not letting any other mp3 devices play with iTunes,
Um, Apple's never made it so other MP3 players can't work with iTunes - for heaven's sake, someone wrote a driver to use the NEWTON with iTunes. Even the old versions of the Creative Nomad from back in the day had an iTunes plugin.
Anime is extremely overpriced. I can buy the complete season of futurama for $40, if I try to buy the complete season of Cowboy Bebop (a very popular anime) it will cost over $100, probably closer to $150.
And if you can figure out how to have the R1 reproduction rights underwritten by Fox and Cartoon Network, you can probably have your anime for less. But when the cost of those rights has to be recouped via DVD sales, you'll have to price with a MSRP higher than that of a domestically produced show that was underwritten by ad revenue.
2. As it would turn out, the "professional" translators at ADV and other places are usually not as good at translating the anime as the army of semi-bilingual teens/twentysomethings on both sides of the pond (in Japan and America) who can email each other back and forth to make sure that not only is the translation correct, they got the idioms right.
Ah, yes - the high quality of fansub translations argument.
My standard response :
"Mass naked child events."
This particular point was the crown prince in all the nuggets of crap that I had to wade through in this mismodded ((Score:5, Insightful)? Ghod help us.) post. The rest of it... utter crap as well. But when it comes to the "We're so much more PROFESSIONUL than the R1 companies!" argument, the comedy never ends.
Actually, while market share had gone down, the stock market price had gone up - remember, they were ACTUALLY MAKING MONEY for a quite a few quarters before the iPod.
Given how much of Starship Titanic WASN'T Adams and was instead the other parts of the team at TDV... Eh, I think it's fair.
Besides, it's not like they had to pay royalties - just acknowledgement. It's being polite.
No, no, no - that was "scenes of jamming a hand into a chest, withdrawing the still-beating heart, showing it to the victim, THEN lowering them into a flaming pit of lava". It's a subtle but important difference.
Alternately, there's also the note of "scenes of Kate Capshaw. That's it. Isn't Kate Capshaw ENOUGH?" That could have been what pushed the discussion...
(Honestly, though - while I think that the MPAA's rating system is (at BEST) seriously flawed, I'm not surprised that Ep.3 is PG-13. If it WEREN'T that dark, I'd have even less respect for Lucas's current works than I do now.)
Seems like one could make a service which tells you how "musical" your music is.
Just take the FLAC compressed size/the original size * 100 and output that is the music's "quality rating".;)
I feel that it should be legal for me to snort coke off a hooker's ass while driving a stolen Humvee at 80 mph through a church parking lot. For the children.
If it's a gamer, they will learn what games DON'T run on a Mac, versus what does.
Well, he has a point. The Mac release of Duke Nukem Forever is lagging behind. (And as a gaming snob, I haven't seen the PC yet that can run GURPS, Spawn of Fashan, INWO or even Paranoia XP. What kind of crap games does this guy play - "I'm'a Gonna Kick Your Ass 4" or "Shooting Rendered Crap 3"?)
As for fileswappers - well, two answers. First off, part of the point is that now there's an easy and inexpensive way to buy your music ala carte. Why cry over a lack of P2P software when it's so easy to buy the music you want? (And trust me, the stuff I want that isn't on iTMS isn't on the P2P networks either.) Secondly, um... Yeah, actually, they do in fact have clients for MacOS. Trust me on this one....whistles tunelessly...
It's not that Tron was more-or-less the same thing, but that Tron was an early point on a pretty clearly defined trend.
The point for me is that people aren't focusing on what makes it REALLY different (most of the imagery coming from one person on their Mac, or the idea that the movie is proof of concept for his visual/special effects theories) and instead simply looking at it as being revolutionary for being at the end of a simple growth curve. The use of people having to act more and more against chromakey backgrounds is a trend that's been steadily growing for a while, and following that trend isn't terribly innovative in and of itself, no matter how much of the film it takes up. It makes an interesting footnote, but that's about it - it's not (IMNSHO) worth making such a noise about.
Meanwhile, the idea that the designer isn't as enamoured of CG as he might appear, and would rather use existing stock footage or file archive photos as parts of the visual effects - that's interesting. The idea that such a stylized movie can make such a splash for so little - that's interesting. The idea that the designer shopped the production concept around as a way to make a movie and THEN worry about casting - that's interesting. (I also think it's a bass ackwards way to make a movie that'll result in much more generic moviemaking, but that's my opinion.) But the media's just focusing on the part that's just following an easily-extrapolatable trend.
Granted, there wasn't that much CG - but almost everything inside the computer was done with the actors matted into backlit backgrounds. IIRC, most of the CG work didn't share screen space with real objects. (I do recall a few scenes that did, but most of the time it was full screen CG renders.)
Just off the top of my head, Nokia 3300.
Oddly enough, however, it does in fact play ogg files.
No one knows how.
Um, Apple's never made it so other MP3 players can't work with iTunes - for heaven's sake, someone wrote a driver to use the NEWTON with iTunes. Even the old versions of the Creative Nomad from back in the day had an iTunes plugin.
And if you can figure out how to have the R1 reproduction rights underwritten by Fox and Cartoon Network, you can probably have your anime for less. But when the cost of those rights has to be recouped via DVD sales, you'll have to price with a MSRP higher than that of a domestically produced show that was underwritten by ad revenue.
Or you'll go broke.
Ah, yes - the high quality of fansub translations argument.
My standard response :
This particular point was the crown prince in all the nuggets of crap that I had to wade through in this mismodded ((Score:5, Insightful)? Ghod help us.) post. The rest of it... utter crap as well. But when it comes to the "We're so much more PROFESSIONUL than the R1 companies!" argument, the comedy never ends.
Nonsense.
X has done a FEW reunion shows since then.
Actually, while market share had gone down, the stock market price had gone up - remember, they were ACTUALLY MAKING MONEY for a quite a few quarters before the iPod.
Just off the top of my head.
Given how much of Starship Titanic WASN'T Adams and was instead the other parts of the team at TDV... Eh, I think it's fair. Besides, it's not like they had to pay royalties - just acknowledgement. It's being polite.
Alternately, there's also the note of "scenes of Kate Capshaw. That's it. Isn't Kate Capshaw ENOUGH?" That could have been what pushed the discussion...
(Honestly, though - while I think that the MPAA's rating system is (at BEST) seriously flawed, I'm not surprised that Ep.3 is PG-13. If it WEREN'T that dark, I'd have even less respect for Lucas's current works than I do now.)
Well, that's good - now we know exactly what rating "scenes of dropping someone in a flaming pit of lava" gets you.
A long time ago, I realized something that was also stated in the Jargon File - all nouns can be verbed.
So, what would that tell you about Philip Glass?
Conversely, Metal Machine Music is THE BEST MUSIC EVER!
We await silent Tristero's hot, pulsing thighs?
I dunno, wouldn't fit on a trash can IMHO.
Hub Finkelstein is (was, actually - he died last year) the landlord for my place of business.
They tried that. It no workee.
And I damn well want to see THAT on TV.
I see no reason why this must be an "either/or" proposition.
Well, he has a point. The Mac release of Duke Nukem Forever is lagging behind. (And as a gaming snob, I haven't seen the PC yet that can run GURPS, Spawn of Fashan, INWO or even Paranoia XP. What kind of crap games does this guy play - "I'm'a Gonna Kick Your Ass 4" or "Shooting Rendered Crap 3"?)
As for fileswappers - well, two answers. First off, part of the point is that now there's an easy and inexpensive way to buy your music ala carte. Why cry over a lack of P2P software when it's so easy to buy the music you want? (And trust me, the stuff I want that isn't on iTMS isn't on the P2P networks either.) Secondly, um... Yeah, actually, they do in fact have clients for MacOS. Trust me on this one. ...whistles tunelessly...
And you'd carry them back ... how?
The point for me is that people aren't focusing on what makes it REALLY different (most of the imagery coming from one person on their Mac, or the idea that the movie is proof of concept for his visual/special effects theories) and instead simply looking at it as being revolutionary for being at the end of a simple growth curve. The use of people having to act more and more against chromakey backgrounds is a trend that's been steadily growing for a while, and following that trend isn't terribly innovative in and of itself, no matter how much of the film it takes up. It makes an interesting footnote, but that's about it - it's not (IMNSHO) worth making such a noise about.
Meanwhile, the idea that the designer isn't as enamoured of CG as he might appear, and would rather use existing stock footage or file archive photos as parts of the visual effects - that's interesting. The idea that such a stylized movie can make such a splash for so little - that's interesting. The idea that the designer shopped the production concept around as a way to make a movie and THEN worry about casting - that's interesting. (I also think it's a bass ackwards way to make a movie that'll result in much more generic moviemaking, but that's my opinion.) But the media's just focusing on the part that's just following an easily-extrapolatable trend.
Granted, there wasn't that much CG - but almost everything inside the computer was done with the actors matted into backlit backgrounds. IIRC, most of the CG work didn't share screen space with real objects. (I do recall a few scenes that did, but most of the time it was full screen CG renders.)
Tron only used sets for about ... what 30 minutes, maybe, of a 90 minute movie?
Heavy use of blue-screened backdrops isn't THAT new...
SFX : CRACK-BLAMMO!
Minmei : My name has become a killing word...
Yeah, that one was going to go over well with the Macross fanboys...
I respect Bradbury as an artist, but there's a kettle that's getting some bad press from him.