Read through the dev blog archives and you'll have many of those questions of yours answered handily, but then again, here's a quick handicap for those challenged in research ability:
Terminology: Node: The hardware the game runs on Core: Each individual CPU core on a node. System: Each individual star system with associated game universe services etc.
A System is the cornerstone process upon which the game universe is built, and it handles everything game universe related, such as combat, market trading(synchronized with constellation and region level markets), NPC's, POS's, Outposts etc etc for a star system. A node and even a core can run many systems, but a System can only scale to one core at this point in time, due to the inability of people at CCP to handle either multithreaded programming or message passing.
In addition, systems cannot be dynamically allocated, but instead have to be mapped during downtime. So when big alliances foresee large battles, they request a reinforced node for a particular System, and if it's responded to in a timely fashion, after next downtime, that System is mapped to a mostly inactive node with low RAM use etc. Add to that the fact that large battles are on the order of 300+ players per side, with hundreds or even thousands of drones+fighters, wrecks that can be looted and salvaged and the fact that there are huge battles on an almost daily basis, and you can see that decommisioning isn't really an option, the demand for reinforced nodes is large enough to make that non-viable.
As a high-sec miner, you're piss-poor. The real money from mining comes from the alliances who can hold space out in 0.0 and mine the valuable ores there. Holding space requires combat pilots. Supplying combat pilots with ships and ammo requires industrialists to run manufacturing and logistics. But overall, the big money is in market trading, 0.0 mining/moon materials and complexes.
This last week, I've logged a total of 4 hours in EVE, yet made a 2.8Bn ISK profit, due to market trading. Revenue is up over 10Bn ISK.
Actually, Raven doesn't get quite as close in efficiency when you factor in some things: Torps vs Cruise and the range of tractor beams/continuous salvaging. Golem has long enough range with torps to actually be useful in mission running, without gimping on tank by using missile rigs. Raven has to sacrifice tank to get any useful range with torps. And torps kill battleships a hell of a lot faster, and are useful against BC's and even cruisers too, thanks to the bonus on the Golem.
Also, the 40km range on tractor beams on the Golem is just awesome
I never claimed to be truly immortal to bugs. But barring bugs, I can tank any lvl 4 with ease, even if I'm disconnected, even with the Golem, since it can perma-run the tank. If it's my Nighthawk or Drake, it doesn't matter if I disconnect or not, since they are passively tanked(i.e resists+passive shield recharge).
A decently setup Golem, Paladin, CNR, Drake or Nighthawk tanks the hardest lvl4's without breaking a sweat, permanently. And it can be done without officer or even faction gear(My Golem runs with a T2 tank and permatanks even Angel lvl 4's)
Then you must have intentionally crippled the Fortran code somehow. Modern Fortran compilers are just as advanced as C++. Just look at Intel's compilers, or the (now defunct) Pathscale compilers. Or compare XLC and XLF on PowerPC. The Fortran compilers blow the C and C++ ones out of the run. All the supercomputing facilities I've worked with here in Sweden recommend Fortran primarily, and C/C++ as fallbacks. (In severe cases, C/C++ and other software might even be ported to Fortran by personnel at the facilities, so execution times are kept down and don't disrupt other applicants and/or customers)
You mean like the 14-16 year olds that ran cells in Northern Ireland? The 14-16 year olds that run some gangs in the US and manage to shake off gangs run by adults?
"Actually, I'd guess he expected the same I'd expect: That it's a bunch of baloney and no sane person would believe a 14 year old is plotting the end of the civilized world."
What kind of fantasy world do you live in? Are you one of those pot smokers? Just look around the world at all the kid "soldiers", terrorists, freedom fighters etc, who even at age 13-14 do some strategic level planning. I know, because I've had to deal with some of those kids IN THE REAL WORLD, in Kongo and Liberia for example. Plenty of them have ambition. If someone gave them the means, you can bet your ass that many of them would try something seriously nasty, just to make their mark.
It's not an internet enabled device. It will, however, after having passed formal verification by an independent third party, help rescue crews and similar test for certain specific toxins and similar in air and water.
There's more to safe and secure code than just "Oooh, it can't be rooted on the internet".
And how much of that presumed 1000 times more code is in reality just retyping the code to fix a bug, because you couldn't be arsed/were incapable of doing the job correctly in the first place?
And, if you had bothered to actually read properly, you would have noticed that I said it was applicable for critical pieces.
I know, but I meet lots of people churned out by colleges and universities from all over Europe and from North America who do have trouble with it. Because in school they never did any work on a computer with less than 512MiB RAM for example. Another pet peeve of mine is all the people who whine about the Cell being hard to work with. Then you bring it to people who got to learn on DSP's in college/university, or who have worked with it in the field, and they just LOVE the thing and feel instantly at home with it.
From all over the continent? Try from all over the world. That's what you can find here in Sweden, at Systembolaget(State monopoly). In fact, for me, who don't like many mainstream beers, travelling to Denmark or Germany is pretty hit and miss, because the "free market driven" stores there have a more homogenized assortment, with less of the small brewery stuff, and more of the big brewery product lines.
Sure. My last entire project has been specifically about that. Been working on a piece of software to go onto an embedded device with deterministic behaviour, with the hardware specs being 32kiBiByte RAM, no cache, 8MHz processor.
Most people I am forced to work with who have a comp sci degree are unable to work under such conditions. On the other hand, EE's and comp.eng graduates tend to be very nice to work with on such projects.
I never said anything about writing everything in it. But many of us with proficiency in it tend to check what the compiler actually outputs, because we know that the compiler is not smarter than the human who wrote it is. (A behaviour further reinforced by the two smelly piles of fecal matter that are MSVC and GCC). This is also why many of us don't blindly trust optimizations to the compiler either, and always double-check. A disassembler is also useful for tearing through critical pieces of code to see if the compiler has built it in the way you intended.
I've removed quite a few obscure but potentially very nasty bugs in my software by doing that. Then again, I'm a freelancer, I live by my reputation for solid, fault-free code.
No, it's nothing magical about it. Pure oxygen is one of the 2 components of the fuel used, however, and does not require exhausting into the air, but can slowly be released into the water around the submarine. Therefore, no need need to snorkel. As I pointed out, the Stirling engine is used to recharge the batteries. Also, the german manufacturer of U-214, the SSK with hydrogen fuel cells, has issued a couple of warnings as to their stability.
As for your assertion that the US navy has more quiet submarines, since the US Navy are actively looking into some of the techniques used in the Swedish and German subs for potential licensing, it's quite laughable.
While the US knowhow in that area, it hasn't disappeared in other parts of the world, for example Sweden and Germany. Sweden was also the first to use a Stirling engine, so it can recharge the batteries without having to go to snorkle depth.
Installation of hybrid drivetrain is a onetime cost. The fuel savings go on for the entire time it is in service.
Other benefits are: Less logistics required to supply a fleet group with fuel during operations. And the logistics in itself uses a fair amount of fuel too. So you've been looking at this with a rather narrow perspective, and very short-term.
"Believe it not, that makes it harder rather then easier. When I was making SSBN patrols for the USN, 'fast cruises' (simulating underway while tied up to the pier) were much harder knowing those things were so close. Actual patrols were easier because you knew they weren't close and thus weren't nearly so much a distraction."
I'll second that. While not having done duty on a sub or similar, as preparation for a deployment with Swedish forces for UN ops in africa, we went through hothouse training. Basically, we had 2 weeks in a huge house with temperature and humidity ramped up to the levels we would encounter there. Knowing that just outside the walls were people drinking cool drinks, eating ice cream etc made it infinitely harder to endure than the real mission actually, on a psychological level.
Yeah. I'm not too happy about how they managed to butcher Shadowrun even worse than Mike Mulvihill and his flunkies had managed to do with the third edition revisions of lore and stuff. And 4th edition is just... ugh
Now, a game I'd love to see a MMO version of, a strategic/tactical kind that is, is Renegade Legion. That would be absolutely awesome.
There is a scenario for it, I just can't remember which book it is in, if it is in the Wolf Clan sourcebook or not.
And yes, it's fun to discuss lore in a serious matter, unlike kids today, who have no patience, instead they just want to be spoonfed stuff.
As for the TR:3050, please don't use the Upgrade variant as reference, since it refers to Jihad line design also, which is just utterly fucked up. As you say, it messes entirely with continuity, and that has affected mechs too. TR:3050 and TR:3050 Revised are still good, because they had the original developers on it, and the original vision, instead of new developers pissing in their marks.
That description is incorrect. Read the canon novel by Michael A. Stackpole, Lethal Heritage, part of the Blood of Kerensky trilogy, and you'll see that Mech Warrior Vlad(Later Khan Vlad Ward) actually fired missiles. The description is such that the vehicle identification program can't decide between a catapult or a Marauder, because of the boxy missile launchers, the lack of autocannon on top etc.
If you read closer, you'll see that even the F model has missiles. All it mentions is that it's had other weapons swapped around
"Alt. Config. F - This variant takes the primary configuration, downgrades the pulse laser to an ER Medium and replaces the Machine Guns with three Anti-Personnel Gauss Rifles." That is, a Primary variant, with LRM20's, but pulse swapped for ERMedL, and then the anti-personnel gauss rifles instead of Machine Guns.
As for the people who play with minimal or no terrain: It's the kind of people who can only look at things mathematically, without the ability to visualize existing inside the fantasy. Such as the people who play Smoke Jaguar, but focus fire from a hidden ambush, while calling in artillery. Completely having forgotten about the Rules of engagement they are supposed to stick to due to having chosen such a clan.
Meanwhile, you have the other kind of people, who can actually visualize themselves into a particular role. Like some friends of mine, who played a huge battle over the course of a weekend, a Clan Wolf trinary vs a full Federated Commonwealth battalion. They did not go for BV or anything, but rather looked at posted TOE's as a guideline of how the units would be composed, and a diversity of skill etc, instead of all maxed out.
Then they ran the scenario another time, as Kurita vs Nova Cats, to see how it was affected by a different ROE on both sides.(Not that it did much good. Wolves lost 2 mechs, 3 severely damaged but still operational, 5 with lesser damage. Nova cats had 5 mechs operational, but were utterly victorious)
Read through the dev blog archives and you'll have many of those questions of yours answered handily, but then again, here's a quick handicap for those challenged in research ability:
Terminology:
Node: The hardware the game runs on
Core: Each individual CPU core on a node.
System: Each individual star system with associated game universe services etc.
A System is the cornerstone process upon which the game universe is built, and it handles everything game universe related, such as combat, market trading(synchronized with constellation and region level markets), NPC's, POS's, Outposts etc etc for a star system. A node and even a core can run many systems, but a System can only scale to one core at this point in time, due to the inability of people at CCP to handle either multithreaded programming or message passing.
In addition, systems cannot be dynamically allocated, but instead have to be mapped during downtime. So when big alliances foresee large battles, they request a reinforced node for a particular System, and if it's responded to in a timely fashion, after next downtime, that System is mapped to a mostly inactive node with low RAM use etc. Add to that the fact that large battles are on the order of 300+ players per side, with hundreds or even thousands of drones+fighters, wrecks that can be looted and salvaged and the fact that there are huge battles on an almost daily basis, and you can see that decommisioning isn't really an option, the demand for reinforced nodes is large enough to make that non-viable.
As a high-sec miner, you're piss-poor. The real money from mining comes from the alliances who can hold space out in 0.0 and mine the valuable ores there. Holding space requires combat pilots. Supplying combat pilots with ships and ammo requires industrialists to run manufacturing and logistics. But overall, the big money is in market trading, 0.0 mining/moon materials and complexes.
This last week, I've logged a total of 4 hours in EVE, yet made a 2.8Bn ISK profit, due to market trading. Revenue is up over 10Bn ISK.
Actually, Raven doesn't get quite as close in efficiency when you factor in some things: Torps vs Cruise and the range of tractor beams/continuous salvaging. Golem has long enough range with torps to actually be useful in mission running, without gimping on tank by using missile rigs. Raven has to sacrifice tank to get any useful range with torps. And torps kill battleships a hell of a lot faster, and are useful against BC's and even cruisers too, thanks to the bonus on the Golem.
Also, the 40km range on tractor beams on the Golem is just awesome
I never claimed to be truly immortal to bugs. But barring bugs, I can tank any lvl 4 with ease, even if I'm disconnected, even with the Golem, since it can perma-run the tank. If it's my Nighthawk or Drake, it doesn't matter if I disconnect or not, since they are passively tanked(i.e resists+passive shield recharge).
A decently setup Golem, Paladin, CNR, Drake or Nighthawk tanks the hardest lvl4's without breaking a sweat, permanently. And it can be done without officer or even faction gear(My Golem runs with a T2 tank and permatanks even Angel lvl 4's)
Then you must have intentionally crippled the Fortran code somehow. Modern Fortran compilers are just as advanced as C++. Just look at Intel's compilers, or the (now defunct) Pathscale compilers. Or compare XLC and XLF on PowerPC. The Fortran compilers blow the C and C++ ones out of the run. All the supercomputing facilities I've worked with here in Sweden recommend Fortran primarily, and C/C++ as fallbacks. (In severe cases, C/C++ and other software might even be ported to Fortran by personnel at the facilities, so execution times are kept down and don't disrupt other applicants and/or customers)
You mean like the 14-16 year olds that ran cells in Northern Ireland? The 14-16 year olds that run some gangs in the US and manage to shake off gangs run by adults?
"Actually, I'd guess he expected the same I'd expect: That it's a bunch of baloney and no sane person would believe a 14 year old is plotting the end of the civilized world."
What kind of fantasy world do you live in? Are you one of those pot smokers? Just look around the world at all the kid "soldiers", terrorists, freedom fighters etc, who even at age 13-14 do some strategic level planning. I know, because I've had to deal with some of those kids IN THE REAL WORLD, in Kongo and Liberia for example. Plenty of them have ambition. If someone gave them the means, you can bet your ass that many of them would try something seriously nasty, just to make their mark.
It's not an internet enabled device. It will, however, after having passed formal verification by an independent third party, help rescue crews and similar test for certain specific toxins and similar in air and water.
There's more to safe and secure code than just "Oooh, it can't be rooted on the internet".
And how much of that presumed 1000 times more code is in reality just retyping the code to fix a bug, because you couldn't be arsed/were incapable of doing the job correctly in the first place?
And, if you had bothered to actually read properly, you would have noticed that I said it was applicable for critical pieces.
I know, but I meet lots of people churned out by colleges and universities from all over Europe and from North America who do have trouble with it. Because in school they never did any work on a computer with less than 512MiB RAM for example. Another pet peeve of mine is all the people who whine about the Cell being hard to work with. Then you bring it to people who got to learn on DSP's in college/university, or who have worked with it in the field, and they just LOVE the thing and feel instantly at home with it.
Actually, code/design verification is one of the services I offer, which is a heavy mix of mathematics and low-level code snooping.
From all over the continent? Try from all over the world. That's what you can find here in Sweden, at Systembolaget(State monopoly). In fact, for me, who don't like many mainstream beers, travelling to Denmark or Germany is pretty hit and miss, because the "free market driven" stores there have a more homogenized assortment, with less of the small brewery stuff, and more of the big brewery product lines.
Sure. My last entire project has been specifically about that. Been working on a piece of software to go onto an embedded device with deterministic behaviour, with the hardware specs being 32kiBiByte RAM, no cache, 8MHz processor.
Most people I am forced to work with who have a comp sci degree are unable to work under such conditions. On the other hand, EE's and comp.eng graduates tend to be very nice to work with on such projects.
I never said anything about writing everything in it. But many of us with proficiency in it tend to check what the compiler actually outputs, because we know that the compiler is not smarter than the human who wrote it is. (A behaviour further reinforced by the two smelly piles of fecal matter that are MSVC and GCC). This is also why many of us don't blindly trust optimizations to the compiler either, and always double-check. A disassembler is also useful for tearing through critical pieces of code to see if the compiler has built it in the way you intended.
I've removed quite a few obscure but potentially very nasty bugs in my software by doing that. Then again, I'm a freelancer, I live by my reputation for solid, fault-free code.
And yet comp sci trash wonder why some of us actually learn assembler, and don't blindly trust compilers and libraries.
No, it's nothing magical about it. Pure oxygen is one of the 2 components of the fuel used, however, and does not require exhausting into the air, but can slowly be released into the water around the submarine. Therefore, no need need to snorkel. As I pointed out, the Stirling engine is used to recharge the batteries. Also, the german manufacturer of U-214, the SSK with hydrogen fuel cells, has issued a couple of warnings as to their stability.
As for your assertion that the US navy has more quiet submarines, since the US Navy are actively looking into some of the techniques used in the Swedish and German subs for potential licensing, it's quite laughable.
While the US knowhow in that area, it hasn't disappeared in other parts of the world, for example Sweden and Germany. Sweden was also the first to use a Stirling engine, so it can recharge the batteries without having to go to snorkle depth.
Installation of hybrid drivetrain is a onetime cost. The fuel savings go on for the entire time it is in service.
Other benefits are: Less logistics required to supply a fleet group with fuel during operations. And the logistics in itself uses a fair amount of fuel too. So you've been looking at this with a rather narrow perspective, and very short-term.
"Believe it not, that makes it harder rather then easier. When I was making SSBN patrols for the USN, 'fast cruises' (simulating underway while tied up to the pier) were much harder knowing those things were so close. Actual patrols were easier because you knew they weren't close and thus weren't nearly so much a distraction."
I'll second that. While not having done duty on a sub or similar, as preparation for a deployment with Swedish forces for UN ops in africa, we went through hothouse training. Basically, we had 2 weeks in a huge house with temperature and humidity ramped up to the levels we would encounter there. Knowing that just outside the walls were people drinking cool drinks, eating ice cream etc made it infinitely harder to endure than the real mission actually, on a psychological level.
The first map hack patch will be out in 1 hour instead of 8 hours.
Yeah. I'm not too happy about how they managed to butcher Shadowrun even worse than Mike Mulvihill and his flunkies had managed to do with the third edition revisions of lore and stuff. And 4th edition is just... ugh
Now, a game I'd love to see a MMO version of, a strategic/tactical kind that is, is Renegade Legion. That would be absolutely awesome.
There is a scenario for it, I just can't remember which book it is in, if it is in the Wolf Clan sourcebook or not.
And yes, it's fun to discuss lore in a serious matter, unlike kids today, who have no patience, instead they just want to be spoonfed stuff.
As for the TR:3050, please don't use the Upgrade variant as reference, since it refers to Jihad line design also, which is just utterly fucked up. As you say, it messes entirely with continuity, and that has affected mechs too. TR:3050 and TR:3050 Revised are still good, because they had the original developers on it, and the original vision, instead of new developers pissing in their marks.
That description is incorrect. Read the canon novel by Michael A. Stackpole, Lethal Heritage, part of the Blood of Kerensky trilogy, and you'll see that Mech Warrior Vlad(Later Khan Vlad Ward) actually fired missiles. The description is such that the vehicle identification program can't decide between a catapult or a Marauder, because of the boxy missile launchers, the lack of autocannon on top etc.
If you read closer, you'll see that even the F model has missiles. All it mentions is that it's had other weapons swapped around
"Alt. Config. F - This variant takes the primary configuration, downgrades the pulse laser to an ER Medium and replaces the Machine Guns with three Anti-Personnel Gauss Rifles." That is, a Primary variant, with LRM20's, but pulse swapped for ERMedL, and then the anti-personnel gauss rifles instead of Machine Guns.
As for the people who play with minimal or no terrain: It's the kind of people who can only look at things mathematically, without the ability to visualize existing inside the fantasy. Such as the people who play Smoke Jaguar, but focus fire from a hidden ambush, while calling in artillery. Completely having forgotten about the Rules of engagement they are supposed to stick to due to having chosen such a clan.
Meanwhile, you have the other kind of people, who can actually visualize themselves into a particular role. Like some friends of mine, who played a huge battle over the course of a weekend, a Clan Wolf trinary vs a full Federated Commonwealth battalion. They did not go for BV or anything, but rather looked at posted TOE's as a guideline of how the units would be composed, and a diversity of skill etc, instead of all maxed out.
Then they ran the scenario another time, as Kurita vs Nova Cats, to see how it was affected by a different ROE on both sides.(Not that it did much good. Wolves lost 2 mechs, 3 severely damaged but still operational, 5 with lesser damage. Nova cats had 5 mechs operational, but were utterly victorious)