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User: tsaotsao

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Comments · 16

  1. Dre said on KDE League .... Inc. No Longer? · · Score: 1

    GNU/Lunix users, you are baseheads
    Then why are your profits red?
    Man, your desktop is wasted

  2. Improving Playstation 2 image quality on Console Image Quality Guide · · Score: 0, Flamebait

    1) Unplug Playstation 2
    2) Plug in Xbox
    3) Play th2x

  3. Re:Yay! on O'Reilly Publishing Mac OS X for Unix Geeks · · Score: 1

    Don't visit a Ford dealership if you're looking for a Chevy




    Or alternatively don't visit either if you're looking for a decent car. Mopar baby!

  4. Re:Don't believe it? on Violent Games Good for Kids · · Score: 1

    405? Luxury.

    10 east to the 110 and surface streets across Pasadena. When will they finish the Gold line?

  5. Re:Kind of off topic on Running Windows Games with WineX · · Score: 1

    I just dont want to see anybody dissing on Wine for not supporting more games.

    How about dissing on Wine for killing linux gaming? I'm just joking, it was dead already

  6. Re:Portable Ogg-based players? on New MP3 License Terms Demand $0.75 Per Decoder · · Score: 1

    I bought an mp3 cd car stereo, but haven't installed it and don't really plan to.

    Can I have it, moneybags?

  7. Just Don't on HOWTO Go About Marketing to Developers? · · Score: 1

    Why market to developers? They don't make purchasing decisions. Market to managers. Most of them buy tools for whimsical reasons that you can't predict anyway.

  8. Duh. on Adios, Caldera; Hello, SCO Group · · Score: 1

    Linux == chapter 7

  9. Re:games on linux redux on TransGaming Ports 3 Kohan Titles to Linux · · Score: 1

    Loki was a good effort, but even they didn't succeed. It's not because the games got warezed, it's because the games were well past their shelf life when they came out.

    Well, that and the fact that there are very few desktop linux users.

  10. Re:The really disappointing reality of GPL Quake on Game Engine Marketing Models Compared · · Score: 1

    I think it's asking a lot to expect that GPL first person shooters would be innovative when even commercial first person shooters are derivative and boring.

  11. Re:Very stupid thinking... on IBM Dropping Laptop Linux Support · · Score: 1

    The reason why few people bought IBM laptops with Linux preinstalled was probably that very few (if any) models were offered that way.

    Well, that and there are very few desktop linux users.

  12. Re:The problem is a failure of the market on Homogenized Music · · Score: 1

    Given that this is the home of monumental rap works like "Straight Outta Compton", the Chronic and DoggyStyle I think L.A. can be excused for playing up its strengths. It may be too late to root out gang violence, we might as well enjoy it as much as possible.

    Second, the Cure is great. Well, everything up to but not including "Wish" is great.

    The real gems of L.A. radio are KPFK and KPCC IMHO. Although they rarely have decent music they have good local programming (KPFK had more before the Democracy Now crowd "improved" Pacifica). Good alternatives to stations dominated by nationally syndicated hosts.

  13. Re:I have seen this on E3: Epic, US Army Develop Games as Recruitment Tool · · Score: 1

    Uh... why should any game have a counterbalance to fun? If realism doesn't make a game more fun throw it out.

  14. the best looking ogg player to date on Unreal Tournament 2003, Now With More Ogg · · Score: 1

    I didn't know things were so desperate for you guys that you'd start dating ogg players. Then again, this is slashdot.

  15. Your information is incorrect. on Whither OpenAL? · · Score: 2, Informative

    The pace of openal development for the linux branch during 2001 has slowed, but has not stopped. I think it's natural that some slow down would have occured, because January saw the commit of the 1.0 spec compliant linux implementation. Until the 1.1 spec is well defined there's not much to do but bug fix and write new backends. So the frenetic pace of commits that lead up to January 2001 can't really be maintained.

    That being said, there are lots of spots in the linux implementation that could use bug fixing, or optimizing, or whatever. Since leaving Loki I don't think my position as full-time maintainer was ever filled. I've committed fixes for some more serious bugs but in the vacuum left by my departure a lot of good patches have been left by the wayside.

    But the API is good, the implementations on the whole good and getting better. Concerns about the viability of using openal can be addressed by looking at the Loki software titles. In the absence of an official maintainer I'm more than happy to fix things as time permits, but this leaves things open to the vagaries of my work and personal schedule. In general, I really think this criticism is unwarranted ( and your observations about cvs commit dates totally incorrect! ).

  16. OpenAL(Re:I have only one problem with Loki Games) on Linux Gaming: Looking Back And Looking Forward · · Score: 1

    The draft specification for OpenAL is available here. Although it is still undergoing review and open for comments, the interface is stable and unlikely to change significantly. Linux users can try out the "very nearly" 1.0 implementation by checking out the devel-1-0 branch of cvs.

    Linux specific docs are in located in cvs, as are test programs. Tutorials are available on the web, and anyone running into problems can either post their question on the mailing list or drop by #openal on openprojects. I'd be interested in hearing what sort of things you think are unaddressed in the docs and what sort of information you feel is lacking.



    --
    J. Valenzuela -- tsaotsao@lokigames.com