I played EverQuest, and then moved onto Dark Age of Camelot. I don't play anything these days, because they're too addicting, and I love my wife and life more than MMO gaming.:)
But I knew people who played EverQuest for years. On weekdays they typically spent 4-8 hours playing (the minute they got home from work until they passed out from exhaustion, probably), and weekends were sometimes 12-14 hours. One guy had 300 days of play time into one of his EQ characters (he had many). Think about that... seven thousand two hundred HOURS played on that single character!
720p is the highest bandwidth format available. Stepping down, there is 1080i/540p, then 480p. There are actually, IIRC, about 21 different possibilities, but these are the four that the TV manufacturers intend to support.
Don't expect to see DVDs any higher than the existing 480p (w/ progressive scan outputs, when viewing DVDs that were sourced from film).
Personally, I couldn't possibly be any less affected. DirecTV is wonderful.:)
I agree that Microsoft could benefit from Wireless, but I doubt that either of Sony or Nintendo will see anywhere near the network gaming penetration that Microsoft will, for one simple reason: the hardware is already there. Of course, I also think their plan for a single network that's centrally administered makes a lot more sense, too, but that's probably not the deal breaker.
I found the opposite to be true if the page causes Mozilla to be in strict rendering mode. IE, on the other hand, has many CSS rendering problems (as does Opera, unfortunately).
You are using HTML for content and CSS for presentation, right? Or are you leaning on the old and crutches?
If it prevents copying on personal computers, it always prevents playback on those computers.
Sorry, that's not true. You can play it on PCs that are equipped with analog playback functionality. It just needs to be enabled as such (and the requisite cable run from the CD drive to the sound card).
They point out very prominently that Mozilla is not intended to be delivered to end-users "as-is" and that they don't have any plans to market it to end users. It has two intended targets. First, developers; and second, distributors. That end users can and will download the binaries is irrelevant. They don't intend to court end users to Mozilla proper.
I have a less significant but still prevalent, related problem. I use Mozilla for all my external browsing, but any internal web site that's set up for authentication is set for NTLM only.
One wonders why the IT people felt this was a necessary restriction. Had they also checked the Basic auth checkbox in IIS, then I could've used Mozilla to browse the corporate sites. *sigh*
I agree. I have three consoles I would consider "current gen": Dreamcast (which I bought when it hit $50 w/ $10 games, and just stocked up like mad), GameCube, and Xbox. All for different reasons and different games. I may yet get a PS2, again, for other reasons (there: depth of software and a few exclusives I'd like to play like FF and MGS).
I think the market can support multiple consoles, as long as "long lived" titles can get to better price points quickly. $50 is okay for a game (same as what I pay for PC games, on average), but I've ended up buying -- and enjoying -- games that were cheap. A $25 or 30 risk is much lower than a $50 risk (hence my discovery that Super Monkey Ball was such a riot to play!).
There are a lot of great games out for the GameCube. I would recommend Super Smash Brothers Melee, Luigi's Mansion, Pikmin, and Super Monkey Ball. All great fun.:)
This month's CGW[1] has a pretty decent preview of Star Wars: Galaxies. It sounds like all the things they promise for EQ2 will be in Galaxies, plus a whole lot more. If I were an EQ player (recovering, thank you), I would just continue to play EQ until SW:G came out.
I could be biased, though. EQ was too easy to burn out on...
Hmm. That's a hard sell for a box like this. Most people aren't going to want to shell out for an AGP video card, when it can be effectively included for a lot less money. Plus, you get an extra monitor output if you do go AGP. Triple monitors!:)
...start reporting things before they're entire days (sometimes weeks) old? It's quite off-putting when us nerds get the news faster from Fark, which is hardly known to be the Speedy Gonzalez of news services.;)
Why not DirecTiVo? I have both an original ReplayTV and a DirecTiVo, and the DirecTiVo is excellent. 35 hours for $199, dual record, etc. Of course, it you already have DISH network, then I guess you're not interested in DirecTiVo.:)
Actually, Visual C#.NET can be had for less than $100.
The "several thousand dollar" version would be the Enterprise Architect version of the full Visual Studio (and at that price level, of course, you'd buy an MSDN subscription rather than buying VS.net directly, because you get so much more for roughly the same amount of money).
You clearly don't know anything about the way modern virtual memory systems work. You don't "load" the whole program just to run small pieces of it. Ever heard of demand paging?
I ran NT on a Motorola-branded PPC 604e (150MHz, IIRC) for the purposes of software porting (Motorola gave us the machine). It severly smoked my 200MHz Pentium Pro. I would've used it daily if not for the fact that there was virtually no software for non-X86 (and the CPUs at that time were too slow for realistic emulation). It even used PCI cards (seem to recall using a FireGL 1000 as the video card on that beast).
Consumers won't be able to buy the Segway this coming year, so I guess that doesn't make the otherwise bland article (besides, the last thing I want to hear any more about is that over-priced scooter for unbalanced people).
MPEG Layer 2 audio is not in the specification for region 1 (US), and may not be supported in region 1 players. Here, the options are DD or space-wasting PCM. In Europe, MPEG layer II is an option. Why the did this was beyond me (make one standard, I say, but I'm no "consortium"...)
You're right, I was imprecise. The DD requirement isn't a "5.1 channel" requirement. To meet the requirement, it would very well be Dolby Digital mono or 2 channel. I should have said that almost every DTS-encoded title I've seen also includes 5.1 Dolby Digital.
...because I presume this means I get to keep my music in WMA format now to playback on my DVD player.:)
Now, honestly, you don't think the studios are going to start producing WMV versions of movies instead of standard MPEG-2, do you, just because some of the players will be able to do it? There's just too much market penatration right now for the MPEG-2 based players. Look at how few and far between movies are with DTS (and most of them have simultaneous DD), even though it's present in many receivers and DVD players.
I expect this means that people will be able to burn CD-Rs with WMA and WMV format media and play them on their DVD player. From where I'm standing, that's a good thing, not a bad thing. One wonders why Apple wasn't jumping right into this kind of thing to make sure QuickTime was playable there, too...
It's not typical, but it's not unusual either.
:)
I played EverQuest, and then moved onto Dark Age of Camelot. I don't play anything these days, because they're too addicting, and I love my wife and life more than MMO gaming.
But I knew people who played EverQuest for years. On weekdays they typically spent 4-8 hours playing (the minute they got home from work until they passed out from exhaustion, probably), and weekends were sometimes 12-14 hours. One guy had 300 days of play time into one of his EQ characters (he had many). Think about that... seven thousand two hundred HOURS played on that single character!
720p is the highest bandwidth format available. Stepping down, there is 1080i/540p, then 480p. There are actually, IIRC, about 21 different possibilities, but these are the four that the TV manufacturers intend to support.
:)
Don't expect to see DVDs any higher than the existing 480p (w/ progressive scan outputs, when viewing DVDs that were sourced from film).
Personally, I couldn't possibly be any less affected. DirecTV is wonderful.
I agree that Microsoft could benefit from Wireless, but I doubt that either of Sony or Nintendo will see anywhere near the network gaming penetration that Microsoft will, for one simple reason: the hardware is already there. Of course, I also think their plan for a single network that's centrally administered makes a lot more sense, too, but that's probably not the deal breaker.
A proper comparison would be building the Linux kernel, the GNU utilities, XFree86, KDE, a browser, a media player, an e-mail program, etc...
Ironically enough, you only see ads in the versions that aren't for Windows XP. For Windows XP, MSN Messenger is ad-free.
I found the opposite to be true if the page causes Mozilla to be in strict rendering mode. IE, on the other hand, has many CSS rendering problems (as does Opera, unfortunately).
You are using HTML for content and CSS for presentation, right? Or are you leaning on the old and crutches?
If it prevents copying on personal computers, it always prevents playback on those computers.
Sorry, that's not true. You can play it on PCs that are equipped with analog playback functionality. It just needs to be enabled as such (and the requisite cable run from the CD drive to the sound card).
They point out very prominently that Mozilla is not intended to be delivered to end-users "as-is" and that they don't have any plans to market it to end users. It has two intended targets. First, developers; and second, distributors. That end users can and will download the binaries is irrelevant. They don't intend to court end users to Mozilla proper.
I have a less significant but still prevalent, related problem. I use Mozilla for all my external browsing, but any internal web site that's set up for authentication is set for NTLM only.
One wonders why the IT people felt this was a necessary restriction. Had they also checked the Basic auth checkbox in IIS, then I could've used Mozilla to browse the corporate sites. *sigh*
It would help if we knew what video Codec it requires, since it doesn't seem to be playable with a stock install of MP 7.1...
I agree. I have three consoles I would consider "current gen": Dreamcast (which I bought when it hit $50 w/ $10 games, and just stocked up like mad), GameCube, and Xbox. All for different reasons and different games. I may yet get a PS2, again, for other reasons (there: depth of software and a few exclusives I'd like to play like FF and MGS).
I think the market can support multiple consoles, as long as "long lived" titles can get to better price points quickly. $50 is okay for a game (same as what I pay for PC games, on average), but I've ended up buying -- and enjoying -- games that were cheap. A $25 or 30 risk is much lower than a $50 risk (hence my discovery that Super Monkey Ball was such a riot to play!).
There are a lot of great games out for the GameCube. I would recommend Super Smash Brothers Melee, Luigi's Mansion, Pikmin, and Super Monkey Ball. All great fun. :)
This month's CGW[1] has a pretty decent preview of Star Wars: Galaxies. It sounds like all the things they promise for EQ2 will be in Galaxies, plus a whole lot more. If I were an EQ player (recovering, thank you), I would just continue to play EQ until SW:G came out.
I could be biased, though. EQ was too easy to burn out on...
[1] http://www.gamers.com/game/436655
Okay... you're wrong, and Harry says so. :)
...start reporting things before they're entire days (sometimes weeks) old? It's quite off-putting when us nerds get the news faster from Fark, which is hardly known to be the Speedy Gonzalez of news services. ;)
Why not DirecTiVo? I have both an original ReplayTV and a DirecTiVo, and the DirecTiVo is excellent. 35 hours for $199, dual record, etc. Of course, it you already have DISH network, then I guess you're not interested in DirecTiVo. :)
Don't forget eBay...
Actually, Visual C#.NET can be had for less than $100.
The "several thousand dollar" version would be the Enterprise Architect version of the full Visual Studio (and at that price level, of course, you'd buy an MSDN subscription rather than buying VS.net directly, because you get so much more for roughly the same amount of money).
You clearly don't know anything about the way modern virtual memory systems work. You don't "load" the whole program just to run small pieces of it. Ever heard of demand paging?
I ran NT on a Motorola-branded PPC 604e (150MHz, IIRC) for the purposes of software porting (Motorola gave us the machine). It severly smoked my 200MHz Pentium Pro. I would've used it daily if not for the fact that there was virtually no software for non-X86 (and the CPUs at that time were too slow for realistic emulation). It even used PCI cards (seem to recall using a FireGL 1000 as the video card on that beast).
Consumers won't be able to buy the Segway this coming year, so I guess that doesn't make the otherwise bland article (besides, the last thing I want to hear any more about is that over-priced scooter for unbalanced people).
MPEG Layer 2 audio is not in the specification for region 1 (US), and may not be supported in region 1 players. Here, the options are DD or space-wasting PCM. In Europe, MPEG layer II is an option. Why the did this was beyond me (make one standard, I say, but I'm no "consortium"...)
You're right, I was imprecise. The DD requirement isn't a "5.1 channel" requirement. To meet the requirement, it would very well be Dolby Digital mono or 2 channel. I should have said that almost every DTS-encoded title I've seen also includes 5.1 Dolby Digital.
...because I presume this means I get to keep my music in WMA format now to playback on my DVD player. :)
Now, honestly, you don't think the studios are going to start producing WMV versions of movies instead of standard MPEG-2, do you, just because some of the players will be able to do it? There's just too much market penatration right now for the MPEG-2 based players. Look at how few and far between movies are with DTS (and most of them have simultaneous DD), even though it's present in many receivers and DVD players.
I expect this means that people will be able to burn CD-Rs with WMA and WMV format media and play them on their DVD player. From where I'm standing, that's a good thing, not a bad thing. One wonders why Apple wasn't jumping right into this kind of thing to make sure QuickTime was playable there, too...