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Gamespot Goes to Subscription Model

-PS-Sangloth writes "Gamespot, arguably the best video gaming website will expand in July to a pay service(Gamespot Complete). It seems that while review scores will be free, the actual reviews for new PC games will cease to be available to non-payers 7 days after the review was written. This is a real pity, I suspect many PC Gamers, like me, don't have credit cards(or cash), and Gamespot has good, hard, objective reviews. Read what they said at Gamespot Complete."

221 comments

  1. Um by autopr0n · · Score: 5, Insightful

    If you can't afford a couple bucks a month, how can you afford spending $40/50 a month on new PC games?

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    autopr0n is like, down and stuff.
    1. Re:Um by Anonymous Coward · · Score: 0

      Dude, you're a college student. Don't play dumb. There are ways to get PC games besides buying them at the store.

    2. Re:Um by 56ker · · Score: 5, Insightful

      Yes but people are reluctant to part with any money at all for content on the web that can be found elsewhere for free. After all you can find other reviews for nothing - but you can't get the games for nothing. However what's to stop people just viewing the google cached page to get around this?

    3. Re:Um by or_smth · · Score: 1

      Hmm... I see a flaw in your logic. People read gamespot in order to figure out what games are worth spending their money on.

      When you have to pay to figure out what you are going to pay for it feels kind of stupid. Not to mention the fact that people *still* don't trust online transactions.

    4. Re:Um by jackb_guppy · · Score: 1

      That is may not be the issue.

      If you do not have a method of paying for the service, then you will lose access.

      Salgons like: "We take PayPal!", make my not want to user that vendor or site. Also forcing only one method of payment, make it so people can not join.

      Example: I am 14. I do not have a Credit Card. I am legally not allowed to enter into a contract. Can not signup for service. But I can still buy a game CD from allounce.

      Example: I do not have a credit card. I have lost the ability to download mail from yahoo because I have to no credit card to place in Yahoo! Wallet. Yahoo! Wallet is the only form of payment Yahoo! will accept.

      Example: I had a credit card stolen via NETCOM many years ago. NETCOM keep access to credit card database accessable via the Internet. I today do not trust ANY internet based payment systems that allow for ANY kind of display or passing of Credit Card after the fact. Yahoo! Wallet, MS Passport.

    5. Re:Um by fishmonkey · · Score: 1

      Somehow I doubt google will have a login and password to the members only area to cache the pagesm, so that isn't a problem.

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      generic
    6. Re:Um by Surak · · Score: 2

      The reviews will be available for 7 days for free. Google's cache lasts longer than that.

    7. Re:Um by fishmonkey · · Score: 1

      sorry my mistake, thought it was working the other way around - only available to members for 7 days then available to the public.

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      generic
    8. Re:Um by byran+lei · · Score: 1, Flamebait

      >Yes but people are reluctant to part with any money at all for content
      >on the web that can be found elsewhere for free. After all you can
      >
      Do you blame them? The "content" on sites like Gamespot *IS* pretty much worthless. Would *YOU* buy a game recomended by the very people who run around saying XBox and it's crap games was/are going to rule the console gaming market? If you would, I've got a nice lake in the middle of the SaHell I'ld like to sell you. The only really useful feature of a site like Gamespot is the message bases when people who actually buy and play these games comment on them. If they start charging to acess those bases they can kiss their site bye-bye.

    9. Re:Um by LafinJack · · Score: 1

      I read Gamespot for the reader reviews; the average of all those scores generally settles on the true value of a game, much like the IMDb ratings.

      Then there's also all the extra information contained in the gamespace page for each game, very handy stuff.

      --
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    10. Re:Um by Drassk · · Score: 1

      After all you can find other reviews for nothing - but you can't get the games for nothing.

      I think I'll let this quote flame itself.

    11. Re:Um by plone · · Score: 2, Informative

      Gamespot can easily prevent google from caching their pages. All they have to do is follow these instructions

    12. Re:Um by ErikZ · · Score: 2

      Robots.txt can be used to block out Google. Or the can just block Google's range of IPs.

      The survival of Gamespy depends on bringing in some cash. I think they're going to put a little effort into it.

      --
      Democrats or Republicans. They are both taking us to the same place and they are not afraid of us anymore.
    13. Re:Um by whoever_you_are · · Score: 1

      It's not a question of whether I can afford it. I don't feel that paying to read about video games is worth any money. Occasionally I use to visit these sites and see a cool game, then go buy the games. Now I will not visit these sites, will not see games, and will not buy them. I will buy only games my friends say are good, which will mean spending much less on games. This could hurt the game industry as a whole, unless other people are not like me about their game buying habits. The game industry was way up this last year, and I really believe these sites had a hand in that, but they are throwing that away. I think if game companies would advertise more on these sites, it would be worth their while, but oh well. I'll save some money by no longer buying more games than I have time to play, which could be spent on something else. I really don't care if they block me out of their site though because their site doesn't mean that much to me. I'll be glad to have more money for other things.

    14. Re:Um by Surak · · Score: 2

      Either of those methods will cause Gamespot's entire Website to not be listed in a Google search at all...that has both positive and negative effects for Gamespot.

      Without being indexed by a search engine, they will certainly have less new visitors. This may actually be what they want, but it may actually NOT be what they want.

    15. Re:Um by Anonymous Coward · · Score: 0

      >> After all you can find other reviews for
      >> nothing - but you can't get the games for nothing.

      You're clearly misinformed, sir.

    16. Re:Um by PD · · Score: 2

      When I play a good game, I play it for years. I'm still hooked on Age of Empires and X-Plane. In a few years when I get tired of those, I'll buy new games.

      So, I wonder - do you just get bored with games, or do you buy them for some other reason?

    17. Re:Um by jdubois79 · · Score: 1

      The question really is: "Is it worth saving 5 dollars a month (2 for a year long subscription) to spend extra time searching the net for all the stuff I can find in one place?"

      Things are always going to be available for free on the net. It's just a matter of how convenient it is to find them. sure, I could find all the Gamespot complete movies SOMEWHERE on the net, but each site's going to have one or maybe two of them. Then I have to search for another site that might have different ones, only to find that they're in some crazy video format, or that they're just the same ones as before. Same with codes, reviews, etc.

      I spent about 20 minutes yesterday trying to find codes for a game that weren't copied off of some other guy's site, and thus either wrong (through multiple copying) or just really uninformitive. If I did that about once a week, that's 100 minutes of mine time spent looking for good content in a sea of crap. For two dollars everything is where I need it.

      You're right. People hate paying for content. Content on the net is generally free, and people are used to that. But I think that people *will* pay for convenience. Lord knows I would.

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      Nothing can be done before the tremendous power!
      RabidComics
    18. Re:Um by cvd6262 · · Score: 1

      The reason I check sites like gamespot are so I don't spend $40-50 bucks on garbage games. I don't blame them for moving to a subscription model, but I'm wondering whether fronting the money for reviews (to save me the time/money of buying a lousy game) is worth it. It might be.

      --

      I'd rather have someone respond than be modded up.

    19. Re:Um by Anonymous Coward · · Score: 1, Insightful

      They have 100k downloading with in the on the front page and they are bitching about bw!? And most of that is the 16k banenrs that say. wait for it ... gamespot. plus 4k pics of thier people on the front page?! give me a break. Most of the stuff on thier page is available elseware. It was just nice for it to all be in 1 spot. They are a graphic heavy site, they need to slim down the graphics a bit and they will see thier bill go down... They are also probley marketing to the wrong people to sell thier advertisments to. Hell the whole site is basicly one giant advertisment for games. They should get the companies that are making the games to host some of the bw for particular demos and movies. That way the companies that are more popular can charge for the game in accordance to it. And the companies can help eat some of the cost of the advertisment of thier own game...

    20. Re:Um by Anonymous Coward · · Score: 0

      Precisely BECAUSE I spend $40/50 a month on games. Duh!

    21. Re:Um by ahoehn · · Score: 1

      Warez. Searously, I live in a college dorm, and for the 300 and some people that live in the dorm, one or two people buy a game, and then anybody who wants it copies it. For those who don't live in a dorm; there's a very very active warez trading community out there, You can regularly download rips of games a couple weeks before they hit store shelves.

      --
      Mod my comments down. It'll be fun.
    22. Re:Um by Anonymous Coward · · Score: 0

      You really must be 14. What ghetto school did you flunk out of? Salgons? allounce?

    23. Re:Um by Anonymous Coward · · Score: 0

      They can use this: [What's this annoying lameness filter crap that doesn't like <>s or something?]

    24. Re:Um by Anonymous Coward · · Score: 0

      I don't think Gamespot is going to decide to make their content that they pay to produce free so you will continue to buy games produced by someone else. They don't share in the profits.

  2. What a shame by skrew · · Score: 2, Interesting

    Gamespot has been one of the best gaming sites for a long time. It seems to an inevitable switch, since the (deserved) decline of advertising based websites. Isn't there any non ad based revenue that can work without subscription fees? I for one don't have money to waste just to read a website.

    --
    Learn to know, the dark side of the force, and you will achieve a power greater than any Jedi...the power to save your w
    1. Re:What a shame by jayant_techguy · · Score: 2, Insightful

      Hey people don't even pay for services they use, forget about paying for reading content on a website.
      Tell me how many people actually paid Yahoo! to keep POP and SMTP access of their mail, the figure is less than 1.5%. infact figures show many people shifted to other free mail services such as hotmail which can be downloaded using Outlook Express.
      We will have to look for some other revenue model. Paying to get content will not work. Internet is here for providing information not sheilding information unless you pay. We are going away from the basic idea behind the internet: freely available information.

    2. Re:What a shame by byran+lei · · Score: 1

      >Tell me how many people actually paid Yahoo! to keep POP and SMTP
      >access of their mail, the figure is less than 1.5%. infact figures
      >show many people shifted to other free mail services such as hotmail
      >which can be downloaded using Outlook Express.
      >
      >
      Who in the right mind would pay Yahoo *ONE DAMN CENT* after they had given their "partners" your contact information after *YOU HAD TOLD THEM NOT TO*?!? You sir, are a major fool.

    3. Re:What a shame by The+Cat · · Score: 4, Interesting

      The Internet is not free. There has always been a cost to get access to the Internet, and there has always been a cost to run a server on the Internet. These costs can only be donated up to a point (and usually are, and then some).

      If people won't click and then buy from ads, then the sites go subscription. That's the way it is. It *cannot* work any other way, because the site operators and ISPs can't afford it.

      It's amazing. All of these free sites have been giving away millions of dollars worth of bandwidth and information for years, and nobody ever said "hey, thanks." Now that they want to pay their own bills, it's "WE'LL NEVER PAY!! NYAAAAHHH!!!!"

      sigh...

    4. Re:What a shame by Surak · · Score: 4, Interesting

      The way I see it, there are only 3 viable Internet business models. They are:

      1. Advertising. Advertising works only if there are enough advertisers paying you to advertise on your site vs. what your costs are in bandwidth, colocs, etc. With a decline in advertising spending across the board for ALL media, Internet advertising has taken a hit, especially with the dot.com bust.

      2. Subscriptions. Obviously, charge your users for the use of the bandwidth and server storage. You have to charge enough to cover your costs plus profit, but not too much that the market won't bear it. A year or two ago, the answer to what the market would bear would have been close to zero. It's starting to change now... people are realizing that yes, you have to pay for certain kinds of content, or it simply won't be available at all...

      3. Sell stuff on your site. You basically use the info on your site as a means to entice your users to buy your products. For a site like Gamespot or Slashdot, it would be very hard to maintain objectivity and credibility in their journalism, since they'd basically be representing a product.

      And really...that's it... in the end, I'd rather PAY for a service rather than have the site sell a product and hurt the integrity of their information.

    5. Re:What a shame by edp · · Score: 5, Interesting

      I think there is a fourth viable business model. I click on a page with content, and a dialog box comes up: "The charge for this page is $.10. Choose an option: Pay via PayPal. Pay via Amazon. Add a new payment service. Do not view this page."

      The third option connects to some (possible user selectable) directory of payment services, where the user can communicate with various services and register, thus adding the service to the dialog box in the future. That's how the first two options would have gotten there, or they would have been installed by the PC or system seller.

      Clicking on the dialog box is all that is necessary to authorize payment. All other details have been dealt with previously in registration with the payment service, so web surfing is still fast.

      Small payments would be economical once the infrastructure is there. Software should give the user additional control and convenience. For example, the user could authorize payment of the next 100 charges of $.10 or less at GameSpot, so their software wouldn't bother them with a dialog box for a while, but spending wouldn't get out of control without them being reminded.

      Content providers would need to give the user some indication of what they would be receiving, to entice users to pay. E.g., GameSpot could show the first few paragraphs of a review, with a for-fee link to the whole review.

    6. Re:What a shame by Surak · · Score: 2

      Sure...this is basically a form of subscriptions, except that it would allow users who wanted to view one page of a site without having to shell out money for a whole month, or whatever... kinda like Slashdot's model, but not really.

      Unfortunately, the infrastructure you speak of doesn't exist yet...I was referring to what is viable TODAY. :)

    7. Re:What a shame by wrinkledshirt · · Score: 1

      4. Branding

      Your site is an advertisement for your own products that are sold in retail outlets, etc. Marketing is a key component of business -- by using your website as a marketing agent for another product, you can brand your company, create awareness, etc. It doesn't directly create revenue, but then again, neither does a television ad.

      Now, whether or not this can work in publishing situations is another story. Perhaps it's sort of an extension of subscriptions, or maybe the advertising, in the sense that the content is an ad for another asset you can actually buy. However, given the amount of revenue that certain media conglomerates make, they can afford to throw money at websites giving certain things away for free on the internet (cnn.com, espn.com, etc) if only because it helps to promote other aspects of their business.

      --

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    8. Re:What a shame by Anonymous Coward · · Score: 0

      That's also why open source will never win out in the end right? Open source doesn't generate any revenue for a person so they need to earn income by working on something else and effectively donate their open source programming time.

      Anyway, the bigger point is that bandwidth is way overpriced and nothing is being done to bring affordable bandwidth to people who DO want to maintain free websites because they enjoy them. Get DSL? OK, you have 1500 Mbps down so you can consume corporate web sites and other advertising garbage, but if you actually want to serve any pages you're almost always limited to 128Kbps or 256Kbps up. The Man is keeping us down.

    9. Re:What a shame by Anonymous Coward · · Score: 0

      >It's amazing. All of these free sites have been giving away millions
      >of dollars worth of bandwidth and information for years, and nobody
      >ever said "hey, thanks." Now that they want to pay their own bills,
      >it's "WE'LL NEVER PAY!! NYAAAAHHH!!!!"
      >sigh...
      >
      >
      Whoever said the vast majority of people was willing to pay for content on the internet? Certainly not the "potential" customer base. No, it was a bunch of moronic marketing "Consultants" like you who saw the interent as some sort of "Get Rich Quick Scheme" Well you and the fools stupid enough to listen to you are getting what they richly deserve.

    10. Re:What a shame by The+Cat · · Score: 2

      That's also why open source will never win out in the end right? Open source doesn't generate any revenue for a person so they need to earn income by working on something else

      Wouldn't it be nice if they could earn income by working on Open Source? If the programs are that good (and I think they are) then that's what they should be doing, right? That's a good economy.

      and effectively donate their open source programming time.

      Which is why the cost is $0. But when there is more to the equation than just donated time, like $10/gig for bandwidth, then the costs have to be recouped, or the site goes subscription. That's the way it is.

      You know, it's funny. The same thing is said to the people who complain they can't find a decent job. "Well, the company doesn't need good people. That's the way it is."

    11. Re:What a shame by byran+lei · · Score: 1

      >Content providers would need to give the user some indication of what
      >they would be receiving, to entice users to pay. E.g., GameSpot could
      >show the first few paragraphs of a review, with a for-fee link to the
      >whole review.
      >
      Won't work. People would have to be willing to trust the information coming from the Content providers and the whole XBox fisaco is a perfect example of why you can't trust these people. Just look at all the bullshit that came out of the PC Gaming/Hardware sites about how "superior" the XBox was to the PS2 in terms of hardware and processor speeds. The fact that these sites know virtually nothing about non-Intel processors like the one the PS2 users and absolutely nothing about non-PC design didn't slow these idiots down one bit from churning out their lame-ass "reviews" prasing the XBox and slaming the PS2. Too bad for the PC Gaming/XBox crowd the vast,vast majority of Console Gamers saw through this BS and pretty much ignored them.

    12. Re:What a shame by The+Cat · · Score: 2

      vast majority of people was willing to pay for content on the internet?

      They all already do. They have to pay to connect. Some people have nine Everquest accounts. Ebay does eleventy billion a day in sales. Someone's paying for something.

      Now if they want professional "content" (ARGH I hate that word), and the site becomes popular, then the costs of delivering the site (bandwidth, upkeep) have to be covered by advertising (which everyone ignores), subscriptions or product sales.

      bunch of moronic marketing "Consultants" like you

      ROFL!! Oh, I can't stand it. I'm a marketing consultant now?? Oh, goody.

      saw the interent as some sort of "Get Rich Quick Scheme"

      I don't believe in "get rich quick." How about a "make a decent living scheme?"

    13. Re:What a shame by Reziac · · Score: 2

      As to selling stuff on their site, I think it depends on what they're selling and how it's done. Logically, Gamespot should sell games, and I imagine for most games there are good bulk vendor prices available even if there's no affiliate program from that publisher. In fact it would make sense to offer a "buy it now" link from any given review. Don't push it in my face (and definitely DON'T make it a popup) but make it easy to find for people who actually read the reviews (such as a link at the end of each article), and therefore demonstrably give a flip about Gamespot's content.

      The downside, as you imply, is that reviews could become contaminated by "make it sell better" tactics, but user forums are generally a better indication of how good a game is anyway, and if they skew things too unfairly, they'll get trashed in their own forums. So that can counterbalance itself well enough, so long as they don't censor forums.

      [disclaimer: I don't use Gamespot and couldn't care less what they do, but am just throwing out ideas as generated by other posts. Feel free to throw them back.]

      --
      ~REZ~ #43301. Who'd fake being me anyway?
    14. Re:What a shame by Robotech_Master · · Score: 2

      Actually, Gamespot does sell stuff on their site. You can order printed copies of any of their hint/strategy guides; I'm sure they make at least a small profit (at least compared to what it costs to print the hint guides) out of that.

      --
      Editor Emeritus and Senior Writer, TeleRead.org
    15. Re:What a shame by Surak · · Score: 2

      Good point. I hadn't thought of that one.

      Branding makes you money in the "real" world, as opposed to on the Internet, though. The site itself doesn't directly generate any revenue** but rather it contributes to the branding which in turn generates revenue.

      **Technically speaking, an Internet site used for branding can generate revenue, but tracking it is what's difficult. Customer surveys are useful here, but they're no panacea. Most customer surveys are biased to begin with due to the elective nature of them...even if you use incentives to get people to fill them out, then primarily only the people interested in your particular incentives will fill them out...

    16. Re:What a shame by snarkh · · Score: 0, Flamebait
      For a site like Gamespot or Slashdot, it would be very hard to maintain objectivity and credibility in their journalism, since they'd basically be representing a product.

      Objectivity and credibility of Slashdot's journalism?

      I hope you were joking.

    17. Re:What a shame by WiggyWack · · Score: 1

      I've thought about this idea before. The key is that it must be quick and easy. A simple pop-up dialogue box is good. You click the link, the box pops open almost instantaneously, you read how much it will cost, you say yes or no, and move on.

      You shouldn't have to sign up for 50 different sites, either. A lot of people might want to read the review for a game they're considering getting and would pay 10 cents for it, but they don't want to pay $4 a month (or whatever it is) to access a lot of reviews they don't care about.

      I mean, isn't that one of the great things about the Internet? You could have a system where you only pay for what you want. I wish cable was like that. I could pay a fee each time I want to watch The Daily Show instead of a monthly fee for 10 sports stations I never watch.

      --
      Macintosh humor! MacComedy.com
    18. Re:What a shame by enol · · Score: 1

      How is it wasting money to read a website? Do you not buy magazines to get information? But you don't consider that "wasting" money? Just because the same information is in a format which is much more accessible and on-time than regular print, doesn't make it suddenly worth $0.00.

      I *read* so my next investment of $50-60 game is most likely worth it. That's the cost of knowledge I get and I'd be happy to pay $2/month to get it. Just because anything's on the internet doesn't mean it's worthless. Instead of buying that next glitz-fest, hyped up but completely worthless game, just invest it in for buying a year's worth of information. That is certainly a better "waste" of $$$.

    19. Re:What a shame by Anonymous Coward · · Score: 0
      They all already do. They have to pay to connect. Some people have nine Everquest accounts. Ebay does eleventy billion a day in sales. Someone's paying for something.

      The short of this is, if people find a service useful, they will ultimately pay for it.

    20. Re:What a shame by Anonymous Coward · · Score: 0

      It's a downright shame that not only gamespy has to charge for something stupid like this but,now you have comnpanies like yahoo charging for their e-mail service. What is the internet coming to? Can't they be happy enough to just to make enough money to cover their bandwith everymonth?

      greedy bastards!

    21. Re:What a shame by Anonymous Coward · · Score: 0

      Just to add to your points: Why don't game spot sell those games. I would probably buy them. Rather than go at best buy and after all that happen you can forget me going there, Why not sell the games them selves and actually make some profit from them?

  3. Re: Gamespot Goes to Subscription Model by rmohr02 · · Score: 1

    Can't they just go to the /. subscription model? Many of the sites I've used for years because they were free are now charging: BrainBench, Mind-It, and others. At least I know /. won't stoop that low.

  4. Pretty good features by forged · · Score: 2, Flamebait
    • GameSpot Complete, our no-compromise, no-holds-barred gaming service, will feature:
      • 1. Complete access to all of our content
        2. Unlimited high-speed downloads
        3. Unlimited streaming video
        4. A version of the site with no invasive ads--no banners, pop-ups, pop-unders, superstitials, prestitials, or interstitials

    Hey, these are nifty features.

    Let's hope they will offer more than just PayPal as their subscription service :->

    1. Re:Pretty good features by cdrudge · · Score: 2

      Let's hope they will offer more than just PayPal as their subscription service

      And if you look at your own link, you would see that /. takes credit cards directly now. They have for the past week or so. It's bad enough that people don't follow the links to the articles, now they are posting links in messages that they don't read. Shesh.

    2. Re:Pretty good features by Hollins · · Score: 2
      4. A version of the site with no invasive ads--no banners, pop-ups, pop-unders, superstitials, prestitials, or interstitials

      Nice of them to admit that their ads are invasive.

    3. Re:Pretty good features by pod · · Score: 2
      Nice of them to admit that their ads are invasive.

      And why wouldn't they? I'm sure the guys who run the site like ads as much as the next person, but they need them to keep the site running. Do you have any alternatives? The GameSpot people sure do, which is what this story is about.

      --
      "Hot lesbian witches! It's fucking genius!"
  5. I can understand by taffyd · · Score: 2, Insightful

    ...why they had to do this, as a business trying to stay alive in the "new economy".

    I don't read GameSpot often, but I've enjoyed many of the reviews and walkthroughs that they've offered in the past.

    The subscription costs ($4.95 a month) aren't unreasonable. I pay that without blinking various computing and gaming magazines whenever I'm in the newsagency browsing for some literature on the train.

    I hope that they can offer enough subscription only services to make it worthwhile for subscribers, or they surely fade away.

    Taffyd.

    1. Re:I can understand by Hyperfrog · · Score: 1
      .. and I stopped buying said magazines because of their cost vs their content (I couldn't justify it).

      Yes, I agree that they are 'staying alive' .. but more importantly: Perhaps they are collecting this cash to remain objective in their game reviews (AKA the recent magazine article about how game reviewers spend most of their time at one 'conference' or another (APC or PC User)).

      The mazagine article made a good points about bribery, the influence reviews have on consumers and how much pressure game developers have on them (hence that game developers will do anything to get a good review) and Gamespot seems to be addressing that here.

      --
      Move faster
    2. Re:I can understand by cygnusx · · Score: 2
      >hope that they can offer enough subscription only services to make it worthwhile for subscribers

      But will they? From the article:
      GameSpot Basic, our free service, will offer critical content for free for every one of the thousands of games on our site, including screenshots, hints, pricing info, GameSpot review scores, reader reviews, and more.

      So old content is still as accessible as before.
      we will continue to offer free access to our new content for seven days after its publication

      Dunno.. if the content is good enough, those seven days are enough for that content to be duplicated across Gnutella/Freenet. The best articles almost *will* be copied, if by no one else then by /. article-pasters :).

      The issue here is when a website goes pay, it becomes an electronic magazine. Sure, magazines are cheap, but how many of them could you subscribe to? And when one actually pays for each sub, my guess is one won't like to lightly skim over it the way one surf websites today.
    3. Re:I can understand by Anonymous Coward · · Score: 0

      yeah it would be nice to pay a fee per month and be allowed to view x # of articles or even multimedia across a wide selection of media, which of course would have short previews so you can decide before you pay (like browsing through a magazine in the store). I do think $5 here and there per month would add up, especially for people who are so used to reading most everything online (like me). But $5-10 per month for full articles that I pick out of various types of magazines, are easily printed out or saved to a PDA, and hell maybe even an online storage system so you could access the content from any web browser (but that's a REAL stretch) would be more than reasonable.

    4. Re:I can understand by Theom · · Score: 0

      If I had a credit card I would rather pay my $5 a month to Mandrake.

      --

      mp3: l33t term for empty.
  6. Failure by CmdrTaco+(editor) · · Score: 1
    I suspect that this will be a complete failure. Many news sites attempted to do this when they realized that it was impossible to be profitable from banner ads alone. The San Jose Mercury News, for instance, offered free access to articles for 7 days, then required a per-article payment of around $2.00 for viewing material from the archives.

    But, there will always be sites like the New York Times that provide unlimited free access to all the material. As long as this happens, sites that offer limited material will have a tough time. In order to stay competitive, the SJ Mercury has extended the free viewing period to 30 days, which is a much more reasonable amount of time. If Gamespy wants any chance of remaining in the picture, they should either charge a minimal rate for subscriptions, like Slashdot, or extend the length articles are freely available to at least 30 days.

    1. Re:Failure by CmdrTaco+(editor) · · Score: 1

      "Gamespy" should be "gamespot"

    2. Re:Failure by Alpha+Wing · · Score: 1

      Ahem, GameSpot, not GameSpy. AFAIK, GameSpy is still remaining free (and remains my choice).

      *idles for a minute so that this ridiculous two-minute delay thing passes*

    3. Re:Failure by rmohr02 · · Score: 1

      That's why I'm glad you guys did what you did with the subscription model. You (hopefully) will make a profit, and you won't restrict access of people who don't pay.

    4. Re:Failure by LafinJack · · Score: 1

      The New York Times also has a HUGE physical subscriber/advertisor base, or have you forgotten?

      All the money they make from that makes it easy for them to provide the extra service of all their content being free on the web. Also, a pay-per-article system like the San Jose Mercury seems ridiculous to me, as opposed to a flat fee model.

      --
      we are building a religion
      a limited edition
      we are now accepting callers
      for these pendant key chains
  7. GameSpot's lost it. by Alpha+Wing · · Score: 1

    Just as Napster, Delphi, KaZaA, and the rest of these so-called "desperate" companies have shown, when it comes time to pay up, it's always easier on the consumer to just switch to another provider.

    <a href="http://www.gamespy.com">GameSpy</a> anyone?

  8. Broadband? by Mark4ST · · Score: 5, Interesting
    It seems that everything on the internet is becoming a pay service. I miss the days when a simple banner ads could cover the bills.

    If this progresses, I can see broadband sales suffer. The only reason I got broadband in the first place was because of bandwidth intesive sites (like Gamespot's streaming video, massive MP3 downloads). If all the big-bandwidth things go "pay" then there'll be little reason to pay thru the nose for a breadband connection.

    I'm already paying enough for broadband service; I can't justify the expense of paying for content.

    1. Re:Broadband? by Alpha+Wing · · Score: 1

      On the flip side, everytime a good service commits suicide by requiring their users to pay up, there's either other clone services already in existence or someone will create a new one to "further the cause", essentially. As long as users remain informed of the free alternatives, broadband sales won't be hard hit.

    2. Re:Broadband? by WiggyWack · · Score: 1
      I miss the days when a simple banner ads could cover the bills.

      When was that?

      I think banner ads mostly helped defray the costs or gave the illusion to investors that some day this business model may make money, but I think they rarely covered the bills.

      --
      Macintosh humor! MacComedy.com
    3. Re:Broadband? by Anonymous Coward · · Score: 0

      Do you buy a car and then expect the gas to be free ?

    4. Re:Broadband? by TimboJones · · Score: 1

      In this metaphor:
      computer=car: basically a one-time expense
      broadband=gas: what you use to get around, periodic
      paid content=tolls: paying to travel on a certain path

      I hate toll roads. Originally the idea was to remove the tolls once the road was paid for, but now their only function is to provide jobs to toll booth operators. It's more efficient and practical to pay for roads with gas tax and DMV fees, like is done on west coast US. I'd rather go the long way than pay a toll, as long as I know the way.

      Same with this: I'd rather go to another review site than pay for Gamespot. I often find myself looking at user reviews on Amazon, if the game has been around long enough.

    5. Re:Broadband? by rtechie · · Score: 1

      Broadband won't die because the "killer app" for broadband isn't bandwith intensive websites, it's piracy. P2P apps, MP3 downloads, warez, etc. Read between the lines of what AOL is saying, they've basically admitted this.

  9. Seriously, who will buy? by Beowulf_Boy · · Score: 5, Insightful

    Alot of gamers are in college or below, and have no money. I make 6$ an hour, there is no way I would even spend 2$ a month on this subscription service. And I am sure that 99.99% of others agree with me on that. Is that .01% of people who actually pay going to make them more money than the 100% of people that would otherwise just deal with the ads?
    If gamespot charges, now I will just go somewhere else. Until it is a proprietary service, and gamespot only offers it, will I pay. And I still probably won't pay either! This is just like fileplanet. Either pay 50$ a year, or wait in line for an hour. I just run an internet search on the file and get it elsewhere, its not like they are the only ones with it.

    1. Re:Seriously, who will buy? by Tranvisor · · Score: 2, Interesting

      I don't mind waiting for an hour to get stuff from fileplanet. Hey if it saves money for them and lets them stay mostly banner-oriented, I say go for it. I just wish more web-companies would try to cut down on their costs more and try to up there profits less. I don't have the money to pay 5 bucks a month to every website I like. Cut a few workers if you have to, but in times like these thats what you have to do. A company must remain flexible in tough times so that its still there when times get better and they can then rehire the people they want. Too many execs just look at the bottom line and ask "How can we increase revenues?" when they should be asking themselves "How can we cut bloat?".

    2. Re:Seriously, who will buy? by Anonymous Coward · · Score: 0

      i love it when you talk to me like that

      *yanking*

    3. Re:Seriously, who will buy? by Darren+Winsper · · Score: 1

      A couple of days ago, when Counterstrike 1.4 came out, the wait time was more like 6 hours. Luckily I found a mirror of the file on Jolt.

    4. Re:Seriously, who will buy? by Anonymous Coward · · Score: 0

      Actually, people are willing to pay for this. IGN Insider now has over 45 thousand members. Oh, and good luck finding free gaming sites on the level of IGN and Gamespot. Daily Radar is dead, Cloudchaser merged and now has horrid coverage, and Gamepro has always been terrible. Gamespot is asking you to pay about a nickel a day. Is that so much to ask? Maybe it is for someone that doesn't use the site very much, but for hardcore gamers it's nothing. Especially when Gamespot is the only site that offers live streams of the pre-E3 press conferences; that alone is worth my $20.

    5. Re:Seriously, who will buy? by md_doc · · Score: 1

      Serioiusly they don't want you on their site then. In all honesty you have done nothing for gamspot.com. If you are not willing to part with 24 dollars a year (actually 19 at the introductory rate) but are willing to go leach off their site because it means you never clicked on an ad on their site and never purchased something from an advertiser on their site.

      While I am not sure if you are an active reader of gamespot.com, I would be willing to say they probably wont miss you but down the road when you are looking for a new game and need a review you will miss them and you will wonder why you never clicked on an ad before which probably would have made it so they would not have needed to charge money right now!

      --
      --MD--
    6. Re:Seriously, who will buy? by SomeOtherGuy · · Score: 2

      I make 6$ an hour, there is no way I would even spend 2$ a month on this subscription service. And I am sure that 99.99% of others agree with me on that.

      how do you pay for your games?

      --
      (+1 Funny) only if I laugh out loud.
    7. Re:Seriously, who will buy? by xigxag · · Score: 5, Interesting

      I make 6$ an hour, there is no way I would even spend 2$ a month on this subscription service. And I am sure that 99.99% of others agree with me on that.

      The thing you have to realize is that, for people like you, Gamespot wants you to go away. Right now every time you log onto their site, you are costing them money. So they will be happy to see the back of you. However, they are willing to let you stick around and look at their crippled site, provided you will submit to those ultra-intrusive popups which will actually make money for them. Because despite what people may want to believe, content might be free -- sometimes -- but bandwidth sure as hell ain't.

      --
      There are two kinds of people: 1) those who start arrays with one and 1) those who start them with zero.
    8. Re:Seriously, who will buy? by Maserati · · Score: 1

      And just when I finally got around to downloading the Dungeon Siege demo. Which is good enough I may well have to buy the game to keep playing.

      --
      Veteran, Bermuda Triangle Expeditionary Force, 1992-1951
    9. Re:Seriously, who will buy? by back@slash · · Score: 1

      ummm lets see. Many people (including me) used to pay for this type of information by buying gaming magazines in the store. I eventually stopped buying those magazines after I found that I could get the same information a lot quicker online for free.
      Now they want me to pay again execpt this time it costs less, I don't have to walk to the store to get it and it is updated daily instead of monthly.

      No problem. It's less than the cost of two movies for one year of content.

      --
      This comment was generated by a Squadron of Ultra Ninjas
    10. Re:Seriously, who will buy? by Anonymous Coward · · Score: 0

      I would say that he was in their target marget. He--or perhaps his parents--buys games, he reads reviews and looks at advertisements. He just doesn't pay for content.

      Once they start charging for content their target marget becomes much smaller. People who read reviews and pay for content.

      I doubt enough people are in the new target market in Real Life[tm].

      The people I know who read Game Spot are never going to pay for it either. All the information they want can be had for free from other sites.

      No matter how much people claim that bandwidth is not free and it's impossible to have free content, the fact is there are people right now who provide the same information for free.

      Of course GameSpot has to do what it thinks it has to to make money. I can't begrudge them that.

      I just doubt they will succeed.

    11. Re:Seriously, who will buy? by zericm · · Score: 1
      You are making a lot of assumptoins in your post, most of them wrong. The biggest assumption: your demographic represents most, if not all, PC and console gamers.

      Alot of gamers are in college or below,

      But many are not. Let's take a look at the last three generations of the 20th Century:
      • Baby Boomers: All the folks born between 1941 - 1960. The generation of my parents, and most likely yours.
      • Gen X: 1961 - 1980. My generation.
      • Gen Y or the Lost Generation: 1981 - 2000. Your generation?

      The Boomers never really played video games, and the Ys have always had video/console/PC games. The Xers are the special case here. We played the first v/c/PC games. I remeber dropping quarters into a Pong machine. Pong for crying out loud, when $0.35 would buy you a can of coke.

      By the late 70s, we had gone crazy. There were arcades everywhere you looked. I used to ditch ninth grade english to play at the arcade one block from my school. However, by the late-80s, the arcades had started to die off, because we were now playing console and PC games.

      Why the history lesson? Because GenX was the first generation to grow up playing v/c/PC games. And we are still playing them. Most of my friends have their own consoles, and most of them don't have kids. We have LAN parties. Go into EBX sometime, and listen to the conversations between the 30 something guy in a suit, and the store worker. Many times, the suit is asking about the game for his own usage. Gen Y and the Boomers think that games are only for kids, but GenX - and more importantly - game makers know that GenX is a big part of the market.

      and have no money. I make 6$ an hour, there is no way I would even spend 2$ a month on this subscription service.

      GenXers are now 22 - 41 years old. Those of us in our late 20s, or older, have real jobs. And that means disposable income. Lots of it. Many of my friends pay more in taxes then you earn in a year. While you try to scrounge up $6 for a 12-pack of shit beer, I'm dropping $80 at a sushi bar for a single meal. All those folks collecting old arcade machines? GenXers. Look at how much Atari 2600 games - the first console for Genx - go for on eBay.

      Here is the twist. Although I've gotten older, and have more cash to spend, I tend to be more selective. Sure, I've budgeted $30 - $50 a month for games, but I've also been burned enough on bad games. Now, I won't buy a game until I've read the reviews. If $20 a year is going to save me from wasting cash on a crap game, then that is money well spent.

      And I am sure that 99.99% of others agree with me on that.

      You are, of course, wrong. You represent a demographic that game makers could live without. You are no longer living at home, so mommy and daddy aren't subsiding your game play. You aren't out of school and gainfully employed, so you don't have any real cash to waste.

      Who is gamespot marketing to? Teens, parents, and folks like me: life-longer gamers with with disposable cash. IN theory, Gamespot set their prices at a level that won't make any of these folks balk. Well soon find out if they are right.

      Is that .01% of people who actually pay going to make them more money than the 100% of people that would otherwise just deal with the ads?

      Ads? Gamespot is selling readers, not ads. You, who only makes $6/hour, are not the kind of reader that Gamespot wants to sell to their advertisers. If you can't afford the $20 for the sub, then you can't afford the products being advertised.

      Welcome to our captialist, consumer driven society.
      --
      The welfare of the people has always been the alibi of tyrants. - Albert Camus
    12. Re:Seriously, who will buy? by Anonymous Coward · · Score: 0

      Stop the captialist, consumer driven society... I want to get off.

  10. so... by david_g · · Score: 0, Redundant

    This is a real pity, I suspect many PC Gamers, like me, don't have credit cards(or cash)

    So you don't have cash for $24.95 (the yearly subscription) but you have for $40+ games?

    1. Re:so... by Alpha+Wing · · Score: 2, Insightful

      Part of the issue is what the money is used for. Buy a game you intend on keeping, that's a good $40+ spent. Subscribe to a service you're not completely addicted to, that's a waste of $25.

      I still have Doom on my computer and I don't have to pay yearly subscription fees everytime I feel like digging it up to play through it again.

    2. Re:so... by Babbster · · Score: 1
      Not a bad point, though I would add another example:

      Pay $20 a year to a website that saves you buying a really bad $50 game...

      -Aaron

  11. Atleast we know.... by galaga79 · · Score: 1, Interesting

    The fact that they are losing money atleast means one good thing and is they aren't accepting money from publishers for good reviews.

    The pricing and what you get for it looks pretty decent in my opinion. Lets face it $4.95 a month is how much a computer magazine would cost at a newstands, except this magazine is online and updated daily instead of montly. Sure you don't get something you can hold in your hands and read while comuting, but you do get something ad-free and that's something printed magazines can't boast. Plus let's not forget ads often bias publications to write good things about their products to keep that advertiser. So in all I can see Gamespots model as a good thing, now I just hope it works in a medium where people expect things for free.

    1. Re:Atleast we know.... by aszurom · · Score: 2, Informative

      "The fact that they are losing money atleast means one good thing and is they aren't accepting money from publishers for good reviews."

      Let me educate you about something...

      I'm a game reviewer. While I haven't written for Gamespot, I know Greg Kasavin moderately well and know many of the people who write for him. Personally, I have experience with one magazine and two other websites. So, let me clue everybody in on how this works:

      The subject of gaming publications getting funny money for knocking review scores up just isn't true. It's pure speculatory myth. Game magazines make money by selling space for those big glossy advertisements in their magazine... that's it. Also, most reputable ones don't even allow game companies to fly their writers out to the office to see game previews... usually this is done at the magazine's expense - to avoid looking like they're accepting favors and obliged to give preferential treatment.

      So, they sell advertising space. In my personal experience, the one time that a company was very displeased with what I had to say in a review they did try to threaten the magazine about it - because they claimed that my accusations of the unfinished state of the game were unjust. However, my editor told them essientially "No, he's correct and we're running it as it stands." Their only means of sabre rattling was to threaten to pull advertising money out and not run their ads... well, who does that hurt worse? Them. Ok, so at that point the argument is over, the ads stayed and the review kept its score.

      Occasionally there *is* a situation where an editor will adjust the score you turn in with your review. That is usually going to happen when they've read your submitted text and feel that it doesn't jive with the rating you attach to it. It's like saying "This game sucked... I give it 5 stars!" You're going to get a phone call asking what you're smoking and to please reconsider the score. If it's real close to publication date, the editor may have to make the adjustment himself. The only time I've ever seen a review score adjusted in what I call an "unjust" manner was when a certain editor (who I won't mention because I've never written for him) changed a score because he thought it was WAY out of line with what OTHER magazines were giving the game... a 2 when everyone else gave the game a 4.5 or better. Well, the writer got quite pissed and told him he couldn't change it, and the story was published INTACT at another site - with the 2 rating.

      So, there's everybody's clue about what's "real" in the freelance game review writing arena.

      Now, if you want to actually hang out in a forum with the majority of the magazine editors and the game writers, I'd suggest a trip over to http://www.quartertothree.com and head straight to the forums. You'll find everybody from the industry there.

    2. Re:Atleast we know.... by LafinJack · · Score: 1

      Lets face it $4.95 a month is how much a computer magazine would cost at a newstands, except this magazine is online and updated daily instead of montly. Sure you don't get something you can hold in your hands and read while comuting...

      I dunno about you, but I can read a website while computing, too...

      --
      we are building a religion
      a limited edition
      we are now accepting callers
      for these pendant key chains
    3. Re:Atleast we know.... by galaga79 · · Score: 1

      I dunno about you, but I can read a website while computing, too...

      I was meant to say commuting but inadvertantly wrote it out as 'comuting', quite different from 'computing' though my grammar and spelling certainly does need some improvement.

  12. Horrible! by Anonymous Coward · · Score: 0

    Oh geez! I have to wait seven days! Now now now I want to know if I should dish out the money for that game now. Never mind that the game costs $50 and needs a $150 graphics card, along with other beefy hardware to run well. Never mind that I could just wait a few days or read reviews somewhere else...

    Some things are not newsworthy.

  13. Hrm... by autopr0n · · Score: 2

    True, but you could just share passwords...

    Of course, there are ways to get around that too. (there are also ways to stop people from pirating internet-only games effectively, I shelled out cash for quake3 when it came out, and recently purchaced a 'real' copy of starcraft for the first time)

    I wonder how long it's going to be before someone comes out with a nice p2p web content pirater, for reading all these new for-pay sites (total fark, salon premium, gamespot, the economist, etc)

    --
    autopr0n is like, down and stuff.
    1. Re:Hrm... by AtomicBomb · · Score: 2

      p2p web content pirater is really not that difficult to write, maybe a modified proxy server can work reasonably well for a fairly large group of user.

      However, there are catches. The p2p pirater need to remove personal info from the pages. Otherwise, the publisher can nail the subscriber fairly hard. Basic info (eg subscriber name, ID etc) are easy to mask, but trackerID is not.

      My friend, who is a keen boy racer, subscribes to one of the pay-sites. I discover all the htm/pdf he downloaded are doped with unique trackerID- like numbers.

  14. Actually, I could be a paying customer... by Kjella · · Score: 2

    ...if they manage to do something so ugly with ads that I can't make junkbuster filter it out. No reading old reviews? Sorry, but I can't say that bothers me. Many review sites suck bigtime. But read 3-4 reviews and the scores from the rest (well worth for the cash the game costs) and you'll have a good idea about what's good, what's bad, and if it's a game for you (not to mention who got the better lunch invitation). Now ads... I'm glad I'm a geek and block them out, surfing nekkid is hell, I do that at times at the university and things keep popping up and down and dance around the pages and whatnot. Not to mention the [BLINK]blinking ads[/BLINK]. How strange that it's disabled here ;)

    Kjella

    --
    Live today, because you never know what tomorrow brings
  15. well by Anonymous Coward · · Score: 0

    well they're pretty cocky. For that price you could subscribe to a real dead tree magazine of much better quality with access to all past reviews on their website. Sorry but you can't charge more than a real magazine...

  16. LOL! by Anonymous Coward · · Score: 0

    "I suspect many PC Gamers, like me, don't have credit cards(or cash)..."

    What abject lusers... Not even a debit card??

    get the fuck out...

    1. Re:LOL! by Anonymous Coward · · Score: 0

      >by Anonymous Coward on Saturday April 27, @07:39AM (#3420461)
      >"I suspect many PC Gamers, like me, don't have credit cards(or
      >cash)..."
      >What abject lusers... Not even a debit card??
      >get the fuck out...
      >
      Damn right. If you know anything about debit cards, you'll know *MOST PLACES DON'T ACCEPT THEM* just like they don't accept the checks you get when you first open a checking account. But this is something the banks and their mouthpieces like you don't like telling people.

    2. Re:LOL! by marmoset · · Score: 2

      Utter and complete bullshit. The only places a debit card like the cobranded ones my bank issues don't work are for things like rental car deposits. Hell, the thing looks just like a Visa card, and has a valid (4xxx xxxx xxxx xxxx) Visa-style number, so why the hell would any sentient retailer turn it away as long as there are funds in the account to cover the purchase?

    3. Re:LOL! by Anonymous Coward · · Score: 0

      >Utter and complete bullshit. The only places a debit card like the
      >cobranded ones my bank issues don't work are for things like rental
      >car deposits. Hell, the thing looks just like a Visa card, and has a
      >valid (4xxx xxxx xxxx xxxx) Visa-style number, so why the hell would
      >any sentient retailer turn it away as long as there are funds in the
      >account to cover the purchase?
      >
      Because most retailers view debit cards as they do starter checks. Not something they really want to deal with. You talk like a debit card marketing droid for your bank. I bet you tell people that retailers and other businesses are legally required to accept debit and credit cards as a means of payment,don't you?

    4. Re:LOL! by Fjord · · Score: 2

      I think you are talking about a Visa check card, not a "debit card". Visa check cards still use the visa system to get money out of your account. I personally don't like the idea of them, since there is no buffer between the card and my cash, and considering the amount of visa fraud going on (my wife was dinged $200 in a russian charge-cash back scam. naturally, visa dropped the charge, but if that happened on a check card we would have been out the $200 until we caught it and may have bounced a check), I don't really like that idea (but then again, I can get a credit card).

      Visa Check Cards can be thought of as debit cards, but they not all debit cards are visa check cards. Usually they are cards that use a direct connections or the plus network (interac in canada) to access the account and debit it. There is also no fraud protection or any of the other things that Visa offers, but they require a pin (the Check Card does not).

      Or you may be thinking of a Visa credit card issued by your bank.

      --
      -no broken link
  17. Old news? by Tranvisor · · Score: 1

    Is it me or did I hear about this like 2 days ago?

    Fine mod me down as off-topic :(

  18. Solution... by Shadow99_1 · · Score: 3, Informative

    Easy start going to gamespy & their affiliates. The reviews are normally a little more in depth even, it's doubtful they'll ever want to charge you for reviews, & their is more than reviews you can access.

    So why use gamespot if they want to charge you?

    Anymore I just use Gamepsy & Gamefaqs for all my gaming needs...

    --
    we are all invisible unless we choose otherwise
  19. Game Spot objective? by setite · · Score: 1
    Bah, who cares. It was obvious that they were eventually going to charge for that crap the shovel to us.

    Game Spot is far from objective. I find that GS is ONE of many review sites that can't be trusted to give a non corporate influenced reveiw.

    How many of you were tired of them trying to shove they're stupid GameSpy Arcade down our throats?

    Follower of Set

    1. Re:Game Spot objective? by Shadow99_1 · · Score: 1

      Um Gamespot is & has been owned by the same people that own several retail chains for console & PC games. So they've been biased for awhile...

      But Game Spot doesn't have anything to do with Gamespy's Arcade. Gamespy (which is a site & it's afffiliates itself) deals in the Gamespy arcade.

      --
      we are all invisible unless we choose otherwise
    2. Re:Game Spot objective? by Anonymous Coward · · Score: 0

      No, that's GameSTOP. GameSPOT is owned by CNET.

  20. Alternatives by yem · · Score: 1

    FWIW I preferred Gamecenter. The thing I hate most about Gamespot (after the annoying CPU hogging flash ads) is the large fonts and beige-on-black colour scheme. How bout a stripped down version or configurable display options via a dynamic stylesheet driven by user prefs.

    Anyway - what are some good alternatives for gamespot? I mostly use gamespot to check for news on the latest games for PS2 and to read reviews of older games that I'm looking to buy. What other sites are frequently updated and provide similar depth of content?

    --
    No, I did not read the f***ing article!
    1. Re:Alternatives by daw · · Score: 2

      Here's to that: I used to read gamecenter (which ended up owned by the same people when CNET/ZDNet merged). I was shocked when they shut down the clean, easy to read site, and kept open the ugly, hard to use, generally crappy site. As I'm still bitter about that, I certainly wouldn't ever pay them any money.

      Also, most of the stuff they want payment for I couldn't care less about -- downloads, movies etc. The only thing I use gamespot as is an archive of reviews, and it's a shame they're going to disable (free) access to this one useful feature in order to make money to pay for the bandwidth to host an ftp site with a bunch of pointless game demos and movies that you can get elsewhere.

      You might check out ign.com. I used to use it to keep track of dreamcast games. Don't know how it is for PS2.

    2. Re:Alternatives by WalletBoy · · Score: 1
      You might check out ign.com. I used to use it to keep track of dreamcast games. Don't know how it is for PS2.
      IGN.com is just about unreadable now. I used to visit there to read about the Nintendo systems. Now most of the content you want to read is pay only and what little free stuff on the site there is, they make you go through a page of ads before you can get to a story. It's also not always obvious what content is free and what is pay only. Sometimes if they remember to, they put a little lock icon there, often they don't. The only way you find out is by clicking the links and get taken to a page asking you to subscribe. It's very annoying.
  21. Sounds a bit weird..... by AtomicBomb · · Score: 1

    This is a real pity, I suspect many PC Gamers, like me, don't have credit cards(or cash),
    Unlike poor slashdot reader like me, aren't keen gamers are supposed to have some cash to spare?

    You can read the latest slashdot news in a snail speed 386... Probably, you can't play the latest game with my Celeron...

  22. Still cheaper than printed magazines by codexus · · Score: 1, Flamebait

    I'm sure many of the people complaining about the price are already buying real, printed on dead trees, game magazines.

    And as someone already pointed out if you can't afford $5 a month for a game magazine (either online or print) you're unlikely to be able to buy games.

    I also would like to point out that gamespot is providing real content unlike Slashdot which is made by its users. ;P

    --
    True warriors use the Klingon Google
    1. Re:Still cheaper than printed magazines by JFTaylor · · Score: 1

      While it is true the Gamespot subscription is less than a newsstand price of a printed magazine (with CD, since I assume the downloads section will be included in the subscription of $4.95 a month for the foreseeable future), it is not cheaper than the $30/year subscription to Computer Gaming World or Computer Games.

      Having access to something for $60/year vs. having most of the major demos sent to you for $20-$30 a year is something those on a limited budget have to consider. I for one can afford both, but for those who rely on reviews for their 1-2 games a quarter purchases have a more difficult decision. If you don't make it in 7 days to see the review, you'll have to subscribe or go elsewhere. This would be a moot point if Gamespot's reviews were more credible (of late) and more informative.

      And the argument that if a person doesn't have $4.95 a month probably doesn't have $50 to spend on a game is an oversimplification. With internet access (I am on a modem still, so it's fairly cheap) for some folks approaching $50 a month, their disposable income is more closely guarded and is more judiciously spent on things other than reviews for games they might could afford 1 or 2 of anyway. I am not saying Gamespot alone is the cause of this, but with most content sites doing this instead of ads, some people have to make more choices than others.

      I think Gamespot should charge for downloads, and for participation in the forums, but if you just want to see the reviews, throw up some ads and some pop-unders. And, to offset the cost, charge more than $5 a month for the access to downloads and forums *shrug*

      I do agree with you about content though. original content has more value to me than something "newsvac'ed" in for my convenience....

      --
      ---- James
  23. Then you are the wrong target market by Glorat · · Score: 2

    I make 6$ an hour, there is no way I would even spend 2$ a month on this subscription service

    That's $24 a year you are not willing to spend on the subscription. That's less than the price of one computer game and if you aren't willing to part with a fraction of a game's worth then IMO you don't buy enough games to make the valuable gamespot worthwhile to yourself. You may as well get the information elsewhere.

    But if you are willing to pay a fraction of a game's worth a year to get a valuable service then that is what Gamespot is looking for.

    1. Re:Then you are the wrong target market by The+Cat · · Score: 2

      And the best part is it isn't even $24 a year, it's $19.95.

      Less than $2 a month. Better than a one year subscription to a lot of paper game magazines, and with more downloads.

    2. Re:Then you are the wrong target market by Anonymous Coward · · Score: 0

      The funny part is the downfall of the Internet is finally starting to snowball. Gamespot going subscription, Slashdot going subscription (or else you get to view those big fucking flash animations in the middle of the page), everyone wants a piece of the pie now that banner ads are worthless. That's fine though, it's just the end of the free Internet. Things like AOL will start to become even more popular though since they offer a single point of payment for the experience and access to multiple sites. It's bad enough I have to keep track of all my utilities and house payment but add in a dozen different subscription web sites and I'm confused as hell not knowing where my money is going.

    3. Re:Then you are the wrong target market by Naum · · Score: 2

      I make 6$ an hour, there is no way I would even spend 2$ a month on this subscription service

      That's $24 a year you are not willing to spend on the subscription. That's less than the price of one computer game and if you aren't willing to part with a fraction of a game's worth then IMO you don't buy enough games to make the valuable gamespot worthwhile to yourself. You may as well get the information elsewhere.

      But if you are willing to pay a fraction of a game's worth a year to get a valuable service then that is what Gamespot is looking for.


      It's just not the cost that should be factored, but the annoyance factor - another account that's billed, another account that eventually needs to be turned off, another point of potential fraud, another irksome form requiring the disclosure of volumes of personal information.

      And what do you receive in return? The same stuff you could scour off of the web from sites like http://www.gamefaqs.com or just game fan sites in general ...

      --

      AZspot
  24. Come on guys... by Tranvisor · · Score: 4, Insightful

    Use all have to recognise the difference between buying a subscription and a tangible product. With the subscription you have fun for that year or whatever and then thats it, games over. Buying a game for $40 gives you the pleasure of playing that game ... forever. And don't give me crap about once you beat the game the fun's over, if you are selective the fun never stops. Good examples of old games still very playable would be Starcraft, Baldur's Gate, Diablo2, and others.

    Heck, Diablo 1 is still a great game to pop on a zip disc to play on a Uni computer when all you have is a spare second, just install it on the zip, crack it and truck it around :). As a final point I just reinstalled X-Wing after like a year of not playing it. (This time I will beat it!)

    Paying $40-$50 on a great game is not a problem when you know you will be enjoying it for years to come. Paying $24 to read reviews that you can read elsewhere? Unless you have a great income, and personally love Gamespot, I would say the answer is a hearty NO.

    1. Re:Come on guys... by rtaylor · · Score: 2

      Well.. You COULD say you buy X number of reviews which all happen to come out in the same year. Once you've read them they can't take that knowledge back.

      In fact, you're allowed to loan that knowledge to a friend (interpreted in your own words) much as you could loan the game you bought.

      And, like you said, if you're picky about the games then you'll enjoy them longer. Well guess who is helping you be picky?

      The money saved from buying crap games is well worth the subscription price. Especially when you consider they're one of the few impartial reviewers left, print, TV or internet.

      --
      Rod Taylor
    2. Re:Come on guys... by Anonymous Coward · · Score: 0

      I guess you don't buy any magazines then? Once you've read their reviews - they're not worth anything. Why not just read the scores in the reviews at the newsstand, then put the magazine back again! Oh and going to the cinema is a con - the film only lasts a couple of hours. Dammit, what about food - you pay for that and it turns into..?!!

      If companies trying to survive are just cut off because 'hey, I can get something like that for free' we'll end up having to rely on scattered pockets of amateur sites. Sure, between them they might cover all the latest games but no-one will be able to afford to spend the time and effort to put it all on one site and serve only the best articles.

      You want quality reviews, news and information? If you expect to get it for free, you're killing the companies that might stand up against the all conquering publishing conglomorates. Unlike small companies, they have the will and the way to survive and make you pay - eventually. Resisting the small guy trying to make a buck leaves the field wide open for them. Eventually one of them will do a deal with your ISP so you'll be taxed just to get online.. heh.

  25. Re:Slashdot Goes to Subscription Model by Anonymous Coward · · Score: 0
    Slashdot has good, hard, objective reviews
    That's possibly the funniest thing I've read all week. Mod parent up!
  26. Don't fret... by Anonymous Coward · · Score: 0

    Gamespot is one of the most well-rounded review sites on the net. It always has been. I've relied on screenshots, reviews, and short movie clips of games to see what I may or may not purchase. Still, the definitive source of what is good/bad are the reader reviews. It would be hard to accumulate reader reviews if readers had to pay access to them. Another example is Slashdot. Each article posted is so much more fun to read with all of the replies by readers. It's what makes the site good. I always go directly from a Gamespot review to CJAYC's site, www.gamefaqs.com. The boards and rankings are hard to ignore.

  27. Well, at least... by aszurom · · Score: 1

    Well, at least they don't cram a worthless cdrom down your throat and charge $9.00 instead of the normal $3.95 cover price. Every now and then I get the urge to pick up a magazine that I'm not subscribed to. That means searching the newstand for a non-cd edition of that magazine so I don't have to feel like I almost could have bought a game for the price of 30 minutes worth of reading. However, as time has passed it has become increasingly impossible to find a gaming magazine that doesn't try to justify doubling their marked cover price by giving me a cdrom full of stuff I could have downloaded for free if I'd had any interest in it.

    I look at it this way... if I do want to download something at least the only people competing for bandwidth with me on gamespot are other paying subscribers. And, I'm not getting stiffed $4 for a cd I don't want :-)

  28. playola and where the good reviews are by TriggerHappy · · Score: 1
    The subject of gaming publications getting funny money for knocking review scores up just isn't true. It's pure speculatory myth.

    You are clearly very lucky, having only ever been involved with honest people in the industry. It is a fact, at least in the UK, that magazines grant high review scores to games in return for "exclusive" coverage.

    The real question is who cares what happens to Gamespot? They give any old crap an 8 or above. Look hard and you can find some good reviews online: at joystick101, gamecritics, or eurogamer. And they're all free.

    1. Re:playola and where the good reviews are by aszurom · · Score: 1

      Oh no, I admit that the companies sometimes make the attempt to threaten with advertising money when they don't like a review score. However, I'm just saying that in my experience that doesn't work too often.

      As far as the "OMG EXCLUSIVE ++HOT!!" articles go... well, the cover article is *never* a review. It's always a preview, and always something that the magazine thinks will provide incentive to make an impulse purchase based on desire to have information about that "featured preview" product.

      Sales and circulation figures are what is presented in the attempt to attract further advertising money... that's the lifeblood of the industry.

      I do, however, feel weird when by "coincidence" a big glossy two-page ad for a game shows up right before its review in the magazine. However, sometimes that review is BAD, so while the company might pay for placement they're certainly not paying for an elevated score.

      I don't think I've ever heard (and believe me, we're a chatty bunch) from another writer about being instructed to give something anything other than a fair objective score based on the merits of the software. So, if there's anything going on that's unjust then rest assured it's happening at the editorial level and NOT with the individual writers themselves.

    2. Re:playola and where the good reviews are by TriggerHappy · · Score: 1
      As far as the "OMG EXCLUSIVE ++HOT!!" articles go... well, the cover article is *never* a review. It's always a preview

      I beg to differ. It is often a review.

      So, if there's anything going on that's unjust then rest assured it's happening at the editorial level and NOT with the individual writers themselves.

      That is largely the case, but it doesn't make it any less dishonest. And there are a few "individual writers" around my neck of the woods whose actions are rather suspicious when seen close-up. Oh, and I write about games myself, btw.

  29. Older articles on some sites... by Anonymous Coward · · Score: 0

    are cached on google.

  30. Gamespot!! by Anonymous Coward · · Score: 0

    Now they suck as bad as /. !!
    Those evil bastards are trying to make money! Don't they know everything should be free!?!?

  31. Only $19.95 a year by Richard5mith · · Score: 1

    Never mind the $4.95 a month, its only $19.95 a YEAR. That's the much better deal.

    I've been subscribed to their fast download service (which was also $19.95 a year) and it's been great. Two clicks to download all the latest files and more importantly their excellent video reviews and previews as fast as my modem can carry them. Those are something you can't get anywhere else and are more than worth 20 bucks a year.

    1. Re:Only $19.95 a year by Anonymous Coward · · Score: 0

      SHilL!

  32. Almost there by The+Cat · · Score: 5, Insightful

    sigh... It's almost to the point where the comments can be written with only the headline.

    Myths:

    1. Nobody will pay for content
    2. People don't trust on-line transactions
    3. "I'll never pay for anything on-line"
    4. I don't have a credit card therefore I can't buy anything on-line

    Colloquialisms for "pay" that ALWAYS replace the word "pay" when describing an actual transaction of less than $100:

    1. Plunk down
    2. Shell out
    3. Fork over

    Example: "Before I [colloquialism] [$amount] I want [impossible amount of value]"

    The reality is that the economy of the Internet will include many billions of dollars of purchases, and that these purchases not only will happen but are happening already. If people want to have any influence on this, then they HAVE TO PARTICIPATE IN THIS ECONOMY. "Vote with your dollars" appears in almost every group of comments. Fine. Everyone should not abstain when it comes to electronic commerce.

    The Internet costs money. It always has, and it always will. It was never, is not and will never be free as in soda. :)

    These articles are almost always on the same page with "Quake|Everquest|Neverwinter LXVII Almost Here!" and "Will E-books work?" articles, both of which routinely contain at least 200 comments with something along the lines of "Ooooh GIMME! GIMME! GIMME!" and the electronic equivalent of waving a handful of cash in the air.

    The truth:

    1. Free on-line content is only free if your time is worth nothing.

    2. Even on the Internet, you get what you pay for.

    1. Re:Almost there by TriggerHappy · · Score: 1
      1. Free on-line content is only free if your time is worth nothing.

      Uh, hello? That's like saying free beer isn't really free because it costs you time to drink it.

      If I have an unmetered connection, and I find something online that I want to read, and I don't have to pay for it, then it is free. If I did have to pay for it, it wouldn't be free. Do you see?

    2. Re:Almost there by The+Cat · · Score: 2

      If I have an unmetered connection

      That costs $0. Someone is paying for it, and if they want to keep offering connections, then they have to pass those costs on.

      and I find something

      That's the point. How long will this take? An hour? Three? A day? Why go through all that if you can just go to Gamespot *right now* and find what you're looking for.

      Convenience is the value.

    3. Re:Almost there by TriggerHappy · · Score: 1
      No, the point is that I already pay for the unmetered connection so that I can do my work. Therefore the extra cost of reading content for fun is precisely $0.

      Why go through all that if you can just go to Gamespot *right now* and find what you're looking for.

      Because Gamespot sucks, and call me a genius but hey: it doesn't take me three days to find something better.

    4. Re:Almost there by Genom · · Score: 2
      If I have an unmetered connection, and I find something online that I want to read, and I don't have to pay for it, then it is free. If I did have to pay for it, it wouldn't be free. Do you see?

      There are costs to everything, regardless of whether you see them at the time.

      1. It's "free", only in the sense that there's no added cost above and beyond that which you're paying for that "unmetered connection".
      2. For you, there may be no added cost for the bandwidth required to transfer "foo" from wherever it is to you, but I guarantee you that your provider is being charged by their upstream for the bandwidth used -- they simply pass that on to you through your ISP bill, which may or may not be "estimating" now much bandwidth a "normal user" would use (IE: not the full rated capacity of the line that you think you are paying for, but rather a low percentage burst usage estimate - this is how broadband providers get in trouble bandwidth-wise, selling more bandwidth than they have for less than it costs, on the hopes that people won't use it)
      3. More than likely, it's also costing "foo"'s provider for the transfer as well. This is the cost that kills many good websites, or causes them to have to bow to the intrusive-advertizing-demons will. The more people that like a site, and visit it, the more bandwidth it costs for that site to operate and keep those users happy. The more users are happy, the more new users they will tell about the site, and the site's audience (and hence bandwidth charges) grows. Eventually, their donated or low-cost bandwidth will run out, and they will be asked to start paying for their (now very high) usage. If they're doing it for free, where does the money come from? This is where sites that survive either turn to advertizing (and possibly lose some of their userbase due to ultra-intrusive ad tactics), subscriptions, or some combination of both.
    5. Re:Almost there by kenthorvath · · Score: 2

      Soda is not free, not only do you have to pay $0.75 for a can of coke, but the source code for CocaCola is locked up in a safe somewhere. I think there should be GNUCola (pronounced "guh nuke ola").

    6. Re:Almost there by TriggerHappy · · Score: 1
      It's "free", only in the sense that there's no added cost above and beyond that which you're paying for that "unmetered connection".

      Yep. In other words, because I already have the unmetered connection, it's free. Just like commercial television is free for me to watch even though I, like, have to buy a TV set.

      For you, there may be no added cost for the bandwidth required to transfer "foo" from wherever it is to you

      Yep. So, for me, it's free. What part of that didn't you understand again?

    7. Re:Almost there by Anonymous Coward · · Score: 0

      >Free on-line content is only free if your time is worth nothing.

      True. My boss would be extremely upset if I had to waste time looking for reviews instead of just paying a small fee to read them all in one spot.

      Thanks for pointing that out.

    8. Re:Almost there by balloonpup · · Score: 2, Interesting

      You mean, like this?

      Open Cola

      It may not be GNU, but it *is* open...

      --
      I sing the doggie electric!
  33. One of the best subscription models yet? by skunkeh · · Score: 4, Insightful

    Having read through the information on their site, I think that's probably the best subscription model I've seen launched so far. The balance between "what you'll get for free" and "what you'll have to pay for" seems pretty much spot on, and by keeping ALL of their new content (with the exception of downloads and video streams) free to view for seven days there will still be plenty of reasons to visit their site without a subscription (and for new subscribers to see why they should sign up).

    The price is right too - $25 a year or $5 a month allows dedicated fans to make a big saving but still lets new users try things out for a month or two before making a bigger commitment.

    Provided they get their payment model right (there need to be alternatives to paying my credit card) I reckon they could be on to a winner. That said, I probably won't be signing up but that's because I hardly ever visit gamespot as it is. Hopefully GameSpot fans will react differently.

  34. Gamespot only good for Download & ConsoleGames by MrJones · · Score: 0

    I started not to look at GS for PC Games reviews after reading the review for RTCW.
    Seems to me that GS is more focused on Console Games. And the people that review PCGames and VideoGames does not have the same criteria when isuing the final Score for a game.

    I can't imagine why GS does not talk about the kick and the 'hand' in RTCW. No other modern(2001-2002) game has this very usefull features.

    Anyway, I only GS now for downloading demos with wget. I that point of view is really usefull.

    For news a Reviews there is always bluesnews and GameSpy(with all that Casino ad)

    --
    Get my e-mail after a captcha test in: http://tinymailt
  35. Pico-Pay may be the answer... by Anonymous Coward · · Score: 0

    Check this out for a possible solution to this type of problem: www.pico-pay.com

  36. Probably won't work by acoustix · · Score: 2

    This type of model won't work. I have my own thoughts on the process. So lets say that we have decided to pay for GameSpot. Then we find that CNet has gone to subscriptions. Then New York Times. and on and on...

    How many subscriptions are we going to pay for? It may only be a few here and there, but in the future (when more sites go the subscription route) its going to be tough to figure out which sites are worthy of subscribing to.

    Thank God that MaximumPC is only a buck a month!

    --
    "A plan fiendishly clever in its intricacies"- Homer Simpson
    1. Re:Probably won't work by rizzmanix · · Score: 1

      It will indeeed work. After all how many print magazines are you willing to pay for? Each magazine doesn't need everybody subscribing to it... they just need enough to make a profit. Same with web sites. Content web sites are no different than magazines.

      In five years the web will look a lot different. Major players with quality services that people are willing to pay for (and that use the web simply as a distribution channel), and loads of small, independent, and amateur sites run simply for the love of it.

  37. Gamespot's reviewers kiss too much ass by Anonymous Coward · · Score: 2, Insightful

    Gamespot's reviews are crap. They always give top scores to games from their sponsors, no matter how bad they are. Try to find an Electronic Arts game that's under 60% - you can't. In fact, there are almost no games under 50% (which should be the _average_ score). The only good reviews (and honest scores) are the ones written by the readers.

    If Gamesdomain had a section for reader reviews I wouldn't bother to read Gamespot at all.

  38. Re:Um no.... by AmigaAvenger · · Score: 2

    ever used robots.txt? apparently not, you can block parts of the site. Enough said....

  39. CmdrTaco (editor) is a troll. by Anonymous Coward · · Score: 0

    You do realize that, don't you?

    The authentic CmdrTaco's user ID is 1. He doesn't appear with any "editor" designation. This troll has cleverly appended "(Editor)" to CmdrTaco in order to convincingly masquerade as him.

  40. maybe if you didn't play so many games you could by Anonymous Coward · · Score: 0

    GET A JOB !!!!

  41. Re:Um YES... by Surak · · Score: 2

    If I were you, I'd read this page. There are methods of blocking parts of a site, yes, but robots.txt isn't one of them, at least as far as Google is concerned.

  42. Nice to have or need to have? by Openadvocate · · Score: 1

    I read some game reviews before I decide if I want to buy a game, and download a demo, if available.
    But as in many other cases, it's a question how important the information of the site is to me. And game reviews are not that important to me so I would choose to be without the information. It would be the same for many other sites.
    In the "old" days before the internet, one would have to rely on magazines to provide you with information, but today you just consult the web. So I can see(with the failing income of banner ads) why sites need to have another source of income to survive. I guess that some people will sign up for it if the information the site offers means a lot to them which is fine. I just hope they don't expect that they can maintain the same number of visitors that they are used to and that it has been included in their calculations.
    Another topic is you accounts, I have enough accounts as it is and my guess is that if I would subscribe to another one, I would most likely forget one, I don't need another password. :) This is, sadly, where Microsoft's Passport comes in. If you just think of the concept that you can have one login for multiple sites, it's a great idea. It could work well for micropayments etc. But then there is just the thing that I don't like the current passport solution from Microsoft. Call it biased, M$ hater, whatever. In my opinion, a true passport system should work the other way around than the current solution today.
    The standardization here is done at the wrong level, unless you want to rule the market. :) A passport system could be provided from a number of companies which services and serveres were verified and on a "positive" list. The standardization should be at the interface between the website and "passport" servers where the user could be signed up to the service he/she chooses and information and payments etc, would work from any of them.
    The problem is that you need a centralized company that verifies the "passport" companies as well as the websites.
    The whole thing would not be impossible to do and it could do the web a lot of good, including sites like Gamespot where my guess is that more people would pay for the reviews if they didn't have to sign up for yet another service but could choose to buy the article they wanted to read.
    So lets get started and form a council that can define the standards for this. :)

    --
    my sig
  43. so many other review sites out there... by Anonymous Coward · · Score: 0

    like videogamereview.com or epinions? How can they compete with a subscription?

  44. Re:Um YES... by great+throwdini · · Score: 2

    Either of those methods will cause Gamespot's entire Website to not be listed in a Google search at all [...] There are methods of blocking parts of a site, yes, but robots.txt isn't one of them, at least as far as Google is concerned.

    Wow. Did you actually read the document to which you pointed another so snootily? You, sir, have no idea what you're talking about. I quote:

    If you wish to exclude your entire website or a specific section (directory) of your server from Google's index, you can place a file at the root of your server called robots.txt.

    Emphasis theirs. But I'd like to repeat their use of the phrase "or a specific section" one more time: "or a specific section". Although the example on the referenced page is a blanket exclude, Google does partial excludes just fine, thank you -- through meta elements embedded in HTML or as the result of robots.txt rules.

    Anyway, the real issue for Gamespot would be the yanking of snippets and cached pages from Google -- which is readily accomplished by following the instructions Google itself presents on that page. I've done it myself; it's *no big deal*.

    I curse you for forcing my use of the +1 bonus to point out the wrongheadedness of your posting -- which seems to be stuck at +1 for each and every post, too. :p

  45. Sounds great to me by magic · · Score: 2

    "We have the technology, knowledge, and will to create the ultimate gaming service--we just can't afford to give it away for free to the millions of people who visit GameSpot each month."


    Sure. I'd pay the same for an equivalently good gaming magazine, why not pay for GameSpot? GameSpot is even cool enough to give away their content for 7 days. I don't expect them to run their business as a public service; I don't run mine that way. Vince Broady's [GameSpot co-founder] announcement is well phrased and perfectly reasonable. And, unlike a game magazine I buy or cable TV I pay for, it won't be 50% ads... they're removing ads from the pay site.


    I look forward to the new GameSpot.


    -m

  46. You know its funny... by CMiYC · · Score: 2

    I read through comments on subscription stories and laugh. People bitch and moan about paying and give alternate places to go for the information. Worse yet, some people make comments to sound cool like "Man, another site I have to adjust Junkbuster for" or whatever. Those are the most irritating.

    What I find is funny that I am annoyed by people who block ads or complain about having to pay. The irony of it is, I have a TiVo and I skip through commericals like mad. Makes me wonder if I should stop paying for online content too. (BTW, $20/yr is far cheaper than my subscription to Playstatioin Magazine. AND the information on Gamespot is far more up to date than what's on paper.)

  47. Whats the problem? by Anonymous Coward · · Score: 0

    Yes, more and more services will move to subscription and each one will charge you. Why is this such a shock?

    Do you buy one magazine and get ten others free? No. Do you buy any product and expect the rest for free?

    The plain truth is that this is where the internet is moving, data costs money and people generating the data have families to feed. Dont be such a stick in the mud, embrace it, say goodbye to all those annoying adverts!

    A few £$ here and there isn't going to hurt, especially if its something you enjoy.

    1. Re:Whats the problem? by Anonymous Coward · · Score: 0

      A few pounds (or dollars) here, a few pounds there... eventually you will be paying 25 pounds a month for Internet access and 80 pounds a month for all your subscription fees to the sites you enjoy reading. Enjoy your Internet bill asswipe!

  48. Re:Um YES... by AmigaAvenger · · Score: 2
    Or maybe you would care to read it from robotstxt.org

    Yes you can block robots using a robots.txt file from certain areas. MOST robots I've encountered do follow it also. (This is my job, I should know...) You will also want to specify the meta tags, but from my experience some robots don't care what you have in the meta tags due to abuse.

  49. GameFAQs reviews by DdJ · · Score: 2, Informative

    I never look at their reviews anyway -- I go to http://www.gamefaqs.com/ instead. Those are user-provided reviews. For each game, they give you a table of reviews, reviewers, and scores. The scores are from 1-10. Before buying a game, I generally read the review with the lowest ranking score, the review with the highest ranking score, and a few reviews around the average. Folks there aren't afraid to say "this game sucks!".

    1. Re:GameFAQs reviews by FunkSoulBrother · · Score: 1

      Its a great site, but come on, there are a lot of people reviewing games on there that need to take Composition 101 over again.

      You get what you pay for, I guess.

      On the other hand, there are a ton of well-written FAQ's on there. Its the only place I go if I want to know if I missed secrets in a game, how many hit points the boss has, etc.

  50. Inflated scores by guinsu · · Score: 2

    Great, so we get to see all the 8.5 scores for games, even though the tone of the reviews usually indicate the game should have been like a 6. Ever notice how even a horrible game never goes below 6 or 7 something?

    1. Re:Inflated scores by Jim+Norton · · Score: 1

      Oh, come on ...

      http://gamespot.com/gamespot/filters/products/0, 11 114,553722,00.html

      http://gamespot.com/gamespot/filters/products/0, 11 114,516545,00.html

      http://gamespot.com/gamespot/filters/products/0, 11 114,526513,00.html

      http://gamespot.com/gamespot/filters/products/0, 11 114,341988,00.html

      --
      -- Jim
  51. Reader reviews still free! by artemis67 · · Score: 4, Insightful

    My experience with GameSpot has been that a) reader review scores of a game have been more accurate than the score given by a professional game reviewer, since most of us aren't as hung up on minor details if a game plays well, and b) most all of the salient points of the official reviews are repeated many times in the reader reviews.

    I know that *I* won't now or ever be sending any money GameSpot's way. As others have said, the content is available free on a bazillion other sites, so why pay?

    Not to mention that this is turning into a general trend on the internet, paying for content that was previously free. Just yesterday it was announced that a game I've been playing for free over the internet for the past couple of years is going back to a subscription model. I won't be paying, because there's just too many other good games out there that are free (and, frankly, more important things I really should be doing with my time, like finishing up my master's degree, not spending untold hours on a game).

    Plus, they say the GameSpot cost is only $4.95/month. Slashdot is roughly $5/month. Salon premium, $6/month. On and on. When they say "it's only $5," that doesn't account for every other site that you visit wanting your $5, too. It adds up. I won't be paying for any content, because I believe in the essential "free-ness" of the internet (which I'm already paying $25/month to access). There's too many folks out there who would like to be competition for these sites that are willing to do it at no charge.

    1. Re:Reader reviews still free! by Anonymous Coward · · Score: 0

      "because I believe in the essential "free-ness" of the internet "

      Seems you are too primitive event for a bachelor degree let alone master ...

      Essential free-ness ? What the fuck is that ?
      Do you believe in essential free-nes of education ?
      Are you paying for your masters ?

    2. Re:Reader reviews still free! by Anonymous Coward · · Score: 0

      Fuck you dickwad... the Internet has always been free and a certain sub-section of it will continue to be free. I guess you weren't on the Net previous to 1997 and all you know is the greed "let's-make-a-quick-buck" attitude of all the corporate bitches who jumped on the band wagon. I haven't paid for a piece of software since 1993. I haven't paid for music since 1997. So fuck you and the horse you rode in on!

    3. Re:Reader reviews still free! by artemis67 · · Score: 2

      What I meant was that I don't want to be nickle-and-dimed at every site I visit (or, more appropriately, five and tenned). If we ever approach that, the internet will cease to be great.

      However, the laws of supply and demand are still in effect here. The supply of free game reviews on the internet is fairly large, so it's hard to say that the demand for GameSpot will be enough to generate a lot of subscriptions (I recall reading that another site lost 90% of its traffic by going to a subscription-based model). Besides, $5 a month is an outrageous amount, in my opinion. I visit hundreds of sites in a week, and thousands a month, should I be paying each of them $5 for a month's access? I think GameSpot would be far more reasonable to price their service at $1 a month, an amount I wouldn't mind paying (well, I would, but I'd probably do it anyway, even though I'm only an occasional GameSpot user).

    4. Re:Reader reviews still free! by MisterBlister · · Score: 1
      There's too many folks out there who would like to be competition for these sites that are willing to do it at no charge.

      There may be now, but there's far less of this than in the past and its just going to decrease. How can people afford to give this stuff away at no charge if they have to pay bandwidth costs? For now, maybe they can run their site at a 'free' hosting service like geocities, but as these disappear as well (because advertisment funding doesn't work) what then? How many people are going to lease a fat Internet connection for their fan site of (whatever) and then not charge for content?

      You're living in 1999...Step into the 21st century.

    5. Re:Reader reviews still free! by Jesus+IS+the+Devil · · Score: 1

      Amen to that! The leeching mentality of the internet needs to be slapped and woken up to the world or reality. Just like how people pay for magazines, now online sites like GP are charging. Personally I think it's more than worth it. Compare the features you get for a magazine vs. what you get for an entire online archive with pictures, videos, demos, etc.

      Tell me if this just ain't worth it.

      --

      eTrade SUCKS
  52. Pay to read thinly disguised ads? by huntdwumpus · · Score: 1

    ROFL! They're gonna charge people to read payola puff piece "reviews"? That's RICH! (I guess they will be too.)

    No thanks!

  53. Huh? by Anonymous Coward · · Score: 0
    Gamespot has good, hard, objective reviews

    Haha you've got to be kidding! Gamespot is one of the biggest "softball" review sites out there. They gave great reviews to games that totally suck.

    The players reviews are better, but the gamespot reviewers are just laughable.

  54. Reader reviews by tdelaney · · Score: 1

    Hmm ... unless you're talking about a game like Dungeon Siege, where people either love it or hate it (me). In that case, one side or the other tends to get drowned out (it rarely ends up in the middle ground). A single number isn't enough - it really needs to show the voting bands (or at least the standard deviation) - so that you can see that 40% of people had a combined score of <= 3 and 50% had a score of >= 9. This would give a much more useful indication.

  55. PayPal wouldn't work by Robotech_Master · · Score: 2
    Blockquoth edp:
    I think there is a fourth viable business model. I click on a page with content, and a dialog box comes up: "The charge for this page is $.10. Choose an option: Pay via PayPal. Pay via Amazon. Add a new payment service. Do not view this page."
    Unfortunately, at this time micropayments via PayPal are not viable.

    PayPal charges a business or PayPal Pro payee either 2.2% or 2.9% + 30 cents for each payment that is received. So, if you sent a business such as Gamespot a 10 cent payment via PayPal, you'd cause them to have to pay 33 cents to PayPal if they wanted to accept it, leaving them 23 cents in the hole!

    (I don't know about Amazon or any of the other e-pay services, but I wouldn't be surprised if their fees were similar.)

    It will take the formation of micropayment services that are able to accept fractional/flat rate fees on transactions (such as a flat 10%, at least on transactions of under a dollar) for micropayments to become viable. And it will take a lot of people being willing to use micropayments for that to become economical. So, micropayments present one of those "chicken or the egg" problems so common to new advances. Not insurmountable, perhaps, but tricky to get started without a boost from someone.
    --
    Editor Emeritus and Senior Writer, TeleRead.org
    1. Re:PayPal wouldn't work by Babbster · · Score: 1
      I think the main reason we don't have a solid micropayment system on the Internet already in place is simple corporate (mainly bank) greed. Companies that trade stocks make tons of money on margins (per stock) of less than a penny, often down to 1/32 of $0.01, and these margins often don't even depend upon which direction the stocks are going, rather just that they are in motion. There's no good reason that similar accounting/business systems can't be adopted by a bank to allow (and profit from) individuals moving pennies around, but no bank or credit card service has been forward-thinking enough to attempt it...The one that does is going to be a nearly overnight sensation and is going to make buckets of cash.

      Given that I believe all the above, I'm in favor of an Internet that is mostly fee-based. Whether I'm enjoying dancing hamsters or researching a paper on quasars, the providers of those services should be getting something (at the very least the cost of the transfer between their server and my computer) for their trouble.

      -Aaron

  56. I pay for IGN, if I had time, I'd add another by alexhmit01 · · Score: 3, Insightful

    I usually buy 1-2 games a month. I'm really stretched for time, there are games that I've bought in the past few months that I haven't played.

    With IGN, I don't buy Gamecube games that suck. I avoided Spy Hunter because of their review. I later played it at a friend's place, I'm glad I didn't buy the game.

    If you avoid 1 bad game purchase every 2-3 years from a subscription to a online gaming mag, it's paid for itself.

    Alex

    1. Re:I pay for IGN, if I had time, I'd add another by erasmus_ · · Score: 2

      That's an excellent point, one good accurate review can justify a whole year's subscription. In fact, this just happened to me last week with GameSpot. I was thinking of getting Burnout, but after watching their video review, I decided that I'd get as annoyed by the repeating crashes as they did. Now I'll probably just rent it instead.

      Ironically, I was just thinking a few days ago that with IGN going to subscription model, I was surprised GameSpot hasn't done it yet, as their reviews are generally better. Plus the video reviews really allow you to see specifically what the reviewer is talking about, and I think makes their site look at lot more professional. I'm not sure if I'm going to subscribe yet, but I'm definitely thinking about it.

      --
      Please subscribe to see the more insightful version of th
  57. Re:money america by Anonymous Coward · · Score: 0

    Indeed. It is, however, surprisingly difficult to spread ideas without *someone* footing the bill though. Short of standing on a street corner and crying out your ideas to the world (sometimes a pretty cool method), there are few other mediums available for distribution that do not require at least a small premium. Hell, even paper flyers cost money.

    Idealism is a wonderful thing but will quickly wither and die if it does not have some roots in reality.

  58. economics by Jish · · Score: 2

    It has been shown over and over again that most sites can not survive on purely advertising revenue alone. It just doesn't work.

    So I would assume that Gamespot has been losing money and they decide that they need a way to remedy this. They create a very fair model that does not take away all features from non-pay users and is basically just asking the high end users to pay a nominal amount (compared to the costs of games and magazines).

    Of course people here think it is outrageous but they aren't telling you to pay. If you don't use gamespot much, like me, don't pay... and you still will get something useful from them. If you use it a lot you can still decide to not pay but I would be interested to see your comments when the slashdot story reads:

    "Gamespot closes down due to lack of subscription revenues"

    1. Re:economics by Anonymous Coward · · Score: 0

      When Slashdot runs the headline: "Gamespot closes down due to lack of subscription revenues". I will laugh my fucking ass off and say "Ha Ha you stupid fucks! Look at you now! We've been telling you all along that this won't work. But, do you listen? Hell no! So fuck you! And fuck your now defunct company you pieces of shit!"

  59. Subscription Model by Varuna · · Score: 3, Insightful

    The problem with subscription based sites lies in the fact that there would be to many for me to afford if all the sites I went to choose that business model. Lets look at a scenario. I pay $44.00 a month for broadband access. I have 5 favorite sites that I would hate to do without and at least 10 more I do like to visit occasionally. If each one went to a subscription model like Gamespot; I would have to pay $118.00 a month just to get my "basic Internet channels" that I like to visit. This doesn't even take into consideration sites that I may visit once every couple months or so for information. Take britannica.com for instance; I used to visit there very occasionally for information; but now you have to subscribe to see more that a couple sentences of an article. I can't afford this and I don't think there are enough people who can to make this a viable business model for web sites. I don't know what would work but I hope they find something cheaper than this.

    1. Re:Subscription Model by Anonymous Coward · · Score: 0

      I agree. I ask myself if I start on this site why not others? I do not want ot get into the habit of paying for this site and that because I would be at $100 a month in no time. The subscription model does little to take advantage of the very reason I use the internet. The hyperlink from one site to another is the power of the internet and running into subscription services puts up road blocks that make it little more than a TV set.

      Companies should just stop doing what they cannot afford to do. Who needs fancy graphics, expensive harware, with an expensive Oracle licence to run a site if you cannot justify it? Where is Linux, PostgreSQL, Tomcat and Apache? Why don't they use that if they cannot afford running their site? Find a way like the college students did with BSD and usenet back in the day.I like the graphics and all but I would rather have a text based review free then a fancy site that tells me the same thing on a subscription.

      I work at a big retailer that dove into E-commerce after "falling behind" in what was really a late 90's panic. Well, if you buy all your groceries at convienance store you will pay through the nose.We poured millions into the project,highered expensive consultants, bought expensive hardware and software. I can't imagine how much better off we would have been to start 2 years earlier with a small group of inhouse people with %5 of the budget we do now. There just was not enough slow and steady and now these companies want their customers to pay for their mistake. Well, at least Google did it right. The sites that stay out of the way and let the users contribute are the ones that will survive on razor thin margines. Look at Slashdot, somehow they have put me to work by creating their content. Personally I would rather just go to a site where content is created by the users just like USENET.

      If they want to through their money at it is one thing but I will not through my money after the mistakes of so many companies that tried to build Rome in a day.

  60. Um... by SlashChick · · Score: 2

    "I miss the days when a simple banner ads could cover the bills."

    They couldn't. That's why all the dot-coms went out of business.

    Most banner ads pay 5 cents per click (or at least they did then). On average, 1 out of every 100 people visiting your site clicks on the banner. You do the math.

  61. There are always other sources out there. by Anonymous Coward · · Score: 0

    There are other great gaming sites out there that will benefit from this, sites like MobyGames.com, a sort of IMDB for video games and comptuter games. The thing i personally like the best about MobyGames is that all of the information is contributed by gamers, not by paid editors. It's truely a game site by Gamers for Gamers. Because of their nature, I can't imagine that they would ever become some sort of subscription site.

  62. Wake UP call for /.ers - AOL and MSN will OWN YOU by Anonymous Coward · · Score: 0

    I cannot believe so many of you /.ers sit here in defense of a PayPerView Internet...if only MS has started this trend you would all be reacting differently.

    The comparison with print media does not hold true. A magazine subscriptions may be the same price as an online subscription which is even updated more often, BUT you don't have to pay $40-60 a month in GAS just to go pick up your magazine.

    They will mail it to you for FREE in a neat little package that arrives on your doorstep. If we all had to pay Fed Ex Overnight Air charges for our subscriptions each month how many do you think we could afford?? Suddenly your $5 a month becomes $20. 2 magazines $40. and for that much cash I can find something better to spend my money on.

    Also who says these subscription models are AD FREE??? BULLOCKS! Maybe they get rid of the pop up and other annoying ads but banners are here to stay. Anyone old enough to remember that dawn of CABLE TV??? They promised Ad Free TV...since you payed for content they didn't need Ad money. That remains true only for premium movie channles which usually charge an additional $8-10 on top of the already outragous cable franchise fees.

    SO - let me put this in a way that might make you /.ers realize where all this is headed in the near future.

    After a sucsessfull subscription model infultrates 80% of the web, business businesses begin to struggle again...this time because there is not enough money to go around. Users can't afford a monthly access bill and more than 4-5 subscription fees - leaving 1000s of sites to perish.

    YET help is on the way, and it's every /.ers favorite companies. AOL and MSN begin to buy up all the subscription content on the internet. They put this exclusive content under their high speed Ineternet unbrella and offer a simple way for users to enjoy all the content they offer for one monthly fee - which also includes your high speed access, email, modem rental etc etc.

    Now 80% of the Internet's content is held in check my AOL and MSN. If you want something you must subscribe. Sure they will both offer a subscription fee for users that have antoher ISP but you will still make montly contributions to AOL and MS to surf the web.

    So thanks to all the ./ers who said ITS ONLY $5 a month we are all owned by MS and AOL. Think its not going to happen??? Take a look at Cable TV??? Are you happy with that monopoly??? If so keep on subscribing to these sites.

  63. gamecritics.com has great reviews by Anonymous Coward · · Score: 0

    All I care about is good reviews and gamecritics is the Siskle and Ebert of games. They are by far the best review site on the web/print.

    Its a shame they are small and can't cover the same quantity the big crappy sites do :(

  64. see! see!.... by _ph1ux_ · · Score: 2

    See!! they're doing it too! they're going subscription, so why wont you bastards accept a subscription base slashdot?!? - Taco.

  65. Gamespot not as good as it good be. by tshak · · Score: 2

    My biggest gripe about Gamespot (other then large flash ads that make browsing a bit slow) is their screenshots. They have by far the largest screenshot collection but NOT THE BEST. Their screenshots are virually worthless, because they are compressed to the point where they just look horrible. If I'm paying for reviews I want crisp and high-rez screenshots (read: FiringSquad style).

    --

    There is no longer anything that can be done with computers that is nontrivial and clearly legal. -- Paul Phillips
  66. Paying for fancy graphics by mark_space2001 · · Score: 2, Insightful
    I've been a loyal Gamespot reader for many years. One thing that bugs me about the current subscription service is that much of their bandwidth costs seems to be for all the fancy-schmancy graphics they have on their site. All those fancy-schmacy graphics were added so that they could attract advertising dollars in the first place. They wanted a web site that looked "professional". It's a vicious cycle that drives up their costs.

    Now they got streaming downloads and video reviews. Huh? Guys you're gamer geeks. You sound awful giving a video presentation, plus the sound editing is always way too low. And they have WAY too many screen shots posted. This can't be good for bandwidth costs, and plus it isn't anything I really want.

    What I really want is just the info. Text pages of game reviews. The rest of what is on most web sites is unecessary.

    1. Re:Paying for fancy graphics by sunspot42 · · Score: 1

      Why would anybody pay to read reviews in the first place, especially so-called "professional" reviews from a corporate site? Just go to Amazon.com and see what consumers there have to say about a game. It's free, and I've found the "amateur" reviews at Amazon to be far more informative (and more honest) than anything I've ever read at Gamespot.

    2. Re:Paying for fancy graphics by krelian · · Score: 1

      I don't know about you , but i like those fancy graphics. Actually i think gamespot is the best looking site on the web (including of course only the ones i ususlly visit, i am sure there are some great looking sites that i missed).Every thing is organized and easy to find and that's very important to me, especially comparing to their main competition , ign, which has great content, but lousy design.

  67. Suggestion by jchawk · · Score: 2

    "This is a real pity, I suspect many PC Gamers, like me, don't have credit cards(or cash)..."

    Condolences Mr. Lebowski, your revolution is over.

    The bums lost!

    I suggest you do what your parents did. . . Get a job sir!

    I think this definately applies to all you to poor to pay for a website that you love. :-P

    I think it's more a matter that you just don't want to pay, which I can understand, but come on man don't delude yourself if that's the case.

  68. Re:What a shame -- me view by Anonymous Coward · · Score: 0

    When i pay to access the internet I want internet and everything that comes with it. I know that's not right, but that's the thought that goes around or people that don't know any better thing that the internet comes for the price that they pay their ISP.
    Somebody else has said it and i will reapeat it: I'm not going to pay every side that i visit any amount of dollars because it will cost too much. A thought just popped into mind: I guess this is where the .NET
    or something similar should come in and show it's power. If you get ( just a number ) 5000 sites under something like a .NET network and you get people to pay an annual affordable fee to access those 5000 sites i think that might be something that will get people to pay for it.
    I hope Gamespot does survive, but you realize that once all the good reviews from people are pay for, there will be nothing there to see.

    Another point. The way i see gamespot is kind of like a big advertisement site for games. Why don't they get all the game owners to actually PAY THEM, for having their games over there.

    Just my 2 cents of contibution.

  69. Why should I pay? by Stalyn · · Score: 2, Insightful

    Someone justify to me why I should pay for no new content? I mean if the articles would read themselves to me maybe I would pay. Also it's only video game oriented information they provide. While maybe to some this information might be crucial to one's survival, to me its trivial and not worth really anything.

    If you can't support yourself with ad based revenue then cut costs. I'm sure the person who reviews only fighting games can start reviewing some racing games. Fire some aritists and cut down on graphics, which in turn reduces bandwidth.

    I can't find a reason why subscription based services will suceed when no new content is being provided. Why don't they instead decrease content, cut costs and stabilize themselves. Then provide new content to those who want to pay for it? Sell me something worth buying, not something that you first provided for free and now you deam worth my money since you can no longer afford to provide it.

    --
    The best education consists in immunizing people against systematic attempts at education. - Paul Feyerabend
  70. *Sigh* When will these asshole learn? by GuNgA-DiN · · Score: 1
    Main demographic of video games? 12 - 24 year olds. How many 12 - 24 year olds you know that have credit cards and can spend money on subscription sites? Imagine a world of cable television where you had to pay the individual channel for content? You watch Cartoon Network? You pay them .05 cents to see a show. You watch MTV -- you pay them .05 cents to see a show. This "nickel and dime" tactic won't work for the long run because the Web is too vast. If I ended up spending a little here and a little there I would go broke. This reminds me of the subscription model that CNN went to for video this past month. You want to watch a video clip on CNN? Well, break out your wallet because it ain't free anymore! All of these pay-per-view content models will fail and the companies that started them will be out of business and bankrupt. If it's free -- I'll enjoy it. If you start to charge me -- I'll go elsewhere or find something else to do.

    I'm going to do everyone in the "Internet business" a favor by answering the most buring question on all of your minds since 1995:

    Q: How do I make money off the Internet?

    A: Unless you're running a porn site -- you dont!

    When will these stupid asshole learn?

    1. Re:*Sigh* When will these asshole learn? by Daetrin · · Score: 1

      Have you thought about how much of your cable bill goes to pay the fees for stations you couldn't care less about? And you think that paying for individual channel content would be a _bad_ thing?

      If I could pay just $5 a month for access to only the sci-fi channel, the cartoon network, the comedy channel, the history channel, and the learning channel, I'd do it in an instant.

      And although they may be scattered pretty thin, there _are_ sites that make money, and there will be more of them as time goes on.

      You can't isolate the net from real world economics, especially since there are now a tons of online stores pumpign money into the system. I don't really think that what Gamespot is trying to do is the best system, but eventually people will figure out how to concistently make money off of it.

      --
      This Space Intentionally Left Blank
    2. Re:*Sigh* When will these asshole learn? by Anonymous Coward · · Score: 0

      Well then DON'T go to gamespot then. Leechers like you don't deserve shit anyways. What you think eveyone's job is to make YOU happy, pay for YOU, and get absolutely $0 in return?

  71. Re:Wake UP call for /.ers - AOL and MSN will OWN Y by Anonymous Coward · · Score: 0

    Amen! This guy is exactly right! Sure you may be able to afford the $5 (or whatever) the subscription cost. But, the big question is SHOULD you be signing up to the subscription sites? Eventually the whole web will become a "pay-per-view" channel owned by MSNBC/AOLTIMEWARNER.

  72. This Won't Work! by theCyde · · Score: 1

    I'll give you about a day after this subscription model comes out until someone utterly mirrors the whole damn site. It wouldn't be too hard to make a web crawler that consistently crawls through all of the GameSpot pages and mirrors them elsewhere. And then, ironically, the mirror could charge another subscription fee, albeit a lot cheaper than actually using GameSpot :-) Or they could take out the ads and replace them with their own.

  73. Does this harald the re-birth of usenet? by Anonymous Coward · · Score: 0

    There aren't any sites I'd be willing to directly pay for. No micro-payments, no nothing. Sorry. If nothing else, managing usernames and passwords is too much of a pain in the butt for more than a couple of sites; and I refuse to allow the Evil Empire to manage my account information for www.brideoftheburro.com.

    As web sites go to a subscription model they effectively disappear from the Internet, leaving only an event horizon: their home page. Usenet as mediated by Google, is a viable alternative for a lot of what makes web sites worth visiting: information, reviews and discussions provided by real live users. It will be interesting to see if that happens.

    - Rancher Dan

  74. Possible solution to Subscription-itis for website by Anonymous Coward · · Score: 0

    www.pico-pay.com which uses an advertiser-funded micropayments system, saving the users from having to pay any money.

  75. bollocks! by Anonymous Coward · · Score: 0

    this is the exact same reason that i left IGN... i used to be a hardcore IGN visiter, but as soon as they screwed us all over with their "pay to view everything" crap, i left for gamespot... well, i guess ill have to just leave gamespot for someone else. its a pity.

  76. Postviewing by Daetrin · · Score: 1

    Back when Gamespot first started putting advertisements up they posted an "appologetic" note explaining that they needed to make money like everyone else, and that there are only two ways to fund a site that have been shown to work, advertisements and subscriptions.

    That last bit just isn't true. Some sites make some or all of their money selling stuff. Besides the obvious candidates like Amazon, a lot of smaller sites sell things like themes t-shirts and mousepads to bring in some cash.

    More importantly, some sites function off of donation based systems. Instead of asking you to subscribe for a service site unseen, they effectively show you what they've got and then ask you how much it's worth.

    I've donated to Sluggy, and I've doanted to Adventurers. When The Gaming Intelligence Agency ran out of money eight months ago they asked for donations, and I gave them $20. Not because of the services I expected to recieve in the future, but because of what they'd already given to me. If they had asked for donations again I would have given again based on the quality of the service for the eight months at their site.

    If GameSpot asked for donations I might give them some money, but I certainly wouldn't give them $20. They haven't done enough to earn it, and I see little reason why I should give them $20 or $25 now on the gamble that eventually they will get better.

    --
    This Space Intentionally Left Blank
  77. Wrong..... by shoptroll · · Score: 1

    Actually, i've used my debit card at most places on the internet w/o a hitch.... Works fine at cdnow, amazon, animenation,ebgames, etc. I haven't had a problem at all... So don't say they're worthless. -shoptroll

    --
    Insert Sig Here
  78. paying for demos too? by omegarise · · Score: 1

    i have a problem with paying to download demos, trailers, or previews. why does this entire concept just sound stupid?

  79. Service needs to be UNIQUE. by Mulletproof · · Score: 1

    My view is why would I pay Gamespot when I can get virtually the same info from another site for free? It remindes me of IGN.com, and they bitchslap you with ads, even as a subscriber.

    --
    You need a FREE iPod Nano
  80. Why even bother with 'owned' sites? by Anonymous Coward · · Score: 0

    The only good reviews come from independent game review sites. The best one of those is Avault, hands down. I can't imagine why anyone would even bother with the advertiser sponsored corporate sites... their reviews are always skewed to their advertisers.

    On sites like Avault you find far less adverts, and if you look at what few actual game adverts run and compare them to the review on Avault and then the others as well as what comes up in user reviews around the net I think you will see why they are independent and why that is good.

    Sure, they don't give away as much crap, and they may not have quite as many reviews (though in the past year or two they have really), but their design is easy, they lack massive adverts that dominate the page, and their news is usually more current than anyone on the net.

    As to a subscription model... well, if that's what it takes to stay in business, so be it. However, I will point out again that most gamers are not very old and have limited credit histories let alone cash... I doubt that this will work for a game oriented site anyway.

  81. expect more of this by Anonymous Coward · · Score: 0

    The truth is that ads just aren't providing enough revenue to keep these sites going. You can see the trends. I worked in the internet advertising industry for a little over a year (before my employer went out of business). Many of you would be SHOCKED by how little these ads are now worth. Non-subscribing users are operating at a LOSS right now. The ads do not even cover the bandwidth costs, much less the production costs.

    A year ago, my favorite gaming sites were Gamespot, IGN, and Daily Radar (no particular order). A few months ago, I found Cloudchaser (had nice,up to date news and rumors). IGN is now a subscription service (with free "teaser" content). Gamespot is going to the same model. Daily Radar is dead. Cloudchaser is now dead (link says they merged with another site which in my opinion is not very good).

    There are a bunch of other free sites (GamerWeb, Gamers.com, GamePro, GameSpy, GameCritics, GamesDomain...). To be honest, I haven't been that impressed by their content (just my opinion). Their reviews don't come out until WELL after the games are out and they don't offer movies of upcoming games.

    When IGN went subscription, I was annoyed. I didn't sign up because I could get almost everything they offered from Gamespot. Now that Gamespot is doing the same, I have come to the realization that I'll just have to pay for the content I like.

    These sites are businesses. They are trying to stay afloat. If the free sites are good enough for you, fine. However, I'd expect to see more of your favorite sites either go subscription or out of business. You have no "right" to their content just like you have no right to a magazine's content. I hope the subscription model works for these sites because I like their content.

  82. Sex, lies and videogames by Mulletproof · · Score: 1

    There's a certain amount of betrayal involved here. It was free now it's not? Huh? Has their information changed? I now have to pay for, say, videos now? Bluemountain pulled the same crap. Their core service was free for the longest time, but now you have to pay for the same e-card and the same service. Call the guy a leecher but I tend to agree with him. Don't expect to pull the ol' bait and switch tactic and expect people to be happy about it. Sure they have a right to make money, but it's tough when you've already set the value of your service as "free". At least you paid for cable from the outset.

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  83. Wait a minute by Rogerborg · · Score: 2

    Didn't we just have a jillion articles about how crooked reviewers are? Didn't we agree that you'd have to be insanely gullible to buy a new game based on hype and a paid-for review of an early beta? That the best idea was to wait a couple of months, and purchase the (fully patched) proven best, based on reviews by (slighly more impatient) friends and family. What's the darned fire hurry to gamble on a premium priced pig in a poke?

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