>What's next to drive people to upgrading? Will the game market be >enough to drive the market? > What game market? Sony and the rest of the Japanese game outfits won't be touching this mess with a 10-foot pole.
Re:Support the community
on
WineX 2.0
·
· Score: 1
>Linux Office apps, while good, are pretty crappy compared to >Microsoft's version. None of the current Linux office applications >have the integration, flexibility, and compatibility of MS Office. >
Did it ever occur to you that maybe we don't want to follow the lame example of MS Office?
Re:Support the community
on
WineX 2.0
·
· Score: 1
>The real problem isn't so much that Linux doesn't have the tools or >libraries, its that so few Linux users are willing to buy games that >it isn't worth the porting time and support costs for a for-profit >company to bother worrying about it as a platform. This was proven by >the death of Loki and has also been verified by, among others, id >software, who said their Linux sales of Quake3 were extremely >disappointing. > > How long are you PC-Gaming lusers are going to keep parroting this bullshit? The fact that sales of the PS2 reached all time highs at the same time doesn't enter into this eh? What idiots like you don't want to admit is that the vast,vast majority of Linux users *ARE NOT PC GAMERS NOR ARE THEY INTERESTED IN PC GAMING* We are the people who are buying PS2's and GameCubes and abandoning the PC Gaming market in droves. Of course you're not going to be selling crap FPS's like Quake3 and UT to us because *WE AREN'T INTERESTED IN BUYING OR PLAYING THESE LAME-ASSED GAMES!!!*
Re:Support the community
on
WineX 2.0
·
· Score: 1
>The community that would pay isn't large enough to support a company. > Damn right. This is what happens when you have a market dominated by non-PC ((Console) gamers who aren't interested in PC Games/PC Gaming.
>Dead-tree books are still a first-rate display technology. If reading >on the web were as portable and easy, I wonder if there'd still be a >boost in sales. > > Of course there would be. Try reading any type of e-book while soaking in the bathtub....
>Because they filmed in Times Square. What if you owned a piece of >property in which a movie is going to be filmed? You might want to put >up some ads. > > Wrong. The Times Square in the Spidey movie is not the Times Square you know. It's in a different universe and only a total jackass would say otherwise.
>About a year ago I was at a restaurant with a group of friends, and >one of them had an XBox jacket. The waiter who served us started >pontificating about how the XBox was going to be a failure... > > Should've listened. Unlike you and friends,the waiter actually knew something about the console game market and how it actually works.
>by Anonymous Coward on Saturday April 13, @01:50PM (#3335347) >word, but check out what is comming out soon.. Mechwarrior Assualt >w00t!!! > > So what? PS2 has Armored Core 3. MechWarrior Sucks and has sucked for a very,very long time.
>Thanks for the speculation. The fact that Halo has sold a million >copies seems to indicate that console gamers do give a damn. By the >way: Halo's not out in Japan yet. > > You just proved my point. It's the PC Gamers like you who are hyping Halo with their lame reviews of the XBox. FPS's aren't a big deal in Japan nor are have they been in the console game market. So what if Halo supposedly shipped a millon copies in the XBox/PC world. The fact you don't see PS2/GameCube owners demanding a Halo port to either the PS2 or GameCube should tell you something about lack of interest in FPS titles like Halo in the console market.
It always seemed rather strange that the XBox got such "glowing" reviews from people who work for PC Gamer magazines/Web sites on the side when the XBox actually has nothing to offer the average Console Gamer. Just look at how nearly all XBox rave about Halo which is a PC Gamer type game. Most Console Gamers don't give a damn about FPS games like Halo. Just ask the Japanese....
>Hopefully if you've used Windows XP you know about Start>Run> >RunDll32 advpack.dll,LaunchINFSection >%windir%\INF\msmsgs .inf,BLC.Remove >to uninstall MSN Messenger completely. > > And you Windows users bitch about Redhat's "rpm -e {program to uninstall}" being difficult to use?
>Or perhaps I misinterpret you and you are bitter that FreeBSD and not >Linux is the "free Unix of choice". Microsoft worked with Software AG >to get DCOM onto Linux - so there is a good chance CLR will be there >as well. > And who actually uses DCOM on Linux to any great extent if at all. Certainly not the Linux GUI projects. You may be right after all. DCOM could very well be a preview of.NET's and CLR's respective futures on non-Windows platforms.
>1. The XBox doesn't look as "high tech" as the PS2. > > Bullcrap. The PS2 doesn't look "high tech". In fact the PS2 doesn't really call attention to itself. You can place the PS2 in an entertainment center with your VCR and TV and not really notice it because the PS2's design blends in so well with them. The XBox on the other hand is something that a bunch of lame PC Gamers would come up with. Especially sticking that lame-assed green "X" in the middle of the box.
>That's really the only reason. No one's complaining about the >hardware, apart from the "giant controller" gripes. Even PS2 fanboy >reviews will grudgingly admit that the Xbox has better tech under the >hood. > Hahahahahaha! Crappy PC Tech is better than what the PS2 has?!? What a joker you are....
>Have you ever talked to an "average" x-box user? Not just the >RPG-humping nerds, but the jocks and stoners who have realized that >video games are cool? They LOVE the game. > > And your "average" PS2 user dislikes games like HALO. The average PS2 owner is not a "weekend fragger," if you will.
>Uh, I think you missed his implied reference to the fact that Max >Payne on the PS2 runs absolutely shite. > > No the lamer didn't know that there was a PS2 port of Max Payne. He was implying that the piece of PC-Gamer trash that is Max Payne was a PC thing only.
>_I'm not alone when I say that I can see a large difference between >something running at 30fps and 60fps. > > That's because you're using a PC that runs an Microsoft OS which slows to a crawl whenever anything demanding is placed on it. Why do you think there are PC's with 1ghz or higher processors these days? Consoles like the PS2 and GameCube don't need that kind of processor speed.
>it, but the PS2 (nor any other console on the market for that matter) >cannot possibly compare itself to a half-decent PC. Sure, the PS2 >looks great on a super-low resolution NTSC screen, but at the end of >the day, is it going to run Max Payne at 1280x1024 at over 80fps? I >don't think so. No console on the market today has that kind of power >no matter what the fanboys tell you. > Hate to break it to you,but Max Payne as lame as these kinds of PC games are, already has a PS2 version out.
>Total BS. While you save the upfront cost of loading the OS, the >choice of OS does not affect the amount of memory required to store >texture, model, and world data, which is the bottleneck for EQ. > > You're full of bullshit. You're *NOT* dealing with an PC here. You clearly games on the PS2 don't make the kind of resource demands that their PC counterparts do. Would you even wager what kind of a PC you'll need to run a PC version of either Final Fantasty X or SSX Tricky as well as they do on the PS2?
>To my knowledge they never shrunk/merged the Paulas and Denises and >Garys and Agnuses of the EOC/ECS systems. Most I recall is the surface >mount CIA chips on the AGA systems, which was absolutely stupid >considering they blow with no minor frequency and have their hands in >just about everything. >Commodore was no Nintendo. > > > The late model A500's used fewer/newer memory chips for the onboard memory, the motherboard was redesigned quite a few times for various reasons.
>Don't get me wrong, sony is a very smart company and they always know >what they are doing, however the actions behind the PS2's chipsets >make less sense to anyone. Only now does it seem like sony is trying >to fix up the problems inherent with such a large chipset as the EE >turned out to be. > Utter crap. Commodore did the same thing with the design of the Amiga computers. There were a couple of Amiga 500 computers that had motherboads with fewer/smaller chips than the orginal A500 design. They were cheaper than the orginal A500 too. I know because I have one of those late-model A500's.
>When the PS2 came out, I thought about getting one. Then I realized I
needed a second controller, memory cards, the DVD remote, and some
games. Maybe a multi-tap, more controllers...who knows what else.
It's a substantial investment. Sure, I spent thousands on my NES and
SNES games, but the $2-300 "price point" is becoming farcial with this
generation of consoles. > > Umm....you know you can use PS1 controllers with PS2 games right? Can you use a PC joystick with the XBox. What's that? NO?!?
>XBox has caused no slowdown in sales of the PS2 in any market.
On the contrary, the XBox-hype about game consoles has caused 30%
HIGHER PS2-sales in Europe in the week of XBoxes launch!!
> > Of course XBox has caused no slowdown in sales of the PS2 because the only people interested in/buying the XBox are the brain-dead PC Gamers. Take at look at a market like Japan where the vast majority of console gamers said the XBox would get creamed by the PS2 because the XBox games are basically warmed-over PC crap which don't really appeal to console gamers.
>I totally agree. This is why I still like having a Nintendo system
around. I keep my Playstation 2 for racing sims, which I want to be as
realistic as possible, but in general, Nintendo tends to focus on
making their games fun first, realistic second (if at all). > > Bullshit. Have you ever seen Maximo,Jak and Dexter or Ka (Mr. Mosquito in the US). The reality is that the Playstation has the majority of the kind of games you are talking about, but most of these games are aimed at the Japanese market. Some of them like Ka (a truely wierd game) are being brought over to the US though.
>But if the Linux developer community has no interest in making life >easier for the mythical `luser', then their presence on the desktop >deserves to remain marginal. > > And what makes you think that chasing after the `luser' community or morons like you is what either Linux or the BSD userbase should be doing? Whoever said we actually need you people? Linux and the various BSD's were around long before sheepfuckers like you jumped aboard the Free Software/Open Source Bandwagon and they'll be there long after you wankers are long gone. Do us a huge favor and go back to hyping your UI crap to the Amiga and BE users. We all know what a "sucess" they turned out to be.
>What's next to drive people to upgrading? Will the game market be
>enough to drive the market?
>
What game market? Sony and the rest of the Japanese game outfits won't be touching this mess with a 10-foot pole.
>Linux Office apps, while good, are pretty crappy compared to
>Microsoft's version. None of the current Linux office applications
>have the integration, flexibility, and compatibility of MS Office.
>
Did it ever occur to you that maybe we don't want to follow the lame example of MS Office?
>The real problem isn't so much that Linux doesn't have the tools or
>libraries, its that so few Linux users are willing to buy games that
>it isn't worth the porting time and support costs for a for-profit
>company to bother worrying about it as a platform. This was proven by
>the death of Loki and has also been verified by, among others, id
>software, who said their Linux sales of Quake3 were extremely
>disappointing.
>
>
How long are you PC-Gaming lusers are going to keep parroting this bullshit? The fact that sales of the PS2 reached all time highs at the same time doesn't enter into this eh? What idiots like you don't want to admit is that the vast,vast majority of Linux users *ARE NOT PC GAMERS NOR ARE THEY INTERESTED IN PC GAMING* We are the people who are buying PS2's and GameCubes and abandoning the PC Gaming market in droves. Of course you're not going to be selling crap FPS's like Quake3 and UT to us because *WE AREN'T INTERESTED IN BUYING OR PLAYING THESE LAME-ASSED GAMES!!!*
>The community that would pay isn't large enough to support a company.
>
Damn right. This is what happens when you have a market dominated by non-PC ((Console) gamers who aren't interested in PC Games/PC Gaming.
>Dead-tree books are still a first-rate display technology. If reading
>on the web were as portable and easy, I wonder if there'd still be a
>boost in sales.
>
>
Of course there would be. Try reading any type of e-book while soaking in the bathtub....
>Because they filmed in Times Square. What if you owned a piece of
>property in which a movie is going to be filmed? You might want to put
>up some ads.
>
>
Wrong. The Times Square in the Spidey movie is not the Times Square you know. It's in a different universe and only a total jackass would say otherwise.
>About a year ago I was at a restaurant with a group of friends, and
>one of them had an XBox jacket. The waiter who served us started
>pontificating about how the XBox was going to be a failure...
>
>
Should've listened. Unlike you and friends,the waiter actually knew something about the console game market and how it actually works.
>by Anonymous Coward on Saturday April 13, @01:50PM (#3335347)
>word, but check out what is comming out soon.. Mechwarrior Assualt
>w00t!!!
>
>
So what? PS2 has Armored Core 3. MechWarrior Sucks and has sucked for a very,very long time.
>Thanks for the speculation. The fact that Halo has sold a million
>copies seems to indicate that console gamers do give a damn. By the
>way: Halo's not out in Japan yet.
>
>
You just proved my point. It's the PC Gamers like you who are hyping Halo with their lame reviews of the XBox. FPS's aren't a big deal in Japan nor are have they been in the console game market. So what if Halo supposedly shipped a millon copies in the XBox/PC world. The fact you don't see PS2/GameCube owners demanding a Halo port to either the PS2 or GameCube should tell you something about lack of interest in FPS titles like Halo in the console market.
It always seemed rather strange that the XBox got such "glowing" reviews from people who work for PC Gamer magazines/Web sites on the side when the XBox actually has nothing to offer the average Console Gamer. Just look at how nearly all XBox rave about Halo which is a PC Gamer type game. Most Console Gamers don't give a damn about FPS games like Halo. Just ask the Japanese....
>Hopefully if you've used Windows XP you know about Start>Run>s .inf,BLC.Remove
>RunDll32 advpack.dll,LaunchINFSection
>%windir%\INF\msmsg
>to uninstall MSN Messenger completely.
>
>
And you Windows users bitch about Redhat's "rpm -e {program to uninstall}" being difficult to use?
>Or perhaps I misinterpret you and you are bitter that FreeBSD and not .NET's and CLR's respective futures on non-Windows platforms.
>Linux is the "free Unix of choice". Microsoft worked with Software AG
>to get DCOM onto Linux - so there is a good chance CLR will be there
>as well.
>
And who actually uses DCOM on Linux to any great extent if at all. Certainly not the Linux GUI projects. You may be right after all. DCOM could very well be a preview of
>1. The XBox doesn't look as "high tech" as the PS2.
>
>
Bullcrap. The PS2 doesn't look "high tech". In fact the PS2 doesn't really call attention to itself. You can place the PS2 in an entertainment center with your VCR and TV and not really notice it because the PS2's design blends in so well with them. The XBox on the other hand is something that a bunch of lame PC Gamers would come up with. Especially sticking that lame-assed green "X" in the middle of the box.
>That's really the only reason. No one's complaining about the
>hardware, apart from the "giant controller" gripes. Even PS2 fanboy
>reviews will grudgingly admit that the Xbox has better tech under the
>hood.
>
Hahahahahaha! Crappy PC Tech is better than what the PS2 has?!? What a joker you are....
>Have you ever talked to an "average" x-box user? Not just the
>RPG-humping nerds, but the jocks and stoners who have realized that
>video games are cool? They LOVE the game.
>
>
And your "average" PS2 user dislikes games like HALO. The average PS2 owner is not a "weekend fragger," if you will.
>Uh, I think you missed his implied reference to the fact that Max
>Payne on the PS2 runs absolutely shite.
>
>
No the lamer didn't know that there was a PS2 port of Max Payne. He was implying that the piece of PC-Gamer trash that is Max Payne was a PC thing only.
>_I'm not alone when I say that I can see a large difference between
>something running at 30fps and 60fps.
>
>
That's because you're using a PC that runs an Microsoft OS which slows to a crawl whenever anything demanding is placed on it. Why do you think there are PC's with 1ghz or higher processors these days? Consoles like the PS2 and GameCube don't need that kind of processor speed.
>it, but the PS2 (nor any other console on the market for that matter)
>cannot possibly compare itself to a half-decent PC. Sure, the PS2
>looks great on a super-low resolution NTSC screen, but at the end of
>the day, is it going to run Max Payne at 1280x1024 at over 80fps? I
>don't think so. No console on the market today has that kind of power
>no matter what the fanboys tell you.
>
Hate to break it to you,but Max Payne as lame as these kinds of PC games are, already has a PS2 version out.
>Total BS. While you save the upfront cost of loading the OS, the
>choice of OS does not affect the amount of memory required to store
>texture, model, and world data, which is the bottleneck for EQ.
>
>
You're full of bullshit. You're *NOT* dealing with an PC here. You clearly games on the PS2 don't make the kind of resource demands that their PC counterparts do. Would you even wager what kind of a PC you'll need to run a PC version of either Final Fantasty X or SSX Tricky as well as they do on the PS2?
>To my knowledge they never shrunk/merged the Paulas and Denises and
>Garys and Agnuses of the EOC/ECS systems. Most I recall is the surface
>mount CIA chips on the AGA systems, which was absolutely stupid
>considering they blow with no minor frequency and have their hands in
>just about everything.
>Commodore was no Nintendo.
>
>
>
The late model A500's used fewer/newer memory chips for the onboard memory, the motherboard was redesigned quite a few times for various reasons.
>Don't get me wrong, sony is a very smart company and they always know
>what they are doing, however the actions behind the PS2's chipsets
>make less sense to anyone. Only now does it seem like sony is trying
>to fix up the problems inherent with such a large chipset as the EE
>turned out to be.
>
Utter crap. Commodore did the same thing with the design of the Amiga computers. There were a couple of Amiga 500 computers that had motherboads with fewer/smaller chips than the orginal A500 design. They were cheaper than the orginal A500 too. I know because I have one of those late-model A500's.
>When the PS2 came out, I thought about getting one. Then I realized I
needed a second controller, memory cards, the DVD remote, and some
games. Maybe a multi-tap, more controllers...who knows what else.
It's a substantial investment. Sure, I spent thousands on my NES and
SNES games, but the $2-300 "price point" is becoming farcial with this
generation of consoles.
>
>
Umm....you know you can use PS1 controllers with PS2 games right? Can you use a PC joystick with the XBox. What's that? NO?!?
>XBox has caused no slowdown in sales of the PS2 in any market.
On the contrary, the XBox-hype about game consoles has caused 30%
HIGHER PS2-sales in Europe in the week of XBoxes launch!!
>
>
Of course XBox has caused no slowdown in sales of the PS2 because the only people interested in/buying the XBox are the brain-dead PC Gamers. Take at look at a market like Japan where the vast majority of console gamers said the XBox would get creamed by the PS2 because the XBox games are basically warmed-over PC crap which don't really appeal to console gamers.
>I totally agree. This is why I still like having a Nintendo system
around. I keep my Playstation 2 for racing sims, which I want to be as
realistic as possible, but in general, Nintendo tends to focus on
making their games fun first, realistic second (if at all).
>
>
Bullshit. Have you ever seen Maximo,Jak and Dexter or Ka (Mr. Mosquito in the US). The reality is that the Playstation has the majority of the kind of games you are talking about, but most of these games are aimed at the Japanese market. Some of them like Ka (a truely wierd game) are being brought over to the US though.
>But if the Linux developer community has no interest in making life
>easier for the mythical `luser', then their presence on the desktop
>deserves to remain marginal.
>
>
And what makes you think that chasing after the `luser' community or morons like you is what either Linux or the BSD userbase should be doing? Whoever said we actually need you people? Linux and the various BSD's were around long before sheepfuckers like you jumped aboard the Free Software/Open Source Bandwagon and they'll be there long after you wankers are long gone. Do us a huge favor and go back to hyping your UI crap to the Amiga and BE users. We all know what a "sucess" they turned out to be.