Uhm. Dude. You obviously have no clue what you are talking about. I'm not even going to answer to the points you raise, because they're simply false. You're either lying or simply don't know anything about FairPlay. Please read up on it, or try it out, and then come back and apologize for your stupidity.
By the way, "a" in french is the "he" (third person singular) form for "avoir," "to have." What you're looking for is "à." And if you seriously can't find other issues with the PS3, you're not only bad at french, you're also a Sony fanboy.
I think people are buying them in order to sell them to others at a profit, who are again buying them because they think that come christmas, they can make an even bigger profit.
Or maybe some are actually playing games on them. Never heard of that, though.
Well, you know, I'm a graphics whore just like the next guy, but realistically... Have you ever played a game and thought to yourself "wow, that game would be a lot more fun if the graphics were better"? Graphics are the real gimmick here. You don't need them to have fun. I own several gameboys, a DS and a PSP. The PSP has the best graphics by far, but the only game I've been playing for the last week was Phoenix Wright 2 on the DS - a game whose graphics consists of a few constantly repeating 2D drawings.
Honestly, the Cube as a system has failed, but even if I knew when I bought it what I know now, I still would have bought it. For me, Nintendo's first party titles are enough to make a console worthwhile. Even if the Wii fails miserably (and it won't), if Nintendo keeps releasing games during the next four or five years, it's going to be worth it. The party games alone make sure the the Wii will be one of the most used consoles in my living room.
Either way, the Wii will probably not reach 100 bucks until the last year of its life, and the PS3 (the expensive version) will probably never reach 300 bucks.
But in the end, you're right: Until supply is bigger than demand, we won't know what's going on in the "console war."
And lots of people are loading up on hundreds or thousands of dollars worth of music from iTMS with barely a clue that they're only another iPod away from completely losing the right to listen to the music they're paying for.
I'm not sure what you're getting at. How can you completely lose the right to listen to your music if you bought it from iTunes? You can burn it to CDs, copy it to other Macs, back it up, you can even re-download it from Apple if something goes wrong (although this feature is not exposed in the GUI, you need to contact Apple's support).
I think that's an important point. Game devs are jealous of each other's talents, so they try to hide them instead of promoting them. There are very, very few names that can sell games. Miyamoto is one, and that is probably one of the reasons why Nintendo can make weird games and still make money. If EA creates a game like Pikmin, well, weird game, who cares. If Miyamoto creates a game like Pikmin, I'm going to check it out simply because it's from Miyamoto.
I played it, and I loved it. It's too short, and it had a few problems, but overall, it's one of the best games of the last generation. Interestingly, a friend of mine plays almost no video games, but it seems he played BG&E at a friend's place, and he actually talked to me about it. BG&E was the only video game he ever talked to me about, and probably the only video game whose name he was able to remember.
In my opinion, BG&E is the only recent non-Nintendo game that can compare to Wind Waker in the "Zelda Genre."
If you mean the thing will automatically do that, well then it would need to be sure that the person always returned their foot to the center, otherwise you would end up doing some pretty impressive splits when you tried to do two successive right steps.
No, that's not what I meant. You're re-zeroing the cumulative movement, not the position of your foot. For example, if you move your foot to the right, the game would know that your foot is to the right, but not how far to the right it is. That way, you don't accumulate errors.
Some games, like Boxing, require both hands. Others, like Golf, can be played with both hands. And you probably don't need to be ambidextrous to use your weak hand to point at the screen and play something like Red Steel:-)
This begs the now cliche question: Why not just go outside and play the actual sport? Alas, there is not a chance in hell.
There are lots of reasons.:
My console is in my living room. No half-hour train ride to the sports areas. I'm simply more likely to turn on my console every day than to go and play the actual game every day.
You don't need to find 7 other people to play against. You can play on your own or with only a few people.
Less chance of injury. You don't really get tackled while playing Madden on the Wii.
The wheather doesn't matter. Over here, it snows during the winter. You can't play soccer or volleyball when it snows.
No planning or timing involved. Ton o'clock in the evening, dark outside, don't want to call anyone at that time and nobody would want to do sports anyway? Doesn't matter, the Wii is always up to another match of Tennis.
Generally, I prefer real sports to console sports, but they do quite simply occupy a different niche in my life. Playing Wii Sports takes away from my console playing time, not from my sports time. I'm doing more physical activities, not replacing real sports with Wii sports.
Little kids don't prefer Nintendo. A recent survey has shown that younger kids prefer adult-themed consoles. They want to pretend to be grown-up, thus they prefer consoles they think are targeted at adults. Interestingly, the Wii is probably the most mature console, since it doesn't desperately try to look mature. It's also probably not aimed at children: It's aimed at parents buying gifts for their kids.
You don't need to exercise while playing Wii. All games can be played by sitting on your couch, vegging out. But you gotta realize that some people actually prefer jumping around and having fun. Yeah, even adults.
That doesn't matter. The remote knows its position well enough, given that you aren't supposed to move hundreds of meters. Realistically, emulating a dance mat requires the remote to calculate small movements, which is entirely possible. There's an error margin involved, but it's very small for such small movements, and since you can re-zero after each step, it doesn't cumulate.
The Wii has already been mentioned plenty of times. Depending on the kind of Arthritis, you could be able to continue playing many Wii games.
But don't forget the DS. There are plenty of great DS games that only require you to be able to point at the screen with your finger. Phoenix Wright 1 and 2 are awesome games, and as long as you can move your hand, you can play them. Almost all adventure games on the DS should still be playable, for example "Trace Memory" (a.k.a. Another Code) or "Touch Detective."
Doesn't that essentially equate to them not liking stuff because it's not Japanese???
No. It equates to Japanes people not liking stuff because the seller was too fucking stupid to figure out what they actually wanted. The 360 simply has very little games that appeal to Japanes people. Hence, no sales.
I know, parents are always to blame on Slashdot. But read his farewell letter. I don't think his parents had much to do with his problems. Neither did video games.
"Contra" was called "Probotector" in Germany, and the soldies have been replaced by robots. Even on the Gameboy version, where you couldn't actually see any blood or anything graphically violent.
Lots of European countries have "Christian Something" parties. They are Christian by name only. Anyone can join, and they don't particularly defend Christian ideals, even though they tend to be right-wing parties (by European standards). The name is a historic artefact, not a religious fact.
Re:Some new things are more than souped-up old thi
on
NY Times Review of PS3
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· Score: 1
I think you forget to point out the connection between the PSP and the PS3
I agree, I did not mention that. Nintendo has done it before, of course, but Sony seems to be going further by combining it with some of their media technologies. We'll see how that plays out. I don't exactly think it's a huge revolution - just another "more of the same" step.
Interestingly, I think this whole thing was supposed to go down differently. Sony expected to take the handheld market away from Nintendo and sell a huge load of PSPs. Then, they probably intended to use the PSP as a way to sell PS3s - you've already got the PSP, and look what you can do with your PSP if you also buy a PS3. Kinda the strategy that already failed for Nintendo, but better implemented.
Of course, that whole thing fell apart when the PSP didn't become the runaway success Sony expected it to become, and now the whole connection thing seems to be way down on Sony's list of priorities.
Uhm. Dude. You obviously have no clue what you are talking about. I'm not even going to answer to the points you raise, because they're simply false. You're either lying or simply don't know anything about FairPlay. Please read up on it, or try it out, and then come back and apologize for your stupidity.
yeah, but grandparent is still right: the sensor bar has something to do with sensors... which are located in the remote.
So, you got a limited version of the console which is probably worth quite a bit in a few years. Good for you :-)
By the way, "a" in french is the "he" (third person singular) form for "avoir," "to have." What you're looking for is "à." And if you seriously can't find other issues with the PS3, you're not only bad at french, you're also a Sony fanboy.
I think people are buying them in order to sell them to others at a profit, who are again buying them because they think that come christmas, they can make an even bigger profit.
Or maybe some are actually playing games on them. Never heard of that, though.
Well, you know, I'm a graphics whore just like the next guy, but realistically... Have you ever played a game and thought to yourself "wow, that game would be a lot more fun if the graphics were better"? Graphics are the real gimmick here. You don't need them to have fun. I own several gameboys, a DS and a PSP. The PSP has the best graphics by far, but the only game I've been playing for the last week was Phoenix Wright 2 on the DS - a game whose graphics consists of a few constantly repeating 2D drawings.
Honestly, the Cube as a system has failed, but even if I knew when I bought it what I know now, I still would have bought it. For me, Nintendo's first party titles are enough to make a console worthwhile. Even if the Wii fails miserably (and it won't), if Nintendo keeps releasing games during the next four or five years, it's going to be worth it. The party games alone make sure the the Wii will be one of the most used consoles in my living room.
Either way, the Wii will probably not reach 100 bucks until the last year of its life, and the PS3 (the expensive version) will probably never reach 300 bucks.
But in the end, you're right: Until supply is bigger than demand, we won't know what's going on in the "console war."
iPods started out Mac-only, yet still sold very well.
I'm not sure what you're getting at. How can you completely lose the right to listen to your music if you bought it from iTunes? You can burn it to CDs, copy it to other Macs, back it up, you can even re-download it from Apple if something goes wrong (although this feature is not exposed in the GUI, you need to contact Apple's support).
So, what scenario are you describing?
...if they're true?
I think that's an important point. Game devs are jealous of each other's talents, so they try to hide them instead of promoting them. There are very, very few names that can sell games. Miyamoto is one, and that is probably one of the reasons why Nintendo can make weird games and still make money. If EA creates a game like Pikmin, well, weird game, who cares. If Miyamoto creates a game like Pikmin, I'm going to check it out simply because it's from Miyamoto.
I played it, and I loved it. It's too short, and it had a few problems, but overall, it's one of the best games of the last generation. Interestingly, a friend of mine plays almost no video games, but it seems he played BG&E at a friend's place, and he actually talked to me about it. BG&E was the only video game he ever talked to me about, and probably the only video game whose name he was able to remember.
In my opinion, BG&E is the only recent non-Nintendo game that can compare to Wind Waker in the "Zelda Genre."
No, that's not what I meant. You're re-zeroing the cumulative movement, not the position of your foot. For example, if you move your foot to the right, the game would know that your foot is to the right, but not how far to the right it is. That way, you don't accumulate errors.
Nothing about returning to the center.
Some games, like Boxing, require both hands. Others, like Golf, can be played with both hands. And you probably don't need to be ambidextrous to use your weak hand to point at the screen and play something like Red Steel :-)
Yeah, physical movement can lead to injuries. No physical movement is even worse, though. Just don't play the same game all the time.
There are lots of reasons.:
Generally, I prefer real sports to console sports, but they do quite simply occupy a different niche in my life. Playing Wii Sports takes away from my console playing time, not from my sports time. I'm doing more physical activities, not replacing real sports with Wii sports.
That doesn't matter. The remote knows its position well enough, given that you aren't supposed to move hundreds of meters. Realistically, emulating a dance mat requires the remote to calculate small movements, which is entirely possible. There's an error margin involved, but it's very small for such small movements, and since you can re-zero after each step, it doesn't cumulate.
The Wii has already been mentioned plenty of times. Depending on the kind of Arthritis, you could be able to continue playing many Wii games.
But don't forget the DS. There are plenty of great DS games that only require you to be able to point at the screen with your finger. Phoenix Wright 1 and 2 are awesome games, and as long as you can move your hand, you can play them. Almost all adventure games on the DS should still be playable, for example "Trace Memory" (a.k.a. Another Code) or "Touch Detective."
Mac OS X has become significantly faster with every new version. You should redo your test.
No. It equates to Japanes people not liking stuff because the seller was too fucking stupid to figure out what they actually wanted. The 360 simply has very little games that appeal to Japanes people. Hence, no sales.
I know, parents are always to blame on Slashdot. But read his farewell letter. I don't think his parents had much to do with his problems. Neither did video games.
"Contra" was called "Probotector" in Germany, and the soldies have been replaced by robots. Even on the Gameboy version, where you couldn't actually see any blood or anything graphically violent.
Lots of European countries have "Christian Something" parties. They are Christian by name only. Anyone can join, and they don't particularly defend Christian ideals, even though they tend to be right-wing parties (by European standards). The name is a historic artefact, not a religious fact.
I agree, I did not mention that. Nintendo has done it before, of course, but Sony seems to be going further by combining it with some of their media technologies. We'll see how that plays out. I don't exactly think it's a huge revolution - just another "more of the same" step.
Interestingly, I think this whole thing was supposed to go down differently. Sony expected to take the handheld market away from Nintendo and sell a huge load of PSPs. Then, they probably intended to use the PSP as a way to sell PS3s - you've already got the PSP, and look what you can do with your PSP if you also buy a PS3. Kinda the strategy that already failed for Nintendo, but better implemented.
Of course, that whole thing fell apart when the PSP didn't become the runaway success Sony expected it to become, and now the whole connection thing seems to be way down on Sony's list of priorities.
Not only do they believe it, they make it their official press line :-)