re:Cool off boys! by labratuk · · Score: 1

      No one in the movie industry uses Linux to make movies, they use it like they use a hammer, its a tool to get some related task done... And even the conference program lay this down pretty clearly...

      Wow. You're really very wrong. Nearly all the big animation departments use linux desktops exclusively (dreamworks, disney, ILM, Pixar (yes, pixar), R&H). Most of them seem to use Fedora from what I gather.

      Linux is absent except in files distribution, content servers and render farms, Linux will be used because it's compatible with osX not the other way around. BTW I work in studio and I did postproduction...

      Well this may be true in the littleleagues.

      --
      Malike Bamiyi wanted my assistance.
    4. Re:Cool off boys! by the_weasel · · Score: 1

      Get a clue. You name 10 movies released in the past year, and I will tell you what studios created visual effects for the film, and what software they used.

      Go ahead. Take the challenge.

      --
      - sarcasm is just one more service we offer -
    5. Re:Cool off boys! by Sark666 · · Score: 1

      I won't take your challenge as I don't really know what's going on in the industry, but from what I've read, it is still a windows desktop dominated field.

      But, there must be some reason why they'd port maya to linux. I think of games by id software being ported to linux. Carmack started this not because it's not necessarily profitable, but because 'it's a good thing'. I certainly doubt this is Alias' reason. The desktop market for linux in this field is probably small, but I'd assume they see some growth in this area, otherwise why bother doing the port in the first place?

    6. Re:Cool off boys! by NeedleSurfer · · Score: 1

      I wasn't expecting more than a bad mod for blowing Linux users daydream bubble but that is beyond funny:

      You actually tried to correct me, which actually does this work for a living, on something you say you have no freakin clue about...

      Studios dominated by Windows...

      BTW the world doesn't lie between the american east and west coast so maybe in the US all studios uses Linux (lmao) but elsewhere the worlds studios are still dominated by Irix and the Mac, Linux is barely found... there are even more WinNT box than Linux ones, in special effects mainly, but hey don't let me blow your daydream bubble repeat to yourself:

      Linux dominate the wolrd and everyone uses it, movies are all made on Linux

      Linux dominate the wolrd and everyone uses it, movies are all made on Linux

      Linux dominate the wolrd and everyone uses it, movies are all made on Linux ...

    7. Re:Cool off boys! by Sark666 · · Score: 1

      Hmm, I'm not sure whose post you are replying to, but yes I stated I don't know much about this industry. My only point was Alias must see something in linux as a viable desktop platform for it's customers if it bothered to port maya to linux. I mentioned that I certainly doubt it was out of good will like carmack porting id games to linux.

      So please enlighten me as to why these companies would bother porting softimage, and maya to linux if there is no potential market for it.

    8. Re:Cool off boys! by NeedleSurfer · · Score: 1

      There is a difference between potential market and holywood has switched to Linux or every major studio runs on Linux... which was actually the point I made in the parent post.

  65. Hollywood OS by green+pizza · · Score: 1

    Let me see if I can get this straight . . .
    Movies are made with Linux, feature Apple product placement, and are download on Windows machines? Oh, the beauty of 3!


    Yep, that's the Hollywood OS at work! Ever paid attention to the monitors/desktops in the movie Office Space? Or Jurassic Park?

    Hey, it's a Mac. No, wait, it's DOS. No, now it's IRIX. Mac again! Windows! DOS!

  66. Re:So what are the reasons? Cost? Customization? by Orgazmus · · Score: 2, Insightful

    And now you are touching the key feature of open source software in a big buisness enviroment.
    To a small company the windows licenses are cheaper than implementing and testing custom features, but to a company like Pixar og Dreamworks, the cost of a couple of hundred manhours are nothing compared to the cost of waiting for Microsoft to use that money.

    --
    The system had the verbosity of HTML combined with all the readability of compiled assembly viewed as bitmap images
  67. Is it just irrational hatred of Microsoft by suitepotato · · Score: 2, Insightful

    that drives this neverending fascination with fluff non-news about where Linux is being used or is it to cover up and draw attention away from poor Windows skills, or both?

    I think both.

    I may use Linux but that doesn't mean I care to hear about every single place, thing, entity, etc. that uses some iteration of Linux. Nor do I need to hear endless fawning over Steve Jobs and Apple and OSX as if it was going to bring spiritual salvation.

    Fer crissakes people, it's just an operating system. It's not giving you longer life, making you smarter, conferring beauty and handsomeness on you, or sleeping with you (although I'm sure there's some geeks looking to cyberneticize a real doll with Linux and report on it here). I really think we need to get a grip here at Slashdot when it comes to Linux.

    I bet if my mother started using Linux at work and my company stopped using BSD it would get rave reviews and seven hundred replies in a day and a half. Meanwhile, there's actual apps being written that do amazing things running ON various OSes and we're too busy short-stroking to see the forest for the trees.

    --
    If my grammar and spelling are off, I am [distracted/tired/careless] (take your pick)
    1. Re:Is it just irrational hatred of Microsoft by Anonymous Coward · · Score: 0

      Fer crissakes people, it's just an operating system. It's not giving you longer life, making you smarter, conferring beauty and handsomeness on you,

      Speak for yourself, ye of small brain and large
      nose.

    2. Re:Is it just irrational hatred of Microsoft by shibashaba · · Score: 1

      Yes but the more businesses use linux the more apps and hardware will become available for it. It will take a long time(if ever) for big software houses like adobe to port software but it opens up a huge market for new, small developers that previously had no ability to compete with the big companies.

      --
      ---------- Open Source is capitalism applied to IP.
  68. Re:So what are the reasons? Cost? Customization? by Coryoth · · Score: 1

    Currently, if a movie house is using a closed-source toolset, and there is a feature missing or a non-trivial bug causing issues with their workflow, they have to spend a *ton* of money to get the Vendor to 'fix' it for them.

    To be fair, I don't think Pixar would have to scream very loud to get critical issues with OS X fixed exceptionally quickly. Then again, they are in an awfully priviledged position on that one. In general you are quite correct.

    Jedidiah.

  69. has been going on for quite some time now... by Teja · · Score: 1

    This isn't exactly news. As far as I recall, Disney started to move over to Linux a while back (slowly started to convert). Also, I'm pretty sure that Disney provides funding for Wine (Disney used Wine to run Photoshop, or so I heard).

    --
    - Teja
  70. Writer using OpenOffice.Org for screenplays... by MsGeek · · Score: 1

    The various screenplay templates for OpenOffice.Org are ready for primetime NOW. I use OO.o instead of Final Draft, even though I own two licenses for it fair and square, because I know that even if OO.o dies I can retrieve my work. Who knows what will happen if Final Draft dies? Yeah I can save as text or save as .PDF but that's not so great. This way my files will theoretically always be able to be edited.

    And yes, I live in LA, therefore I am working on a screenplay. As are most of us Angelenos.

    --
    Knowledge is power. Knowledge shared is power multiplied.
    1. Re:Writer using OpenOffice.Org for screenplays... by davidsyes · · Score: 1

      See StoryLines:

      http://www.writerscafe.co.uk/features.htm

      http://www.writerscafe.co.uk/

      The demo is at:

      http://www.writerscafe.co.uk/download.htm

      I tried it, and liked it. But, as I'm doing some more esoteric stuff along these lines, I cannot fully use theirs. Besides, since 1994 or so, I'd been compiling my blueprints and paper information and along came Lotus Approach and Lotus WordPro, so I have something for myself and my future fanbase.

      But, for those of you not aiming for my level of esoterica, Storylines may be right up your alley.

      It used to be called StoryLines, then they apparently branched out the Writer's Cafe bit, and now I'm still searching/looking to see if StoryLines still exists as a separate, other-features-featured product.

      Ah, see them here:

      http://www.anthemion.co.uk/products.htm

      From Writer's Cafe. This couple has a screenplay application that works with OpenOffice.org, at least last time I checked about two years ago.

      See it and more screen shots here (same as a link above):

      http://www.anthemion.co.uk/products.htm

      Here is a description of StoryLines & Writer's Cafe...

      "Writer's Café is a software toolkit for all fiction writers, whether experienced or just starting out. The heart of Writer's Café is StoryLines, a powerful but simple to use story development tool that dramatically accelerates the creation and structuring of your novel or screenplay. Designed by published novelist Harriet Smart, it also includes a notebook, journal, research organiser, inspirational quotations, writing exercises, and a 60-page e-book, "Fiction: The Facts", distilling 20 years of writing experience. Writer's Café is designed to be a playground for the imagination, making writing fiction fun and fulfilling."

      --
      Previously: "Linux... Toward the Sunrise..." Now: "Linux... Toward the-- No, now, part of Every Sunrise"
  71. Just... by Icarus_SFX · · Score: 0

    take the 'red' pill ....

    and you'll stay in wonderland.

  72. Re:So what are the reasons? Cost? Customization? by UnknowingFool · · Score: 1
    I think it's really a combination cost and customization.

    $500K is no small figure especially with more and more processing power required every year as the special effects get more detailed. I think it is probably #3 on the list of reasons.

    Customization is probably #2. Do you really need a fancy GUI when all you need is sheer computational power? So you can optimize the kernel and apps to run as fast as possible.

    But I suspect the #1 reason is that everybody uses Linux and most applications are written for it. Because of cost and customization, animation companies started using Linux. The applications followed and thus creates a circle. Interestingly some of the animation companies write the software as well and they wrote it to work on their Linux machines. Pixar created and sells Renderman.

    --
    Well, there's spam egg sausage and spam, that's not got much spam in it.
  73. Re:Created with Linux... but do not watch with Lin by The+Lynxpro · · Score: 1

    "It would be nice if the movie industry embrassed Linux enough that I could legally play back my DVD's with it. I don't plan on buying HD-DVD or BluRay disks anytime soon because I don't want to buy anything that prohibits me from playing back on my computer."

    Apple is a member of the Blu-Ray alliance. Just buy an Intel-based Apple Mac next year with a Blu-Ray drive and you'll be covered. You'll have to upgrade to access that Blu-Ray disc anyways, so you might as well spend some cash on a decent setup with a great OS bundled with it to boot.

    --
    "Right now, somewhere in this world, Scott Baio is plowing a woman he doesn't love," - Peter Griffin, *Family Guy*
  74. Re:Oh! The Irony! by Anonymous Coward · · Score: 0

    MOD PARENT UP!!!!

    (and not as flamebait...jesus, just relax a bit)

  75. Re:So what are the reasons? Cost? Customization? by mrbooze · · Score: 1

    I toured the server farm at Pixar's HQ a few years ago. At that time the room was mostly Sun boxes. That was the time they were still rendering Monsters, Inc, if I recall the tour guide's commentary at the time.

    Also, he said they actually leased their hardware, since it wasn't cost effective to purchase because generally they had to replace rendering hardware very frequently to stay on the cutting edge, and to keep rendering of frames fast enough to be done by the time the artists come back to work in the morning.

  76. OSS-friendliness? by RAMMS+EIN · · Score: 2, Interesting

    I wonder...with historically not very OSS-friendly organizations like Disney switching to Linux...if we can expect to see a more OSS friendly face from them in the near future?

    --
    Please correct me if I got my facts wrong.
    1. Re:OSS-friendliness? by sparkeyjames · · Score: 1

      The only correction you need is a more bottom line oriented aproach to dealing with large corporations. If it does not help the bottom line then it's not going to cut it. It all comes down to making the shareholders happy.
        In that role Linux makes shareholders happy because they don't have to pay the windows license fees for 1500 boxes that no one sits in front of. Then do it again in 4 years when M$ will only support the newest and greatest yet windows release. Not to mention the 100 MCSE's they would have to hire just to maintain them and keep the virus' and worms out of them.

      This is the bottom line.

  77. Re:So what are the reasons? Cost? Customization? by Yobgod+Ababua · · Score: 1

    "No one in his right mind would buy SGIs for a renderfarm, not now and not ten years ago"

    CPU power isn't the only thing we ask from our computers... SGIs ten years ago had some of the best high-throughput I/O capability available.

  78. Cinelerra by Anonymous Coward · · Score: 0

    You ask "are there programs out there that are equivalent to say, Final Cut or Adobe Premier" I think Cinelerra is as close as it gets. Not as pretty but just as powerfull. Try a google in "cinelerra"

    Cinelerra is a usable video editor/compostor. It is not lacking in feature in fact it's only real y problem is it's steep learning curve. It does so many things that it would take months to learn it all.

  79. SCALE by Anonymous Coward · · Score: 0

    Another Linux / OSS conference coming up in LA is SCALE 4x, the 2006 Southern California Linux Expo.

  80. The answer is much simpler by chmilar · · Score: 1

    A lot of effects houses built their pipelines on SGI machines running IRIX, back in the days when SGI was the only credible platform for doing the work. (Sony Imageworks, ILM, Cinesite, CFX, Rhythm and Hues.)

    Eventually, SGI was not offering a decent price/performance ratio compared to commodity PC hardware and video cards from NVidia or ATi. The writing was on the wall: SGI is going to die, and it is time to figure out what platform to move to.

    If you've got a production pipeline on IRIX, it is much easier to move it onto another Unix-like platform than to Windows. This involves porting some large in-house applications and thousands of scripts. A lot of the code assumes Unix-style filesystems and utilities.

    During the main transition time (2001-2003), OS X was really new, and the machines were expensive compared to Intel commodity machines. BSD wasn't very attractive for the desktop. Linux was the strongest candidate.

    In the end, Linux was chosen primarily for "legacy" reasons. It was cheaper to port the tools and pipelines to Linux than to any other alternative.

    --
    Reading Slashdot is ruining my spelling and grammar.
  81. Re:So what are the reasons? Cost? Customization? by daigu · · Score: 1
    Of course, a sound technical decision process will always lead to a sound business development.

    You almost had me there. Unfortunately, technically sound decisions do not always make for sound business development. VHS and Betamax proved that point. Social factors matter and can sink anything you do - irrespective of its technical merits.

  82. Re:Created with Linux... but do not watch with Lin by KillShill · · Score: 1

    actually you can never play blu-ray on linux.

    patented video codecs are the least of the problems.

    it's mostly about DRM and control. in order to play back it requires a hardware crippling mechanism, something along the line of Insidious computing with a TPM (trusted platform module, aka hw handcuffs). then on top of that, they license the AACS crippling code to protect their "content" from you. and free linux distros (libre) will not license it and thus will never be able to play AACS-encumbered content legally. the non-free distros may not be able to play it either... seems unlikely.

    apple on the other hand, can afford the license fees and control the hardware so they can include the necessary handcuffs to enable playback of next gen formats. that goes double for MS.

    it's ironic they are calling VISTA the win95 of OS's. win95 got everyone on 16bit windows to upgrade, even os/2 users but VISTA may do just the opposite. it'll be a cold day in hell before i accept that kind of intrusive bullshit that we have to pay for (hardware and software will be subsidized by screwing us over yet again).

    nah, i won't pay to have you handcuff me. i'll find an alternative, or maybe i'll finally get a good tan.

    --
    Science : Proprietary , Knowledge : Open Source
  83. Re:So what are the reasons? Cost? Customization? by NineNine · · Score: 1

    Of course, a sound technical decision process will always lead to a sound business development.

    Actually, you couldn't be more wrong. I can't count the number of companies that I know of, or at least worked for, that made good technical decisions that actually ended up having major business problems because of it. Technically, I'd be better off with my brick & mortar store going with a different point of sale application, but the business fallout from the switch, the downtime, etc. would destroy the business. Smart decision makers take BOTH into consideration. Geeks often say what you do... the technical side of a decision is always the most important (ie: "Why doesn't "everybody" use Linux"?) That's what makes geeks bad managers/business owners.

  84. Hatred of Microsoft is not irrational by Anonymous Coward · · Score: 0

    MS deserves whatever illwill you choose to put int its way.

  85. Re:So what are the reasons? Cost? Customization? by alanh · · Score: 1
    We hear this "Beta was better than VHS" myth parrotted over and over again. In addition to the availability of different pre-recorded materials, there were technical advantages to both formats: e.g. Beta had better picture quality but VHS had better running time.


    While VHS's market superiority can largely be attributed to social factors, it wasn't a cut and dried "the worse technology won."

    --
    - AlanH
  86. Re:So what are the reasons? Cost? Customization? by Anonymous Coward · · Score: 0

    Actually, according to this web page, they're just using Fedora Core 2:

    http://www.studio-linux.org/studios/pixar.html

  87. Why Linux is a better cluster platform than Win by typical · · Score: 4, Informative

    Care to elaborate?

    Because it's a pain in the ass to run headless Windows boxes compared to headless Linux boxes.

    Because Microsoft's idea of clustering is a couple of failover webservers, not a large, highly-parallel computer? (Granted, this makes sense for Microsoft -- "clusters" was a sexy word a couple years ago, before "grid computing" got to be sexy in business rags, and their customers generally have no need for massive parallel computation, but do run web servers and do read magazines that tell them that they need clustering technology deployed yesterday).

    Because a minimalistic Windows setup is fatter and eats more disk space and memory than a minimalistic Linux setup, and buying more resources for a couple hundred nodes so that you can run some background crap produced in Redmond is pretty plainly a bad idea.

    Because clusters are done by the sorts of smart people that do automation and systems development, and a large chunk of those sort of people can personally benefit greatly from Linux, so they're more familiar with Linux than Windows.

    Because there's no reason to bump up your cluster's cost by a significant amount for software licenses when it doesn't help you at all.

    Because Linux generally outperforms Windows (especially when you're looking at kernel-level performance), and the sorts of people that get large, expensive systems like this have a lot of interest in getting their code running as fast as possible -- doubling the compute speed means that they require half or less nodes in their cluster. If your kernel can shove more data onto the network more cheaply or context switch a few more times, you're more valuable.

    Because they can customize a Linux system much more easily to do whatever they want than the Windows system. I was pretty appalled when someone managed to mess around with an new ATM up at Carnegie Mellon University and left it on the Windows desktop...and the thing was a full-blown Windows box, with all the software installed and whatnot, NOTEPAD, you name it. Not only is that just not professional, it's a sign of the developers having to fight the system to achive the result they want. Linux won't fight you if you want to customize it.

    Linux is open source. If you're working on the kinds of projects where a lot of serious large-scale parallel computing is involved, you may well have significant systems expertise available, and hacking your Ethernet drivers or the kernel to speed things up may be reasonable. A large chunk, perhaps a majority of Linux Ethernet drivers started life with Donald Becker, who was working on Linux clustering for NASA, if I remember correctly. The man needed some high-performance networking code, and had the ability to produce it.

    And finally, last but not least...Windows isn't fun. Linux is fun. Okay, you can't really put that on a checklist somewhere, but if someone likes what they're doing, they're going to do a better job of it. I'm working on a cross-platform project for my employer at the moment. The Windows developers are kind of apathetic, spend a lot of time chatting and whatnot, but the Linux port guy is a machine. He's *into* what he's doing, he's excited about it. Of course, that's anecdotal evidence, but I've seen a lot more enthusiastic people hacking Linux software than hacking Win32 software. [shrug] Make of it what you will.

    --
    Any program relying on (nontrivial) preemptive multithreading will be buggy.
    1. Re:Why Linux is a better cluster platform than Win by richlv · · Score: 1

      actually last point isn't insignificant. motivation plays a very big role, too bad not many managers are good at it.

      and thanks for an interesting read :)

      --
      Rich
  88. Re:So what are the reasons? Cost? Customization? by typical · · Score: 1

    I'm pretty sure that the grandparent post was using sarcasm.

    --
    Any program relying on (nontrivial) preemptive multithreading will be buggy.
  89. misinformed or just plain wrong. by black+hole+sun · · Score: 1

    From the link, in the `Moving Picture Company` portfolio they have the following specs;

    Kernel: 2.4.27
    Compiler: gcc 3.3.2
    Threads: posix
    Glibc: 2.3.3, with NPTL

    You can't run a 2.4 kernel and use NPTL. A mistake by a webmonkey drone, or is the site's validity called into question? I do find it hard to believe RedHat 7.2 is still in use.

    1. Re:misinformed or just plain wrong. by davidkv · · Score: 1

      Nope, you are mistaken. Red Hat has backported NPTL to the 2.4.x kernel.

  90. Re:So what are the reasons? Cost? Customization? by EnronHaliburton2004 · · Score: 1

    I'm pretty sure that page is out of date. Maybe they do still use FC2 in the render farm, but they converted most or all of their desktops to MacOSX 1-2 years ago.

    I don't actually know details about the render farm there... I was just assuming they customized the heck out of everything, like Google.

  91. Re:So what are the reasons? Cost? Customization? by billsoxs · · Score: 1
    Not sure that its entirely true that Pixar is going to Linux, I imagine maybe they are for rendering but I'm pretty sure they going Mac's and OSX for artists desktops.

    if people actually read the article (ad!) they would see:

    Who Should Attend

    Motion picture technologists

    Linux and Macintosh enthusiasts (My bolding)

    Enterprise IT specialists

    Filmmakers

    SO It is not just Linux as the original article would like to suggest.

    --
    This message was brought to you by "Lack of Sleep."
  92. Re:So what are the reasons? Cost? Customization? by EnronHaliburton2004 · · Score: 1

    And to correct my own post, Pixar does require some Linux experience for some jobs.

  93. Re:So what are the reasons? Cost? Customization? by typical · · Score: 1

    Note that renderfarms are probably the place where it's easiest of all to switch platforms, since they are not interactive and the renderers are usually very portable.

    So animators are the best place to look to predict the future, since they are the "first switchers", and the rest of the market trails them?

    Interesting. I like the idea.

    --
    Any program relying on (nontrivial) preemptive multithreading will be buggy.
  94. Re:So what are the reasons? Cost? Customization? by daigu · · Score: 1

    Doesn't change the fact that if you were to evaluate both formats based on technical merit - you would go with Betamax. Further, everything has advantages and disadvantages. By this logic, you wouldn't be able to have a technical process to evaluate anything. For example, your CRT monitor might make a better door jam but a technical evaluation would not look at that because that is not what a monitor was designed to do. Technical evaluation is based on how well something does what it is supposed to do. It is not an evaluation of what might sell or be more attactive to people buying the product - which was my point.

  95. Re:So what are the reasons? Cost? Customization? by Anonymous Coward · · Score: 0

    Well, I think that while the benefits of Open Source are important and a factor here, the big issue is that they don't feel they can trust their production schedules to a Microsoft. Put it this way, suppose you had a closed-source vendor with the reputation of, say, a Google, Inc. that was producing operating systems and rendering software. You might not be as concerned in that case, because your comfort level would be much higher and you would know that the vendor would take care of you. When dealing with Microsoft products on that kind of scale, you're pretty much assured that, at some point, you will get screwed.

  96. Re:So what are the reasons? Cost? Customization? by slashflood · · Score: 1


    ...and adding another $500k for windows liscences is no small change.

    You're so wrong. It's not about money, it's about control. The bigger studios - I've been working for them - are more interested in control. They wanna change the code as they want. There're just a hand full of CGI companies out there and they're trying to compete not with the standard tools but with there own development of tools.

    If you think that they care about any licences, you're dead wrong, because the major part of the software is developed in-house. What dit you say? "Windows-lisences"? Wake up. It's not about writing some documents...

    It's the typical mistake, done by most of the windows-fanboys: It's just a very little market and especially in the crative area (designers, cutters, ...), the computing world is not ruled by Microsoft.

    Who cares. Mod me down, but parent post suggest that it's all about the windows license, which is a little short sighted in this context.

  97. Re:Oh! The Irony! by slashflood · · Score: 1

    "and Linux is declared a "Copyright circumvention device" by His Majesty George W. Bush"

    You should put a link into your assertion/citation. If it's true what you say, it's pretty harsh and almost unbelievable.

  98. Re:Isn't it illegal to play movies on Linux? Won't by davidsyes · · Score: 0

    this start the crack in the dam that will flood out and erode the BlueRay, copy protection, and DVDCSS debacles we're suffering as non-windoze users?

    I mean it this way: The studios currently put up with the DVD consortium and pay fees to encode DVD and use the DVD logo. Well, what if they decide, "Hell, we're hypocrites if we encode using Linux and Open Source/FLOSS tools, yet continue marketing and selling the DVDs in Warehouse, Blockbuster, and numerous other outlets, all the while forcing people who are using to go and find hacks, break the law, and patch their crippled distros when we are MAKING the problems for them and others.

    I guess that's too much an enlightened perspective for them to intellectually accept and act on.

    I guess mshaft and the cohorts will be up in arms.

    Also, in another thread in this topic/discussion, someone asked what reasons they may have for switching to Linux. Well, I have an idea:

    Consolidation Preparation: The sooner or earlier the various studios and indies get themselves on open formats, the easier it will be for one or more houses to absorb each other and each others' work. In the future, it may pay to be able to edit the video as well as the audio, much like Lucas rehashes his SW flicks. (IANASWF= I am not a Star Wars Fan.)

    So, this could be some "rational" decisionmaking, especially when they will not be able to count on mshaft to be forthright and timely about some things such as file formatting. If ms changes something, or demands royalties for ms' "upgraded, special, proprietary bits for film industry..." file formatting, they'd have the movie industry by not just the balls, but the frenulum the vas defrens, the urethra, the cossix, sphincter, that deeper valve, and even the entrails. Such a grip would MORE than hurt.

    Wise move, if this is the agenda...Now they can "shaft" ms by taking back control over their own entrails...

    --
    Previously: "Linux... Toward the Sunrise..." Now: "Linux... Toward the-- No, now, part of Every Sunrise"
  99. Re:So what are the reasons? Cost? Customization? by Anonymous Coward · · Score: 0

    This is a very narrow view of what technical merit is. Well, probably the correct view of what technical merit is. The fact is that people want more for less, not better quality for less. Thus the draw of Wal-Mart (fucking asshole corporation killing the US as I know it), fast food and the love of plastic shit. And the reason ogg beats flac for popularity. More.

    Americans are dumb asses and this is a simple formula for success here. Yes I'm one of them. Until I can figure out how to work out the custody deal and become and ex-patriot.

  100. Linux invades Hollywood by slashflood · · Score: 1


    I think, we had a story about that in the year 2001:
    Linux In Hollywood: Status Report.

    It's not about switching from Microsoft or SGI to Linux. It's just a fact, that the major studios in Hollywood are developing their own applications and I know that the development departments at ILM, Pixar and so on are doing nothing else than trying to get ahead of the contenders. Is it really astonishing that the primary platform is based on Linux?

  101. nyeh by Anonymous Coward · · Score: 0

    it's a nontopic. Just meens they want something reliable and in expensive, it is what it is. like how many FX scense for matrix and Lord of the rings were rendered in unix (FreeBSD and netbsd), lots of firms do that. Create it in Macs or BeOS just to do the final rendering on a unix box

  102. Really relevant information here! by zpok · · Score: 1

    "And last night?! There was this movie?!
    And all the good guys were using a macintosh?!!!!!!
    I think I even saw an iPod. Isn't that cool?!"

    So all this talk about linux in the film industry is totally misguided...

    --
    I think, therefore I am...I think.
  103. Ironic by Anonymous Coward · · Score: 0

    It's ironic: with all this graphics firepower that these guys still use such fugly UIs. You'd think they'd have the ability to contribute something back to the community.

  104. Re:So what are the reasons? Cost? Customization? by RoLi · · Score: 1
    On one hand, renderfarms of ~5k machines get pretty expensive already, and adding another $500k for windows liscences is no small change.

    Yeah, and paying some Linux geek $100k to get it running is an even smaller change.

    Also you can save lots of hardware versus Windows because you can run more efficiently, so you might save a cool million on hardware alone, if not more.

    Also, administration is more efficient, so you save money each year.

    On top of that you can do with Linux whatever you want. No fears for something requiring a CAL that didn't require a CAL before, no fears for the next version being more expensive, etc.

  105. Re:So what are the reasons? Cost? Customization? by Anonymous Coward · · Score: 0

    I hope your employment with these "bigger studios" doesn't involve communicating with the outside world in any way, because your English is fucking awful.

  106. Houdini by Slayne · · Score: 1
    Side Effect Software's Houdini has been running on linux for ages now. (See this article from way back in 1999)

    Incidently, Houdini 8.0 has just been opened up for a public beta. Anybody can download it for free from www.sidefx.com. Check out the "Apprentice" link at the bottom!

  107. Huh? by WindBourne · · Score: 1

    I have looked long and hard and have never found any. What movies contain it?

    --
    I prefer the "u" in honour as it seems to be missing these days.
  108. Re:So what are the reasons? Cost? Customization? by NineNine · · Score: 1

    God, I hope so.
     
    I worked for one company where some of the head people were techies, and made some tech-based decisions (instead of real world decisions), and the company actually folded. The techies wanted to do this product "the right way". Essentially, they took what should have been a very simple web/database app (RDBMS in the back end, lots of stored procedures, COM objects and ASP), and instead made the whole thing "object oriented". Every little bit of it was another COM object because that's the "right" way to do it. Of course, the real world is vastly different. They missed their deadlines by several months because it took at least twice as long to code, they had perpetual performance issues (duh), lost their customers due to a non-existent product, and ultimately had to fire a good 35+ people when the company folded due to techies making bad, technical-based decisions.