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  1. Re:I have had both since launch on What's Up With The PSP? · · Score: 1

    I'm talking about making a mistake silly. I meant Zoo Keeper, but after a couple beers zoo keeper and animal crossing sound pretty similar. It's basically a bejeweled clone but she loves it to death. After I hit submit I noticed the mistake. I was wondering how long till someone caught it.

  2. I have had both since launch on What's Up With The PSP? · · Score: 4, Insightful

    I'm a gamer. No, not the play 149 hours a day gamer and use l33t speak gamer. The kind of gamer that loves the art. The play every game which "redefines" gaming or even simply "defines" a genre type of gamer. Here's how it breaks down for a real guy with a real job who loves games.

    DS
    1) Great first month, just for the novelty
    2) Now great for those unique games. Kirby:Canvas Curse has brought back "what is a fun game?" where we had lost sight of that.
    3) Dual screens are mostly useless. Great in those rare situations, but 99% of the time it is simply fluff on screen 2.
    4) Game lineup is adequete for a console of it's age. The few quality titles (4 maybe?) are rare, the others are simple time wasters
    5) Future looks very promising (Advance Wars, Nintendogs, Animal Crossing)
    6) Wireless is a waste for someone without gamer friends. No internet connection seems unwise at this stage
    7) The games that are good (Kirby, Pac-Pix, Wario Ware) are *very good*.
    8) Touch screen is almost always put to good use in user interface, and usually in the really good games too.
    9) Battery life is a non-issue. My girlfriend managed to kill it playing animal crossing for 4 hours or so after not charging for a couple of days. It was the first time that's been done to it.
    10) Price is great. $150 is not that bad for the hardware you get, and the games rarely go above $35.
    11) My girlfriend loves the DS, and she's had sole possession of it for the last two months. I've got too much PSP emulation to deal with the DS...for now.

    PSP
    1) Very cool, extremely limited games. I own 4 games, 3 of which I play (MGS, Lumines, Wipeout). They are perfect for the device, and "define" their genres, but are not revolutionizing the world.
    2) Other than the 3, there are almost *no* new games coming which interest me. GTA and I'm looking into burnout maybe.
    3) Pricetag is high. Both for the system, *and* the games. We are talking PS2/Xbox/Cube prices for a portable game
    4) Bigger memory stick is necessary. You can't really even fit the extra wipeout bonuses on the 32MB stick and still put anything else on it.
    5) Memory stick almost doubles price (I went for a 1GB)
    6) Memory stick QUADRUPLES value. This *one* device is now my favorite MP3 player, holds a couple of Vids from my mythbox, and a ton of ScummVM games. I haven't even scratched the surface of the other emulation games.
    7) Emulation is mostly painless. Once you get a mem card, you're good to go (on 1.5 firmware). There's no flash-cards or crazy hacks. I run one program to load the game to the card, done.
    8) I only own Spiderman on UMD (included free at launch), and don't think I would ever buy a UMD. Why would I? My mythbox has a lot of great television (galactica/mencia/24) that I can easily transcode and watch on the go if need be.
    9) Battery life is not great, but is not bad either. I've played ScummVM games for well over an hour, and only lost 1/3 bars. I then played some Mp3 podcasts for an hour and still had 2 bars. I don't need the thing to last 8 hours without charge. Some may, I do not.

    The bottom line is the DS has a lot of potential to make some truly revolutionary games. This, for me, is extremely attractive and makes the DS a true portable gaming system. The price for the system and the games is perfect. The games themselves feel like they were meant to be played "on the go". You can stop/start as you like.

    The PSP on the other hand, is a wonderful media device that happens to play some good games. It's like what the ngage promised to be, but never was. It is almost like being able to play PS2 quality games is a bonus. It's the other qualities that make the PSP shine.

    It's the first time I actually believe what the market-droids said when the devices launched. They are *not* competing with each other. If you love unique games, and want to replace your GBA, go with a DS. If you want a portable media hub, that plays some nifty games, go with a PSP.

    As a sibling poster said though, you don't have to have just one. I don't have a lot of disposable income, but I knew the launch dates a year or so in advance, and simply plopped $10 every week or so in jar. Spare change took care of the rest.

  3. Re:Maybe it is because.. on What's Up With The PSP? · · Score: 2, Insightful

    Here's what I'll complain about. A game that I spent money on that isn't fun. People need to detach themselves from the graphics. We will have to soon, because we are reaching the peak at which most people can tell the difference in graphics.

    Play Kirby:Canvas Curse. It's the most fun I've ever had doing something so simple as drawing lines. Wether it's 2 or 3D isn't fundamentally make things more or less fun. Crash Bandicoot:Wrath of Cortex was fully 3D, and the worst hour and a half of my gaming life.

  4. Re:SPAMMER INFO HERE on Linux Hacked Onto Fry's Cheap Wireless G Router · · Score: 2, Informative

    I randomly clicked up all these accounts, then randomly selected one of their lasts posts. You are correct, every post had the link in there, usually snuck in as semi related (they are not). I wouldn't call the guy a "spammer", as that waters down the term. He's just some guy with a blog wanting attention.

    Oh, and I've clicked his little link, don't waste your time, the site is tame.

  5. Re:Sports != Sequels on More Products From the Sequel Factory · · Score: 1

    This is a completely new phenomenon to me. I had no idea that the college games did not have the statistics that the pro games do. I haven't hung around with my hard-core sports friends in some time. I'm going to have to see now what kind of trends the college games have.

    Ah for the days of tecmo-bowl, when it was just a blast to play the game.

  6. Sports != Sequels on More Products From the Sequel Factory · · Score: 2, Interesting

    I don't know why no one has figured this out yet, but sports games are not "sequels." For the majority of sports fans, they are buying NFL200X because it has the new players/rosters, anything else is just gravy. In all honesty, if you told them it was the same exact game they have, but with the teams updated, they would still pay 50 clams for it.

    Now that we can do local storage on consoles, why not just sell the rosters every year at the same price, and sell a true "sequel", i.e. an improved game, every other? Your current revenue stream would remain largely unchanged, and every other year you could double it by selling a new game.

    Sports fans buy sports games. Sports fans are fiercly loyal. Give them what they want, the players/teams they identify with. Let the sports *gamers* decided when they want a new game.

  7. Re:BSD v Linux on Another Step Towards BSD on the Desktop · · Score: 2, Informative

    I'm not quite sure why you picked Myth as your example. Myth uses Qt, SQL, XML, and is written mostly in C++. I always thought of Myth as a wonderful example of what using standards can do. I can rarely find a good Linux program that doesn't require KDE or gnome, and requires some obscure library I've never heard of. Myth, on the other hand, runs on X alone, and a few sane dependencies.

    As to seperating the server, Myth already has seperate backend/frontend modules. It even supports multiple backends at the same time, distributing recording and plackback in a whole m->n relationship.

    I agree with all your other points, just not using Myth as an example. It ain't perfect by any stretch of the imagination, but it's an excellent example of using Linux and standards to produce something completely useful and unique.

  8. Re:right to privacy on FCC To Require Backdoor Network Access for Feds · · Score: 1

    My point, my frothing friend, is that people treat it as some fundamental granted right, and it's far more complicated than that.

    Furthermore, your argument that anything *not* denied by the constitution is automatically a right is silly and a logical fallacy. Say "I don't not have the right to privacy, so I do" a couple of times to yourself and you'll hear the sillines.

    I don't not have the right to the front seat on every the bus. Or, in non-bizarro speak, there is nothing prohibiting me from sitting at the front of every bus. This does not mean I now have an absolute constitutional right to the front seat on every bus.

    I belive in the constitution, and all granted therin, including our implied "right" to privacy. I want everyone, including you, to defend it. However, if you could do so with a little less over the top zealotry and a little more intelligence, it would be appreciated. Your passion on the subject is admirable, your choice of words much less so.

  9. Re:right to privacy on FCC To Require Backdoor Network Access for Feds · · Score: 1

    The sibling poster is correct. There is no explicit rule or law in the constitution or the bill of rights giving anyone the specific "right" to privacy. It would seem the the framers of America implied it in many documents dealing with legalities, but nowhere that I know of is there some magical Nth amendent "right to privacy."

  10. Re:Grim Fandango on Maniac Mansion Creator Supports Indie Ports · · Score: 1

    I haven't played Myst since the first one. I didn't really qualify as a graphic adventure in my book. Mostly just logic puzzles. Don't get me wrong, I will not doubt Myst's creativeness (despite not being a "game" in the hardcore lexicon) but it just doesn't give me the sense of purpose that the old point and clicks did. Or even the (dating myself) type and enter games.

    Oh how I miss thee, Planetfall, AMFV, * Quests.

  11. Re:The only way... on Metroid Prime 3 Explored · · Score: 1

    +2 River Raid Reference

  12. Re:Grim Fandango on Maniac Mansion Creator Supports Indie Ports · · Score: 1

    Fandago was one of the jems I missed when released, but was able to pick up on the cheap one day since I heard the fan rumblings.

    To my suprise, it actually played in Win2k, and it is by far among the most excellent of graphic adventures.

    Although Grim Fandango is almost an homage to the quiet death of the graphic adventue, oh how I wish the genre could have survived.

  13. Re:WOW A BROWSER on New PSP Firmware with Built-In Web Browser · · Score: 1

    You rock. Picked this up and it runs great. Now I need to figure out why Monkey Island doesn't have music.

    As to the sister post about Scumm for the DS, that would actually work out a little better, input wise. Oh, these two devices have so much potential. Glad I picked up both of them.

    Now, as to the new firmware, Sony will pry Monkey Island from MY COLD DEAD HANDS.

  14. Re:WOW A BROWSER on New PSP Firmware with Built-In Web Browser · · Score: 1

    I still can't find a decent way to run apps with my 1.5 PSP. The exploit loads, then kicks back to the menu. Where is this Sam & Max emulator? Is there a SCUMMVM for the PSP? That would definetly be a killer app.

  15. Re:Damn it on Retrospectus On Jet Grind Radio · · Score: 1

    Today, I get my mod points. Although I'd like to mod you interesting, nay informative, I will respect the parent posters opinions.

  16. Re:Why the XBOX 360 will win on Sony's Meeting Reveals Brand Futures · · Score: 1

    Re: Hype -- You say if they didn't want to hype, they would say nothing. So anything said about the Revolution that is not 100% factoid is "hype?" I think you misunderstand what "hype" is. If I say, I saw a movie about tigers and it was good, this is information and a viewpoint. If I say, "I saw a movie that made me see God, and cured cancer for three people right in front of me. It also moved mars out of orbit." This is hype. Or you could have a special on MTV. That, if you watched (and I admit 5 minutes was more than enough for me) is hype too.

    Re:Bongo's by Sega - Not sure what you mean about Maracas, I must have missed that one. Call it my bad.

    Re:4 player fighting that works: You missed the "that works" part when mentioning Capcom, at least, in my opinion. Maybe I missed a good one. Call it my bad #2.

    Re: Golf Based RPG -- http://www.mario-golf.com/ Check it out. I was amazed. I don't even like golf.

    Re:5 second games -- I still have my Intellivision, these are not games designed to be, quite literally, 5 seconds long. I played some intellivsion games for hours. I don't see the comparison between an anthology of old games designed to be played for as long as was feasible, and a game designed around tens of "micro games" lasting 5 seconds or less.

    Re:The DS -- My point in listing it's features is that it is the *combination* of all these things in a handheld gaming platform is innovative, even if the parts themselves are not. We have had GPS for a while, we have had voice recognition for a while. Combining the two to make a system in my car I can ask for directions is innovative. Don't know who was the first there (GM?) but that's not the point.

    Re: Not mainstream -- Agreed there was a point where Nintendo defined the market, but now they are carving a niche. As gaming becomes more popular to a wider audience (mostly thanks to Sony's brilliant marketing), those people who like games not based on how many polygons we can move and how shiny they are now a niche audience. Unfortunatley. I don't really agree that N would love to be nothing more than mainstream. If that were the case, they would simply have the same library of ports the PS2/Xbox has, the controller would be similar (the cube controller is the most unique of our current generation), and we'd have more "ooooh look at my shiny graphics" games on the cube.

    So point to a company that has done this many innovative things in gaming and I'll agree with you. Some are good (rumble packs, Wario Ware), some not so much (R.O.B., Virtual Boy ), but if we had the lifetime innovation awards, I don't think Sony and MS would be in the running for gaming, yet.

    Sorry. Someone mod this as rant, but it seemed my points were missed entirely.

  17. Re:Legal? on Google and Microsoft Lob More Lawsuits · · Score: 1

    Interesting point. I too, have seen this. You go for an interview, the company offers you a job verbally, you accept. Now on day 1, you need to "take care of some paperwork." You are right, this is indeed deciptive, although I don't know if it was intentional in the cases I have seen, just bad management.

  18. Re:Why the XBOX 360 will win on Sony's Meeting Reveals Brand Futures · · Score: 2, Insightful

    "Nintendo have been the most manipulative and disingenuous in terms of their marketing. As usual, they trot out the "it's all about the games, not the machines", "we don't do hype" and "innovation is king" arguments, which, despite continuing lack of evidence to support any of those lines,"

    You really are kidding right?

    "We don't do hype" --What evidence do you need? The Gamecube delivered as promised. The DS has all the features included that Nintendo said it would, from the very earliest rumors. What hype is there on the revolution? There is like 4 screenshots, Nintendo has made some details available, and I have seen nothing that promises me the moon. Find one Nintendo sponsored hype and prove me wrong.

    "Innovation is king" -- Um, a dual-screened touch enabled handheld device with a microphone and wi-fi? Yeah, there's a ton of those on the market, and if weren't for Nintendo, someone else would have done it. Yeah, ok. Bongo-based games? (DK:Jungle Beat is a fantastic showcase of why more buttons != more fun). 4 player fighting games that actually work? A golf based RPG? How about a game where 4 people hook up handhelds to play a quest on-screen, giving freedom of movement to all? What about a game that is really several hundred little games, which you only play for 5 seconds at a time? Are these all super-successes and wonderful ideas? Not really, but don't say Nintendo doesn't innovate. Without Nintendo, our last game innovation would be the EyeToy, a unique, wonderfully executed idea, but a grain of sand on the beach.

    As for alluding that they use "we don't hype" as the hype itself is just a logical fallacy.

    Sony gave us a great machine, with a untold amount of support, and backwards compatibility. Microsoft gave us a superior console online experience. Nintendo did everything else. Every one has their place, but leave Nintendo out of your "mainstream" talk, as they have never been the sheep of the industry.

  19. Re:Legal? on Google and Microsoft Lob More Lawsuits · · Score: 1

    Agreed. There are certain rights granted by the constitution, and those rights can never, ever be taken away, no matter what you sign.

    The matter should, of course, be brought up when the contract is negotiated. However, the reality is that most people want the deal they want, and little things like this they ignore, figuring it is no big deal.

    I made a small fuss with my current employer because they had a mandotory drug test policy, which the *employee* must pay for, and it ain't cheap. The bottom line is though, that I wanted(needed!) the job, so I took it. Although this isn't unconstitutional, it's one of those little things we agree to because most people cannot stand conflict.

  20. Re:APRIL FOOLS??? on PC Keyboard Connected to PSP · · Score: 1

    No need to patent it, it's already been done.

    It's even been reviewed by I member of our fairer sex.

    Too bad we're all too prudish in America to advetise this sort of thing.

  21. Re:This article makes my head hurt on PC Keyboard Connected to PSP · · Score: 3, Interesting

    Well actually, it's a USB device. So if you could somehow convince the PSP to be a USB *host* (ability to connect USB devices to it, not the other way around), that would be news.

    Apparently though, he hasn't done that part. Just the cable-hacky stuff. Woo-hoo.

  22. Re:Duh on Win2000 Still Performs on 8-year-old Hardware · · Score: 1

    Depends. If we're talking about their low-power Nehemiah/Eden class CPUs, some Gentoo people have their own portage tree. I'm looking into this for my next mythbox.

  23. Re:A fine post and everything but... on Asa Dotzler on Why Linux Isn't Ready for the Desktop · · Score: 1

    "Or how she can resize an entire "folder" of images with a couple of clicks and no fuss"



    Um, how does she do that? I've been trying for weeks with no success. Windows *or* linux. I've been trying to script imagemagik to do it but I haven't had the time to learn it well enough.

    Is this something related to the GIMP? Because I haven't seen this...yet.
  24. Yay, it comes with a viz. on Rumor Control on the PS3's Pricetag · · Score: 1

    So we're now up to the 3D0 days.

    Shame. I think the viz on my 3DO was one of the better ones to date.

  25. Re:Lucas arts adventure games are the best on The Making of Maniac Mansion · · Score: 1

    I just googled up this "Trace Memory" of which you speak and it looks pretty nifty. I never thought that the DS could bring retro where it hasn't gone before. The "adventure game" zone. Now I want a devkit so I can be the first to implement SCUMMVM for the DS.

    Well, you can get the GBA Sierra game interpreter (main site is down?) but I'd prefer something that I can use the touchscreen with.

    I don't know who you are, LKM, but you need to post these useful nuggets of gaming goodness more often.