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User: Elrond,+Duke+of+URL

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  1. Personally, I started using gReader Pro on my Android device approximately 15 seconds before Google made the announcement to get rid of Google Reader.

    Fortunately, gReader had already made itself separate from Google Reader (or so it seems). It supports syncing what you do and what you've read with your Google Reader account, but this is optional. I've already disabled the Google Reader-related features and so far gReader is still working just fine. It has a lot of extra bells and whistles that I don't need, but the basic RSS reading functionality is very nice and is the main reason I switched to it (and paid for it). Best of all, no social media junk.

    I'm still not sure if there is more going on underneath than I know about. Maybe it is more closely linked to Google Reader than I am aware? I guess I'll find out when Google Reader finally turns off.

    My only complaint right now, and it is a very minor one, concerns the display of Slashdot comments at the bottom of each Slashdot RSS feed article. gReader still displays only five comments (picked seemingly at random, yet somehow never including troll/spam junk) and I can tap on the titles to expand the comment, just as in a browser. However, until recently I was still using the stock Android 2.3.4 on my Droid 3 and now I am using CyanogenMod 10.1 with Android 4.2.2. The comment box that gReader shows no longer seems to grow vertically as I open each of the five comments. A rather bizarre change, but not exactly a deal breaker...

  2. Re:Betteridge's Law has been beaten on Ask Slashdot: Is the Bar Being Lowered At Universities? · · Score: 1

    A big problem with the standardized tests has been born from their political uses. I live in Tucson, Arizona so I can only speak to the school district here (second largest in the state) and not elsewhere.

    One of the driving forces behind so-called "teaching to the test" comes directly from budgetary issues. Arizona has seen fit to divy up school funding based not just on how a school performs, but on improvement of those scores. Consequently, when a schools budget is on the line teachers are under a lot of pressure to have their students do well.

    You can probably imagine some of the immediate faults with a system that relies so heavily on improvement of scores. What happens to a school that is already in very poor shape? Anything the district might do to improve the situation will take time to have an effect. If a school's scores do not improve quickly enough, that school may be forced to abandon any new improvement process for lack of funding. Similarly, at the opposite end of the spectrum, what happens to a well performing school in a good neighborhood with an active community? They can most likely improve scores somewhat in the beginning, but eventually the returns will diminish. That school is already doing very well on the tests and there is little, if any, room left for the school's average to improve.

    At least this state, as far as I am aware, has not tied student test performance directly to teacher pay.

    I attended high school here in Tucson at University High School, a public college preparatory magnet school (Number three high school in the nation in Newsweek's latest list and the only public school in the top five). I graduated in 1997 so, thankfully, this rash of testing hadn't yet started. As graduation neared we became aware of a situation in some ways similar to this testing mess. The University of Arizona and the state offer (at least, they used to) a full tuition scholarship to any Arizona student in the top 5% (I think) of their respective classes. The argument was made that since University High, by its very nature, attracted the top students from the other local high schools all of its students should receive the scholarship. If the students were to return to their regular local high school they would easily be in that 5% bracket. The argument didn't quite work, though the limit was raised quite a lot from 5% to 25% (If I remember correctly).

    By and large, I had a very good experience throught my 13 years of public school in Tucson. Slashdot will very quickly inform you that, obviously, not everybody had such an experience. I wonder what that same trip would be like today. Would I be bored out of my skull as the teacher continued to focus on what the state tests require? Very difficult to say.

  3. Re:Simcity does city planning, environmental issue on Swedish School Makes Minecraft Lessons Compulsory · · Score: 1

    Are you sure about that? I seem to recall that garbage would, eventually, disappear from a landfill. If anything, it seems that SC4 actually modelled that rather accurately in that trash in a landfill takes a long time to biodegrade. If you never stop using a landfill then it will never begin to clear up. Of course, the problem is that there is no way to control garbage dispersal/destination in SC4 at a fine enough level. The only way you might notice a landfill shrinking would be to export all of your garbage.

  4. Re:Dear Apple on Apple Kills a Kickstarter Project - Updated · · Score: 1

    It may be technically better, and considering it is 16 years newer than the original 1996 USB spec, it certainly ought to be. I think this is missing the point, however. Random company X could "invent" a number of new product Y's which are technically better than an existing standard, but without some sort of backing and/or lax (or completely lacking) licensing fees and rules, nobody is going to use it.

    If I wanted to put a USB port on some device of mine, or even an entire USB host or slave system, how much will it cost me and to whom must I pay? The answer is nothing, zero. Unless I need a new USB vendor ID reserved or I want to use the official USB logo then I don't need to pay any sort of fees to anybody. *This* is the reason that you find USB ports on everything under the sun. Any company can add USB to anything they like without paying another company and without needing to get permission. The only moderating factor here is the need, for many devices, to have a unique vendor ID which prevents the landscape from being a chaotic free for all.

    Apple, meanwhile, gets to play gatekeeper on yet another area of technology related to their phones and pads. And for what gain? Look in most stores and catalogs and it already seems that they will give the okay to just about any random piece of junk that plugs into an iPhone. They don't seem particularly picky most of the time. As for why they chose to give these people the run around for their charger? Who knows... politics, knee-jerk reaction to anything possibly Android related, stupidity, or maybe even the left hand not knowing what the right had is doing. Take your pick.

  5. Re:IMO.IM on Meebo Discontinuing All Services Except for Meebo Bar · · Score: 1

    I'll second that. I've been using Imo for quite a while now. When I first got an Android device I tried a number of IM clients and eventually settled on Imo. I tried eBuddy for a short time, but it requires that you create an eBuddy account and then add all of your other IM accounts to that. Imo, on the other hand, acts like a normal multi-account client and has you manage your accounts locally with the client and logs into them directly from your phone.

    I can see the benefit of the eBuddy method for a device where the network connection can change occasionally and if you really don't want to be caught offline it might be better. But, I would much rather do things locally, and I haven't had any issues with my network connection changing. When it does, Imo seems quite quick about reconnecting.

    Imo has a few minor annoyances, such as wasting a tremendous amount of screen area on bars/labels/nothing when in landscape mode, but nothing that keeps me from using it. My biggest complaint has nothing to do with Imo, but rather with AIM. Every time I turn on my PC or laptop, Pidgin will attempt to connect (as it should) and AIM will send a message to both clients complaining that you are logged in twice. There is a link to follow, but I did not find anything there that would let me get rid of this.

    Imo did have a rather serious bug that I seemed to hit with regularity where it would start forgetting account details. I normally have five accounts and suddenly there would be only three or four listed. I submitted a bug report and they asked for more info, but I never heard anything more. Fortunately, I found a work around by pressing the logoff button, then logging into one account. This would cause the list to refresh and all accounts would reappear. I haven't had this happen in a while, though, so perhaps it has been fixed.

  6. Re:Palm didn't die then on Inside the Death of Palm and WebOS · · Score: 3, Informative

    As somebody who formerly wrote Palm programs (Weasel Reader), I don't really agree with your hardware assessment. Like most small systems with both an API and a method of direct hardware access, the amount of portability depends almost entirely on how well you use the provided API.

    Up through Palm OS 4.x, the hardware all ran on m68k series processors, but there was nothing in the API specific to this hardware. Then, with Palm OS 5.0, Palm began using ARM hardware and provided a translation/emulation layer so that the new devices could still run all the old Palm OS programs. If you wrote your software according to the API guidelines then the emulation layer would run your old programs perfectly fine. In fact, because the new ARM hardware was so much faster the old Palm programs ran better than they ever did on native m68k hardware.

    Of course, if you did direct hardware access then things were rather different. Most likely your program wouldn't work at all. Even then, though, the OS provided a method for checking for OS capabilities and underlying hardware. If you wrote your program properly, and checked for these option bits, then you could gracefully turn off direct hardware access if you weren't sure it would run correctly. Most likely, if you really needed that sort of access, you would add new hardware specific code for the ARM hardware.

    The move to WebOS need not have killed off the old application ecosystem. There was no reason they couldn't have written another translation/emulation layer so that existing Palm OS programs could be run. Keep in mind that, even with OS 5.x, most of these apps were not that complex and most users would never have noticed a speed decrease, if there even was one. And in the worst case, they could have axed support for OS 5.x programs and provided support to run anything pre-5.x (m68k binaries), knowing that the WebOS hardware would be able to run those programs at a fast speed.

    I don't know why they chose to completely ditch existing apps. If they had kept support, WebOS could have launched with the ability to run the many thousands of existing programs and that would have been a big plus, especially for businesses which might have company-specific Palm programs (inventory, point of sale, etc.) and would then have had an upgrade path.

    But, as this article and numerous others have made clear, the history of Palm is overflowing with bad choices...

  7. Re:Wait, what now? on Free Desktop Software Development Dead In Windows 8 · · Score: 1

    I use emacs for 99% of my stuff, and I have to say, while it's a great editor, I wish I had IDE-level code browsing abilities (and to a lesser extent, intellisense-style stuff). I'd kill someone for good "go to definition" support. Ctags-style stuff is a shitty substitute, at least on our code base, and I've never really been able to get the fancier stuff to work well. VS isn't perfect there either, but it's still a lot better...

    Could you explain this a little more? It seems to me that "go to definition" is a rather basic thing for any IDE and since CTAGS' primary job is exactly that, I don't understand why it would not work so well on your particular code. I mean, all it has to do is understand the difference between a definition and not a definition (i.e. it doesn't need to fully understand the code), so if it is having trouble doing that job it certainly reflects poorly on the tool.

    I guess I'm just curious what sort of code or code layout would cause it problems.

  8. Re:Wait, what now? on Free Desktop Software Development Dead In Windows 8 · · Score: 1

    You know what this story actually tells? That even FOSS users don't like their IDE's. They want to use Visual Studio from Microsoft because frankly, it is much better than the open source alternatives.

    No, no, and again, no...

    This story only serves as flamebait and the only real thing it demonstrates is that the editor (timothy in this case) shouldn't have bothered to post it. The vast majority of FOSS developers and FOSS users (those would be people who primarily use FOSS) use the free IDEs. Why? Because most FOSS developers actually run a FOSS operating system and those, surprisingly, do not run Visual Studio.

    Yes, there are some FOSS devs who do their work under Windows, and they may be slightly impacted by this (as you said, VS 2010 is still free), but it is by no means a majority.

  9. More photos of Baikonur on Star City and the Baikonur Cosmodrome · · Score: 3, Interesting

    My gallery on my university/work machine has a great collection of albums documenting a trip to Baikonur and the Cosmodrome. They were taken by Chuck, a friend of mine and retired engineer, during his trip there for the launch of ECHO. This was an AmSat (amateur radio) relay satellite. He took a great deal of photos covering the flights, the locations, the integration and launch of the satellite, and some other interesting places in Baikonur.

    ECHO Launch Campaign

    I also had a satellite launched from the Cosmodrome. I worked on the University of Arizona's Cubesat Project and wrote all of the onboard code controlling the satellite. In the end we built four satellites, three of which were completely functional. There was RinconSat 1 and 2, AlcatelSat, and an engineering model. The cubesats are small 10cm cubic satellites with a control/computer board, power board, radio board, an array of 24 sensors, and an array of solar panels on the outside frame.

    The hardware was quite simple, but we didn't need anything super fancy. The computer board had a PIC microcontroller and using the I2C bus could communicate with two 32 kB FRAM (ferromagnetic RAM) storage chips, a clock chip (which kept time in binary coded decimal), and the sensors. Unfortunately, at the time there were no FOSS PIC compilers so we had to use a Windows/DOS/command line compiler which was really lousy, but we managed to work around the bugs as we found them.

    I was very happy with our final results. We did a great deal of testing on the ground and did radio testing by taking the satellite up to the top of a nearby mountain and then communicating with it from our groundstation. The onboard code supported one- and two-way communication and had several modes of operation. It had a default mode in case communication could not be established, a real-time mode that would broadcast a constant stream of sensor readings for a period of time while the satellite was overhead, and a regular mode that would collect readings based on a schedule and store them in the FRAM storage which you could then later command the satellite to transmit to you.

    After many delays, we finally got a launch opportunity. We sent RinconSat 2 and AlcatelSat to CalPoly where they were integrated with other cubesats into the launch mechanism. They then sent them to the Baikonur Cosmodrome for the launch. At first, everything seemed to be going well, but we soon found out that it was far from well. The first stage of the rocket failed to separate and the rocket crashed 70 km downrange in a flaming crater, destroying all of the cubesats as well as the far more expensive primary payload (some sort of communications satellite). Sigh...

    We don't have any sort of web site, sadly, but one of these days I need to gather up all the photos, documents, source code, and other random stuff I still have access to and make a nice web page for our late satellites.

  10. Re:Let me know when Android devices equal the N900 on New Firefox For Android Beta Released · · Score: 1

    I'm typing this on a Droid 3 and it meets many of those requirements. It is most notably lacking out-of-the-box root, but I fixed that soon after getting the phone. I am still rather pissed that the bootloader is locked, so even when I change the ROM I can't change the kernel. And, with it rooted, wifi tethering is open to me if I wish. The body is also fairly rectangular. Except for the rounded corners, it's quite straight.

    It would be nice to have Debian beneath Android, though.

  11. Re:Is it "too real"? on Hobbit Film Underwhelms At 48 Frames Per Second · · Score: 4, Interesting

    This has always bugged me a lot. For most games, I personally think it looks better with motion blur turned off. You almost always get that option with games on a PC, but rarely can it be changed with console games.

    On consoles, I think one of the reasons it is used so frequently is to help mask low or dipping frame rates. The 3D on consoles seems to be designed such that games can enable motion blur without hurting the rest of the 3D rendering performance. Most PC video cards, however, seem to take a hit when it is enabled. But, perhaps that is no longer true with newer cards? Or maybe it is only noticable on a PC because the resolution is much higher?

    I've read that most console games only render internally at a size close to 800x600 and then scale to "HD" sizes... which I suppose makes sense when you consider how many years old the PS3 and XBox360 3D tech really is.

  12. Re:Back to debian! on Ubuntu 12.04 LTS Out; Unity Gets a Second Chance · · Score: 1

    I'm in this boat, too.

    I never stopped using Debian on my PC or at work, but somewhere around 7 or 8, I put Ubuntu on my laptop and later on my netbook. At the time, Ubuntu did a much better job of setting up some laptop specific things than Debian did. I had done a lot of work getting Debian to do some of this as well, but it was just easier to use Ubuntu and the overall experience was very nice.

    Now, however, Debian has entirely caught up in this area. My old reason for running Ubuntu no longer exists. So, I've gone back. I now have Debian running on my netbook (I'm typing this on it right now) and soon on my laptop. It helps that I've been using Debian for a very long time, of course.

    And, to loufoque, who was wondering below about proprietary drivers with Debian. It's not *usually* a big deal. Debian does pride itself on providing a completely free OS, so out of the box and on the installer ISO you will not find any non-free software. After that, however, you can add those repositories yourself and get access to most of what you might be missing. Specifically, after your install is done edit /etc/apt/sources.list. You will see lines for each repository and they should end with "main contrib" or maybe just "main". To the end of those lines add "non-free" and you will get access to some of the non-free packages that are available. To get the rest, go to Debian-multimedia and follow the directions there to add that repository.

    With those two changes you should have access to almost all of the same non-free stuff that you would have with Ubuntu. The big downside to this after-install method of doing things is if you need access to any of that for the install to actually work. Normally this isn't the case since you can always use the text-based installer or let the graphical installer fallback to a more general video access method, but I suppose it's possible that you might not have wifi available without some of the non-free packages. Hopefully you can just use a wired connection in that case. I try to do this anyway if I'm at home simply because it makes the install process a little more smooth.

  13. Re:Too Late! on Ubuntu 12.04 LTS Out; Unity Gets a Second Chance · · Score: 1

    I don't think he's saying that it's your fault, but rather that the fault lies with Nvidia and you should be placing blame where it's actually due.

    It is not in *any* way Linux' or X's fault that your Nvidia card/chipset doesn't work properly. It's Nvidia's fault and they're not exactly doing much to correct the situation. If there did exist a good Nvidia driver for 3D and the distro and everybody online told you to use it but it didn't work, then yes, go ahead an blame Linux for providing junk. But as long as Nvidia keeps all that information to themselves there's not much any Linux or FOSS developer can do to rectify the situation.

    Right now, the netbook I'm typing on is using an Intel chip for video. My Dell laptop also has an Intel integrated video chip. X runs great on both of these machines and I don't have to do anything to make that happen. That's because the information is open. If the driver was broken piece of junk, then perhaps the blame could be put on Linux or Debian. My desktop PC has a fairly decent AMD/ATI Radeon card in it. Currently I'm using the free/open radeonhd driver in X and it's working very well. If I try to use the proprietary ATI driver, everything falls apart. But that's not the fault of Linux or Debian. Those developers did not write it.

    I wouldn't suggest you replace the video card you currently have since, with some work, you might be able to get it working. But if you're hell bent on blaming Linux for this particular problem, at least use some hardware that the developers have at least had a chance to fail with.

  14. Re:Wrong on two accounts :) on Iran's Oil Industry Hit By Cyber Attacks · · Score: 3, Informative

    You're definitely far overstating the issue here...

    A real civilian nuclear program simply cannot be used to create a bomb as-is. All of that complex and expensive technology needed to enrich uranium is not needed for regular reactor fuel. And, beyond that, actually building the bomb once you have the materials is definitely not "so simple" a task as you seem to think. The theory of how a "gun-type" bomb works might be, relatively speaking, simple, but the implementation of that theory is far from it. It takes a lot of knowledge and a lot of skill. If you actually want your bomb to detonate instead of just blow up like a pipe bomb, you need to carefully engineer the thing with very tight tolerances.

    The real trouble and the real danger is that you can convert a civilian nuclear program or build upon it and create the tools and facilities needed for a military nuclear program. I really don't know what sort of program Iran might have or how far along it could be. Certainly, the Israelis seem to think it is real and very active. Proper monitoring could, conceivably, keep the civilian program in check and make sure it doesn't get used improperly. But, if Iran is hell bent on creating a bomb, I suppose there are a lot of ways they could hide it. I've read reports and rumors in the paper that Iran is building underground facilities to hold the bomb making gear.

  15. Re:Misleading headline on Open Source Project Licenses Trending Toward Open Rather than Free · · Score: 1

    Your example is from 2009, yet you make it sound like the GPL is a virus infecting most code out there. Sure it happens, but I don't think it's nearly as big a problem as you seem to. Like you, I am also not overflowing with facts, however there are a number of diligent and skilled people out there who constantly monitor for this sort of problem. And it usually gets reported here, too.

    You didn't say otherwise, but I wanted to make clear that it's not the GPL (or BSD or whatever) license at fault here. The blame lies with lazy and/or dishonest programmers who take code they shouldn't.

  16. Re:PS3 controller charging on Most Game Console Power Draw Comes From Time Spent Idling · · Score: 1

    Thirdly, even when connected to a powered USB port - such as a mains USB adapter or a powered USB hub, the accessories will not charge unless the PS3 is on. It's not just the current, these devices were actually designed to make charging unnecessarily difficult without leaving the PS3 on or paying extra for an unnecessary charging device.

    Yes, design like that is shocking.

    Oh, good, it's not just me then. :)

    This little unadvertised fact certainly shocked me. Obviously, it's bad enough not to charge from a PS3 in standby, but to ignore any regular USB charging cable... very annoying. Until I spilled milk on one, I had two controllers, so at least I could switch off when necessary.

    What about those charging stations one can buy? How do they work with PS3 controllers?

  17. Re:Bad Slashdot on Zimmerman Charged With 2nd-Degree Murder · · Score: 1

    Which is why I did not put the "and" in quotes in the original statement, because it is not there. My intention was to point out that the Slashdot motto includes both quoted phrases, not to imply that a story must satisfy both conditions.

  18. Re:Bad Slashdot on Zimmerman Charged With 2nd-Degree Murder · · Score: 1

    Okay, okay, I admit that the boolean-ness, er, boolean-icity (?) of my sentence was off. :)

    I didn't mean to imply that any given story must satify *both* requirements, rather I meant that the Slashdot motto includes both phrases. That's why the "AND" wasn't in quotes.

  19. Re:Bad Slashdot on Zimmerman Charged With 2nd-Degree Murder · · Score: 4, Insightful

    Oh, for crying out loud... this sort of whining has been going on since Slashdot was first started.

    Why is it so hard for people to understand that Slashdot is "News for Nerds" AND "Stuff that Matters". Really, it's always been there, and it's hardly a long motto. RTFA has never been a favorite activity of Slashdotters, but it seems we've decended to the point where people can't even be troubled to read the entire name of the site. There was an enormous discussion on Slashdot on the day of the 9/11 attacks and that was hardly "News for Nerds", but it sure as hell fell into the "Matters" category.

    If you want to complain, then at least complain about the relative merits of this case being something that "Matters" outside of Florida or not. At least you'll be a little more on track with that.

  20. Re:Firing in US on Interview With TSA Screener Reveals 'Fatal Flaws' · · Score: 1

    A lot of it has to do with the dramatic decline in union membership in the United States. While not the only method, unions do (or used to) represent one of the best protectors of workers' rights. Without them, a worker must rely on existing laws and, moreso, having those laws properly enforced. It's a matter of scale: how does the balance of power work out in the relationship between a large employer and a single employee? Probably not very well. With a union, at least things are a little more balanced. Now, I'm not trying to skip over some of the downsides of an overly powerful union, but treatment of workers is generally much better if you have a union. Enough that it greatly outweighs any of the problems you might have with a given union.

    Another issue is laws designed to hamper unions. I live in Arizona and this is considered to be a "Right to Work State" meaning that you have the "right" to have a job. In reality, this law does two things: 1) If your job is unionized, you do not have to join the union, and 2) an employer can fire you for virtually any reason whatsoever.

    The obvious problem with number 1 is that, if you are lucky enough to actually have a union available, not all of the workers need join. This, of course, reduces the collective bargaining power of the union, but another issue is that those workers who choose not to join the union nonetheless are more than happy to reap the fruits of things like union negotiated contracts and such. The problem with number 2 is a little more subtle. Anti-discrimination laws, and a host of others, make it very clear the conditions under which you cannot fire an employee, for example because of their race, religion, etc. But if your employer can fire you for any given (lawful) reason, it is extremely easy for an employer to want to fire you for some illegal reason and then simply make up a legal reason for doing so. Actually proving that this was done is next to impossible. While this sort of trickery may not be used to fire somebody for being a particular color (depending on where you live, I suppose), it does seem unfortunately common to use this as a means of discriminating based on age so that a company can axe older workers who are likely paid more by virtue of being more experienced.

    This just represents my opinion, of course, but I'm hardly alone. Much of what has been done to harm American workers has been done in the name of, supposedly, promoting "personal responsibility" and the like. Laws that create these sorts of problems are almost always passed by pro-business politicians, usually (but not always) on the Right side of the political spectrum.

    And, if I may, let me attempt to preemptively counter a very typical rebuttal I see far to often on Slashdot. Way to many people will argue that if you have a problem with your job, union, state laws, etc. then you should change jobs and/or move. If this were the land of unlimited opportunities, then sure, go for it. Sadly, this argument completely ignores a number of fundamental truths. First, finding a new job is not easy, and, depending on your profession, can be extremely difficult. In times of economic trouble and recession, it's that much harder. Second, it ignores entirely the sense of community that one develops. Maybe you like where you live, or maybe your spouse has a job that cannot be so easily transferred, or you have children you'd rather not routinely transplant. There are any number of reasons, but when you've lived somewhere for awhile, you create ties with that community. A worker shouldn't have to uproot themselves from their community just because their employer has decided to jerk them around.

  21. Re:This seems a bit one-sided... on Internet Responds To Racist Article, Gets Author Fired · · Score: 1

    Yes, I feel exactly the same way. As I read the article, I kept thinking that, well, I suppose you could consider this or that racist, but overall I've seen a *lot* worse.

    Then I got to items 10 and up, and whoa! This guy just went full-on crazy. This stuff goes way beyond just mildly racist or insensitive. Give your kids this talk and you're going to have some seriously mal-adjusted kids...

  22. Re:Stores on Dysfunctional Console Industry Struggles For New Profit Centers · · Score: 1

    So for example, I buy most of my games used. If I can't buy used games for a PSNext or XboxNext, I won't buy one at all. They don't sell the hardware to me. They don't get the sales that might come from me recommending the console to friends.

    Precisely. I bought a PSP model 3000 about a 1 or 1.5 years ago and nearly every single game I own for it was bought used. Some from the big names like Gamestop, others from a local used book/game/media store called Bookmans, and all for considerably lower prices than new games.

    When I was making my purchase, the new disc-less PSP model had just been released, but as there was no way to play used games and everything had to come off the Playstation Network, I quickly passed on that. The same reasoning mostly applies to the new PS Vita. I don't know if it's entirely digital distribution, too, but since it has no UMD drive it clearly won't be playing used PSP games. Pass on that...

    On the other hand, I've been a big fan of the Nintendo DS since it was first released. I bought one of the first generation units. A few years later I replaced it with a nice DSi. And now, back around Christmas, I replaced the DSi with a new 3DS unit. Unlike the first upgrade, my DSi wasn't very old, but that also meant I was able to sell it for a decent sum, so the cost of the 3DS was greatly reduced. And all through those three devices, my cartridges continue to work. Again, most are bought used, but I have bought my share of new DS games mostly because they typically cost a lot less. Much less than console games and a little less than new PSP games.

    <rant>
    My only big complaint with the DS is the insane way in which they hacked on wireless support code during the first generation. The devices have always had wireless, so I don't know why they didn't plan/implement it better, but the original wireless code exists in a very specific place in ROM and must be used in a very specific way. This means that there was no way to ever improve it. So, even though the DSi and 3DS have much better wireless that supports things like WPA2, any cartridge which uses the original wireless code is still stuck with its limitations and still stuck with WEP security at best. And, since developers want to target as many devices as possible, most new games are still compatible with the original DS and still hobbled by that old wireless code. I recently bought the latest Professor Layton game, but as it is a "regular" DS cartridge, it still uses the old wireless code, and that means that I can't use any of its wireless features (like downloading new puzzles) because my home wifi uses WPA2. You'd think that there would be a way for a game to use *both* wireless options, trying the DSi+ code and falling back to the original if it's not found or not configured, but I haven't seen any that do this.
    </rant>

  23. Re:Stores on Dysfunctional Console Industry Struggles For New Profit Centers · · Score: 1

    Yeah, I have a tough time crying over the lost profits of the middlemen. Especially the likes of Gamestop, which have been fairly customer hostile for as long as I can remember. "Oh, you only order enough copies of a game to cover exactly what was preordered and no more? You do realize I could have just ordered it from Amazon instead and saved myself a trip out here and $10 right?"

    Actually, this has a lot more to do with market size than trying to be hostile to customers and "teach them a lesson" as it were. I've talked to a number of Gamestop employees in a few different stores and (aside from generally being pretty friendly) they say essentially the same thing.

    Gamestop, while being a common shop for gamers, is also by and large frequented only by gamers. That is to say, the volume of games Gamestop might sell is far less than what Best Buy, Target, or WalMart might sell for a game during the first week. Because they cannot sell nearly as many copies, the publishers consequently send them far less than they do to the big box stores. And, since Gamestop has fewer copies to sell, they preferentially sell them to people who have pre-ordered the games. They're in the business of selling games. It makes no sense for them to punish a customer for not pre-ordering by not selling them a game *if* they had the excess to sell. However, they don't have extras. They're not sitting on them, they're just not there to begin with.

    Even understanding how it works, I still never* pre-order games, and I very rarely buy a game when it is first released. If I do, I'll usually stop by Gamestop (or similar) to see if they have a copy, and if not I'll just go a few doors down to the big box store and get it. Not a big deal. Yes, they still ask all the time if I'd like to pre-order something, and I still tell them no every time, but it has been years since I've come across a pushy Gamestop clerk who just won't shut up about the virtues of pre-ordering. Maybe I've just been lucky, I don't know.

    As an aside: Ordering online for games generally makes little sense. Because of the (somehow) legal price fixing that publishers engage in, the cost of a game in the store versus the cost online are virtually identical. I recently looked at some 3DS games online and the prices were literally one or two dollars cheaper than the store price. Add in shipping and it's basically a wash. It's true you might save 2-3 dollars by not paying tax, but that's negligible. Unless I'm already buying some other stuff from the same online vendor, I'll just take my business to a local store.

    * I have pre-ordered exactly one game during the many years I have been playing games. That game was Civilization V and I pre-ordered it on Steam. I was a huge fan of Civ 1, 2, and 4 so I figured it was a safe purchase and I was going to buy it when it came out anyway. Bad idea... :( It's not a horrible game, but having spent many hours playing the other Civ games I was fairly disappointed with the design changes they made in Civ V. I would have been *far* better off not pre-ordering, reading some reviews, and then maybe buying it a few months later when it would inevitably be on sale for far less than the original price.

  24. Re:Wii U? Do Not Want on Dysfunctional Console Industry Struggles For New Profit Centers · · Score: 1

    The underspec'ed hardware is going to be a huge failure for Nintendo. The Wii version of any game is significantly hampered compared to any other platform. The hardware investment is not worth the payoff of a handful of good first-party titles, of which there are far too few.

    I think you're greatly underestimating the Wii's appeal to casual gamers. Niche or not, if it sells well then it is hardly a failure, and the current Wii has sold remarkably well. I agree that good specs, or something at least on par with the aging PS3, for the new Wii U would make sense and would be very nice, but that is not the end-all goal for console makers or the people buying them.

    Also, I would argue that each person would need to make their own judgement about whether or not it is worth the cost. For example, I happen to own a Wii console and, by and large, the main reason I bought one was precisely for those first party games because, at least in the case of Nintendo, they have a long history of being very good games and a lot of fun to play.

    In the end, it all comes down to your personal balance of the costs and benefits. For the price I bought the Wii at and knowing that I would mostly (though not entirely) be playing a handful of first party games, the balance was acceptable. If the Wii had cost more, say in the range the PS3 sells for, then the cost/benefits definitely wouldn't have worked out.

    To somebody else, that balance wouldn't work. Maybe they don't like the first party games, or maybe they find even the Wii to be too expensive. Or whatever else. Clearly that person shouldn't make the purchase.

    Will I buy a Wii U? I really don't know. I can reasonably count on continued first party games of very high quality and enjoyment, but I'll have to balance that with the cost of the new console. Because its specs aren't state-of-the-art I imagine that the cost won't be astronomical. Other factors, like the rumored always-on Internet connection requirement, must also be taken into consideration. *That* possible requirement would, for me, weigh far more heavily against the console than its hardware specs.

  25. Re:Who uses Mutt? on Mutt Fork Adds Features From Notmuch · · Score: 1

    * i get multi-folder support by running 20 or so mutts in the background, each one with a different mailbox open. switch using ^Z and shell fg command.

    I'm not sure I understand why this is necessary or useful...

    I use Mutt all the time. I have it configured to know about all the sub-folders/sub-mailboxes that procmail sorts into. With the press of a key in Mutt I can either type in the name of a folder to switch to (with tab completion) or press ? to use Mutt's internal file/directory browser.

    I also don't have to manually tell Mutt what folders I have. Because you can set variables in muttrc to the output of a shell command, I have it set up to use find, grep, and sed in a pipeline to set that variable to contain all of my folders except for the sent mail folders. I can still switch to those, too, but it won't monitor them for changes.

    And because Mutt knows the names of all of my folders, it will occasionally beep and tell me on the status line when one of them has new mail. In fact, when I press the key to switch folders, it defaults to the next one which contains new mail.

    This just seems a lot easier to use and manage than 20 Mutts suspended in the background. Unless you're trying to solve a different problem, perhaps?