It's what's known in the industry as "stringlining." It's why heavier (loaded) cars are switched to the front of a long train, and the "empties" (unloaded cars) are always coupled to the rear when possible.
The flanges on the wheelsets (that little ridge on the inside of the wheel that actually keeps the car on the rails) can only take so much lateral force before jumping the rails.
If a train with empties in the center of the train attempts to pull through a curve (especially while accelerating) the lighter cars in the center will derail and be pulled into a straight line between cars heavy enough to stay on the tracks. This can affect anywhere from 5 to 100 cars, and is a REAL BITCH to clean up...especially when it happens on a hill (which is where one generally finds sharper radius curves on a rail line). One would be amazed how far a freight car can roll off the tracks when pointed downhill!
Reid? Is that you? Heheh...sorry about that! At least you never found all the (un)registered copies of Escape Velocity on the Mac side of the lab! (Travis's fault....I swear!)
Go T.U.!!!!!
Re:Sounds like a win for Apple to me
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iPod on Windows
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· Score: 1
Heh...
Actually, as a long-time Mac user, I've been jealous of one thing for years. No one had ever ported Dungeon Keeper to MacOS!
Possibly the coolest game ever devised, and I have to run it in crappy slow Virtual PC.
Wouldn't it be great if the WC3 set a standard for the <RANT> tag? I'm talking an annoying font like Comic Sans, bright red letters, and at LEAST 30 points high. Yeah, that would be sooo cool.
Ooh..even perhaps bring back the blink!
When I'm in charge, things are gonna be DIFFERENT!
WRONG.
It's what's known in the industry as "stringlining." It's why heavier (loaded) cars are switched to the front of a long train, and the "empties" (unloaded cars) are always coupled to the rear when possible.
The flanges on the wheelsets (that little ridge on the inside of the wheel that actually keeps the car on the rails) can only take so much lateral force before jumping the rails.
If a train with empties in the center of the train attempts to pull through a curve (especially while accelerating) the lighter cars in the center will derail and be pulled into a straight line between cars heavy enough to stay on the tracks. This can affect anywhere from 5 to 100 cars, and is a REAL BITCH to clean up...especially when it happens on a hill (which is where one generally finds sharper radius curves on a rail line). One would be amazed how far a freight car can roll off the tracks when pointed downhill!
Keep Osama funded?
WTF, over? My '01 Nissan X-Terra gets the same mileage as my '99 Honda Prelude! (Of course, that is most likely due to the way I drive the Prelude).
Ahhh...yes. The proper verb tense is "shat." God cares no more about the E-Coli you shat this morning.
Shat. A wonderful word falling into disuse. THAT's the true pity.
Reid? Is that you? Heheh...sorry about that! At least you never found all the (un)registered copies of Escape Velocity on the Mac side of the lab! (Travis's fault....I swear!)
Go T.U.!!!!!
Heh...
Actually, as a long-time Mac user, I've been jealous of one thing for years. No one had ever ported Dungeon Keeper to MacOS!
Possibly the coolest game ever devised, and I have to run it in crappy slow Virtual PC.
MacSoft, you listening? Hehehe
Wouldn't it be great if the WC3 set a standard for the <RANT> tag? I'm talking an annoying font like Comic Sans, bright red letters, and at LEAST 30 points high. Yeah, that would be sooo cool.
Ooh..even perhaps bring back the blink!
When I'm in charge, things are gonna be DIFFERENT!