Odds are they will be met the same way my father was met by the GIMP developers, i.e told to fuck off and do the changes himself, despite him not being a programmer at all, just an advanced hobby photographer. He spent almost a week laying out what, how and why, writing a couple of pages of structured and well-described suggestions.
The Intel compiler is still faster than GCC, or any of the other competitors, which is why it is the default on AMD-based supercomputers owned by people/organizations that aren't retarded.
My particular horror stories about GCC involve working on, among other things, IA64. And in the HPC field, even on x86 you're better off with other compilers, if nothing else because they have better standards support.
The reason I brought up merely the back-end horror and pain of GCC internals is because that was the context. I don't do much work on the front-end side in comparison, however I do know it's painful too after swapping stories with colleagues who work more on that side of things.
"Sure, but this is where GCC has a huge leg up--as the grey-bearded old project, it already has a ton of back-ends. If I'm working on a new embedded project and I have the choice of using GCC (where writing a back-end is painful, but it's already written) or LLVM (where it's comparatively easy, but needs to be done) I'm going to lean strongly toward GCC."
For me, that's what makes LLVM so much better, since it's a market opportunity for me. I can offer to develop back-ends for my customers, with full support from me in the contract, without having all the HORRIBLE HORRIBLE OH MY GOD MY EYES THE GOGGLES THEY DO NOTHING pain of working with the GCC internals. That also includes easier to design a solution that uses an architecture more suited to the particular task that would otherwise not be considered, due to lack of a decent back-end for GCC for example.
Where do you play floorball? Any floorball league above the bottom ones here in Sweden(home and top dominant floorball nation), floorball goalies have to be very fit, but with a focus on agility and reflexes, rather than running speed, but just like the other players, they have to practice endurance to be able to last an entire game.
Wrong. The original SI prefixes were established in 1795, as base-10. During the 19th century, it was established that they should STRICTLY be used as base-10, and that any extensions should be base-10. In 1960, 1975 and 1991 some extensions, and in accordance with the standard, they were kept as base-10. So yes, SI as base-10 precedes the standards-breaking use among computer engineers and computer scientists by well over 100 years.
Correctly according to the SI system, and prefixes being base-10 was defined in the 19th century, quite a while before comp sci started breaking the standard by incorrectly using the prefixes for base-2.
HD manufacturers are presenting the sizes correctly. SI prefix = hard-defined base-10, it's just computer engineering and computer sciences that broke the established standard.
I may be remembering it wrong but isn't the problem with linear models for colour/alpha/others, besides the obvious such as gamut, that it makes it harder to replicate features that the human vision expects to catch?
I wrote a little thing myself waaaaay back for BMRT, for doing self-shadowing particles that also faked photon emission to work with the global illumination system, and with a linear space, things got really ugly, such as "blobbing"/"smearing", odd intersections and similar. Guess I should dig through the archive storage to see if I still have any of that stuff left, to show what I mean.
Indeed. SIDA, the Swedish government organization handling aid etc has operated like that since the 70's. Instead of directly bringing children's teachers, they train adults to become teachers. Sanitation engineers are sent out as tutors, taking on apprentices sort of, that sort of thing.
SIDA has repeatedly come under fire however, both domestically and internationally, for their approach, especially from religiously influenced charities, for their method of not donating stuff directly, main accusation being that it's "not compassionate enough".
There are some exceptions, such as in critical emergencies, but that's common sense really. Some other exceptions are where the Swedish military is involved. For example, in Sierra Leone, the small swedish contingent there had 2 containerized water purification plants, and helped purify water for the local medical facilities etc, helping to build local report.
The problem with ganking is, as the summary stated, a case of risk-analysis. If you are on a PvP realm, and know there's a risk of being ganked and you have an aversion to that, why are you doing them solo? The top guilds tend to have players who don't settle for mediocrity, and thus instead go in with the attitude of "I'll kick the ass of anyone who tries to mess with me", or do dailies together with other guildies and are thus better prepared to deal with any threat. Meanwhile, less capable people don't tend to have a mentality of being willing to deal with major challenges and thus improve by overcoming them.
The major issue with playtime is that the average time played for the top guilds and less capable guilds tends to be the same over a period of time, say 6 months. The difference is that for the top guilds it tends to be in peaks, with plenty of time played at the release of new content tapering off to a deep valley when the new content is cleared and on farm status, while the less capable guilds have a more flat profile.
I mean, it's such an obvious lie that it's hard to understand why people keep perpetrating it. Simply put, if their entire life was devoted to it, they wouldn't have girlfriends/boyfriends/wives/husbands(Which many do), they wouldn't have other hobbies(Which they do), they wouldn't be able to spend days making movies as another hobby of theirs.
I was pointed at it by a WoW-playing friend, but in the current Icecrown Citadel progression race, only 2 guilds out of the top 20 are based on PvE realms. The rest are on PvP realms. In top 10, there is currently no guild from a PvE realm.
I think it's quite simply actually: A bit of diversity helps make the players who do not wallow in mediocrity better.
Rwanda isn't that bad, mines weren't that large a part of the wars. Angola is far worse. Then there's Vietnam, Kambodja etc. IIRC, Kambodja is ranked as the worst of them all, something along the lines of 200 mines per capita or so
Those mines are still capable of detonating. As explosives age, they tend to become very unstable.
Swedish, german, danish and finnish underwater demolitions crews have been working on clearing areas together, and so far, in the last 6 years, 3 german divers have died(one diver got a cramp in his legs, attempted to straighten the leg and hit the seabed(Yes, the seabed, not the mine) with his flipper with a bit of force... the vibrations were enough to set off the mine 2m away ), 1 swedish and 1 finnish diver badly wounded(previously not found mine detonating in a sympathetic reaction as another mine was set off in a controlled blast). And those are just the casualties I know of.
There's an aspect many seem to be directly working to gloss over: If he did indeed hire people to do that, there may very well have been sabotage too, such as altering of data, a trojan that alters the file when it's recalled from backup etc. If you're in so much that you can swipe the file and remove all the traces of a break-in, you can do the other stuff too. And given the amounts of money involved at the Tour level, it's definitely something that would be done if the chance of getting away with it was considered acceptable. In that regard, it's just like any other organized crime, so it's not something that can be easily dismissed.
Odds are they will be met the same way my father was met by the GIMP developers, i.e told to fuck off and do the changes himself, despite him not being a programmer at all, just an advanced hobby photographer. He spent almost a week laying out what, how and why, writing a couple of pages of structured and well-described suggestions.
Oh hell no.... That would make Italy and Greece look like hyperaggressive teams, when in reality they are turtle teams.
The Intel compiler is still faster than GCC, or any of the other competitors, which is why it is the default on AMD-based supercomputers owned by people/organizations that aren't retarded.
My particular horror stories about GCC involve working on, among other things, IA64. And in the HPC field, even on x86 you're better off with other compilers, if nothing else because they have better standards support.
The reason I brought up merely the back-end horror and pain of GCC internals is because that was the context. I don't do much work on the front-end side in comparison, however I do know it's painful too after swapping stories with colleagues who work more on that side of things.
"Sure, but this is where GCC has a huge leg up--as the grey-bearded old project, it already has a ton of back-ends. If I'm working on a new embedded project and I have the choice of using GCC (where writing a back-end is painful, but it's already written) or LLVM (where it's comparatively easy, but needs to be done) I'm going to lean strongly toward GCC."
For me, that's what makes LLVM so much better, since it's a market opportunity for me. I can offer to develop back-ends for my customers, with full support from me in the contract, without having all the HORRIBLE HORRIBLE OH MY GOD MY EYES THE GOGGLES THEY DO NOTHING pain of working with the GCC internals. That also includes easier to design a solution that uses an architecture more suited to the particular task that would otherwise not be considered, due to lack of a decent back-end for GCC for example.
Here in Sweden, the age of consent is 15
Where do you play floorball? Any floorball league above the bottom ones here in Sweden(home and top dominant floorball nation), floorball goalies have to be very fit, but with a focus on agility and reflexes, rather than running speed, but just like the other players, they have to practice endurance to be able to last an entire game.
Linpack doesn't stress interconnect by that much, however. But yes, there are quite a few systems not on that list.
They are also highly overrepresented in psychiatry wards, being treated for various stress-related disorders.
Wrong. The original SI prefixes were established in 1795, as base-10. During the 19th century, it was established that they should STRICTLY be used as base-10, and that any extensions should be base-10. In 1960, 1975 and 1991 some extensions, and in accordance with the standard, they were kept as base-10. So yes, SI as base-10 precedes the standards-breaking use among computer engineers and computer scientists by well over 100 years.
Correctly according to the SI system, and prefixes being base-10 was defined in the 19th century, quite a while before comp sci started breaking the standard by incorrectly using the prefixes for base-2.
HD manufacturers are presenting the sizes correctly. SI prefix = hard-defined base-10, it's just computer engineering and computer sciences that broke the established standard.
Now we'll never get rid of it in corporate IT...
PHB: I hear IE6 can no longer be used for viewing Youtube. IE6 is now mandatory for all employees.
I may be remembering it wrong but isn't the problem with linear models for colour/alpha/others, besides the obvious such as gamut, that it makes it harder to replicate features that the human vision expects to catch?
I wrote a little thing myself waaaaay back for BMRT, for doing self-shadowing particles that also faked photon emission to work with the global illumination system, and with a linear space, things got really ugly, such as "blobbing"/"smearing", odd intersections and similar. Guess I should dig through the archive storage to see if I still have any of that stuff left, to show what I mean.
Indeed. SIDA, the Swedish government organization handling aid etc has operated like that since the 70's. Instead of directly bringing children's teachers, they train adults to become teachers. Sanitation engineers are sent out as tutors, taking on apprentices sort of, that sort of thing.
SIDA has repeatedly come under fire however, both domestically and internationally, for their approach, especially from religiously influenced charities, for their method of not donating stuff directly, main accusation being that it's "not compassionate enough".
There are some exceptions, such as in critical emergencies, but that's common sense really. Some other exceptions are where the Swedish military is involved. For example, in Sierra Leone, the small swedish contingent there had 2 containerized water purification plants, and helped purify water for the local medical facilities etc, helping to build local report.
Lol, that bullshit again.
The problem with ganking is, as the summary stated, a case of risk-analysis. If you are on a PvP realm, and know there's a risk of being ganked and you have an aversion to that, why are you doing them solo? The top guilds tend to have players who don't settle for mediocrity, and thus instead go in with the attitude of "I'll kick the ass of anyone who tries to mess with me", or do dailies together with other guildies and are thus better prepared to deal with any threat. Meanwhile, less capable people don't tend to have a mentality of being willing to deal with major challenges and thus improve by overcoming them.
The major issue with playtime is that the average time played for the top guilds and less capable guilds tends to be the same over a period of time, say 6 months. The difference is that for the top guilds it tends to be in peaks, with plenty of time played at the release of new content tapering off to a deep valley when the new content is cleared and on farm status, while the less capable guilds have a more flat profile.
I mean, it's such an obvious lie that it's hard to understand why people keep perpetrating it. Simply put, if their entire life was devoted to it, they wouldn't have girlfriends/boyfriends/wives/husbands(Which many do), they wouldn't have other hobbies(Which they do), they wouldn't be able to spend days making movies as another hobby of theirs.
I wouldn't call EVE Online unsuccessful. It's slowly but steadily gained new players, from 2003 up to today.
adversity even. I blame my too heavy workload atm.
I was pointed at it by a WoW-playing friend, but in the current Icecrown Citadel progression race, only 2 guilds out of the top 20 are based on PvE realms. The rest are on PvP realms. In top 10, there is currently no guild from a PvE realm.
I think it's quite simply actually: A bit of diversity helps make the players who do not wallow in mediocrity better.
The interesting thing, however, if we take WoW as an example, is that the top PvE guilds in the world tend to come from PvP realms.
Rwanda isn't that bad, mines weren't that large a part of the wars. Angola is far worse. Then there's Vietnam, Kambodja etc. IIRC, Kambodja is ranked as the worst of them all, something along the lines of 200 mines per capita or so
Camera recordings and recordings of voice communications, recorded from the ship.
Those mines are still capable of detonating. As explosives age, they tend to become very unstable.
Swedish, german, danish and finnish underwater demolitions crews have been working on clearing areas together, and so far, in the last 6 years, 3 german divers have died(one diver got a cramp in his legs, attempted to straighten the leg and hit the seabed(Yes, the seabed, not the mine) with his flipper with a bit of force... the vibrations were enough to set off the mine 2m away ), 1 swedish and 1 finnish diver badly wounded(previously not found mine detonating in a sympathetic reaction as another mine was set off in a controlled blast). And those are just the casualties I know of.
There's an aspect many seem to be directly working to gloss over: If he did indeed hire people to do that, there may very well have been sabotage too, such as altering of data, a trojan that alters the file when it's recalled from backup etc. If you're in so much that you can swipe the file and remove all the traces of a break-in, you can do the other stuff too. And given the amounts of money involved at the Tour level, it's definitely something that would be done if the chance of getting away with it was considered acceptable. In that regard, it's just like any other organized crime, so it's not something that can be easily dismissed.
Same problem there. I have zip drives and old HD's that have been in storage that are completely unreadable