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User: badboy_tw2002

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  1. Re:Let the market speaks on Lone Programmer Writes 352 Webcam Drivers For Linux · · Score: 1

    Hey, when this guy sets out to do something, be it write web cam drivers or start a family, he doesn't do it half-assed! We could all take a lesson from his dedication and, uh, perspiration.

  2. Re:Cell Towers NOT EQUAL Cellular Network on How Will Governments Keep Up With Technology? · · Score: 1

    Again, I'm not talking about just rolling up a truck and making long distance calls to grandma. I'm talking about having a truck that establishes a mobile cell tower and then connects those calls back through a major network through other means - basically a cell to radio repeater. This would at least let people stuck on a roof somewhere make a 911 call. A quick google search tells me this tech exists, so maybe there's parts of things out there you're not familiar with either.

  3. Re:Cell Towers NOT EQUAL Cellular Network on How Will Governments Keep Up With Technology? · · Score: 0

    Well, I would consider the radios and operators infrastructure - they have to come in from somewhere and be on the ground in order to be useful (well, someone does, obviously relays help out too). I was thinking more of a mobile situation - having mobile cell towers that bring in power and network coverage and cover a certain area, and operate independent of the regular network. I believe this kind of thing was used after the last big Florida hurricane, but I might be making it up.

  4. Re:Ham's on How Will Governments Keep Up With Technology? · · Score: 1

    Wouldn't it be better just to ensure that emergency cell towers were put in place? It seems like more responders have access to cell technology rather than amateur radio, and cutting out the middleman of having to relay messages through an operator would help things out. Also, it would allow people to call for help instead of climbing on their roofs and holding up sheets that say "Please Help".

  5. Re:Capitalists = Evil on MySQL Hits $50 Million Revenue, Plans IPO · · Score: 5, Insightful

    Hell, even if they sell the software I'm happy if they give me the source. Open source != free.

  6. Re:if you're so worried about privacy on Outcry Over Google's Purchase of Doubleclick · · Score: 1

    And make sure that nothing about you goes on the internet. Really, most people should be more worried about the stuff that random people and future employers can find out about you through Google rather than some company keeping data about your browsing habits. No one wants google to keep habits about them, but at the same time if you've got pictures of yourself drunk at a party puking over a balcony or smoking weed on your MySpace, that's probably a little more damaging to your reputation.

  7. Re:Which Version Will They Show on Star Wars, the Lost Interviews · · Score: 3, Funny

    Its still exists, but digitally inserted into Saturday's stories because that's where the editors originally wanted it, they just didn't have the story written or the technology exploit that made the story possible. You should consider this new version of Saturday's stories as "original" and forget about the flawed earlier version you saw.

  8. Re:money or what? on U.S. Soldiers Hate New High-Tech Gear · · Score: 1

    Is there a point in there I should be searching for? I do not follow.

  9. Re:money or what? on U.S. Soldiers Hate New High-Tech Gear · · Score: 1

    Working for whom? Did I imply that it was proper, necessary, worthwhile, or moral? I'm fairly sure I didn't, but sorry if I did. Nevertheless, Occupation has been a long established (and often successful in its objectives) use of military forces, from the Romans to the British. Until recently eliminating an enemies war making capacity really wasn't an available or obtainable option until the enemy's army was subdued, and in that case its pretty much razing their cities (see Carthage, Hiroshima). Evidence for its practicality in modern times is dubious at best, as there's much debate to whether the Allied bombing campaign did much to stop German production (hint: German weapons production steadily increased until the Allies were practically on the doorstep of Germany).

  10. Re:money or what? on U.S. Soldiers Hate New High-Tech Gear · · Score: 1

    Well, that's one role the army plays when fighting an enemy army. You also have a) Occupation and pacification of enemy territory - troop garrisons that keep a civilian population under the control and authority of a foreign government. b) Elimination of the enemies war making capacity - This is a concept introduced this century, and pretty much involves flattening everything in site to prevent your enemy from making more weapons and soldiers, and also remove the will of the people from their leadership to continue the fight. Whether bombing people into grit actually keeps them from fighting you is highly debatable, but its still something we're doing today.

  11. Re:Eugene Stoner designed M16 on U.S. Soldiers Hate New High-Tech Gear · · Score: 1

    In the context of the discussion you were responding to, it seemed as though you were saying some nerds in labcoats who had never been in the field had designed the M16 and therefore didn't forsee all the issues. As for naming stuff, Western forces name a lot of our weapons ("Bradly", "Abrahms", Colt-45 (beverage and gun!)), but I'm guessing the meaning is slightly different seeing as Kalashnikov actually made the thing.

  12. Re:Failed attempt on BBC Ponders Another Games Industry Crash · · Score: 1

    That's actually your fault, because the DS is really powered by the good will in your heart. Obviously you don't love it enough or have enough courage, so its screen dims. Nintendo doesn't support evil players, sorry.

    (Ok, that one really should be troll...)

  13. Re:We could do this all day. on Browser Wars Declared Over? · · Score: 2, Funny

    Dammit...I'm pretty sure laughing out loud at that has disqualified me from dating. I was so close!

  14. Re:Failed attempt on BBC Ponders Another Games Industry Crash · · Score: 0, Troll

    Actually, I think its more like:

    Microsoft: Make Money.
    Sony: Make Money.
    Nintendo: Inspire the masses, bring a new era of creativity and end world hunger through friendship created through the joy of gaming....I mean, Make Money.

    The strategies might be different and some definately better for those of us that love gaming, but the end goal is always the same. And if you don't think that Nintendo wouldn't love to be the 800lb. Donkey Kong it was in the old days so it can throw its weight around in the same way Sony has burned itself doing, think again.

  15. Re:Engineered humans? on Hardware Implants Mimic Brain Cells · · Score: 1

    Well, I guess I'm assuming by the point this tech would be viable (sounds like a long time) we'll have a way of easily replacing other "less vital" organs that don't define your identity. We can do transplants of most major organs that break down, but you can't really grow a new brain in a jar and start using that without it being someone else.

  16. Re:Dr Korby? on Hardware Implants Mimic Brain Cells · · Score: 1

    Heh, its definitely not a new idea. I think TNG had an episode along the same lines. :)

  17. Re:Engineered humans? on Hardware Implants Mimic Brain Cells · · Score: 4, Interesting

    A decade? That's much to short sighted. Something like this could eventually enable immortality. Think about it - if you replace enough neurons, pretty soon most of who you are would live inside the machine. At that point, who's to say where your consciousness lives? Whats to stop you from transferring to a completely electronic brain and living on as long as you have juice? Of course, there's a lot of metaphysics around this - would "you" still be "you", what if you made a copy, etc. etc. Fascinating stuff. Of course, we're a long ways off from it, but if you look where transistors and such were 50 years ago, its not such a stretch to think this will be a possibility in the next few centuries.

  18. Re:Um, $100,000 ? on U.S. Airlines to Offer In-Air Wi-Fi · · Score: 1

    I'm sure its

    1. Regular Netlink Router - $45
    2. $999,955
    3. Profit!

    Or maybe they have special hardware approved for avionics. Remember the crash where the in-flight gambling computers caught fire and downed the plane? I'm sure it costs a bundle to get things approved for commercial flight.

  19. Re:Air Pr0n on U.S. Airlines to Offer In-Air Wi-Fi · · Score: 1

    Uh, I'm pretty sure if you need your laptop to take your girlfriend to the bathroom for a quickie, you're doing something wrong. I know this is /., but come on!

  20. Re:Good, but so what? on E-Voting Reform Bill Gaining Adherants · · Score: 1

    Its not just national politics - the election has to be pretty close and have a pretty far reaching collusion of districts to really make a difference. Its also state & local politics, where fraud at one precinct or county can really make a difference in the outcome of the election.

  21. Re:Actors Are Still Alive on USPS Announces Star Wars Stamp Set · · Score: 1

    Sure, they're alive now...but do not underestimate the power of the Post.

  22. Re:I work in the industry... on Future Game Coders - Online Education or College? · · Score: 1

    Nah, 9/10 that's just poor memory or resource management. Don't worry, I have lots of questions around that too :)

  23. I work in the industry... on Future Game Coders - Online Education or College? · · Score: 4, Interesting

    ...and regularly hire programmers. The job interview generally goes pretty much like any other engineering position. If he wants to code, he needs to know how to code. Don't know how to write multi-threaded code? Sorry, no job. Never heard of a pointer? Don't need you. That's not to say a four year program is required, we've hired people from game schools as well. Generally they have a background in CS (working in IT, another BS, hobby programmer) that has given them exposure to hard programming topics. I've found that in general game college doesn't give you any real rigorous CS training, and if you want to be a programmer its no different in this industry than any other.

    Oh, and QA won't help you get an engineering job. It will take time away from school. Better off spending that time writing a demo or something, as that would be more impressive than saying how you tested X and thought Y would be a better way to do it.

  24. For an example of what will happen with this... on SCOTUS Case May End Sale Prices · · Score: 4, Insightful

    Check out the scuba equipment market. Most stores that stock scuba gear are mom & pop's - the big box stores don't bother with this niche stuff. The mom & pop's sign price floor agreements with the manufacturers in order to sell the gear and get the warranty. Now they're getting slammed by oversea's "grey" marketeers that are shipping stuff over the Internet for half the costs. They aren't under warranty, but the retailers themselves have provided an aftermarket warranty to get around it, as they're making enough cash that its worth it just to replace the item. You just can't have these kinds of agreements anymore with the transparency and information exchange the internet allows. New business model time boys! Oh, wait, I'm sorry, I mean -- call the lawyers!

  25. Too many rules on Rethinking the MMOG · · Score: 1

    One of the points the author makes that I agree with is that most of these games have too many damn rules outside the "physics" of the gameworld. Too many rules mean you really can't have the emergent behavior that is really the potential of these simulations that involve thousands of people. The way you get thousands to interact is to well...interact. The fact that there's someone on the other side of the person I'm chatting with, be it monster, salesman, king, leader, etc. makes it that much better. A lot of games have missed the mark on it. I've tried a bunch of different MMOs and never really found one that suited me because of this. One of the best experiences I've had was on Asheron's Call PK server. The rules were pretty much "anyone can kill anyone anytime". That meant that if you went into town and were talking to the barkeep, someone could walk up and quite literally stab you in the back. Different gangs of players used to hang out in the various towns and basically control the place. If you didn't pay them an entry fee, they wiped you out. Going into town wasn't a routine levelquest dumping exercise, it was a cautious affair with excitement about whether or not you were going to survive the encounter. Eventually, rules built up around this where players really had to forge alliances with other players, lest they be hunted down for killing someone else. Chaotic yes, but definitely a fun play.

    Obviously, that's one extreme. You could have a more moderate experience by letting noobs get capped in the safe zone but an efficient police and judicial force (hell, even a bounty hunter class that does something instead of the lameness that was Galaxies). Taking an emphasis off retrieving "phat l00t" might help as well, as you'll cut down on some crybabyness if it didn't take 40 hours of play to get that firesword +18.

    The point is, the more restrictive the environment, the dumber the experience for the player.