The main reason is quite simple: they were seeing what they could get away with. They were not paying you what you were worth; rather, they were paying you what they thought you'd tolerate. I NEVER work for people like that. You should politely tell your manager, "Thanks for the offer, but why did you not pay me that in the first place?" It's always interesting to see them squirm.
Here's the reality of the situation though: We, as employees, are trying to get the most money for the work we do. They, as employers, are trying to get people to work for them for the least amount they can pay them. For us, we get more money. For them, they get more money.
Why then, when they do it, is this evil or dishonest? If they get applications from two developers, same skill set, but one will work for $20K less than the other, who are they going to choose? Who would YOU choose as an employer?
It seems to concentrate on the fabulous vacations that this kind of money can buy. Interspersed with the success stories are paragraphs of text that challenge you to buy into this scheme, like "Choosing to succeed can be frightening", and "Success is our birthright and we cannot allow our fears to keep us from it.", and "only desire and determination matter".
Next investigative report: "Herbalife and Scientology: The Missing Link"
Speaking at the Game Developers Conference (GDC), an annual trade show for the creative and technological sides of the game industry, Shin'ichi Okamoto, chief technical officer for Sony Computer Entertainment, said research efforts for the PlayStation 8 are focusing on neurological implants, a method for allowing the game player to control game merely by thought.
Okamoto said the method also appears to hold the most promise for dramatically boosting the performance of the PlayStation. Instead of being reliant on a hardware "processor", all game computations would be performed in the user's own cerebrum. Unfortunately, this means that game developers can not work on a strictly "fixed platform" basis any more, considering performance will greatly improve with intelligence.
"I think we can easily overcome this barrier," Okamoto said, "Instead of hardware requirements as we see them now, we could instead have IQ requirements. Like, we would say that the minimum requirement for Gran Turismo XII is a high-school diploma, but we would recommend at least a college-level education to get any decent performance. But then for games like Resident Evil, well, any idiot could play that."
The gaming industry was reeling with excitement by this announcement, and Okamoto was further pressed for details on how this technology would actually be implemented. After a few minutes of uncomfortable shuffling and avoiding eye contact, he eventually admitted that he was merely "making shit up".
Thank you for posting this. So far I've read Part 1 in it's entirety, and it is fascinating.
The author, indoctrinated into Scientology for many years, recounts his experiences and how he actually got involved in this Cult.
Highly recommended for anyone who is interested in the thought processes of a Scientology Member, and how seemingly intelligent people can join such an organization.
Couldn't agree more. The IT industry is an incredible one; we are truly given a choice as to where our priorities lie.
You want a cool job? Don't expect to work for a huge company and get paid the big bucks. You want to make good money? Don't expect to be able to leave the office in the middle of the day just to sit in the park and drink coffee. You want to make great money? Don't expect to work 40 hours a week and command the respect and admiration of all of your co-workers as you claw your way to the top.
How many other industries give you those options? I've opted for a job in a cool company that I truly enjoy. I'm not rich, but I'm far from destitute! These people who are whining about horrible working conditions in big Silicon Valley start-ups have made their decision: They want the big bucks, but they're not willing to put up with the horrible hours and mundane work to get it.
It's a decision we all have to make when entering this industry. It's a decision we have to be able to live with.
I think that living forever is HIGHLY overrated. Dying and disease is a natural process that keeps the planet from becoming overpopulated. What if nobody died of old age? I shutter to think of a world like that.
I found that the biggest problem with this movie, was that Lucas seemed to be out to "prove" something. He seemed to want to prove that he COULD write comedy, and he COULD write touching scenes, and by attempting this, he proved without a shadow of a doubt that he could not. He wanted to prove it so bad, that he tried shoving it down our throats.. The "funny"/"touching" scenes were the least subtle in the movie.. Hell, the light sabre battles were more subtle. George Lucas is an incredible director of action sci/fi films.. And that's it. The sooner he realizes his limitations, the better for all of the fans who waited years for the prequels to come out.
Don't get me wrong, I was entertained by the movie, but there were some really glaring problems with it. Let's just hope the next two movies have no further attempts at comedy or pathos, and instead focus on Lucas' strong point.. Action and the "cool factor".
The main reason is quite simple: they were seeing what they could get away with. They were not paying you what you were worth; rather, they were paying you what they thought you'd tolerate. I NEVER work for people like that. You should politely tell your manager, "Thanks for the offer, but why did you not pay me that in the first place?" It's always interesting to see them squirm.
Here's the reality of the situation though: We, as employees, are trying to get the most money for the work we do. They, as employers, are trying to get people to work for them for the least amount they can pay them. For us, we get more money. For them, they get more money.
Why then, when they do it, is this evil or dishonest? If they get applications from two developers, same skill set, but one will work for $20K less than the other, who are they going to choose? Who would YOU choose as an employer?
It seems to concentrate on the fabulous vacations that this kind of money can buy. Interspersed with the success stories are paragraphs of text that challenge you to buy into this scheme, like "Choosing to succeed can be frightening", and "Success is our birthright and we cannot allow our fears to keep us from it.", and "only desire and determination matter".
Next investigative report: "Herbalife and Scientology: The Missing Link"
Speaking at the Game Developers Conference (GDC), an annual trade show for the creative and technological sides of the game industry, Shin'ichi Okamoto, chief technical officer for Sony Computer Entertainment, said research efforts for the PlayStation 8 are focusing on neurological implants, a method for allowing the game player to control game merely by thought.
Okamoto said the method also appears to hold the most promise for dramatically boosting the performance of the PlayStation. Instead of being reliant on a hardware "processor", all game computations would be performed in the user's own cerebrum. Unfortunately, this means that game developers can not work on a strictly "fixed platform" basis any more, considering performance will greatly improve with intelligence.
"I think we can easily overcome this barrier," Okamoto said, "Instead of hardware requirements as we see them now, we could instead have IQ requirements. Like, we would say that the minimum requirement for Gran Turismo XII is a high-school diploma, but we would recommend at least a college-level education to get any decent performance. But then for games like Resident Evil, well, any idiot could play that."
The gaming industry was reeling with excitement by this announcement, and Okamoto was further pressed for details on how this technology would actually be implemented. After a few minutes of uncomfortable shuffling and avoiding eye contact, he eventually admitted that he was merely "making shit up".
Thank you for posting this. So far I've read Part 1 in it's entirety, and it is fascinating.
The author, indoctrinated into Scientology for many years, recounts his experiences and how he actually got involved in this Cult.
Highly recommended for anyone who is interested in the thought processes of a Scientology Member, and how seemingly intelligent people can join such an organization.
Couldn't agree more. The IT industry is an incredible one; we are truly given a choice as to where our priorities lie.
You want a cool job? Don't expect to work for a huge company and get paid the big bucks.
You want to make good money? Don't expect to be able to leave the office in the middle of the day just to sit in the park and drink coffee.
You want to make great money? Don't expect to work 40 hours a week and command the respect and admiration of all of your co-workers as you claw your way to the top.
How many other industries give you those options? I've opted for a job in a cool company that I truly enjoy. I'm not rich, but I'm far from destitute! These people who are whining about horrible working conditions in big Silicon Valley start-ups have made their decision: They want the big bucks, but they're not willing to put up with the horrible hours and mundane work to get it.
It's a decision we all have to make when entering this industry. It's a decision we have to be able to live with.
Check out Tom's Hardware Guide (www.tomshardware.com) or www.overclockers.com to find out all you need to know.
I think that living forever is HIGHLY overrated. Dying and disease is a natural process that keeps the planet from becoming overpopulated. What if nobody died of old age? I shutter to think of a world like that.
I found that the biggest problem with this movie, was that Lucas seemed to be out to "prove" something. He seemed to want to prove that he COULD write comedy, and he COULD write touching scenes, and by attempting this, he proved without a shadow of a doubt that he could not. He wanted to prove it so bad, that he tried shoving it down our throats.. The "funny"/"touching" scenes were the least subtle in the movie.. Hell, the light sabre battles were more subtle. George Lucas is an incredible director of action sci/fi films.. And that's it. The sooner he realizes his limitations, the better for all of the fans who waited years for the prequels to come out.
Don't get me wrong, I was entertained by the movie, but there were some really glaring problems with it. Let's just hope the next two movies have no further attempts at comedy or pathos, and instead focus on Lucas' strong point.. Action and the "cool factor".
>Paradigm Shift