EVE Bans Exploiters; Dropping 2% of Users Cuts Average CPU Usage 30%
Earthquake Retrofit writes "Ars has a story about EVE Online banning thousands of accounts for real-world trading of in-game money for profit. From the article: 'Those who buy and sell ISK, the game's currency, are not only exploiting the game, but unbalancing play. That's why the company decided to go drastic: a program they called "Unholy Rage." For weeks they studied the behavior and effects these real-money traders had on the game, and then they struck. During scheduled maintenance, over 6,000 accounts were banned. [Einar Hreiðarsson, EVE's lead GM,] assures us that the methods were sound, and the bannings went off with surgical precision. ... While the number of accounts banned in the opening phase of the operation constituted around 2 percent of the total active registered accounts, the CPU per user usage was cut by a good 30 percent.' Looks like they got the right 6,000.' Further information and more graphs are available from the EVE dev blog."
They shouldn't pat themselves on the back too hard over this. The playerbase has been pushing for it for years.
I'm sure their user agreement spells out that they can ban you for any reason at any time and owe you nothing. But that was before they started selling imaginary property outside the game. THis legitimizes the ingame value of the stuff they just "took" from you without compensation. I bet there are a few in that 6000 that will sue. Might set an interesting precedent if it's not all settled out of court.
Some drink at the fountain of knowledge. Others just gargle.
Banning 2% players to decrease CPU usage by 30% is not obvious.
Banning 2% players to decrease CPU usage by 30% is not obvious.
By this time in the game's development, though, it should be obvious which players use the most CPU time, and for that matter any other system resource.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
Those users were exploiters meaning their requests were more resource intensive than regular users.
It is kinda obvious that the usage economy would be significantly high.
Unless you are a CCP developer, it is not obvious for you as a reader of Slashdot summary.
Stop being so stubborn, you don't have a point at all. A Slashdot reader cannot predict the exact value, but a Slashdot reader knows that a CCP developer has access to enough information to make the estimation. Hence, it's obvious.
+1 funny, i guess
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Slashdot promoting exploiting..
EVE themselves allow players to buy gold with real money. You can buy 60-day GTCs (game time codes) which allow you to purchase 2 months of game time. EVEs own website allows you to exchange these GTCs for in-game currency. So if you want, you can buy as many GTCs as you like, sell them via EVE, and buy yourself the ship of your dreams.
With a large percentage of the gold farmers killed off, anybody wanting to buy gold will have to do it through EVE. The net result is that many more GTCs are sold, generating lots of extra revenue for EVE
I find it kind of funny (ironic, Alanis?) that using software to 'game the system' and create money out of thin air is dealt with swiftly and with 'surgical precision', and when Goldman Sachs does the same thing with the stock markets, they are dealt with by being provided protection from the SEC and FBI.
EVE themselves allow players to buy gold with real money. You can buy 60-day GTCs (game time codes) which allow you to purchase 2 months of game time. EVEs own website allows you to exchange these GTCs for in-game currency. So if you want, you can buy as many GTCs as you like, sell them via EVE, and buy yourself the ship of your dreams.
With a large percentage of the gold farmers killed off, anybody wanting to buy gold will have to do it through EVE. The net result is that many more GTCs are sold, generating lots of extra revenue for EVE. EVE wins.
A) your comparison between real life execution and losing your account in a video game made me throw up a little bit.
B) You want to add an interesting new "fugitive" mechanic to the game, which requires players to abuse the game to experience? And you think this will *reduce* game abuse? You have a lot to learn about MMOs, my friend.
The people banned in the unholy rage were ISK (in game currency) framers. They farmed ISK and sold it for real money. One of the reasons for CCP kicked them out without a second thought was because they expect a lot of that currency purchase to shift to their PLEX (Pilot License Extension) system. They allow you to buy PLEXs for real money and either use them to extend your game time by 30 days or more likely sell them, in game to players who have more ISK then they know what to do with. In this way players who make huge contributions to the player driven in game economy end up playing for free, and players who don't mind paying some extra cash get rich quick.
Also it seams that a lot of these ISK framers were using stolen credit cards and CCP never saw their subscription payments any ways.
Don't tell me most account ids were variants of 'Goldman Sachs'
Whenever I've left an MMO or even uninstalled certain software, I've been presented with a short survey asking me why I left. Let's say my answer was "rampant cheating" or "inability to get ahead because of gold farmers and buyers." If the survey data show that people are leaving at rate r for that reason, CCP has a basis for knowing when those 2% become more trouble than they are worth.
When the axe came to the forest, the trees said, "Look out - the handle was once one of us."
So the CEO says that the merthods were sound and the purge went with "surgical precision".
Just how precise is surgery, anyway? An oncologist tries to be precise, but they know that they will be cutting away good tissue in order to make sure they get the entire tumor.
EVE clearly succeeded in getting rid of their most CPU intensive players. Given the change in implant prices, they may be right in assuming that this directly correlates to the people engaged in real money trading (RMT). But even so, what distinguishes a legitimate player or group of players who are very very good at earning money from an RMT trader? In other words, how does Mr. HreiÃarsson know that all the people who were banned were actually involved in RMT? Or does that matter? If a banned player was engaging in CPU intensive, ISK-gathering play, but was not selling their ISK, can they appeal the ban?
Go back to twitter.
Is this the same /. group of people that cry bloody murder when Time Warner or Comcast try to impose limits on usage? Am I reading this correctly? Bunch of hypocrites. Those 2% purchased the game fair and square. If this is successful, I think Time Warner should just kick the highest 2% of usage accounts right off the system. No warnings, no explanation.
You can argue that there something in the EULA to justify this, and there probably is. I bet Time Warner's agreement also permits cancellation at any time, for any reason.
No, this is not a troll. Well, maybe it is. But, it just seems there are parallels here that everyone here ignores when convenient.
...so no, they don't get protected and bailed out.
Yes, but they also eliminated the costs to them of that 30% of CPU time. It actually might have boosted their bottom line. I do not have the means to do a cost analysis but loosing 2% of their users might be outweigh the costs of keeping those 2%.
I find the headline for this article misleading. "EVE aggresively bans RMTs" would have been a better fit. EVE developers openly encourage users to exploit and abuse each other.
I assume users who engaged in anti-social or rule-breaking rules had enough warning (by the publication of the rules forbidding ISK trading) and plenty of opportunity to defend themselves.
As we move more and more of our social interaction into virtual spaces (and not only immersive environments, but places like Slashdot or Hacker News) the need to pay attention to the institution of justice increases.
I have no sympathy for transgressors who live off transgression, but I have no sympathy either with this notion of justice (from this to the censorship on Apple's bulletin boards to erasure of comments on TechCrunch) I see repeatedly being practiced.
http://www.dieblinkenlights.com
Let me state at the outset that I am a big fan of just about everything Eve.
Disclaimer out of the way, the dirty secret in Eve is that it's real tough to make money as a "glamorous combat pilot." Hi-Sec miner, hi-sec industrialist -- you're swimming in cash. But that's not the glamorous, exciting game one sees in the promos that attracts the curious to play the game. THAT game, the "pew pew" of lasers, the mighty racket of autocannons blazing, the squeal of the drones as they shred your enemies' armor -- exciting as all hell, but costly. The profit margin just ain't there, unless you're really, really good. If you're part of a large null-sec Corp that can replace your ships when they (inevitably) are wiped out when you are jumped by a much larger force, you'll get by, but if you're some lone wolf sociopathic space pirate, you'll be holding your ship together with duct tape and using hurled rocks as ammo in no time.
These are the guys who are the ISK farmers' clients. These guys, who comprise most of the lo-sec game (as opposed to hi-sec and null-sec) are the players affected by the farmer clamp-down. What will be the fall-out when they can't run to their real-world "suppliers" to re-tool? Will these guys leave the game? Join a more established Corp? Switch careers? Grow up? It'll be interesting to watch...
I wonder if this has freed up any chunks of low-sec space. I've heard rumors of vast tracts of isk farmer territory where automated mining operations go on 'round the clock. And if that's how they were making all their isk, creating new accounts won't help much if they've lost the defenses that made maintaining that space viable in the first place.
I'm trying to teach myself to set people on fire with my mind... Is it hot in here?
Honestly, if you stick to high security space, you can pretty much nearly afk-mine. Just alt-tab back in to move minerals from your hold to your hauler (or jetcan, but that comes with its own risks :P).
You'll need to travel a bit to do it though - high sec was devastated by macro miners. EG, people not 'nearly' afk-mining - people *actually* afk-mining. These lovely folks stripped most of high sec of anything worth mining. The good news is, most of these folks were the sort who did it all day and sold the resulting ore/minerals in order to sell the resulting ISK, and were hopefully included in the account bitchslapping.
That aside, there's still plenty of high-sec areas with decent rocks. (Or were, last time I played, which was like six months ago. :p)
Be warned, though, it gets boring fast. :p Unless you're really into it I guess. Man, I don't know how miners do it. ;)
This is essentially a crackdown on a black market which exists because the "official" exchange rate is too high.
EVE 60 day time code: $34.99
Value when sold on the EVE forums: 500 - 600 million ISK
Price for 500 million ISK from sellers: $25.00 - 28.00
That's actually a smaller difference than I thought it would be, but this is essentially a crackdown on unlicensed currency traders, not on RMT in general.
Maybe just maybe if you didn't create a game that cries out to be exploited in this manner in the first place then you might not have all of these problems. To create the opportunity for the otherwise smart or unemployed to make money in your game -- and then expect them not to because you said just don't do it -- indicates great stupidity on your part.
After you've made this mistake you end up having to go in on a massive cleanup operation that you hope won't bury you in bad press and collateral damage.
"It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
I love the way people mark others as troll, but don't have the balls to state the reasons.
you basement dwellers make me laugh
GET.OUT.MORE
I'm pretty sure since this post has everyone sucking each other's dick "yea, they got it right", almost certainly means that the banning of accounts will fail in the long term. Not to mention that the reporting of the 30% of cpu usage dropped, is errant or falsified. What were they going to say? "We canned a bunch of accounts and there was no improvement". Yea right. Whatever slight improvement, if any, will be lost when the people who profit from their former activities, will just get better at it, and find ways to circumvent.
Mark this post.
When you're done sucking each others dicks, you can wipe your mouths off and see that centralized authority does not have the power you think it has.
Hmm. Parent is at -1 Troll.
If I had mod points I'd add a -1 Overrated to it.
Meh. Badly written. Incoherent. Inflammatory.
Yeah, at -1 it's definitely overrated.
Sorry, but EVE has been one of those train-wreck scenarios from the get-go (why I've avoided it). Everyone, including the devs, have been participating in the whole RMT/botting/etc debacle.
What's really happened here is that the developers of EVE have cornered the market for RMT in their game in a way only they could.
For anyone still playing the game. Other than having lost the money-holders in your cartel (and being out millions or billions of ISK), there's nothing to see here. Business as usual.
Chas - The one, the only.
THANK GOD!!!
Do you honestly believe that the powers that are in "this" universe wouldn't just snap you out cold if they could? The only reason you can possibly go down with blazing guns here is that it's hard to simply execute you with a click on the admin console. That's all.
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
Comment removed based on user account deletion
CCP does not sell ISK... You must be confused, did you take your medication this morning?
- These characters were randomly selected.
you can make alot of money as a combat polit even more so then a miner class. you blast 0.0 and neg sec rats. 1 kill of a bs class rat in 0.0 is 1 million isk not to metion the loot it drops is also can be millions if you brake them down also there salvage can be used to make items worth another good chunk. it would make 200 to 300 mil a day just 0 ratting for a hr or so a day. granted there the risk of getting killed but if you have a 0.0 corp and tower there its pretty safe. in my case my char is a jack of all master of none so i can even hope in my barge if i need to hide in high sec and make money. oh yea and if you hit a rare rat in 0.0 the kills can net alot of money being they drop blueprints. also if you got a stealth bomber they can find goods also worth alot using there advanced scanners and probes. its only hard for a combat pilot at first before they can kill big rats.
So they banned 2 percent of the players accounts. Is that just step one?
Did they ban IP addresses? credit cards? actual people tied to the credit card?
Sometimes a ban in some MMORPG's isn't all it cracked up to be. ...
They ban some accounts. But then let the exact same people start more accounts. When the company should know full well who they are letting back in.
The ban makes the rank and file players feel good, the company puts a small road block to "the chinese gold farmers", and the company makes money selling new copies of the games to the "the chinese gold farmers". There is a pattern for copies of the game sold after large banning operations.
They sell GTCs, which can then be sold for ISK. Ultimately the same thing as ISK. CCP just removes the competition...remember this is the company that was caught red handed cheating against its players before.
For a high school math lesson you mixed in a lot of C syntax.
When r is zero, the results are only equal when x is zero, too.
http://science.slashdot.org/article.pl?sid=08/08/13/1957200
New Economic Perspectives
Show us on the anatomically correct spaceship where the bad pirate touched you. You really think that lowsec is full of 'sociopathic' isk-buyers? Lowsec is full of people who like to pew-pew without the serious business politics bullshit of nullsec. Only 0.0 alliance types have large enough expenses/tastes and give enough of a fuck about the game to spend RL $ on internet pixels.
exactly the point that was being made, in the real world, you dont have admin consoles, you have to take them down the hard way.
so if you want to build a world which is real in every sense you can make it, why not use the tools available in that world.
these guys are not breaking the worlds rules, they are breaking the agreement of play rules, so they should be contained and taken out of the game, using the rules of the GAME, not the rules of the ADMIN CONSOLE.
It's not about whether in our world an admin console would make state sanctioned execution easier. It's about, don't pretend to be a realistic world, the next time you open the admin console to ban someone.
How hard would it be to take that guy down the hard way? put him on a wanted list, each space station has police, send them out elite style. In elite there was no admin console, there was the police, you shoot the space station, your ass is grass. What would be interesting is if there was 5 police ships and 10 fugitives, could they fight back and win, warp out, before the police could build reinforcements.
this is the real world mechanics, start using them.
Given that Goldman Sachs employs one of the chief architects of the current disaster I would be surprised if they hadn't been making money out of it.
I wouldn't be surprised if there is a place for Brown as well the moment the UK finally manages to eject this unelected oink. And recent pictures of Mandelson suggest he's about ready to write Mein Kampf - all he needs is a moustache with that comb over. But he's not one of the pocket fillers - he just keeps those who do in power and collects the scraps.
1. Buy new account.
2. Trade gold (ISK).
3. Profit!
If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
Here's where virtual and real world don't match, because there is no "more real" world around our real world, unlike the real world surrounding the virutal one of EvE. And that's the catch here. They are not only using virtual means, they also steal accounts to harvest ISK and use stolen credit cards to pay for their accounts. They abuse bugs and loopholes in the game to harvest more ISK than they should be able to.
But that's besides the point. I wonder what's your problem with the use of the most logical, easiest solution? Why bother doing something the "hard" way? What hard way, anyway? They could just as well spawn a million of Concord (police) ships onto the offender, is that more of an "in system" solution? As any P&P roleplayer will tell you, you can't cheat the GM if he doesn't let you, he always has the power to annihilate your character. With pure in-game means. He doesn't have to reach across the table and shred your char sheet, he just sends an army of red dragons after your superspecialawesome maxed-out warrior and he's toast, and another if he should somehow survive.
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
I found Eve to be long and boring. Then I discovered I could buy ISK!
Finally I could get some decent ships and play without the ridiculous grind. Then one day I logged in and my accounts had been debited for the amount of ISK I had purchased. Even with my near gear it would take an intolerable amount of grinding to catch up.
Grinding (Mining) in Eve is more annoying than in any other game I've played. It's at a pace where you can't just do something else, but it's slow enough where you keep on trying.
Running player created missions will get you killed because they're designed to send you somewhere where you can be ganked by them
Doing anything solo in any sector is either a waste of time or a death sentence.
So you have to be a slave to some group to make any progress. Wheeee. After a day of slaving for a real company, you go home and be a slave to a virtual one. This game is not for the Han Solo types out there.
Democrats or Republicans. They are both taking us to the same place and they are not afraid of us anymore.
As someone noted in a post above, the people doing this for real world money are typically the ones that bot and cheat. The challenge of the game itself is replaced with the challenge of maximizing your intake by whatever means necessary.
Some games aren't bothered by this type of behavior too greatly. I remember WoW having a large number of gold sellers, but up until WotLK (at which point I unsubscribed) I don't ever remember inflation, cheating, botting, etc. ruining my experience.
The main post of my post - is that this is not always the case. RMT (real money trading) ruined Final Fantasy XI. Thousands of people quit when rampant inflation ruined the economy. Thousands of people quit when end game consisted of camping a spawn against people using bots and hacks. It spiraled way out of control, and Square did nothing to combat it.
FFXI is a good example of why Eve dropped 2% of its customer base - because the unchecked alternative can ruin a game.
7-10 hours? I've played MMO's for 20 hour sittings with a 15 minute food/bathroom/shower break before returning for another 20.
True story.
you just proved my point. thanks
No the story talks about people abusing the game system, breaking the casino rules and commercialize game play.
It is not about regular players and regular 5% never quitting players. I am not into space game thing (don't have x86 mac anyway) but let me say...
You achieve something by 6 hours of hard game play, it gives you satisfaction and "winning" feelings. Some idiot basically pays for same thing and gets it in 1 sec.
The game I play is not so popular (World War 2 online) and I guess I must thank for it, if some guy hired his game play to traditionally mid-aged rich people and killed 3-6 guys each time, the entire game world would be broken. I mean the entire concept of the game which sometimes runs 2 months on same campaign. It would result in massive unsubscriptions and game would die in matter of months.
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Slashdot promoting exploiting..
Your link to that gold-seller site is now an error page, thanks to their EVE accounts being banned. I left EVE months ago because I was tired of playing on an uneven field out in nullsec space. Now there's a reason to go back to the game.
"*giggle* Good news... I figured out what the thing you just incinerated did..."
What an awesome turkey shoot that would be in low-sec. Unattended bot miners, I get happy just thinking about that.
snig
I bet you're a hoot at parties.
Confucius say, "Find worm in apple - bad. Find half a worm - worse."