Mmm. Two out of three games were reported as playable, with noticeable latency compared to a local version, one being "right on the edge" of playability. The best experience came from a game that's largely about learning the track, which makes it not a reaction game per se.
Notice that this was while playing over a wired-to-the-wall connected (who still uses those?) and with a low 85ms ping to the server.
I'm also assuming that there was a certain degree of tolerance for a novel experience. Once people are actually paying for a metered service, how much latency and input wackiness are they going to be willing to tolerate? I'm thinking a lot less than for a free or flat rate subscription service.
It'll work tolerably well for some games, some of the time, barring server or transport snafus, ISPs "shaping" the traffic (coming to an ISP near you in 3... 2... 1...) or the service dying under the weight of its own success. Whether that'll be enough to support their business model is dubious at best, since the instant the quality drops, so does their revenue.
Read: "excitement (from clueless arts majors masquerading as tech journalists) and hilarity (from anyone with even a remote shred of knowledge of the technologies involved)".
Look, this tech may - may - be workable for SimWarConquer, but for anything that's reaction based? No. Not going to happen. There is no technobabble solution to latency, and anyone who tells you otherwise wants your credit card number.
Bandwidth won't be a problem for you in Oz; if Hulu is anything to go by (and I think it is) there's slim-to-no chance that this service will be available outside the US anyway.
Huh, we don't even get Hulu in the 51st State, USS Great Britain. I think there's slim-to-no chance of the YouTube service being available outside the US.
Well, they'll ease the concept into you gently - imagery fully intended - by spamming you with directions to the nearest Starbucks. Or to the one next door if you're already in one. Which you will be.
That they'll make a hojillion dollars more than they'll lose in setting up and maintaining their paywall, and in reduced advertising revenue from all the eyeballs that they'll lose?
Really? That's some serious hubris they're pitching there.
The removal of Mod Tools in MW2 has nothing to do with any RPG elements.
Of course it doesn't, it's just a piss-poor bait-and-switch article that starts off pretending to talk about something, anything, other than "Waaah, MW2 is teh suck no 1 bi it!!!!!1!!", then degenerates into exactly that.
When will these anti-MW2 weenies get that they lost? All their pissing and moaning and "I won't buy it!" posturing didn't effect one damn thing about MW2, and the $1 billion sales just prove how irrelevant they are.
It's time for them to move on, find a game that they actually like - there are alternatives - and quit their tiresome bitching.
What's that? The bastard offspring of sports "scientists" and holistic medicine "professionals"?
The published and presumably peer reviewed raw data? Yes, OK, let's discuss that. Advice from people who couldn't get jobs teaching high school gym, and instead have to write about what they would teach, if they could teach? Not so much.
Terrowhats? This is designed to identify stoners and bail jumpers who could be making money for Incarceration Incorporated, not The Terrorists. There's no money in that.
Heck, I was patted down the last two times I went through security and it barely took a minute.
Apparently you bought a season ticket for a box at the Security Theatre. You do realise that the pat-down is competely, utterly useless at finding anything harmful, right? Until they start cupping your balls and telling you to cough, it's just a big fat waste of your time, designed to make you feel safer, while doing nothing at all to make you safer.
Oh... are people still using platinum? Well, I guess if you're willing to settle, rather than pay for unicorn horn, then it won't degrade your signal too much. Probably not enough to spoil your enjoyment, but a true videophile can tell.
Mmm. Two out of three games were reported as playable, with noticeable latency compared to a local version, one being "right on the edge" of playability. The best experience came from a game that's largely about learning the track, which makes it not a reaction game per se.
Notice that this was while playing over a wired-to-the-wall connected (who still uses those?) and with a low 85ms ping to the server.
I'm also assuming that there was a certain degree of tolerance for a novel experience. Once people are actually paying for a metered service, how much latency and input wackiness are they going to be willing to tolerate? I'm thinking a lot less than for a free or flat rate subscription service.
It'll work tolerably well for some games, some of the time, barring server or transport snafus, ISPs "shaping" the traffic (coming to an ISP near you in 3... 2... 1...) or the service dying under the weight of its own success. Whether that'll be enough to support their business model is dubious at best, since the instant the quality drops, so does their revenue.
Read: "excitement (from clueless arts majors masquerading as tech journalists) and hilarity (from anyone with even a remote shred of knowledge of the technologies involved)".
Look, this tech may - may - be workable for SimWarConquer, but for anything that's reaction based? No. Not going to happen. There is no technobabble solution to latency, and anyone who tells you otherwise wants your credit card number.
He sure is. Then he'll hear this news, and really go cuckoo-bananas.
Any relation to Ob Bobby Tables?
In Microsoft "it's not an emergency, it's an..." parlance, that would be an out-of-band-aid.
Literal answer: Microsoft classes anything that's not released on Patch Tuesday as an emergency (aka "out of band", but potaYto, potaHto) patch.
But unlike Susan Boyle, the iPhone and Angelina Jolie are primarily masturbation aids. Use that analogy to prove your point.
Bandwidth won't be a problem for you in Oz; if Hulu is anything to go by (and I think it is) there's slim-to-no chance that this service will be available outside the US anyway.
Huh, we don't even get Hulu in the 51st State, USS Great Britain. I think there's slim-to-no chance of the YouTube service being available outside the US.
Well, they'll ease the concept into you gently - imagery fully intended - by spamming you with directions to the nearest Starbucks. Or to the one next door if you're already in one. Which you will be.
Clearly you are utterly ignorant of the subject. A Windows mobile version of the iPhone? That's like a Susan Boyle version of Angelina Jolie.
Harsh, man. Way harsh. Any day now. You'll see. You'll all see!
That they'll make a hojillion dollars more than they'll lose in setting up and maintaining their paywall, and in reduced advertising revenue from all the eyeballs that they'll lose?
Really? That's some serious hubris they're pitching there.
For certain patchy values of Canada.
Ah... I've been shoveling solid lumps of petroleum into my tank for years. Did I do an oopsie?
Of course it doesn't, it's just a piss-poor bait-and-switch article that starts off pretending to talk about something, anything, other than "Waaah, MW2 is teh suck no 1 bi it!!!!!1!!", then degenerates into exactly that.
When will these anti-MW2 weenies get that they lost? All their pissing and moaning and "I won't buy it!" posturing didn't effect one damn thing about MW2, and the $1 billion sales just prove how irrelevant they are.
It's time for them to move on, find a game that they actually like - there are alternatives - and quit their tiresome bitching.
Little Big Planet, and...?
What's that? The bastard offspring of sports "scientists" and holistic medicine "professionals"?
The published and presumably peer reviewed raw data? Yes, OK, let's discuss that. Advice from people who couldn't get jobs teaching high school gym, and instead have to write about what they would teach, if they could teach? Not so much.
But they're not taking "extra care". They're taking minimal case. Do you really not understand that it's just a performance?
Terrowhats? This is designed to identify stoners and bail jumpers who could be making money for Incarceration Incorporated, not The Terrorists. There's no money in that.
Apparently you bought a season ticket for a box at the Security Theatre. You do realise that the pat-down is competely, utterly useless at finding anything harmful, right? Until they start cupping your balls and telling you to cough, it's just a big fat waste of your time, designed to make you feel safer, while doing nothing at all to make you safer.
Basically, you want to ground Richard Stallman? Don't be hating on our GNUru, you shill!
Oh... are people still using platinum? Well, I guess if you're willing to settle, rather than pay for unicorn horn, then it won't degrade your signal too much. Probably not enough to spoil your enjoyment, but a true videophile can tell.
+1 Insightful, with some exceptions.
Dude, they spend $130 million dollars on advertising it. That's how you know it's a quality game.