Slashdot Mirror


User: appleprophet

appleprophet's activity in the archive.

Stories
0
Comments
116
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 116

  1. Re:And even if sucked on MPEG LA Extends H.264 Royalty-Free Period · · Score: 1

    You need to back up your assumptions. I would actually assume the opposite. YouTube has long since supported 720P and now even supports 1080P (if your computer can handle it). I would assume that a large percent of video consumed on the internet is actually HD quality television shows and other media, e.g. Hulu. Furthermore, it is almost impossible to buy a modern device that does not record in HD -- even cellphones.

    If this is not already the case, trends overwhelmingly point to the fact that consumers want high quality video. It's fine to argue that we don't need this quality in favor of open standards, but don't pretend like people don't want HD.

  2. Re:The Real Reason... on Vimeo Sued For Audio Infringement · · Score: 1

    Wow, I just got trolled hard. Well played sir, well played.

  3. Re:What's going on Vimeo? on Vimeo Sued For Audio Infringement · · Score: 1

    Ugh people that don't know the rules just make me so sick.

    People who make kneejerk comments without thinking make me sick. ;) Watch the video that was pulled:

    http://www.youtube.com/watch?v=XAoW9fjKmo4&fmt=22

    It's a design tour exploring the themes of World of Goo and the programming techniques behind it, totally unafilliated with 2dboy.

  4. Re:What's going on Vimeo? on Vimeo Sued For Audio Infringement · · Score: 0, Redundant

    You should watch the video in question before typing in caps and spewing profanity:

    http://www.youtube.com/watch?v=XAoW9fjKmo4&fmt=22

    This is no more and advertisement then a critique of a movie or literary review.

  5. Re:The Real Reason... on Vimeo Sued For Audio Infringement · · Score: 1

    The videos were not actually commercial use, they were "design tours" which critique other indie video games. Here's an example. http://www.youtube.com/watch?v=XAoW9fjKmo4&fmt=22

    Or as you might put it,
    FFUFUUUUUUUUUUU RAAAWR INTERNET COMMENT

  6. Re:The Real Reason... on Vimeo Sued For Audio Infringement · · Score: 1

    I feel bad for Vimeo. They made an innocent video to show what a fun-loving bunch of wacky kids they are at their little Web 2.0 start up. They probably thought that like other various mashups and non-malicious infringements that their video would either fly under the radar or become a success such that the content owner would appreciate the attention drawn to their work and see the positive aspects of it.

    You should read this before feeling too sorry for Vimeo: http://blog.wolfire.com/2009/01/vimeowned/

    They deleted a number of indie developer's personal videos showing off their games due to copyright violations (I am pretty sure you are allowed to demo your own game). World of Goo and Fez are probably the two most notable examples to have had their videos pulled without warning.

  7. What's going on Vimeo? on Vimeo Sued For Audio Infringement · · Score: 3, Informative

    I can't really feel bad for Vimeo here. Vimeo is well known for removing indie developer's video game videos without warning (see the Wolfire vimeowned post -- World of Goo and Fez are two other examples). Vimeo claim this is because of some copyright fears -- even though the developers obviously have the rights to show their own games!

    Looks like the tables have turned -- maybe if Vimeo had policed actual copyright violations instead of taking down video game developer's videos they would not be in this situation.

  8. Thoughts from a game dev on Is Valve's Steam Anti-Competitive? · · Score: 3, Informative

    As someone who has an upcoming indie game appearing on Steam, here are my thoughts.

    First of all, there is no shortage of competition for Steam. Steam is definitely the biggest, but they are not doing anything anti-competitve.

    Unlike the console market, it is not uncommon to see a game sold on Steam, D2D, Impulse, and the 15+ other contendors simultaneously, from day one, in addition to being sold by the creator directly. In fact, even earlier than day one, due to the trend of preorders.

    If Steam pressured developers into exclusive deals (which they could easily do, due to their size), then sure, I would be kind of pissed. The fact of the matter is that Valve isn't doing that -- they are simply acting like a big, friendly store where developers can put their game for sale. They have been great dudes so far.

  9. Re:First! on Student Designs Cardboard Computer Case · · Score: 3, Insightful

    a) Who's to say you can't reuse this case?

    b) Your use case is rare. 99.9% of PC users will not be reusing the same case 5 times.

    c) I am guessing it takes dramatically less energy to create and recycle a cardboard case 5 times than it costs to create a single permanent steel case.

  10. Re:huh on Feds Ask IT Execs To Throw Away Cellphones After Visiting China · · Score: 1

    Hold on, I couldn't quite hear you underneath through your suit of tinfoil armor.

    Let me get this straight, you're asking how do we know that Chinese manufacturers haven't secretly bugged enough computers in the US so that when signs on, there is a non-trivial chance that he is running industrially sabotaged hardware?

    This is absolutely ridiculous, but given that it's a +5, insightful question, here are just a few issues:

    - It would require a massive conspiracy, like none we have ever seen.
    - Apple, Dell, etc. are not so incompetent in their QA that they would not know that the hardware is somehow phoning home.
    - The sum of the worlds nerds are not so dumb that they would not notice all hardware phoning home.
    - It is too expensive to bug every machine, natural competition would favor companies who do not install this extra stuff.
    - China would face political ruin by trying to pull a stunt like this if it was discovered that they were spying on the world.

  11. Re:Browsers might be ready for GL but not Javascri on Initial WebGL Support Lands In WebKit · · Score: 3, Informative

    While Assembly demo coders might enjoy the challenge of working in such a limited environment, the rest of the world should wait for some real improvements.

    Most of your complaints have been addressed in other modules of HTML5. See the media module for native sound support and web workers for threading support.

    Regarding debuggers, there are a few excellent debuggers for JavaScript capable of profiling and doing all sorts of stuff. The most notable being WebKit's native Web Inspector and the FireBug extension.

    Performance concerns with "fill color" and such are not an issue because they are offloaded to the graphics card.

    Full screen mode is controlled by the user agent, not the web page for obvious reasons. Most browsers have support for a full screen mode in some fashion.

    Now this is not to say that it's perfect. However, things are looking pretty good. :) This is definitely the future, the question is just how long will it take to get there.

  12. Re:Silly on Why Motivation Is Key For Artificial Intelligence · · Score: 1

    "You could enjoy watching him choke and burn to ashes."

    Wow, I can see you are getting pretty worked up about this. ;)

  13. Re:Humans can defeat humans on 3D-Based CAPTCHAs Become a Reality · · Score: 2, Interesting

    From the rReCAPTCHA FAQ

    Are CAPTCHAs secure? I heard spammers are using porn sites to solve them: the CAPTCHAs are sent to a porn site, and the porn site users are asked to solve the CAPTCHA before being able to see a pornographic image.

    CAPTCHAs offer great protection against abuse from automated programs. While it might be the case that some spammers have started using porn sites to attack CAPTCHAs (although there is no recorded evidence of this), the amount of damage this can inflict is tiny (so tiny that we haven't even seen this happen!). Whereas it is trivial to write a bot that abuses an unprotected site millions of times a day, redirecting CAPTCHAs to be solved by humans viewing pornography would only allow spammers to abuse systems a few thousand times per day. The economics of this attack just don't add up: every time a porn site shows a CAPTCHA before a porn image, they risk losing a customer to another site that doesn't do this.

  14. We have the technology... on How Much Longer Will Physical Game Distribution Survive? · · Score: 4, Interesting

    You can see this already with PC gaming. Digital distributors like Steam have pretty much demolished the brick and mortar stores. My local GameStop barely has a PC game section anymore and it's not because the PC market is shrinking. In fact, it's growing.

    Brick and mortar stores are dying and they know it -- for PC games anyway. It's like they are not even trying anymore. I am an independent video game developer, and I tried my best to let GameStop et al sell my company's game, but they do not even return calls. We have not even gotten an email back yet.

    Meanwhile, our upcoming title is going to be sold in virtually every single online store -- some of them responded within a day of being contacted. Here's our list so far.

    Brick and mortar stores are still clinging on for consoles releases. Retail stores pretty much are the only place to go when you want to buy the latest AAA titles (except Amazon, which is like digital distribution with very high latency).

  15. Re:How does firefox maintain competitive advantage on Safari 4 Released, Claimed "30 Times Faster Than IE7" · · Score: 1

    These are very serious allegations. Please link to your bugzilla report.

  16. "mystery button" on Would You Add Easter Eggs To Software Produced At Work? · · Score: 1

    I added a mystery button at the bottom left of http://www.wolfire.com/overgrowth using some concept art from the video game. It has actually gotten quite a bit of good feedback. :)

    I also added one at a startup I used to work at, but unfortunately it was removed.

  17. Re:Google Chrome on Google Chrome Tops Browser Speed Tests · · Score: 2, Informative

    Use Safari -- it uses WebKit which is the "secret sauce" of Chrome. Seriously, if you want something really fast, use the latest WebKit nightlies, which hook into the Safari shell. They are actually quite a bit faster than Chrome at the moment, which obviously uses an older WebKit build than the WebKit tip-of-tree.

  18. Re:Who put them in charge? on PCGA To "Take Up the Challenge of Piracy" · · Score: 1

    Yeah, I realized that right after I posted. :) The troll mod threw me off.

  19. Re:Who put them in charge? on PCGA To "Take Up the Challenge of Piracy" · · Score: 1

    Have fun by yourself in the single player campaign. Good luck torrenting our multiplayer servers.

  20. Who put them in charge? on PCGA To "Take Up the Challenge of Piracy" · · Score: 3, Interesting

    My brother and I recently started an independent video game company and I had seen the PCGA covered on Slashdot a few times before. Looking for resources to help us, I called them up asking what they could do for us as a Mac, Windows, and Linux video game developer. They basically straight up said, "well... nothing". To be 100% honest, I do not really know what they do. If I had not seen them on Slashdot, I would not have known they existed.

    I look forward to the day when they can do something for us, but until then as a PC game developer, albeit small, I can let you guys know that these guys don't represent us in any way shape or form. However, I wish them luck on their anti-piracy endeavor.

    Meanwhile, on our end, we are going to lay off the invasive DRM and instead rely on creating high quality downloadable content and other online features like multiplayer which provide a clear incentive to purchase our game.

  21. Re:the only problem with javascript on JavaScript: The Good Parts · · Score: 2, Informative

    Safari (actually, I believe you mean WebKit) is the biggest offender? +4 insightful? Are you fucking kidding me?

    I'd like to see an example of what you mean by offensive, because WebKit is the most standards compliant browser in existence. Internet Explorer is less offensive than Safari? Give me a fucking break.

    Every commit in WebKit causes the JavaScriptCore code base to run thousands of regression tests, including FireFox's. These test virtually every aspect of JavaScript, including specifications that IE does not even support yet! If there is a single regression, the commit is rejected.

    I know you are talking out of your ass, but shit like this really pisses me off for some reason. The hundreds of developers for WebKit deserve better.

  22. Re:Google. on Facebook Acquires Parakey's Web OS Platform · · Score: 2, Interesting

    I hope not. Is it just me or has Google become relatively stagnant?

    Take Gmail for instance. That was launched at roughly the same time as Facebook. Since then, Gmail has remained almost exactly the same. On the other hand Facebook has been adding features every other month and dramatically changing itself every year. The same goes for Google Calendar, orkut, Google Images, and virtually all of Google's products. Even Google Search itself is almost exactly the same as it was 7+ years ago (obviously they have been tweaking the algorithm.)

    What makes it even worse is that Google has armies of the smartest kids as well as PHDs working for them, and they double their workforce every year.

  23. Re:I'm not impressed on The Next Big Thing — Why Web 2.0 Isn't Enough · · Score: 1

    Just out of curiosity, what is it that you do? I tried to check your personal website, but it is down.

  24. Re:SSH on All Things iPhone · · Score: 1

    That's exactly what I said. You can't have a real SSH server, but it can be emulated in Safari.

  25. Re:Is rtsp the real web? on All Things iPhone · · Score: 2, Interesting

    It has been confirmed that the iPhone can stream audio and video using the H.264 codec through Safari.