For the cash strapped, making a linux server on lower end hardware is the way to go (my server is on a P1-120MHz box). Why must they push the envelope so hard?
The lowest end CPU you can find now-a-days is like 800Mhz, unless you go to auctions...
When doing so make sure you put your address in your signature (and make sure its YOUR rep)! That ensures them that you are one of their constituents, not just a random person somewhere in america.
Quickest way to get their attention is for them to know that they are YOUR representative!
Perl is spelled P-e-r-l not P-E-R-L, this is the first sign you don't know what you are talking about.
I simply copied the parent post's capitalization (not spelling). I've coded large products in both Perl and Java. BTW - its attitudes like this that make non-technical people afraid to learn technical areas. You sound like a 1337 d00d in #linux-newbies that shouts "RTMFM!" at every question. I don't mind if you argue, but insulting is a sign of elitism, which I didn't think existed in UIDs as low as yours.
Perl is no more or less hard to understand or maintain than any other language if you code correctly. Sure I can make Perl look like line noise, but I can also make it easy to read and maintain.
I wasn't refering to the language itself (or how clean the code is) but the OO of Java vs. the scripting of Perl. Sure, there is OO in perl, but its slapped on and unelegant.
Its arguable, but most coders I know would find a well written, large scale, high level OO application easier to maintain and update than a large scale, powerful scripted application.
Perl would kick Java's ass as a cross-platform app development language if it did
Seems a bit trollish, but I'll bite. If I wanted to make a large maintainable and updatable cross-platform app, with lots of time I'd choose Java. If I needed a cross-platform app that needed to be up in little time, and was never gonna be changed, I might chose your PERL with GUI Abstraction.
Honestly, though, I don't think it would "kick java's ass", its like compairing C and C++. Is one better than the other? Depends on how you use it!
A quick and powerful scripting language versus a high level object oriented language?
Apples and Oranges.
Surprisingly, though, they appear to be competing. Parrot, perls next version, contains error handling similar to Java, and Java1.4 added regexp.
Now, please don't take offense. I've been known to call general "groups" "kids". Its just my form of slang.
I'm workimg on a mod myself, and I'm 25, so, no I'm not calling you a kid.
You're point b.) really adds some interesting thought. Maybe the gaming industry will switch to simply engine designers and game designers (well, I guess it is that way, but engines will cost less, but games cost more?).
and with point c.), I completely agree.:-)
Now, that you admitted to being a DoD developer, I must ask you some questions (BTW - Love DoD! And I'm the type of guy that super-analyzes games. The "feel" you get with DoD is just uncompairable).
How did you get into modding? It seems like any project that picks up doesn't want you involved unless you've modded with the engine before. I'm being forced to make my own mod, cause no one is willing to take a chance. The silly thing is, most of these mod'ers are college CS majors, when I'm a graduated and professional developer. I've obviously have the skillset and love for games, but would rather be a third or fourth coder instead of the lead (I don't have the time to be a lead).
Give the audience the engine for graphics and menus, etc..., and what do they have left to deal with? Game Design
So you have people that can ignore the months of engine building a tweaking, but, instead, spend those months on plot, balancing, and gameplay.
Like DeusEx? That's nothing more than a heavy UT mod.
But I don't think this is necessarily a good thing. Now the gaming industry can't do what its done for years. They (meaning the publishers, ie - EA) always want a copy of the latest hit, for example, everyone wanted a "Doom" clone. This evolved to using the same system with a twist, like Doom with a plot where the plot isn't to kill things, but to sneak around (Thief).
Now, they can't do that, cause some kids will do that, and release it for free.
So, for the gaming industry to survive, they need to really innovate games, make them mod'able, and hope for the best. This is quite a new turn.
It'll either kill the industry, or we'll see some majorly different games in a year or two....
Something to keep in mind:
1.) Slashdot isn't a hobby (although they very badly want it to be), its a business, and (parent company is) owned publicly.
2.) Slashdot is all about "anti-censoring" and "open source" and "sharing" and "free as in beer", but don't practice what they preach due to their moderation practice.
3.) The users make the business in a "community website".
4.) The way some editors treat their users, I have ever right to piss and moan (and I'm well above 14, thank you).
openMosix, is an extension of the Linux kernel. openMosix is a Linux kernel extension for single-system image clustering. openMosix is perfectly scalable and adaptive. Once you have installed openMosix,
I think you can safely use "it" for all but the first "openMosix" in the article.
Otherwise it looks like a bad advertisement (try saying it aloud)...
I kinda agree here.
When Rob reviewed it it had a lot of problems but many of those glitches have apparently been fixed? That line makes me think of some type of money put in VA's hands....
How modular is Linux?
How easy is it to pull apart the pieces?
(I honestly don't know the answers, so input would be great).
Honestly, coders strive for modularity on almost every project. Theory says its possible, but anyone that's worked on a large OO project knows that there is always an exception (usually a dozen) to the rule, and "seperating" the modules is a lot more work than you'd think.
So, the professor is correct that THEORETICALLY there is modularity that's simple to seperate.
It always gets me when people ask professors about stuff that a business does. Like this. Most professors (note: I said "most", not "all") go to school and get their bachelors, then grad school for masters and PhD, then off to teaching. Most haven't had much of a job outside the schooling system. Sure they know the theory expertly, but theory and practice, as always, are different.
I don't think back compability is that important now.
Any boost you get at release almost always makes a difference in the long run.
X-Box is more expensive and has less good games!
Honestly, it isn't more expensive. The console itself is the same, they are just forcing people to buy a bundle with a couple games and an extra controller (which most people buy with the console anyway).
Games, yeah, but thats only because Sony still had contracts with companies for PS1. XBox will come back with more games in the next generation.
If you go into a shop in the Uk, for the same price you have the choice between:
In america, the N-Cube is $100 less than the PS2. But I don't even hear from them in this article.
Seriously, what would you choose?
Honestly, I don't own any new consoles (still have my Dreamcast from a couple years ago). I only really like sports games on consoles, so I'd have to go with PS2 which has the sports games (and I've been dying to play Metal Gear Solid 1 & 2). But in the same breath, I'd want an N-Cube because it has more children games and general "fun" games for my son.
No, I don't want an X-Box, but down the line, it'll be a big competitor.
1.) No sales in Japan? Lets see, choices that have existed in the Japanese console department are Nintendo (Japanese corp), PS2 (Japanese corp), Sega (Japanese corp), and now X-Box (american corp).
2.) With PS2's backward compatability, they already jump the gun with a large userbase already established AND a large game selection already established.
3.) This was X-Box's first release. Lets determine a winner after either a.) MS (or Sony) drop out of the console market or b.) The 2nd or 3rd generation X-Box.
What would this mean to Java? Would the linux-loving Big Blue company open up Java? What about Tomcat and JBoss? Would IBM make WebSphere and Visual Age the ultimate in J2EE enviroments?
It would be interesting to see how IBM would handle Java if it did buy Sun. It almost seems like it'd knock some part of open source (the Java source and the proprietary webcontainer and IDE IBM sells).
The Universal Service Fees are taxes set up long ago...
Which means, they'll get another looking at, now that everything is going wireless. I don't anticipate this being a giant deal for a long time...
Hyping the movie you (well, VA) created with reviews? Reminds me of the "false reviewers" to put "good reviews" on their movie ads.
Can we get some background on the movie, like who paid for it (VA as I understand), if you are charging for screening, how it was made, etc...
For the cash strapped, making a linux server on lower end hardware is the way to go (my server is on a P1-120MHz box). Why must they push the envelope so hard?
The lowest end CPU you can find now-a-days is like 800Mhz, unless you go to auctions...
D00D!!!11
j0 N33D 4 J0URN4L!!!11
When doing so make sure you put your address in your signature (and make sure its YOUR rep)! That ensures them that you are one of their constituents, not just a random person somewhere in america.
Quickest way to get their attention is for them to know that they are YOUR representative!
Perl is spelled P-e-r-l not P-E-R-L, this is the first sign you don't know what you are talking about.
I simply copied the parent post's capitalization (not spelling). I've coded large products in both Perl and Java.
BTW - its attitudes like this that make non-technical people afraid to learn technical areas. You sound like a 1337 d00d in #linux-newbies that shouts "RTMFM!" at every question. I don't mind if you argue, but insulting is a sign of elitism, which I didn't think existed in UIDs as low as yours.
Perl is no more or less hard to understand or maintain than any other language if you code correctly. Sure I can make Perl look like line noise, but I can also make it easy to read and maintain.
I wasn't refering to the language itself (or how clean the code is) but the OO of Java vs. the scripting of Perl. Sure, there is OO in perl, but its slapped on and unelegant.
Its arguable, but most coders I know would find a well written, large scale, high level OO application easier to maintain and update than a large scale, powerful scripted application.
Good job, but who are the "chefs"?
Are you subcultered (like punk or goth or raver)?
Not really. Was a bit in highschool, but that was over 7 years ago...
... Cause if they put WinXP Pro on it, the project would cost:
$24,500,399.98
Which was juuust over budget!
BTW - Can you put in code during the "post slashdot story" to automatically close the <I> tags? I don't think that would be too difficult to add...
Perl would kick Java's ass as a cross-platform app development language if it did
Seems a bit trollish, but I'll bite. If I wanted to make a large maintainable and updatable cross-platform app, with lots of time I'd choose Java. If I needed a cross-platform app that needed to be up in little time, and was never gonna be changed, I might chose your PERL with GUI Abstraction.
Honestly, though, I don't think it would "kick java's ass", its like compairing C and C++. Is one better than the other? Depends on how you use it!
A quick and powerful scripting language versus a high level object oriented language?
Apples and Oranges.
Surprisingly, though, they appear to be competing. Parrot, perls next version, contains error handling similar to Java, and Java1.4 added regexp.
Bah, no mod points, but excellent point.
Now, please don't take offense. I've been known to call general "groups" "kids". Its just my form of slang.
:-)
I'm workimg on a mod myself, and I'm 25, so, no I'm not calling you a kid.
You're point b.) really adds some interesting thought. Maybe the gaming industry will switch to simply engine designers and game designers (well, I guess it is that way, but engines will cost less, but games cost more?).
and with point c.), I completely agree.
Now, that you admitted to being a DoD developer, I must ask you some questions (BTW - Love DoD! And I'm the type of guy that super-analyzes games. The "feel" you get with DoD is just uncompairable).
How did you get into modding? It seems like any project that picks up doesn't want you involved unless you've modded with the engine before. I'm being forced to make my own mod, cause no one is willing to take a chance. The silly thing is, most of these mod'ers are college CS majors, when I'm a graduated and professional developer. I've obviously have the skillset and love for games, but would rather be a third or fourth coder instead of the lead (I don't have the time to be a lead).
Give the audience the engine for graphics and menus, etc..., and what do they have left to deal with?
Game Design
So you have people that can ignore the months of engine building a tweaking, but, instead, spend those months on plot, balancing, and gameplay.
Like DeusEx? That's nothing more than a heavy UT mod.
But I don't think this is necessarily a good thing. Now the gaming industry can't do what its done for years. They (meaning the publishers, ie - EA) always want a copy of the latest hit, for example, everyone wanted a "Doom" clone. This evolved to using the same system with a twist, like Doom with a plot where the plot isn't to kill things, but to sneak around (Thief).
Now, they can't do that, cause some kids will do that, and release it for free.
So, for the gaming industry to survive, they need to really innovate games, make them mod'able, and hope for the best. This is quite a new turn.
It'll either kill the industry, or we'll see some majorly different games in a year or two....
Something to keep in mind:
1.) Slashdot isn't a hobby (although they very badly want it to be), its a business, and (parent company is) owned publicly.
2.) Slashdot is all about "anti-censoring" and "open source" and "sharing" and "free as in beer", but don't practice what they preach due to their moderation practice.
3.) The users make the business in a "community website".
4.) The way some editors treat their users, I have ever right to piss and moan (and I'm well above 14, thank you).
Honestly, I think that if I got a score 5, they'd mod it down a point JUST before sending the email or the story gets archived.
Its happened before...
Mr Friedman,
:-)
What do you think about the Slashdot Moderation system and the editors having unlimited mod points?
Ohhh I'm gonna burn for this one
openMosix, is an extension of the Linux kernel. openMosix is a Linux kernel extension for single-system image clustering. openMosix is perfectly scalable and adaptive. Once you have installed openMosix,
I think you can safely use "it" for all but the first "openMosix" in the article.
Otherwise it looks like a bad advertisement (try saying it aloud)...
Actually, the type of lettuce is spelled "escarole".
As soon as I hit submit and saw that 'a', I knew I'd be hit with at least a dozen people commenting on the mispelling.
Bah, why can't people say "Well, he said it was mispelled so I don't even need to repeat it"?
Escarow
I kinda agree here.
When Rob reviewed it it had a lot of problems but many of those glitches have apparently been fixed? That line makes me think of some type of money put in VA's hands....
How modular is Linux?
How easy is it to pull apart the pieces?
(I honestly don't know the answers, so input would be great).
Honestly, coders strive for modularity on almost every project. Theory says its possible, but anyone that's worked on a large OO project knows that there is always an exception (usually a dozen) to the rule, and "seperating" the modules is a lot more work than you'd think.
So, the professor is correct that THEORETICALLY there is modularity that's simple to seperate.
It always gets me when people ask professors about stuff that a business does. Like this. Most professors (note: I said "most", not "all") go to school and get their bachelors, then grad school for masters and PhD, then off to teaching. Most haven't had much of a job outside the schooling system. Sure they know the theory expertly, but theory and practice, as always, are different.
I don't think back compability is that important now.
Any boost you get at release almost always makes a difference in the long run.
X-Box is more expensive and has less good games!
Honestly, it isn't more expensive. The console itself is the same, they are just forcing people to buy a bundle with a couple games and an extra controller (which most people buy with the console anyway).
Games, yeah, but thats only because Sony still had contracts with companies for PS1. XBox will come back with more games in the next generation.
If you go into a shop in the Uk, for the same price you have the choice between:
In america, the N-Cube is $100 less than the PS2. But I don't even hear from them in this article.
Seriously, what would you choose?
Honestly, I don't own any new consoles (still have my Dreamcast from a couple years ago). I only really like sports games on consoles, so I'd have to go with PS2 which has the sports games (and I've been dying to play Metal Gear Solid 1 & 2). But in the same breath, I'd want an N-Cube because it has more children games and general "fun" games for my son.
No, I don't want an X-Box, but down the line, it'll be a big competitor.
3.11, 95, 98, ME, XP
/.
.NET ad on the frontpage, and ends with the selling of naming rights
Hmm, following the pattern.... that'd make their next product a double symbol, like $#... or
*GASP*
Sure... it starts with a
This conspiracy theory brought to you by M, S, and the symbol $
1.) No sales in Japan? Lets see, choices that have existed in the Japanese console department are Nintendo (Japanese corp), PS2 (Japanese corp), Sega (Japanese corp), and now X-Box (american corp).
2.) With PS2's backward compatability, they already jump the gun with a large userbase already established AND a large game selection already established.
3.) This was X-Box's first release. Lets determine a winner after either a.) MS (or Sony) drop out of the console market or b.) The 2nd or 3rd generation X-Box.
What would this mean to Java? Would the linux-loving Big Blue company open up Java? What about Tomcat and JBoss? Would IBM make WebSphere and Visual Age the ultimate in J2EE enviroments?
It would be interesting to see how IBM would handle Java if it did buy Sun. It almost seems like it'd knock some part of open source (the Java source and the proprietary webcontainer and IDE IBM sells).