Nielsen is important not as much for his insights but as for his field research group. Nielsen Consulting has published some really BIG usability studies. And quality in usability is strongly correlated to having real users tested, something which is expensive.
Yeah, but Wikipedia was supposed to correct vandalizing through the instant-revert nature of Wikis, not by banning out entire viewpoints. Every step WP takes in the direction of enforcing administrator policies is a step away from the original vision.
I spent months designing an entire UI that would be suitable for both set-top boxes and car PCs. But I'm not really a programmer so I didn't know where to go from there and couldn't find anyone else that was interested in helping to make it a reality.
You could build a mock-up, a wireframe or html prototype, and send it with comments to one of several projects open to people submitting ideas for new interactions (Gnome, KDE, Firefox).
You may not get your whole idea implemented, but you can help those guys adapt their interfaces to fit in those difficult environments. They'd benefit from your careful evaluation of the specific problems and constraints of the environment, and might even use some of the solutions you provide.
but in the days of Donkey Kong, were non-superficial storylines even possible? With such repetitive gameplay, could good storyline exist?
In the early days of the Sinclair ZX Spectrum, Jumping Jack had a narrative delivered in a non trivial way. You would unfold a poem, line by line after completing each level. This is how it was delivered through gameplay, and this is the whole poem. (I'd never seen it complete before today! Thanks for making me remember).
Is a limmerick a non-superficial story? The only thing I know, it did get you wanting to know which was the next line...
That creates a problem of its own, in that it locks the project into the current version of the license.
A much more sensible option should be to redirect the "or later" clause to yourself: rewrite the GPL in your code to be updated by you, instead of "as published by the FSF". That way you keep some control of your project as the original creator, and don't doom it to have an eventually obsolete license.
Breaking news, the government adding taxes to pollutants is a form of regulation. If to you "regulation" implies "arbitrary application of inflexible power", you should review your preconceptions.
Won't happen anytime soon. Developers can be extremely conservative people (in the traditionalist sense) when it comes to their programming environments.
Except that your definition of "safe and sane" throws away everything about "convenient and usable". If users should stop using the desktop for its original intended use (you know, saving unidentified temporary stuff) only because it brings security concerns, that is a failure in the implementation of security in the desktop, not the behaviour of the user.
You don't have to decide anything, actually. You can read it or not.
Do you realize that "or" is a decision? It wastes resources in the wetware processor. This is what Shuttleworth is trying to optimize through a new design.
Interaction design is not only about physical actions, it's also about mind processes and cognitive load.
I'm not that well versed in monadic efficient parallel code, but there seems to be people out there who
thinks it's possible.
What is exactly the reason why do you doubt it? Continuation-based implementations of FP programs can be very efficient.
And once you create that, you lose the multiprocessing advantage you had, and you might as well have used a imperative language in the first place.
Not at all. You can use monads, a design pattern to encapsulate away the side-effects and retain the multiprocessing advantage. You can't do that with a library in an imperative language, which is side-effect-aware by design.
Not so if you spent twenty minutes doing bullshit and end up with a GUI settings that you find horrible at first.
This system does actually ask you which GUI settings you do prefer. For the user it works as a extended configuration wizard, but it doesn't only register your preferences but also your real performance within the system.
And yes I do call it stealing because you are incurring a cost on the content provider without compensating them. Its no different from stealing at a store with poor security.
And how is it different to watching an ad and not buying the product?
I never ever have bought a product found through an advert. So I'm actually costing less to the chain of advertising than if I actually downloaded their ads (ok, but more than if I never visited their sites).
Do you really think they'd be better off if I have actually seen their ads but never acted on them? That would imply being a leech to the people who paid for the ads, isn't it? How is adblock different?
How come nobody has yet mentioned IF Archive? The most innovative, thought provoking and literary games are not on your regular console.
Text adventures come in several flavours, many are typically puzzle-based, while others are just a sequential narrative. These have all the advantages of a novel in terms of profound concepts, possibilities and adult themes. But the active involvement that they require to keep the action going makes them a different experience compared to passive uncovering of the plot: they make you think about the storyline, step by step, and get involved in it in first person.
Also there are an annual competition that regularly provides new material, free to play. Some of these beasts provide the most original and interesting gameplays I've seen in a long while; see Galatea as an example (you can play it online).
Nielsen is important not as much for his insights but as for his field research group. Nielsen Consulting has published some really BIG usability studies. And quality in usability is strongly correlated to having real users tested, something which is expensive.
Yeah, but Wikipedia was supposed to correct vandalizing through the instant-revert nature of Wikis, not by banning out entire viewpoints. Every step WP takes in the direction of enforcing administrator policies is a step away from the original vision.
You could build a mock-up, a wireframe or html prototype, and send it with comments to one of several projects open to people submitting ideas for new interactions (Gnome, KDE, Firefox).
You may not get your whole idea implemented, but you can help those guys adapt their interfaces to fit in those difficult environments. They'd benefit from your careful evaluation of the specific problems and constraints of the environment, and might even use some of the solutions you provide.
In the early days of the Sinclair ZX Spectrum, Jumping Jack had a narrative delivered in a non trivial way. You would unfold a poem, line by line after completing each level. This is how it was delivered through gameplay, and this is the whole poem. (I'd never seen it complete before today! Thanks for making me remember).
Is a limmerick a non-superficial story? The only thing I know, it did get you wanting to know which was the next line...
That creates a problem of its own, in that it locks the project into the current version of the license.
A much more sensible option should be to redirect the "or later" clause to yourself: rewrite the GPL in your code to be updated by you, instead of "as published by the FSF". That way you keep some control of your project as the original creator, and don't doom it to have an eventually obsolete license.
Just because of the bad grammar. The sentence corrected for you should be:
"Who the hell their base are belong to?"
Is it still April 1st over there?
Breaking news, the government adding taxes to pollutants is a form of regulation. If to you "regulation" implies "arbitrary application of inflexible power", you should review your preconceptions.
Won't happen anytime soon. Developers can be extremely conservative people (in the traditionalist sense) when it comes to their programming environments.
I have invites, but won't be available this week. Post a reply and I'll send you an invite next weekend.
Except that your definition of "safe and sane" throws away everything about "convenient and usable". If users should stop using the desktop for its original intended use (you know, saving unidentified temporary stuff) only because it brings security concerns, that is a failure in the implementation of security in the desktop, not the behaviour of the user.
Am I the only one who thought about the clock in the Wesley's kitchen when first heard about these online positioning systems?
Individuals adapt, populations evolve.
Google is your friend.
Do you realize that "or" is a decision? It wastes resources in the wetware processor. This is what Shuttleworth is trying to optimize through a new design.
Interaction design is not only about physical actions, it's also about mind processes and cognitive load.
Most uses of the word 'most' most of us have ever seen in most sentences.
Property is an idea, so I suppose the answer here is "A is a proper subset of B".
My first program was a videogame. It was written with paper and colour pencils before I had a computer. I did not write a Hello World much after that.
I'm not that well versed in monadic efficient parallel code, but there seems to be people out there who thinks it's possible. What is exactly the reason why do you doubt it? Continuation-based implementations of FP programs can be very efficient.
Not at all. You can use monads, a design pattern to encapsulate away the side-effects and retain the multiprocessing advantage. You can't do that with a library in an imperative language, which is side-effect-aware by design.
This system does actually ask you which GUI settings you do prefer. For the user it works as a extended configuration wizard, but it doesn't only register your preferences but also your real performance within the system.
And how is it different to watching an ad and not buying the product?
I never ever have bought a product found through an advert. So I'm actually costing less to the chain of advertising than if I actually downloaded their ads (ok, but more than if I never visited their sites).
Do you really think they'd be better off if I have actually seen their ads but never acted on them? That would imply being a leech to the people who paid for the ads, isn't it? How is adblock different?
Bull on your bull. If chance accounted just 10% of success, then 90% percent of the intelligent, persevering people would be millionaire.
How come nobody has yet mentioned IF Archive? The most innovative, thought provoking and literary games are not on your regular console.
Text adventures come in several flavours, many are typically puzzle-based, while others are just a sequential narrative. These have all the advantages of a novel in terms of profound concepts, possibilities and adult themes. But the active involvement that they require to keep the action going makes them a different experience compared to passive uncovering of the plot: they make you think about the storyline, step by step, and get involved in it in first person.
Also there are an annual competition that regularly provides new material, free to play. Some of these beasts provide the most original and interesting gameplays I've seen in a long while; see Galatea as an example (you can play it online).