How are they relatively small? These media companies are owned by huge, multinational conglomerates. Google doesn't pull in more revenue than even the smallest of these conglomerates.
But what TV manufacturer is going to make a deal for a TV system that will never get any content from the major entertainment companies? Google was struggling enough with this let alone some no name like Canonical.
Don't they actually have to get manufacturers to want to ship this in their products first? Since they are planning to ship this at the end of the year and can't confirm any actual partners most likely means this will be at best available in cheap brands that no one will want to buy and will have no entertainment industry support either. If Google is struggling in this space Canonical thinking they are going to succeed with no industry leverage at all is hilarious.
What value was their to destroy? Nokia had already destroyed more than 80% of their 5 year high stock value of ~$40/share down to under $10/share a year before Elop was even announced to join the company. You give him far too much credit in Nokia's implosion.
Nokia lost 80% of their stock value high of ~40 bucks in Nov of 2007 to under 10 dollars in March of 2009 and it was riding in the low teens until Elop was announced as joining. Any:"damage" he has done was far less than Nokia was already doing to itself during the prior 3 years before Elop came along.
These would have improved things like x264 encoding to being a lot faster even than a Core i7 chip.
And yet you provide no actual evidence of this beyond an assertion. Please show your x.264 settings, which corei7 you used (there is more than one model), link to your source material, etc. so that you're results can be duplicated and verified.
We've been able to use OMAP4660 for encoding 720p at 30fps into H.264 while using only ~20% of the CPU. Try doing that in software on a Core i7 and see where it gets you.
It gets you doing multiple 720p streams at once. 720@30p is child's play.
If the games is a hit why would they go f2p? DCU Online went f2p because it wad losing players hence the huge server merge. Despite what the summary claims f2p is mostly being used as a last ditch effort for dying mmos or shitty Asian mmos.
How are they relatively small? These media companies are owned by huge, multinational conglomerates. Google doesn't pull in more revenue than even the smallest of these conglomerates.
But what TV manufacturer is going to make a deal for a TV system that will never get any content from the major entertainment companies? Google was struggling enough with this let alone some no name like Canonical.
Windows 7 can't do that to my knowledge.
Then you're doing it wrong.
Except that the purchasers still owe sales/use taxes to the state. Your transaction with Amazon is no more "private" than with a local grocery store.
Can we make sure it has an even stupider name than the last 3 as well?
Don't they actually have to get manufacturers to want to ship this in their products first? Since they are planning to ship this at the end of the year and can't confirm any actual partners most likely means this will be at best available in cheap brands that no one will want to buy and will have no entertainment industry support either. If Google is struggling in this space Canonical thinking they are going to succeed with no industry leverage at all is hilarious.
What value was their to destroy? Nokia had already destroyed more than 80% of their 5 year high stock value of ~$40/share down to under $10/share a year before Elop was even announced to join the company. You give him far too much credit in Nokia's implosion.
Since when did Apple sell QuickTime to Nokia?
Nokia lost 80% of their stock value high of ~40 bucks in Nov of 2007 to under 10 dollars in March of 2009 and it was riding in the low teens until Elop was announced as joining. Any :"damage" he has done was far less than Nokia was already doing to itself during the prior 3 years before Elop came along.
No it actually wasn't fixed despite their claims. Also cyanogenmod dropped support for the vibrant so no ICS from them.
And for me too. I can do 3-4 streams at realtime with ease. With faster settings even more.
These would have improved things like x264 encoding to being a lot faster even than a Core i7 chip.
And yet you provide no actual evidence of this beyond an assertion. Please show your x.264 settings, which corei7 you used (there is more than one model), link to your source material, etc. so that you're results can be duplicated and verified.
We've been able to use OMAP4660 for encoding 720p at 30fps into H.264 while using only ~20% of the CPU. Try doing that in software on a Core i7 and see where it gets you.
It gets you doing multiple 720p streams at once. 720@30p is child's play.
But is it over 9000!?!?
But Slashdot is now web 2.0, Ajax-enabled and social. Pretty soon it'll be "hosted on the cloud" and provide SaaS so it can win at buzzword bingo!
The patents weren't ruled invalid. The ruling was that Motorola didn't infringe them. Huge difference.
Because you say so?
Yeah how dumb is it to make sure this works before selling it. Totally illogical.
But it might cause autism in Jenny McCarthy's future kid!
*facepalm* Get your sarcasm detector fixed.
Since when is 80 "more than double" 60? You're definitely a math wizard...
Worst month for writing buggy code? What's worse about writing buggy code in those months versus writing buggy code in any other month?
If the games is a hit why would they go f2p? DCU Online went f2p because it wad losing players hence the huge server merge. Despite what the summary claims f2p is mostly being used as a last ditch effort for dying mmos or shitty Asian mmos.
No, but would you any pilot who only trained via simulation?
Yeah this poor spammer got his account deleted. Oh the horror!