I already perfected a centimeter scale invisibility cloak which works in visible light, but is unidirectional.
It involves using a digital camera, a printer, one square centimeter of paper and a bit of tape. Naturally, there are some limitations to where it can be used, but those are just details for the engineers to deal with.
When I voted last week (early voting), the ballot was 6 sheets of paper (front and back), with a total of 38 issues/races.
You do understand that this is the problem, and that the rest of the civilized world manages to hold elections in which nobody has to vote on what the assistant to the first alternate runner-up for congress is going to have for breakfast next Thursday, right?
The ridiculous number of issues voted on in the USA is a problem which needs to be solved by getting all of the crap off of the ballots, not by building bigger and faster machines to miscount them.
Why would you have to retest "everything" if youre only modifying the permadeath function?
That depends. Do you want your company featured on TheDailyWTF.com or not? It's full of stories about PMs and business owners who insist that changes be made without adequate testing, and none of them end well.
When you start working with big projects, large teams, and looming deadlines, you realize that nothing is ever that simple.
If you spend an afternoon writing a program that makes the screen flash and types "Hello, World!" over and over again until someone kills it, then yes all you need to do is comment out a line or two and everything will work perfectly.
When you are dealing with hundreds of thousands of lines of code, interdependent modules and inheritance diagrams that resemble buckyballs, all written by dozens of people over several years time, things get complicated.
If you honestly think that you can make changes to a product without needing to test them then you may have a future in high-frequency trading, but I advise you to be a little more careful in truly competitive markets like gaming.
It reveals that the game developers did some seriously stupid shit.
It's really quite simple.
If _I_ am playing on "Badass", "Iron Man" or "Hardcore" mode, then I have chosen to play in a game where I can only die once. Once I turn that switch on, it's stuck and there is no backing out. Every time I start a play session, it is set to "Badass" mode. It's a feature of the game world, not specific to my character.
This includes multiplayer games. I can't cheat by joining a co-op game with someone who is non-"Badass" and enjoy the benefits of their "Nicebutt" lifestyle. Because of that, any game that I join is automatically set to "Badass".
Since there is no "Temporary Badass" setting, Badassery will spread from one player to another. It should be obvious that this has undesired consequences and should not be happening.
This is why the feature was _disabled_ before the game shipped. It is _not possible_ to enable it without having modded the game to enable it. Gearbox did the right thing by removing "Badass" mode from the game. Stripping out every single bit of code which was affected by differing game modes could introduce new bugs and would require weeks of testing, so simply preventing the feature from being turned on was the best way to resolve the issue.
So, a feature was planned, coded, tested, found to be problematic, and disabled before the game was released. Which of those steps was the "seriously stupid shit"?
no matter how many people you run over with a bus, humans are not going to evolve immunity to buses
The ones who don't get run over by buses are more likely to be the ones who pay attention to what's around them or the ones who never leave the house. Both of those are good not-getting-run-over-by-a-bus survival strategies, and they can be passed down to the survivors' offspring.
So I read the summary, followed the links, wandered around the MediaGoblin web page, and I still have no clue what MediaGoblin is supposed to be.
Apparently it's free software, built with awesome technology, and anyone can improve it, but it would help if one of those anyones could improve it by adding some kind of description.
One of the strneghts, and weaknesses, of the OSS community is trying bunches of things in parrell to see which ones pan out well. But after a point, it is probably better to just like a project die.
...And then take all the seats out of your car and tell the police that you haven't seen the project for months.
What was it Voltaire said? "I would defend to the death your right to say it, but I disapprove of what you say"?
Yeah, something like that. I'm pretty sure he would have agreed with you.
If you were allowed to do that there would soon be nobody left to enforce law in all of the United Kingdom.
Before long the entire nation would be overrun with paediatricians. Won't somebody think of the children?
I already perfected a centimeter scale invisibility cloak which works in visible light, but is unidirectional.
It involves using a digital camera, a printer, one square centimeter of paper and a bit of tape. Naturally, there are some limitations to where it can be used, but those are just details for the engineers to deal with.
Well, sure, but how do I route to Mars through kremvax?
What if it really is the music that you listen to while you're waiting in line?
If the alternative is that kids are forced to do the real thing, then hell yes that's what they're fighting for.
...Just how many of those people who bought the "iPhone 4S" knew that it wasn't a genuine Samsung Galaxy but were only fooled by its similar design?
How does he know if you're serious or not.
The same way you know that he's really in Lebanon.
When I voted last week (early voting), the ballot was 6 sheets of paper (front and back), with a total of 38 issues/races.
You do understand that this is the problem, and that the rest of the civilized world manages to hold elections in which nobody has to vote on what the assistant to the first alternate runner-up for congress is going to have for breakfast next Thursday, right?
The ridiculous number of issues voted on in the USA is a problem which needs to be solved by getting all of the crap off of the ballots, not by building bigger and faster machines to miscount them.
But you missed the punchline. Two years later, he gets to do the wave.
Why would you have to retest "everything" if youre only modifying the permadeath function?
That depends. Do you want your company featured on TheDailyWTF.com or not? It's full of stories about PMs and business owners who insist that changes be made without adequate testing, and none of them end well.
When you start working with big projects, large teams, and looming deadlines, you realize that nothing is ever that simple.
If you spend an afternoon writing a program that makes the screen flash and types "Hello, World!" over and over again until someone kills it, then yes all you need to do is comment out a line or two and everything will work perfectly.
When you are dealing with hundreds of thousands of lines of code, interdependent modules and inheritance diagrams that resemble buckyballs, all written by dozens of people over several years time, things get complicated.
If you honestly think that you can make changes to a product without needing to test them then you may have a future in high-frequency trading, but I advise you to be a little more careful in truly competitive markets like gaming.
It reveals that the game developers did some seriously stupid shit.
It's really quite simple.
If _I_ am playing on "Badass", "Iron Man" or "Hardcore" mode, then I have chosen to play in a game where I can only die once. Once I turn that switch on, it's stuck and there is no backing out. Every time I start a play session, it is set to "Badass" mode. It's a feature of the game world, not specific to my character.
This includes multiplayer games. I can't cheat by joining a co-op game with someone who is non-"Badass" and enjoy the benefits of their "Nicebutt" lifestyle. Because of that, any game that I join is automatically set to "Badass".
Since there is no "Temporary Badass" setting, Badassery will spread from one player to another. It should be obvious that this has undesired consequences and should not be happening.
This is why the feature was _disabled_ before the game shipped. It is _not possible_ to enable it without having modded the game to enable it. Gearbox did the right thing by removing "Badass" mode from the game. Stripping out every single bit of code which was affected by differing game modes could introduce new bugs and would require weeks of testing, so simply preventing the feature from being turned on was the best way to resolve the issue.
So, a feature was planned, coded, tested, found to be problematic, and disabled before the game was released. Which of those steps was the "seriously stupid shit"?
no matter how many people you run over with a bus, humans are not going to evolve immunity to buses
The ones who don't get run over by buses are more likely to be the ones who pay attention to what's around them or the ones who never leave the house. Both of those are good not-getting-run-over-by-a-bus survival strategies, and they can be passed down to the survivors' offspring.
That _is_ how evolution works.
And then they get a decent doughnut shop, and it`s all downhill from there.
Make friends with the girls studying with you.
I think you missed this part: "attending university last month for computer science"
Okay, "Make friends with the girl studying with you." Happy now?
"I'm in the government. I lie every day, and you should to."
Admiral, if we go _by the book_, like Lieutenant Newell, hours could seem like days.
So I read the summary, followed the links, wandered around the MediaGoblin web page, and I still have no clue what MediaGoblin is supposed to be.
Apparently it's free software, built with awesome technology, and anyone can improve it, but it would help if one of those anyones could improve it by adding some kind of description.
The solution for this was invented and extensively tested over two hundred years ago.
The only trick is finding the people responsible for making the calls. That's where this guy comes in.
To the FTC: You're welcome. You can donate my $50k to the EFF.
Biology is really chemistry.
Chemistry is really physics.
Physics is really math.
And math is really hard.
There's a down side. They don't go alone.
One of the strneghts, and weaknesses, of the OSS community is trying bunches of things in parrell to see which ones pan out well. But after a point, it is probably better to just like a project die.
A liberal, a conservative and a moderate walk into a bar.
The bartender says "Afternoon, Mitt! What can I get for you?"
"Borno, gone relativistic. See you in a hundred years. Xenon."
Then you'd be surprised at how many databases your groin has been in.