I'm afraid you are gonna fight a losing battle with the people on here who are convinced that the Wii has stronger gameplay than its competitors despite it not actually having any good games (except Wii Sports but only then when playing with other people) purely on the basis of the artificial argument that somehow graphics and fun are mutually exclusive.
That's cute. Nobody claimed that graphics and fun were mutually exclusive. Just that fun doesn't automatically follow from graphics.
If you truly think that the Wii has no good games, then you're either a lying fanboy, or you simply haven't really looked into it.
I own both a PS3 and a Wii. I think there's really no argument here. The Wii beats the PS3 to a pulp as far as games ar concerned. Yes, there are some good games on the PS3 (I own Motorstorm, Ridge Racer, flOw and THPS - I dislike FPS). However, there are many more enjoyable games on the Wii, and based on how this seems to be playing out, the Wii will only increase its advantage in time.
YES! The Wii isn't much faster than a Cube. Nintendo itself said so a year before the Wii was even available! How fast is it? Twice as fast? Three times as fast? Who cares! Can we just get over this and go back to talking about games? Thanks.
Innovative? Uh, let's see - (...) iPhone - not really fair since it isn't out yet, but from what we've heard... Edge, limited to 4 or 8 GB required storage, touch screen only, mediocre camera. Innovative - not at all (see HTC, Samsung, etc).
You're obviously utterly missing what's innovative about Apple's stuff. It's not that they have the latest and greatest tech (they often do, but it's not important). The innovative stuff is how they design the user interaction.
You can get pretty phones from LG. They do more and cost less than the iPhone. The problem is that the UI sucks.
But the nitwits at Greenpeace are probably better than nothing. They attacked Apple, and now we have a public statement from Jobs as to what Apple's plans are. That's more than we had before, and we probably wouldn't have gotten it were it not for Greenpeace.
It's of course easy to sit on your ass and comment on/. about how stupid Greenpeace is. It's much harder to go out there and do something.
I don't agree with a lot of what Greenpeace is doing. I think they have the right goals, but they often do stupid stuff. I do, however, respect them for doing something, which is much more than what I can say for myself. They are changing things for the better, and I'm glad they exist.
There's no "Games 1.0 and Games 2.0". Games 3.0 is just a buzzword based on Web 3.0, which is all that interactive, user generated web stuff which is "more than just Ajax" (which was Web 2.0). It's all bullshit anyways.
The homepage where it talks about the creators evolving through the various stages.
Actually, these are like different kinds of games inside Spore. You start out as a cell inside some slimy goo (I think), which is kind of an arcade game. Then you progress to the next "evolutionary" stage, but as far as I can tell (I haven't played the game, of course), but this is like a new game and not really based on the first gam.
I think we should all just wait until the game is finished before judging its revolutionary character.
Can we please stop with this moronic idea that third-party devs can't compete with Nintendo? Good games have always done well one Nintendo's platforms, even during the "dark days" of N64 and Gamecube. The issue isn't that third-party devs can't compete with Nintendo, it's that they often chose not to, instead assigning their third-string teams to create a bunch of shovelware ports.
If the main developer on a platform constantly creates titles of the highest possible quality, obviously, the people who buy into that platform expect good games. So bad ports of games from other platforms won't sell (which is actually the way it should be! I wish all console owner were as discerning as owners of Nintendo consoles, that would improve the quality of games for everyone). That does not imply that good games won't sell.
Interesting point about remembering what it's really like to be a child. I do, it's one of the reasons I get along so well with kids. I can even remember being a kid, and swearing to myself that I would never, ever do what most adults appeared to have done, and forgotten.
Funny thing, I did that too. I remember quite a bit of choice moments where I encountered adults that behaved in a way I promised to myself to never copy once I become an adult. I think I'm doing okay so far:-)
Whats so revolutionary about that? It wouldn't have the sweet 3d graphics but I could make a game that works on that concept in a couple weeks.
I like your proposal and I'm looking forward to the game. Please send me your homepage and I'll check it out in a couple of weeks.
I thought the whole point was that the game uses advanced AI to simulate evolution. This sounds more like a digital Barbie dress up game.
I'm not sure where you got that idea. Advanced AI? Like a neuronal net? I've never heard anything like this when people talked about the game. The most advanced thing in the game seems to be the character editor, which figures out how the character moves and fights based on how you create it.
It's somewhat unfair the judge the game based on your own unfounded expectations:-)
I think it's actually more of a god game than an evolution game. There is evolution (the creature does not stay the same for the whole game), but the gamer is controlling it.
As somebody who has to sometimes demo in-development software to potential customers, I can tell you that what you see often has no correlation to what is there. You can have 10% of the software and demo it in a way that the viewer thinks you have 100%, simply by going through the parts that are there and doing it in a way that looks as if you could go to other parts.
Dunno, my brother's European 360 sounds like a jet plane taking off, with or without the DVD drive. Not sure what causes the difference in perception, maybe different fans, maybe room temperature, maybe difference in ambient noise, maybe just difference in how loud people think a console is. Personally, I think my PS3 is far, far too loud, but lots of people are okay with the PS3's noise level.
I've seen this phenomenon too, but only ever under stroboscopic illumination such as street lamps.
Nope, I've seen it in broad daylight. Last week I was in Cuba, and they had these old horse carriages with the huge wheels. I've seen it for each one of them if they moved, in different locations.
And I don't think they have any lights on during the day in Cuba:-)
For example, movie projectors display at a mere 24 frames per second, with no perceived problems!
You perceive no problem because most film makers take that into account when filming. Which is why you very rarely see horizontal pans with stuff like people in them. Some movies do them (Matrix 2, I think, has some awful horizontal pans with Smiths in them), and the issues become very obvious.
The human eye is an analogue device, and does not see in frames.
That's something I'm actually wondering about. But if it is the case, then explain to me why I sometimes see car wheels going backwards IRL (not on TV)?
(...) One proposes that the visual cortex, much like a movie camera, processes perceptual input in temporal packets, taking a series of snapshots and then creating a continuous scene. Perhaps our brain processes these still images as it does frames in a movie, and our perceptual mistake results from a limited frame rate.
(...)
So it seems that your eye might, in fact, see in frames.
I bought a Yamaha CD burner about 15 years ago. Still works. The modern CD/DVD burners I've seen (both external and internal in computers I own) generally stop burning reliably after about a year. Which pisses me off to no end.
That's cute. Nobody claimed that graphics and fun were mutually exclusive. Just that fun doesn't automatically follow from graphics.
If you truly think that the Wii has no good games, then you're either a lying fanboy, or you simply haven't really looked into it.
Also, Saint's Row for PS3 is cancelled.
I own both a PS3 and a Wii. I think there's really no argument here. The Wii beats the PS3 to a pulp as far as games ar concerned. Yes, there are some good games on the PS3 (I own Motorstorm, Ridge Racer, flOw and THPS - I dislike FPS). However, there are many more enjoyable games on the Wii, and based on how this seems to be playing out, the Wii will only increase its advantage in time.
Yes, you should be scared. Very, very scared. Here's more.
YES! The Wii isn't much faster than a Cube. Nintendo itself said so a year before the Wii was even available! How fast is it? Twice as fast? Three times as fast? Who cares! Can we just get over this and go back to talking about games? Thanks.
or maybe "a turd by any other name would smell as crappy."
Either you were not around during Yahoo! and Altavista, or you, dunno... are insane? How is pagerank not innovative?
You're obviously utterly missing what's innovative about Apple's stuff. It's not that they have the latest and greatest tech (they often do, but it's not important). The innovative stuff is how they design the user interaction.
You can get pretty phones from LG. They do more and cost less than the iPhone. The problem is that the UI sucks.
But the nitwits at Greenpeace are probably better than nothing. They attacked Apple, and now we have a public statement from Jobs as to what Apple's plans are. That's more than we had before, and we probably wouldn't have gotten it were it not for Greenpeace.
/. about how stupid Greenpeace is. It's much harder to go out there and do something.
It's of course easy to sit on your ass and comment on
I don't agree with a lot of what Greenpeace is doing. I think they have the right goals, but they often do stupid stuff. I do, however, respect them for doing something, which is much more than what I can say for myself. They are changing things for the better, and I'm glad they exist.
The other option would be that Jobs never was the insane, mercurial Maniac some book authors made him out to be.
There's no "Games 1.0 and Games 2.0". Games 3.0 is just a buzzword based on Web 3.0, which is all that interactive, user generated web stuff which is "more than just Ajax" (which was Web 2.0). It's all bullshit anyways.
Actually, these are like different kinds of games inside Spore. You start out as a cell inside some slimy goo (I think), which is kind of an arcade game. Then you progress to the next "evolutionary" stage, but as far as I can tell (I haven't played the game, of course), but this is like a new game and not really based on the first gam.
I think we should all just wait until the game is finished before judging its revolutionary character.
Can we please stop with this moronic idea that third-party devs can't compete with Nintendo? Good games have always done well one Nintendo's platforms, even during the "dark days" of N64 and Gamecube. The issue isn't that third-party devs can't compete with Nintendo, it's that they often chose not to, instead assigning their third-string teams to create a bunch of shovelware ports.
If the main developer on a platform constantly creates titles of the highest possible quality, obviously, the people who buy into that platform expect good games. So bad ports of games from other platforms won't sell (which is actually the way it should be! I wish all console owner were as discerning as owners of Nintendo consoles, that would improve the quality of games for everyone). That does not imply that good games won't sell.
He doesn't mean the Cube didn't have the game, he meant the Cube had no loading time when entering a car. Which is true, I own the Cube version, too.
Funny thing, I did that too. I remember quite a bit of choice moments where I encountered adults that behaved in a way I promised to myself to never copy once I become an adult. I think I'm doing okay so far :-)
Prof. Layton and the Mysterious Village looks great. I hope that'll come out over here...
I like your proposal and I'm looking forward to the game. Please send me your homepage and I'll check it out in a couple of weeks.
I thought the whole point was that the game uses advanced AI to simulate evolution. This sounds more like a digital Barbie dress up game.I'm not sure where you got that idea. Advanced AI? Like a neuronal net? I've never heard anything like this when people talked about the game. The most advanced thing in the game seems to be the character editor, which figures out how the character moves and fights based on how you create it.
It's somewhat unfair the judge the game based on your own unfounded expectations :-)
I think it's actually more of a god game than an evolution game. There is evolution (the creature does not stay the same for the whole game), but the gamer is controlling it.
Probably because the name is supposed to fit in with all the other "* Tycoon" games.
As somebody who has to sometimes demo in-development software to potential customers, I can tell you that what you see often has no correlation to what is there. You can have 10% of the software and demo it in a way that the viewer thinks you have 100%, simply by going through the parts that are there and doing it in a way that looks as if you could go to other parts.
Dunno, my brother's European 360 sounds like a jet plane taking off, with or without the DVD drive. Not sure what causes the difference in perception, maybe different fans, maybe room temperature, maybe difference in ambient noise, maybe just difference in how loud people think a console is. Personally, I think my PS3 is far, far too loud, but lots of people are okay with the PS3's noise level.
There are still a bunch of reasons why 360 owners might want an ATV, for example:
There certainly are less reasons than before, but there still are reasons.
Nope, I've seen it in broad daylight. Last week I was in Cuba, and they had these old horse carriages with the huge wheels. I've seen it for each one of them if they moved, in different locations.
And I don't think they have any lights on during the day in Cuba :-)
You perceive no problem because most film makers take that into account when filming. Which is why you very rarely see horizontal pans with stuff like people in them. Some movies do them (Matrix 2, I think, has some awful horizontal pans with Smiths in them), and the issues become very obvious.
That's something I'm actually wondering about. But if it is the case, then explain to me why I sometimes see car wheels going backwards IRL (not on TV)?
Here's an interesting article:
So it seems that your eye might, in fact, see in frames.
I bought a Yamaha CD burner about 15 years ago. Still works. The modern CD/DVD burners I've seen (both external and internal in computers I own) generally stop burning reliably after about a year. Which pisses me off to no end.