Keep believing that because sales continue to drop, not rise.
Flight Sim? MS Flight Sim sells VERY well, do you think we will never see a MS Flight Sim on the 360? There's a number of flight games that have combat in them (Ace combat has semi realism while maintaining a combat atmosphere) however at the same time the MS Flight Simulator is the ONLY Flight Simulator that sells pretty much anywhere. There's one for a Apple computer but that's about it. So claiming that consoles don't have a flight simulator invalids this argument is a joke.
Racing sims, let's see, Gran Turismo and Forza are both smoking most others. The only game coming close is GTR and the sales just arn't that high, but again feel free to compare "quality" when sales are what has always mattered.
MMORPG I think we can guarentee will be making it's way over to the console at some point, FFXI has, Phantasy Star Online and Universe are both there. I think the big hold up was the hard drive, they fixed that. But again this isn't the same as a normal game. These are "Service" games. You're paying to play the game rather then buying a game and playing that. A little different than most games.
As for CRPGs that's why Jade empire, Fable, KOTOR all came out before their XBOX components? Hell the PC just GOT jade empire almost 3 years late? CRPGS are being ported. The only ones actively supporting the PC are stuff like Elder scrolls where mods are as important as the game itself.
I'm sure the PC gamer population is pretty big, but when you see 1 million gamers playing a game and only 600 thousand buying your game, companies look for alternatives and the console development are giving it to them. The best RTSes couldn't come to consoles right? FPSes never would sell on consoles right? CRPGs suck on consoles right? All three of these have been proven wrong in this generation and last generation.
Except you seem to miss where 1 game means it's thriving. I said dying. It's far from dead. The world of Warcraft thing though is very different than 99 percent of other games out there.
PC games are thriving in a couple areas, one of those being MMORPG, or games based on a pay to play style where the player is paying for the service rather then the game. I hardly think that means PC games are still viable as anyone who isn't doing a MMO will be selling the game. MMOs sell the service (of playing a game) and they thrive because you have to pay to play and they can easily detect people who aren't paying (they run the servers and payment systems after all).
This doesn't change the fact that outside of the world of warcraft "thing" or MMOs in general (of which Battlefield and guild wars fit) it's bleeding badly. I'm hopeful certain games always have PC components (Elder Scrolls for one) because mods are a great way to liven a game up, but at the same time I can't fault them for jumping on the console bandwagon when they can easily double or triple sales with just that move.
Muds were better."Platinum age is only hindsight"
on
The Platinum Age of CRPGs
·
· Score: 4, Insightful
Ok Might and magic 6-8 are personal favorites, and morrowind is amazing, but when I want to really "RPG" I spent my time on different MUDs, because they gave the player freedom to do what they want and play in which world they wanted. It was a great and different experience every time you logged onto a different mud. Interconnected worlds where you could chat with people, unique monsters you could never find anywhere else. I worked on a mud and the best part is a week of code could create something radically different, versus working in the game industry where it will take at least a month of code + animators to even implement simple thoughts.
But calling something the ______ age always makes me think that the people can't remember crap. You know how the NES was the "golden age of games" Heaven forbid we remember that most games used odd passwords (Willow, river city ransom) for saves, there was at least 10 games that were clones of the "classics" we cherish now. Games were unbelievably hard to the point that they made the game genie and so on. We can still play the "classics" but wishing us back into that hell where crap piled up faster then the gems would only make the masochist happy.
I loved Diablo, I didn't love Nox, and the other 5 or 6 clones of Diablo that came out right after Diablo. We can complain about games now but then 10 years from now people will be talking about how great oblivion and World of Warcraft is compared to the "crap" they have then.
It's great that this guy believes that the 1994 to 2004 is the "best time for RPGs" but hell, World of Warcraft is a fun game too. But bitching about the fact that games now are more similar to MUDs than CRPGs ignores the real fact of the industry.
THE PC IS DYING! He approaches this thought but seems to miss it. PC game sales have decreased over the years to the point where the industry is writing it off. A great game on the PC sells less than half what it would if it is on a console. Hell a MODERATE game on the console still outsells the best games on the PC and the industry knows this. The reason is up to the reader to figure out but KOTOR was ported to the XBOX. There's many more CRPGs taking that path (morrowind, oblivion, fable). CRPGs are just appearing in different places than just the PC.
I have been finding Gamasutra to be the rantings and whining of game industry's past heros. Guys who have been there, done that, but never got their name out there. There's good articles but this isn't changing my opinion that in general the articles there are either agenda pieces or rantings.
Having a comment that looks trollish or that is based off of some third site that has nothing to do with this story should be acceptable for those mods. If you disagree go meta moderate, complaining about bad mods here doesn't help anything.
Dear god, did you even read the comment or did you pick out one word in the first line?
I'm not talking about "cost of packaging" I'm talking about bulk. Let's look at a "non physical" product. There's a rental store in my town where you can rent a movie for 3 dollars. However if you buy 100 "rentals" at a time you get them for 1 dollar. So is it unfair to charge you 3 dollars to rent a movie when you can buy 100 rentals for 1 dollar? Nope because the guy buying 100 rentals are buying in bulk.
It's the same with the game, the first set is 64 songs that is packaged with the game, they are selling them for 50 dollars. The second grouping is 3 songs for 6 dollars. Yes you're paying more for less, but at the same time you're choosing which songs you want to buy for your 6 dollars or can choose "none". The only way the comparison works is if you're getting the same amount and quality of songs for your money, which means that the.78 cent product comparison doesn't work here.
Go to a sushi restaurant and buy a set of sushi. Then go and buy each one à la Carte. Why is the set of sushi at a different price? you're getting the same sushi? It's called packaging.
Why is it that I can buy 100 of the same burnable dvds for 1 dollar a disc or less but a single dvd can cost me 2-3 dollars? Because bulk counts too.
Just so you know, in the game industry it works the same way, not just for consumers but you can buy a large amount of label music cheaper than just buying a single song. So there's a slight discount. The consumer bought a pack of 64 songs. Personally I'd have liked to buy 30 of the songs and skip 34 of them, however I'm still paying 50 dollars for them. There's no "choice" involved. These are optional additions and while they cost more, you're buying THESE songs, and choosing which ones to get, don't want to pay 6 dollars for ace of spades and bark at the moon? You don't have to.
Besides the easiest way to avoid this is not buying it. You don't need these tracks but some people want them (I'm in that group) and I'll pay the money for them.
First off let's assume that Microsoft and RIAA takes around 1 dollar (aka Itunes) for the covers of these songs (which is sort of a double dip for RIAA since they can get you for the licensing and likely the music talent also) and Microsoft gets money for distributing the data (They take a good chunk off the top). Then you need the Harmonix group to separate the guitar tracks from the vocals, and the second guitar tracks from the vocals (why this has to be a live recording rather then using an MP3 from Itunes). Then finally you have to make a note chart for all four difficulties as well as a note chart for co-op. Test them to make sure they aren't too hard or easy. And then publish them.
Personally I think this price is fair. It's a touch high, but knowing the RIAA thought pattern I'm sure it's more than reasonable from their first suggestion.
Seriously, come on. This isn't even a discussion, all email systems should have an available Webmail component as well as a IMAP or POP3 at the least. And if possible an RSS feed.
Google did it right. I love my Gmail but at home I use my Thunderbird through their POP3 server. At work I check their RSS feed through my Google homepage. The only flaw of this system is they don't use IMAP and that's a flaw that I've found I'm going to live with for a while.
Webmail used to suck because you had X storage space. Gmail fixed that, others are reaching that storage capacity too but at the same time desktop mail is bullshit because if you download and delete your mail from the server and lose your hard drive you'll lose years of data in a single moment.
Personally like I said I use both, and I'll continue to use both because it avoids the problem of what to do when your on vacation (VNC used to be a bad option). But when I want the full functionality and "privacy" I'll use Thunderbird and I'll continue to use Thunderbird.
There was a time that it was flying around the world in a hot air balloon, or growing your nails long and letting your appearance go. Now it's flying to outer space? Yuppie fads aren't that outlandish but they have nothing on billionaire fads.
The feature we just need for the 360 is multiple voice chats. I'm sick of having two buddies online and all three of us wanting to chat and we can't. It would be easy to make a "chat room" even if it means one person dedicates their xbox.
Other than that it sounds good, though I want to see divx support whether or not this gives us it is up in the air.
Ok we have normal Ipods will 20 gigs of space, Ipod vidoes with 40 gigs, and Ipod nanos with at least 8 gigs of flash based space. So why should I care about this? It's basically hacking to hack. Which is cool and all, but utterly pointless. This is like saying "windows XP now can emulate dos correctly because of XXX" well that's great news but dosbox has already offered us near perfect emulation of Dos on XP.
So exactly why should we care about this considering the high prices of flash memory (and the low price of HDs). Hell do this in reverse, getting me the ability to connect my new 500 gig HD to one and I might be interested. (not likely, but still more useful)
You own the discs, no one is going to take them away from you. You own the right to use those discs. However WinDVD8 lost to right to play those discs. WinDVD8 then is issued a new key, and will continue to be allowed to play those discs. It's just requiring a update for the software. That seems reasonable in this case. Completely locking out a hardware drive or something that can't update would be unreasonable, but right now this isn't sounding like a bad thing.
The group behind this owns the format, if you disagree with this policy (Which was public from the beginning) You don't have to buy either of these formats, dvd still works wonders. But they aren't being unreasonable here. It's the same way if you disagree with Microsoft you don't have to buy the 360.
Except Mendel actually was reproducible and usable. However the reports at the forefront of global warming arn't. They use suspicious data sets and they have attempted to hide their processes from getting from data to results and the only reproducible patterns are extremely disturbing.
I'm not saying the original results for a test need to be rock solid, I'm sure when Newton first dropped an apple (or how ever he decided to prove his theory) people were calling it magic. But the fact any person could drop any object and observe it the same way allowed the proof to be had.
You aren't the only one. Of course we don't spend our lives shouting their facts are wrong.
Global warming is a very interesting ploy because they tell you how it works and show you models of it but the proof is very hazy. If you look deeper into the research you find more research, however at the base level a lot of research has very iffy numbers and methods. Looking at Santer's early work on global warming and the findings are iffy.
A Canadian businessman (already science types are saying "biased") named Stephen McIntyre looked into this and Micheal Mann's articles in it and found obvious problems with the data and processes they used. Originally he got an article in a science publication but got cut back to one page from two. Then half a page, then a quarter until they said there's not enough space to explain his point and the article disappears. He's just one of the many who finds that the proof isn't in the proverbial "pudding".
But this article is at least interesting because it doesn't say much about global warming, it talks about the effects of global warming and how it will affect the population of the world. That's great but at the same time it doesn't mean much if it's all BS.
The new formats came years later. There was a Gameboy pocket but the gameboy was still selling well at that point. GBA SP came after millions of Gameboys sold, the DS lite is a better model of the remarkably well selling DS. None of these created new interest, it just enhanced it.
The PSP's biggest issue is it's a "port" system. A PS2 lite, and not in a good way. You can't use the same discs, or the same data, but you can rebuy your favorite PSX and PS2 games for use on your PSP.
What the PSP needed was a DS line up of unique games. Games we haven't played before and will play again and again on every system. Nintendogs alone sold more DSes than probably any other game while the PSP was trying to sell Burnout 3 and wipeout for the 3rd or fourth time.
That's not to say the PSP is bad. It has at least twice the power of the DS, but the unique and great games (like Lumines) gets caught up in the millions of ports which have a been there, done that feeling. Instead of greenlighting everything the PSP should have told developers no to ports (or at least demanded a non port for every port. The DS does have ports but it also has it's own unique games which is what is selling their system when the PSP is struggling.
What say teenager other than a good dick joke (link to blog that contains video and then links to video:http://kotaku.com/gaming/psp/clip-and-the-ps p-pedo-teen-ads-start-249812.php)
Seriously Sony can't find a market for this piece of hardware, Sony didn't drop the price retailers DEMANDED sony drop the price because they had given so much store space for it and they weren't even able to make a profit on it. Otherwise you wouldn't see that many PSPs anywhere.
Sony doesn't have the games the fans want, doesn't allow the functionality the fans want, and charges more than the DS. The question Sony needs to ask themselves is the following what part of that sentence means the PSP is a good idea? I stated when the PSP first came out it needed unique games. All I saw then was PS2 ports. Now a couple years later I own one (great MP3 player, homebrew system, and I got it at a steal) but now I ask the same question. Lumines can only go so far. The owners of the system can't even find the unique games because all the get are 100 ports and 1 unique game. There's good games out there, but Sony isn't giving the unique games a shot.
Now reread that last paragraph, change DS to Wii, Ps2 to 360, and Lumines to Resistance. Oh and then change it to the fact I don't own one. It's the same story, the PS3 can't find an audience because it's just a "me too" situation. They don't have any worthy exclusives for at least 6 monthes. Their current games are moderate (Motorstorm and resistance didn't impress much at the game studio I work) Ps3 home can only go so far(especially when unlike the 360, it's only for when your not playing games. On the 360 when you're playing the games you still get voice chat, friends and more while playing your chosen game)
Sony needs a new direction. And sadly it's too late this generation, the die has been cast, they crossed the Rubicon. They didn't provide the fans with what the fans wanted. They didn't provide the developers with what developers wanted. They provided sony with what sony wanted. Anyone telling you they are supporting their developers is a first party studio or getting paid (through assistance or money). A lot of studios were thinking it but Eidos gave it voice last month, and you'll see more and more developers giving secondary support to the ps3 versions of games.
There's a group of people against V3, including people for free software. that's where the lack of "running for it" is. The support just isn't there for the license that the GGP was suggesting.
I have months of uptime with xp, doesn't mean it doesn't break.
Btw, I have a driver that used to flake on my XP at random times. I could never figure it out because I couldn't afford to remove every piece of my system to find out. Windows didn't help, in the end I gave up, all my drivers were up to date.
this isn't 2004 either, this isn't 2001 as far as I know? What does a date have to do with anything? ME and 97 came out after the blessed NT so? The real complaint why is it that when XP is the most stable OS Microsoft put out, that they demand over twice the resources for the next OS instead of fixing up the current one and adding optional features for the next iteration? I'd have no complaint about buying XP again (then again I only paid 5 dollars for it), But vista is not worth 200 dollars let alone 500.
Something they tend to avoid mentioning. The interview is interesting but it's a first hand account. If I was telling my story to a reporter I'd always wear a cape and fight supervillians in my off time, wait, in fact I already do that!
I'm glad he's calling vista's feature set stupid, but the thing is it's too fucking late, the system shipped Microsoft's not going to pull these features out because it's a problem and we're going to be stuck with them for 4-5 years.
And yeah he ran wildtangent a gaming company which is practically malware, I wonder if his hatred of Vista is more based on a more secure install process for the type of files wildtangent used.
Keep believing that because sales continue to drop, not rise.
Flight Sim? MS Flight Sim sells VERY well, do you think we will never see a MS Flight Sim on the 360? There's a number of flight games that have combat in them (Ace combat has semi realism while maintaining a combat atmosphere) however at the same time the MS Flight Simulator is the ONLY Flight Simulator that sells pretty much anywhere. There's one for a Apple computer but that's about it. So claiming that consoles don't have a flight simulator invalids this argument is a joke.
Racing sims, let's see, Gran Turismo and Forza are both smoking most others. The only game coming close is GTR and the sales just arn't that high, but again feel free to compare "quality" when sales are what has always mattered.
MMORPG I think we can guarentee will be making it's way over to the console at some point, FFXI has, Phantasy Star Online and Universe are both there. I think the big hold up was the hard drive, they fixed that. But again this isn't the same as a normal game. These are "Service" games. You're paying to play the game rather then buying a game and playing that. A little different than most games.
As for CRPGs that's why Jade empire, Fable, KOTOR all came out before their XBOX components? Hell the PC just GOT jade empire almost 3 years late? CRPGS are being ported. The only ones actively supporting the PC are stuff like Elder scrolls where mods are as important as the game itself.
I'm sure the PC gamer population is pretty big, but when you see 1 million gamers playing a game and only 600 thousand buying your game, companies look for alternatives and the console development are giving it to them. The best RTSes couldn't come to consoles right? FPSes never would sell on consoles right? CRPGs suck on consoles right? All three of these have been proven wrong in this generation and last generation.
But Flight sims wouldn't work on Consoles.
Nor would World of Warcraft? Could it?
Except you seem to miss where 1 game means it's thriving. I said dying. It's far from dead. The world of Warcraft thing though is very different than 99 percent of other games out there.
PC games are thriving in a couple areas, one of those being MMORPG, or games based on a pay to play style where the player is paying for the service rather then the game. I hardly think that means PC games are still viable as anyone who isn't doing a MMO will be selling the game. MMOs sell the service (of playing a game) and they thrive because you have to pay to play and they can easily detect people who aren't paying (they run the servers and payment systems after all).
This doesn't change the fact that outside of the world of warcraft "thing" or MMOs in general (of which Battlefield and guild wars fit) it's bleeding badly. I'm hopeful certain games always have PC components (Elder Scrolls for one) because mods are a great way to liven a game up, but at the same time I can't fault them for jumping on the console bandwagon when they can easily double or triple sales with just that move.
Ok Might and magic 6-8 are personal favorites, and morrowind is amazing, but when I want to really "RPG" I spent my time on different MUDs, because they gave the player freedom to do what they want and play in which world they wanted. It was a great and different experience every time you logged onto a different mud. Interconnected worlds where you could chat with people, unique monsters you could never find anywhere else. I worked on a mud and the best part is a week of code could create something radically different, versus working in the game industry where it will take at least a month of code + animators to even implement simple thoughts.
But calling something the ______ age always makes me think that the people can't remember crap. You know how the NES was the "golden age of games" Heaven forbid we remember that most games used odd passwords (Willow, river city ransom) for saves, there was at least 10 games that were clones of the "classics" we cherish now. Games were unbelievably hard to the point that they made the game genie and so on. We can still play the "classics" but wishing us back into that hell where crap piled up faster then the gems would only make the masochist happy.
I loved Diablo, I didn't love Nox, and the other 5 or 6 clones of Diablo that came out right after Diablo. We can complain about games now but then 10 years from now people will be talking about how great oblivion and World of Warcraft is compared to the "crap" they have then.
It's great that this guy believes that the 1994 to 2004 is the "best time for RPGs" but hell, World of Warcraft is a fun game too. But bitching about the fact that games now are more similar to MUDs than CRPGs ignores the real fact of the industry.
THE PC IS DYING! He approaches this thought but seems to miss it. PC game sales have decreased over the years to the point where the industry is writing it off. A great game on the PC sells less than half what it would if it is on a console. Hell a MODERATE game on the console still outsells the best games on the PC and the industry knows this. The reason is up to the reader to figure out but KOTOR was ported to the XBOX. There's many more CRPGs taking that path (morrowind, oblivion, fable). CRPGs are just appearing in different places than just the PC.
I have been finding Gamasutra to be the rantings and whining of game industry's past heros. Guys who have been there, done that, but never got their name out there. There's good articles but this isn't changing my opinion that in general the articles there are either agenda pieces or rantings.
Explaining a Joke = unfunny joke.
Having a comment that looks trollish or that is based off of some third site that has nothing to do with this story should be acceptable for those mods. If you disagree go meta moderate, complaining about bad mods here doesn't help anything.
Dear god, did you even read the comment or did you pick out one word in the first line?
.78 cent product comparison doesn't work here.
I'm not talking about "cost of packaging" I'm talking about bulk. Let's look at a "non physical" product. There's a rental store in my town where you can rent a movie for 3 dollars. However if you buy 100 "rentals" at a time you get them for 1 dollar. So is it unfair to charge you 3 dollars to rent a movie when you can buy 100 rentals for 1 dollar? Nope because the guy buying 100 rentals are buying in bulk.
It's the same with the game, the first set is 64 songs that is packaged with the game, they are selling them for 50 dollars. The second grouping is 3 songs for 6 dollars. Yes you're paying more for less, but at the same time you're choosing which songs you want to buy for your 6 dollars or can choose "none". The only way the comparison works is if you're getting the same amount and quality of songs for your money, which means that the
Go to a sushi restaurant and buy a set of sushi. Then go and buy each one à la Carte. Why is the set of sushi at a different price? you're getting the same sushi? It's called packaging.
Why is it that I can buy 100 of the same burnable dvds for 1 dollar a disc or less but a single dvd can cost me 2-3 dollars? Because bulk counts too.
Just so you know, in the game industry it works the same way, not just for consumers but you can buy a large amount of label music cheaper than just buying a single song. So there's a slight discount. The consumer bought a pack of 64 songs. Personally I'd have liked to buy 30 of the songs and skip 34 of them, however I'm still paying 50 dollars for them. There's no "choice" involved. These are optional additions and while they cost more, you're buying THESE songs, and choosing which ones to get, don't want to pay 6 dollars for ace of spades and bark at the moon? You don't have to.
Besides the easiest way to avoid this is not buying it. You don't need these tracks but some people want them (I'm in that group) and I'll pay the money for them.
First off let's assume that Microsoft and RIAA takes around 1 dollar (aka Itunes) for the covers of these songs (which is sort of a double dip for RIAA since they can get you for the licensing and likely the music talent also) and Microsoft gets money for distributing the data (They take a good chunk off the top). Then you need the Harmonix group to separate the guitar tracks from the vocals, and the second guitar tracks from the vocals (why this has to be a live recording rather then using an MP3 from Itunes). Then finally you have to make a note chart for all four difficulties as well as a note chart for co-op. Test them to make sure they aren't too hard or easy. And then publish them.
Personally I think this price is fair. It's a touch high, but knowing the RIAA thought pattern I'm sure it's more than reasonable from their first suggestion.
Seriously, come on. This isn't even a discussion, all email systems should have an available Webmail component as well as a IMAP or POP3 at the least. And if possible an RSS feed.
Google did it right. I love my Gmail but at home I use my Thunderbird through their POP3 server. At work I check their RSS feed through my Google homepage. The only flaw of this system is they don't use IMAP and that's a flaw that I've found I'm going to live with for a while.
Webmail used to suck because you had X storage space. Gmail fixed that, others are reaching that storage capacity too but at the same time desktop mail is bullshit because if you download and delete your mail from the server and lose your hard drive you'll lose years of data in a single moment.
Personally like I said I use both, and I'll continue to use both because it avoids the problem of what to do when your on vacation (VNC used to be a bad option). But when I want the full functionality and "privacy" I'll use Thunderbird and I'll continue to use Thunderbird.
Dear god man, by that logic I don't need music, or movies. How dare you fill my head with that nonsense!
"The ability to destroy the music industry is insignificant next to power of the force"
There was a time that it was flying around the world in a hot air balloon, or growing your nails long and letting your appearance go. Now it's flying to outer space? Yuppie fads aren't that outlandish but they have nothing on billionaire fads.
The feature we just need for the 360 is multiple voice chats. I'm sick of having two buddies online and all three of us wanting to chat and we can't. It would be easy to make a "chat room" even if it means one person dedicates their xbox.
Other than that it sounds good, though I want to see divx support whether or not this gives us it is up in the air.
Ok we have normal Ipods will 20 gigs of space, Ipod vidoes with 40 gigs, and Ipod nanos with at least 8 gigs of flash based space. So why should I care about this? It's basically hacking to hack. Which is cool and all, but utterly pointless. This is like saying "windows XP now can emulate dos correctly because of XXX" well that's great news but dosbox has already offered us near perfect emulation of Dos on XP.
So exactly why should we care about this considering the high prices of flash memory (and the low price of HDs). Hell do this in reverse, getting me the ability to connect my new 500 gig HD to one and I might be interested. (not likely, but still more useful)
Works for me too. I still use Dvds even with my HDTV, I do use an upscaled DVD player.
This is the type of stupidity I expected to find.
You own the discs, no one is going to take them away from you. You own the right to use those discs. However WinDVD8 lost to right to play those discs. WinDVD8 then is issued a new key, and will continue to be allowed to play those discs. It's just requiring a update for the software. That seems reasonable in this case. Completely locking out a hardware drive or something that can't update would be unreasonable, but right now this isn't sounding like a bad thing.
The group behind this owns the format, if you disagree with this policy (Which was public from the beginning) You don't have to buy either of these formats, dvd still works wonders. But they aren't being unreasonable here. It's the same way if you disagree with Microsoft you don't have to buy the 360.
Except Mendel actually was reproducible and usable. However the reports at the forefront of global warming arn't. They use suspicious data sets and they have attempted to hide their processes from getting from data to results and the only reproducible patterns are extremely disturbing.
I'm not saying the original results for a test need to be rock solid, I'm sure when Newton first dropped an apple (or how ever he decided to prove his theory) people were calling it magic. But the fact any person could drop any object and observe it the same way allowed the proof to be had.
You aren't the only one. Of course we don't spend our lives shouting their facts are wrong.
Global warming is a very interesting ploy because they tell you how it works and show you models of it but the proof is very hazy. If you look deeper into the research you find more research, however at the base level a lot of research has very iffy numbers and methods. Looking at Santer's early work on global warming and the findings are iffy.
A Canadian businessman (already science types are saying "biased") named Stephen McIntyre looked into this and Micheal Mann's articles in it and found obvious problems with the data and processes they used. Originally he got an article in a science publication but got cut back to one page from two. Then half a page, then a quarter until they said there's not enough space to explain his point and the article disappears. He's just one of the many who finds that the proof isn't in the proverbial "pudding".
But this article is at least interesting because it doesn't say much about global warming, it talks about the effects of global warming and how it will affect the population of the world. That's great but at the same time it doesn't mean much if it's all BS.
The new formats came years later. There was a Gameboy pocket but the gameboy was still selling well at that point. GBA SP came after millions of Gameboys sold, the DS lite is a better model of the remarkably well selling DS. None of these created new interest, it just enhanced it.
The PSP's biggest issue is it's a "port" system. A PS2 lite, and not in a good way. You can't use the same discs, or the same data, but you can rebuy your favorite PSX and PS2 games for use on your PSP.
What the PSP needed was a DS line up of unique games. Games we haven't played before and will play again and again on every system. Nintendogs alone sold more DSes than probably any other game while the PSP was trying to sell Burnout 3 and wipeout for the 3rd or fourth time.
That's not to say the PSP is bad. It has at least twice the power of the DS, but the unique and great games (like Lumines) gets caught up in the millions of ports which have a been there, done that feeling. Instead of greenlighting everything the PSP should have told developers no to ports (or at least demanded a non port for every port. The DS does have ports but it also has it's own unique games which is what is selling their system when the PSP is struggling.
The typical New York wit. Reverse the insult. How original.
What say teenager other than a good dick joke (link to blog that contains video and then links to video:http://kotaku.com/gaming/psp/clip-and-the-ps p-pedo-teen-ads-start-249812.php)
Seriously Sony can't find a market for this piece of hardware, Sony didn't drop the price retailers DEMANDED sony drop the price because they had given so much store space for it and they weren't even able to make a profit on it. Otherwise you wouldn't see that many PSPs anywhere.
Sony doesn't have the games the fans want, doesn't allow the functionality the fans want, and charges more than the DS. The question Sony needs to ask themselves is the following what part of that sentence means the PSP is a good idea? I stated when the PSP first came out it needed unique games. All I saw then was PS2 ports. Now a couple years later I own one (great MP3 player, homebrew system, and I got it at a steal) but now I ask the same question. Lumines can only go so far. The owners of the system can't even find the unique games because all the get are 100 ports and 1 unique game. There's good games out there, but Sony isn't giving the unique games a shot.
Now reread that last paragraph, change DS to Wii, Ps2 to 360, and Lumines to Resistance. Oh and then change it to the fact I don't own one. It's the same story, the PS3 can't find an audience because it's just a "me too" situation. They don't have any worthy exclusives for at least 6 monthes. Their current games are moderate (Motorstorm and resistance didn't impress much at the game studio I work) Ps3 home can only go so far(especially when unlike the 360, it's only for when your not playing games. On the 360 when you're playing the games you still get voice chat, friends and more while playing your chosen game)
Sony needs a new direction. And sadly it's too late this generation, the die has been cast, they crossed the Rubicon. They didn't provide the fans with what the fans wanted. They didn't provide the developers with what developers wanted. They provided sony with what sony wanted. Anyone telling you they are supporting their developers is a first party studio or getting paid (through assistance or money). A lot of studios were thinking it but Eidos gave it voice last month, and you'll see more and more developers giving secondary support to the ps3 versions of games.
Because we all know Counter strike isn't "user driven content".
There's a group of people against V3, including people for free software. that's where the lack of "running for it" is. The support just isn't there for the license that the GGP was suggesting.
I have months of uptime with xp, doesn't mean it doesn't break.
Btw, I have a driver that used to flake on my XP at random times. I could never figure it out because I couldn't afford to remove every piece of my system to find out. Windows didn't help, in the end I gave up, all my drivers were up to date.
this isn't 2004 either, this isn't 2001 as far as I know? What does a date have to do with anything? ME and 97 came out after the blessed NT so? The real complaint why is it that when XP is the most stable OS Microsoft put out, that they demand over twice the resources for the next OS instead of fixing up the current one and adding optional features for the next iteration? I'd have no complaint about buying XP again (then again I only paid 5 dollars for it), But vista is not worth 200 dollars let alone 500.
The fact they arn't running for the GPL v3 tells you something. That it's not perfect and far from it. GPL v3 is still debated.
You're point is perfectly valid but my point is that it's not happening, and it probably should be.
Something they tend to avoid mentioning. The interview is interesting but it's a first hand account. If I was telling my story to a reporter I'd always wear a cape and fight supervillians in my off time, wait, in fact I already do that!
I'm glad he's calling vista's feature set stupid, but the thing is it's too fucking late, the system shipped Microsoft's not going to pull these features out because it's a problem and we're going to be stuck with them for 4-5 years.
And yeah he ran wildtangent a gaming company which is practically malware, I wonder if his hatred of Vista is more based on a more secure install process for the type of files wildtangent used.