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User: Bones3D_mac

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  1. Re:Blood on Nintendo, Sony Start Handheld Gaming Battle At E3 · · Score: 1

    You can't possible be serious!

    Have you ever played Eternal Darkness? Completely blows the Resident Evil series away.

  2. Ugly, but identical, wins the race? on LinSpire LPhoto and LSongs: bring on the lawsuits! · · Score: 3, Informative

    Wow. I've heard imitation is the most sincere form of flattery, but it's hard to find anything flattering in those screenshots.

    All ugliness aside, they will be lucky not to get sued by Apple. But I doubt anyone will be confusing these for their Macintosh counterparts.

    Granted, Linux could certainly use more entry level apps that are attractive enough to bring in the common home users, but these apps are definitely not going to cut it.

  3. This is great... on Pearl, a Robot for the Elderly · · Score: 1
  4. Useful for electronics too on Stretchy Wires to Create Artificial Nerves · · Score: 1

    This kind of thing could be used to create more resilient ribbon cables than we have now. If these things can tolerate repeated 180 degree bends and being pinch off at weird angles frequently over a long period of time, laptop designers may have finally met their new best friend!

  5. Put your broker on standby... on Life After the Video Game Crash · · Score: 1

    The next E.T. game gets released early next month.

    I'm guessing it'll flop just as bad (if not worse) than the Atari 2600 version.

  6. Great! on Pop Up Ads in Space · · Score: 5, Funny

    Now AT&T can have finally have a Death Star circling the planet!

  7. Re:REAL wastes of time... on TV Losing to Video Games · · Score: 1

    Actually, why not cut out the middle-man and get this game.

    Kinda makes the Teletubbies seem like rocket scientists.

  8. Just in time for Adult Swim on TV Losing to Video Games · · Score: 3, Funny

    Who would miss Family Guy and Futurama for a game?

  9. Re:No thank you... on Do-It-Yourself Electronic Enigma Machine · · Score: 1

    Thank you! Finally someone [i]gets[/i] the joke!

    Of course, it gets a +5 funny when someone actually says "enema" instead of just implying it, as I had.

    People can be such hacks. ;-P

  10. Re:Am I the only person who... on Do-It-Yourself Electronic Enigma Machine · · Score: 1

    Have you read the first post at the top of this page? ;-)

  11. No thank you... on Do-It-Yourself Electronic Enigma Machine · · Score: -1, Offtopic

    My bowels are fine.

  12. Just a thought on this strengthened stimulation... on Nerve Cells Successfully Grown on Silicon · · Score: 1

    Would it be possible for such a thing to get so stimulated that it starts causing unpedictable results... like a seizure or insanity? Not that we'll need to worry about that for decades, but it would be interesting to figure out before it gets applied to technology that could affect a large number of humans directly.

  13. Re:new gene therapy on Gene Therapy Creates Strong Super-Rats · · Score: 2, Insightful

    I wonder what fans of Microsoft or the RIAA might say about this.

    Knowledge is not something that should be stored away for a privileged few. Be it used for the benefit or destruction of humanity, we're still better off being aware of it than to be ignorant of it. You can't fight off what you can't see.

    How we use knowledge is up to the ethics of the people it's shared with. Like anything else, majority will usually win.

  14. Medical Applications on Gene Therapy Creates Strong Super-Rats · · Score: 5, Interesting

    I wonder if this would also help stop or reduce the breakdown of muscle tissue, when used to combat the effects of genetic conditions like Marfans Syndrome.

    Another application might be to solve certain heart related issues. There isn't exactly a huge replacement supply right now.

  15. Re:Disney came out ahead on Pixar deal! on Steve Jobs' Grand Vision · · Score: 2, Insightful

    They probably are sitting on more than a few movie scripts that are complete gold, we don't know. But I am willing to bet that Jobs knows what he is doing here and the split from Disney will be a success.

    Having met Pete Docter and a few of the other Pixar crew, I can pretty much guarantee that. They were already working on Monsters Inc and Finding Nemo around the time Toy Story first hit theaters.

    By the time we actually get to see the movies, the technology Pixar created during production is already 2-3 years old.

    I have no doubts that Pixar will continue to be successful even after Disney. (No sense in letting Disney drag them under like AOL has for Time/Warner.)

  16. Re:Disney came out ahead on Pixar deal! on Steve Jobs' Grand Vision · · Score: 1

    They probably are sitting on more than a few movie scripts that are complete gold, we don't know. But I am willing to bet that Jobs knows what he is doing here and the split from Disney will be a success. Having met Pete Docter and a few of the other Pixar crew, I can pretty much guarantee that. They were already working on Monsters Inc and Finding Nemo around the time Toy Story first hit theaters.

    By the time we actually get to see the movies, the technology Pixar created during production is already 2-3 years old.

    I have no doubts that Pixar will continue to be successful even after Disney. (No sense in letting Disney drag them under like AOL has for Time/Warner.)

  17. Re:So if it stinks... on King Kong: Don't Mess With the Monkey · · Score: 3, Informative

    Hmm, looks like no one has a sense of humor... or at least is in need of a history lesson:

    Nintendo was originally sued by Universal over "Donkey Kong" and it's similarities to "King Kong" in both plot and name. However, Nintendo later discovered that Universal never actually owned the rights to "King Kong" to begin with, thus invalidating the suit.

  18. So if it stinks... on King Kong: Don't Mess With the Monkey · · Score: 0, Flamebait

    Will the crowd start chucking barrels at the chubby Italian guy running the projector?

  19. Re:Some of us *should* be bitter about this... on Own a Piece of An Apple-Based Supercomputer · · Score: 1, Insightful

    And I suppose the fact that it was a huge PR move for Apple to have a mac-based supercomputer inside a well known college didn't have anything to do with that? Right...

  20. Re:Some of us *should* be bitter about this... on Own a Piece of An Apple-Based Supercomputer · · Score: 5, Insightful

    VT isn't the one selling these systems... Apple is. VT is tossing them back at Apple for shiny new Xserves. Apparently being the 3rd fastest computer in the world isn't good enough anymore.

  21. Some of us *should* be bitter about this... on Own a Piece of An Apple-Based Supercomputer · · Score: 3, Insightful

    Only 6 months of use out of these things and VT is tossing them out like yesterday's trash. Gee, thanks for doing this after delaying my order for 6 weeks back when the G5s were originally supposed to be shipping to the rest of us. Apparently you didn't need them that badly after all.

  22. Just what we needed on FBI Agent Talks Crime, Macs · · Score: 2, Funny

    It's bad enough Mac users have been accused of rampant piracy due to Apple's slow adoption of DRM technology and their earlier "Rip, Mix, Burn" advertising strategy a few ago. Once again, we'll end up blamed for supporting the "criminal element" because the OS is secure almost right out of the box.

    What is so inherently wrong about something that just "works"? We're not a bunch of luddites here, so why is the Mac always tagged as being evil?

    Maybe it's the whole "Apple is satanic" thing. You know... founded on April 1st... sold their first computer kits for $666.66... the reasoning for choosing an apple with a bite of it for a logo.

    Get real, it's just a computer.

  23. Re:Why is Apple's UI so much better than the rest? on Apple History At folklore.org · · Score: 5, Insightful
    "Sorry, I have always considered this a confusing, bad design. It's a relic of single-tasking from the original Mac OS. The problem is that it's not just a single window frame. In the original Mac with single-tasking, the desktop was monopolized by a single app, even though that app might have multiple windows. But with multitasking, all the windows from different programs are on the desktop, yet there is no visual mapping from the menubar to its associated windows in the foreground program."

    There is good reason for the way the Mac OS handles itself the way it does. While it would seem like a good idea to contain all parts of a program within a single window, there are several problems with this... many of which become very confusing to the end user.
    • Too many menus!

    • As the user begins opening more and more applications, it takes longer for the user to find the correct menu among several windows. Going by the Human Interface Guidelines, a single menu on the screen reduces the time needed to locate the correct item. The menu also identifies the currently active application by displaying the application name/icon within itself.

    • Where did my menu go?

    • By making the menu part of the window, the menu is forced to travel around the screen with the window, unless the window is maximized to full screen. By locking the menu into a single, isolated place on the screen, it causes the interface to become much more predictable for the user. Predictability equals efficiency.

    • How do I create a new document after closing the last one, without having to relaunch the entire application?

    • With a menu stored entirely within a window, you can't... unless your application displays windows within other windows. Under the Human Interface Guidelines, this isn't an issue. The app continues running until the user decides to kill it himself. As applications get bigger over time, so does their load time. The time wasted per year by creating a new instance of an app each time the user mistaken closes the previous document when he meant to create a new document, could add up to hours or even days worth of time.
    There are other issues, but these are the major ones that tend to cause the most trouble. This is not to say there aren't problems with the Mac OS in it's current form though. For whatever reason, Apple apparently did away with most of the Human Interface Guidelines somewhere between Mac OS 8 and Mac OS X. As a result, things are now much more complicated than they need to be. So, if there is a problem with something in Mac OS 9/Mac OS X, blame Apple... not the Human Interface Guidelines they should have been following.
  24. HyperCard: Its Effects On The World Today on Interview with John Scully · · Score: 5, Insightful

    HyperCard was an incredibly powerful and flexible tool for development. You just had to know how to code for it so you could extend its capabilities.

    Any tool today that allows for drag-and-drop interface design is a descendent of HyperCard. Macromedia lives off it, by creating products like Flash, Director and Authorware. Even high end development tools, like Metrowerk's CodeWarrior borrows from it.

    It's easy for people who only saw the technology later in the game to blow it off. But for those of us who have seen and worked with the technology since it was first released in 1987, it was a major deal. HyperCard showed us that Apple was already preparing for the multimedia-governed future we take for granted now.

    This was later proven in 1993, when Cyan used HyperCard to create its smash hit game, Myst. The game showed us all the true power hidden inside the deceivingly simple-looking HyperCard, and ultimately shaped the multimedia industry we know today.

  25. Re:Reality Distortion Field growing... on Is There An OS On My Hard Drive? · · Score: 1

    I think Robertson's at 6.7 deciJobs, and climbing.

    Remind me to credit you every time I use the unit "decijob" from now on.