>>With up2date, how much longer can RedHat release CDs? > >As long as the majority of RedHat users don't have high speed internet >access, CDs are still a viable method of distribution. The bandwidth >of a box full of RedHat CDs in the trunk of my car is a helluva lot >more than anything a measly 56k modem can provide, that's for sure... > > CD distrubtion isn't going anywhere. Only a moron would try to claim otherwise. With high speed internet operators putting more and more speed and upload/download restrictions on their services,downloading multi-disk distros will never become a attractive option. The same applies to the BSD port system. In most cases, it'll still be cheaper to buy the cdset rather than wasting time and money actually downloading the files.
>Yes, I'm aware that advertising isn't fully protected as free speech >under the First Amendment. I do think Nike's statements to the press >shouldn't count as advertising. Even if what Nike said was false, this >ruling could have a chilling effect on any corporation making any sort >of statement, in case something they said would later turn out to be >erroneous. > Oh, and a Corp like Microsoft shouldn't be held accountable for the deliberatly false statements it's reps make concering Linux and the GPL?
>1 ps2 multitap is $35, plus 3 ps2 controllers at $35 each, is $140. > PS2 controllers at $35? Do yourself a favor loser and run,not walk to your local Target,Wal-Mart or K-Mart. You can pick up a PS2 controller starting at around $15.00.
>Actually, I don't know if they'll be able be backwards compatible on >this one. The PS2 was able to be backwards compatible because of a >very smart decision. The I/O processor in the PS2 is backwards >compatible in clock frequency and architecture to the MIPS R3000 in >the old Playstation, which means that it becomes the primary processor >at 33.8MHz when you play Playstation games. > > Or you can include the PS2 chipset on one or two chips and between the PS3 and PS2 chipsets as needed.
>I think that it will be almost impossiable to maintain backwards >compatability with the PSX2, they should be able to give us PSX1 >compatability but the PSX2 just seems like too complex of a machine to >emulate. > You are a moron. It would be simple to provide for PSX2, either follow the example of the PS2 and have the machine detect what kind of disk is in the drive like the PS2 does now, or have a button labled "PS1/PS2 Emulation" on the front of the console.
>True, PS2 is currently out selling the XBox, but the number 1 cited
(by consumers) reason for choosing a PS2 over the XBox is the number
of titles available. Last I checked, 3rd party developers will have
shipped 150 titles by years end. > > And 95% of them will be ports of either Dreamcast,PS1/PS2 or PC games.
>Since you asked, there are over 60 games released for the XBox so far.
XBox has killer exclusives like Halo (simply the best FPS ever) > > In case you haven't noticed FPS's suck and have sucked for years. Sorry I'm not thrilled by a bunch of jackasses running around shooting at each other. I see enough of *THAT* on the evening news....
>Well, how does this sound for criteria: price, ease of development, >raw capability. In the US Xbox has PS2 matched on price, and it beats >it on ease of development and raw capability. > Creating what? Crappy PC-style games like Halo? Give me a break.
>Horrible! This is what "gamers" wanted? Right... > No. It's what Microsoft wanted so people couldn't use their PS1/PS2-styled PC joysticks and joy/gamepads with the Xbox...
>Heh. Microsoft pulls this stunt all the time, except doing it against >their competitors. Remember all the hype about waiting for the Xbox as >it would clean the PS2's clock? How many fewer PS2s do you think Sony >sold as a result of this?
If you look at the PS2's sales figures before, during and after the announcement/release of the XBox the answer would be *NONE* The XBox hasn't affected the sales of PS2's *AT ALL* If you're a shill for the XBox that's gotta hurt. It's pretty clear that the people into Console Gaming have little or no interest in the Xbox. All the interst in the Xbox seems to becoming from within the Microsoft/PC Gaming world. In other words the Xbox is a perfect example of inbreeding.
>True, but the commercial program Partition Magic does support >shrinking NTFS partitions. I wonder why no distribution's installer >does... > > Because most people in the real world don't use NTFS....
>very bad - LiLo forced me to load Linux by default at startup, the >only way to get it to load 98 was to type 'win' every time it started >up. On the other hand, MS's boot loader is very flexible and doesn't >force you to load anything. I'm sure I had an older version of lilo, >but it still sucked. > Nope, it's *YOUR* fault. RedHat and other dists ask you what do you want your default OS to be at start up when you install Linux. You just didn't pay attention.
>Even the mere announcement that the next Dragon Quest game will be an >Xbox exclusive would guarantee the console's success in Japan. It's >like Japanese gamers wouldn't have a choice in the matter. They'd need >Dragon Quest 8, and thus they would need an Xbox, no matter what. > Don't make me laugh. This would not generate a bit of interest in the XBox. All it would do is cause Enix to loose face in the Japanese gaming community. Microsoft has made a lot of enemies there by their shitty treatment of their complants about the XBox scratching DVD's.
> quick buck! "MS cannot legally undercut the price of the XBOX" - ha! >They can sell it at whatever price they like - they've already reduced >the price in the past few days by £100 in the U.K. - and in Europe, >and in Australia! > > Sounds more like a demand by their retail "partners" to cut the price of XBoxes so they can unload the backstock piled up in their warehouses.
>would have conflicted with their PR stance. To hear of a new console >from them right after they bought Sega out would have a few people >thinking that it was nothing but a rehash of the dreamcast with >microsoft logos and a big green X on it. > > You mean that's not the case now?
>Content providers would need to give the user some indication of what >they would be receiving, to entice users to pay. E.g., GameSpot could >show the first few paragraphs of a review, with a for-fee link to the >whole review. > Won't work. People would have to be willing to trust the information coming from the Content providers and the whole XBox fisaco is a perfect example of why you can't trust these people. Just look at all the bullshit that came out of the PC Gaming/Hardware sites about how "superior" the XBox was to the PS2 in terms of hardware and processor speeds. The fact that these sites know virtually nothing about non-Intel processors like the one the PS2 users and absolutely nothing about non-PC design didn't slow these idiots down one bit from churning out their lame-ass "reviews" prasing the XBox and slaming the PS2. Too bad for the PC Gaming/XBox crowd the vast,vast majority of Console Gamers saw through this BS and pretty much ignored them.
>Tell me how many people actually paid Yahoo! to keep POP and SMTP >access of their mail, the figure is less than 1.5%. infact figures >show many people shifted to other free mail services such as hotmail >which can be downloaded using Outlook Express. > > Who in the right mind would pay Yahoo *ONE DAMN CENT* after they had given their "partners" your contact information after *YOU HAD TOLD THEM NOT TO*?!? You sir, are a major fool.
>Yes but people are reluctant to part with any money at all for content >on the web that can be found elsewhere for free. After all you can > Do you blame them? The "content" on sites like Gamespot *IS* pretty much worthless. Would *YOU* buy a game recomended by the very people who run around saying XBox and it's crap games was/are going to rule the console gaming market? If you would, I've got a nice lake in the middle of the SaHell I'ld like to sell you. The only really useful feature of a site like Gamespot is the message bases when people who actually buy and play these games comment on them. If they start charging to acess those bases they can kiss their site bye-bye.
>something you *haven't* signed can't restrict your rights in any >way... >That would be like saying with the standard licences (which restrict >your copying), that if you haven't signed, you can copy. >Obviously, this doesn't affect illegal actions... > > What the GPL does is use the copyright laws in the same fashion as the rest of the world outside of the software industry does. In other words, it's the mirror image of the vast number of software licences, so this why so many people in the software industry is so confused by it.
>Sony doesn't do something big I think X-box is here to stay, MS ain't >cashing in their chips at this point and there will be some very heavy >competion in the consol market. It will be very interesting to see >what kind of response Sony makes to this price cut. We could end up >with anything from a Sony-MS split in consols to a corporate game of >chicken. > > The XBox is on it's way to becoming the new Amiga. All the really interesting and sought-after console (Japanese and European) games are going to be showing up on the PS2 and Gamecube. Xbox is going to get stuff from PC game companies (Which won't really appeal to console gamers).
>I own an XBox, a PS2 and a Dreamcast. In every market some products >win, some fail - not everyone can win. The Xbox hasn't even been out a >year yet and everyone is expecting its demise - I would have to give >the product at least a year from now to more properly speculate what >its life will be like. Only time will tell. > Don't blame us for your stupidity in buying an Xbox. You were warned not to by the vast majority of the people who actually own and play console games. Only the PC fanboy gamers and some disgruntled Dreamcast fanboys ran around hyping the Xbox. Any console gamer would've told you flat out that the Xbox didn't stand a ghost of a chance of being accepted by people interested in console gaming basically because it didn't offer anything they wanted or were interested in. You have to laugh when the Xbox fanboys start ranting about the Xbox's supposed HDTV compatiblity. Here's a perfect example of the disconnect bettween PC gamer/XBox fanboys and the majority of people who buy and play console games. Your typical PC Gamer/XBox fanboy has wet dreams about HDTV. Your avergage Console gamer doesn't give a damn about HDTV.
>I agree about hitting the sweet spot. I think Unreal Championship and >perhaps Morrowind (even tho this will be a pc game as well) will be >the stuff. > More PC gamer BS. You idiots just don't understand the Console game market. Games designed with a PC gamer's mindset in mind just will not fly with Console gamers. You will find very,very few Console gamers running out and buying a Xbox because Unreal Championship is out for it basically because most Console gamers *DON'T LIKE* games like Unreal Championship. We don't play them on the PC and we sure as hell aren't running out and buying them for our consoles.
>What do you mean the games don't appeal to Japanese? Kabuki Warrior >has an oriental japanese theme, so why don't they like that it is just >like their japanese kung fu martial art games. > > And Vanilla Ice is African American because he did rap. Moron.
>>With up2date, how much longer can RedHat release CDs?
>
>As long as the majority of RedHat users don't have high speed internet
>access, CDs are still a viable method of distribution. The bandwidth
>of a box full of RedHat CDs in the trunk of my car is a helluva lot
>more than anything a measly 56k modem can provide, that's for sure...
>
>
CD distrubtion isn't going anywhere. Only a moron would try to claim otherwise. With high speed internet operators putting more and more speed and upload/download restrictions on their services,downloading multi-disk distros will never become a attractive option. The same applies to the BSD port system. In most cases, it'll still be cheaper to buy the cdset rather than wasting time and money actually downloading the files.
>Yes, I'm aware that advertising isn't fully protected as free speech
>under the First Amendment. I do think Nike's statements to the press
>shouldn't count as advertising. Even if what Nike said was false, this
>ruling could have a chilling effect on any corporation making any sort
>of statement, in case something they said would later turn out to be
>erroneous.
>
Oh, and a Corp like Microsoft shouldn't be held accountable for the deliberatly false statements it's reps make concering Linux and the GPL?
Microsoft VBScript runtime
error '800a0009'
Subscript out of range: '[number: 1]'
>Wal-Mart, where all the winners hang out!
>
Only a loser like you would pay $35.00 for a PS2 controller....
>1 ps2 multitap is $35, plus 3 ps2 controllers at $35 each, is $140.
>
PS2 controllers at $35? Do yourself a favor loser and run,not walk to your local Target,Wal-Mart or K-Mart. You can pick up a PS2 controller starting at around $15.00.
>Actually, I don't know if they'll be able be backwards compatible on
>this one. The PS2 was able to be backwards compatible because of a
>very smart decision. The I/O processor in the PS2 is backwards
>compatible in clock frequency and architecture to the MIPS R3000 in
>the old Playstation, which means that it becomes the primary processor
>at 33.8MHz when you play Playstation games.
>
>
Or you can include the PS2 chipset on one or two chips and between the PS3 and PS2 chipsets as needed.
>I think that it will be almost impossiable to maintain backwards
>compatability with the PSX2, they should be able to give us PSX1
>compatability but the PSX2 just seems like too complex of a machine to
>emulate.
>
You are a moron. It would be simple to provide for PSX2, either follow the example of the PS2 and have the machine detect what kind of disk is in the drive like the PS2 does now, or have a button labled "PS1/PS2 Emulation" on the front of the console.
>True, PS2 is currently out selling the XBox, but the number 1 cited
(by consumers) reason for choosing a PS2 over the XBox is the number
of titles available. Last I checked, 3rd party developers will have
shipped 150 titles by years end.
>
>
And 95% of them will be ports of either Dreamcast,PS1/PS2 or PC games.
>Since you asked, there are over 60 games released for the XBox so far.
XBox has killer exclusives like Halo (simply the best FPS ever)
>
>
In case you haven't noticed FPS's suck and have sucked for years. Sorry I'm not thrilled by a bunch of jackasses running around shooting at each other. I see enough of *THAT* on the evening news....
>Well, how does this sound for criteria: price, ease of development,
>raw capability. In the US Xbox has PS2 matched on price, and it beats
>it on ease of development and raw capability.
>
Creating what? Crappy PC-style games like Halo? Give me a break.
>Horrible! This is what "gamers" wanted? Right...
>
No. It's what Microsoft wanted so people couldn't use their PS1/PS2-styled PC joysticks and joy/gamepads with the Xbox...
>Heh. Microsoft pulls this stunt all the time, except doing it against
>their competitors. Remember all the hype about waiting for the Xbox as
>it would clean the PS2's clock? How many fewer PS2s do you think Sony
>sold as a result of this?
If you look at the PS2's sales figures before, during and after the announcement/release of the XBox the answer would be *NONE* The XBox hasn't affected the sales of PS2's *AT ALL* If you're a shill for the XBox that's gotta hurt. It's pretty clear that the people into Console Gaming have little or no interest in the Xbox. All the interst in the Xbox seems to becoming from within the Microsoft/PC Gaming world. In other words the Xbox is a perfect example of inbreeding.
>True, but the commercial program Partition Magic does support
>shrinking NTFS partitions. I wonder why no distribution's installer
>does...
>
>
Because most people in the real world don't use NTFS....
>very bad - LiLo forced me to load Linux by default at startup, the
>only way to get it to load 98 was to type 'win' every time it started
>up. On the other hand, MS's boot loader is very flexible and doesn't
>force you to load anything. I'm sure I had an older version of lilo,
>but it still sucked.
>
Nope, it's *YOUR* fault. RedHat and other dists ask you what do you want your default OS to be at start up when you install Linux. You just didn't pay attention.
>Even the mere announcement that the next Dragon Quest game will be an
>Xbox exclusive would guarantee the console's success in Japan. It's
>like Japanese gamers wouldn't have a choice in the matter. They'd need
>Dragon Quest 8, and thus they would need an Xbox, no matter what.
>
Don't make me laugh. This would not generate a bit of interest in the XBox. All it would do is cause Enix to loose face in the Japanese gaming community. Microsoft has made a lot of enemies there by their shitty treatment of their complants about the XBox scratching DVD's.
> quick buck! "MS cannot legally undercut the price of the XBOX" - ha!
>They can sell it at whatever price they like - they've already reduced
>the price in the past few days by £100 in the U.K. - and in Europe,
>and in Australia!
>
>
Sounds more like a demand by their retail "partners" to cut the price of XBoxes so they can unload the backstock piled up in their warehouses.
>would have conflicted with their PR stance. To hear of a new console
>from them right after they bought Sega out would have a few people
>thinking that it was nothing but a rehash of the dreamcast with
>microsoft logos and a big green X on it.
>
>
You mean that's not the case now?
>Content providers would need to give the user some indication of what
>they would be receiving, to entice users to pay. E.g., GameSpot could
>show the first few paragraphs of a review, with a for-fee link to the
>whole review.
>
Won't work. People would have to be willing to trust the information coming from the Content providers and the whole XBox fisaco is a perfect example of why you can't trust these people. Just look at all the bullshit that came out of the PC Gaming/Hardware sites about how "superior" the XBox was to the PS2 in terms of hardware and processor speeds. The fact that these sites know virtually nothing about non-Intel processors like the one the PS2 users and absolutely nothing about non-PC design didn't slow these idiots down one bit from churning out their lame-ass "reviews" prasing the XBox and slaming the PS2. Too bad for the PC Gaming/XBox crowd the vast,vast majority of Console Gamers saw through this BS and pretty much ignored them.
>Tell me how many people actually paid Yahoo! to keep POP and SMTP
>access of their mail, the figure is less than 1.5%. infact figures
>show many people shifted to other free mail services such as hotmail
>which can be downloaded using Outlook Express.
>
>
Who in the right mind would pay Yahoo *ONE DAMN CENT* after they had given their "partners" your contact information after *YOU HAD TOLD THEM NOT TO*?!? You sir, are a major fool.
>Yes but people are reluctant to part with any money at all for content
>on the web that can be found elsewhere for free. After all you can
>
Do you blame them? The "content" on sites like Gamespot *IS* pretty much worthless. Would *YOU* buy a game recomended by the very people who run around saying XBox and it's crap games was/are going to rule the console gaming market? If you would, I've got a nice lake in the middle of the SaHell I'ld like to sell you. The only really useful feature of a site like Gamespot is the message bases when people who actually buy and play these games comment on them. If they start charging to acess those bases they can kiss their site bye-bye.
>something you *haven't* signed can't restrict your rights in any
>way...
>That would be like saying with the standard licences (which restrict
>your copying), that if you haven't signed, you can copy.
>Obviously, this doesn't affect illegal actions...
>
>
What the GPL does is use the copyright laws in the same fashion as the rest of the world outside of the software industry does. In other words, it's the mirror image of the vast number of software licences, so this why so many people in the software industry is so confused by it.
>Sony doesn't do something big I think X-box is here to stay, MS ain't
>cashing in their chips at this point and there will be some very heavy
>competion in the consol market. It will be very interesting to see
>what kind of response Sony makes to this price cut. We could end up
>with anything from a Sony-MS split in consols to a corporate game of
>chicken.
>
>
The XBox is on it's way to becoming the new Amiga. All the really interesting and sought-after console (Japanese and European) games are going to be showing up on the PS2 and Gamecube. Xbox is going to get stuff from PC game companies (Which won't really appeal to console gamers).
>I own an XBox, a PS2 and a Dreamcast. In every market some products
>win, some fail - not everyone can win. The Xbox hasn't even been out a
>year yet and everyone is expecting its demise - I would have to give
>the product at least a year from now to more properly speculate what
>its life will be like. Only time will tell.
>
Don't blame us for your stupidity in buying an Xbox. You were warned not to by the vast majority of the people who actually own and play console games. Only the PC fanboy gamers and some disgruntled Dreamcast fanboys ran around hyping the Xbox. Any console gamer would've told you flat out that the Xbox didn't stand a ghost of a chance of being accepted by people interested in console gaming basically because it didn't offer anything they wanted or were interested in. You have to laugh when the Xbox fanboys start ranting about the Xbox's supposed HDTV compatiblity. Here's a perfect example of the disconnect bettween PC gamer/XBox fanboys and the majority of people who buy and play console games. Your typical PC Gamer/XBox fanboy has wet dreams about HDTV. Your avergage Console gamer doesn't give a damn about HDTV.
>I agree about hitting the sweet spot. I think Unreal Championship and
>perhaps Morrowind (even tho this will be a pc game as well) will be
>the stuff.
>
More PC gamer BS. You idiots just don't understand the Console game market. Games designed with a PC gamer's mindset in mind just will not fly with Console gamers. You will find very,very few Console gamers running out and buying a Xbox because Unreal Championship is out for it basically because most Console gamers *DON'T LIKE* games like Unreal Championship. We don't play them on the PC and we sure as hell aren't running out and buying them for our consoles.
>What do you mean the games don't appeal to Japanese? Kabuki Warrior
>has an oriental japanese theme, so why don't they like that it is just
>like their japanese kung fu martial art games.
>
>
And Vanilla Ice is African American because he did rap. Moron.