Like many things in life, this is much easier said than done.
Some people build entire careers on their ability to craft amazing game levels. What takes you an hour to play through could have taken someone months to create. Doing this shit well is HARD.
However, some planes cannot be flown without computer assistance. Anything fly-by-wire (such as the F16) is like that; the pilot has no mechanical link to the avionics, only digital inputs from the joystick, throttle, etc.
My father's solution was to give me a copy of K&R's C Programming Language. It was slow going at first, to say the least. I found other C books to be a great help, particularly O'Reilly's Practical C Programming. Things that weren't explained in a manner in which I could understand them in K&R, were explained there quite well. But that's only useful if you think he'll enjoy pushing bits around like I did. Other, more high level and graphical stuff will probably be quite a bit more appealing if he's not really interested in writing stuff for the command line.
That's not an aggressive approach. It's an assertive one. What other options are you proposing? Sit there, take it, then whine to Oprah that you're being treated unfairly, meanwhile the people you're accusing of treating you unfairly may not even be aware of the supposed disparity? If acting with self respect and preventing yourself from being taken advantage of is a "male" trait, what's the "right" way for a woman to do it? No, crying in the workplace - which i've seen many times- is not it.
Looking over the posts for my school at CollegeACB, they're all either spam or moronic chest-thumping about whose fraternity is better and which sorority is hotter. Why does this not surprise me?
How likely is it that the key to solving a particular crime is hidden in small subtle details that, upon first glance, nobody notices in real life. These things certainly aren't going to transfer to a digital world that has to be recreated by 3D artists.
The Cell is the CPU, not the GPU, of the PS3. Anyone saying the CPU is powerful because of its GPU is wrong. The GPU in the PS3 is actually kinda weak, but the six 128 bit vector processors hanging off the back of a main processor in the Cell are quite fast. Not as fast at SOME tasks as something capable of running CUDA code, but still really fast and far more general purpose.
That said, for this application I don't know why they aren't using something like a machine with a few NVidia graphics boards in it.
Considering Zynga shamelessly rips off the games of others (go look at FarmTown, released ~6 months before FarmVille), that he'd be ok with scamming people is not shocking.
A pirated copy does not mean a lost sale. Perhaps your software just isn't worth the cost to people? Sitting back and blaming the fact that you aren't selling software because of BLOODTHIRSTY PIRATES ARRRRR is easy, and conveniently implies that your lack of sales aren't your fault. But crying to slashdot isn't going to get your software any more sales. A better product at a better price will.
Nobody hates you for wanting to be paid for your software (well, a few extremists aside). We would, however, hate you for lobbying the government in order to have laws restrictingl P2P technology passed. We would hate you for supporting legislation like the DMCA.
And who gives a shit about "evolutionary terms"? You say that like it's some sort of ironclad refutation of his argument that there are options beyond wife, house, and 2.5 kids. After we die, we're worm food no matter what. Having kids means fuck all to some of us.
We aren't talking about serving up web pages, or single-player experiences. Each time you visit a website a different server in a load balancing setup can be used because the content is the same. But in an MMO, other players are part of the content.
Friendships exist outside of just guilds. Players form friendships with players in other guilds, players form friendships in real life and then want to play with those people, etc. This doesn't address the fundamental problem that most players want to be where everyone else is. You're going to have players abusing the system to get the desired effect: everyone joins one giant guild so they can all be on the same server all the time, etc. If you give the players any amount of control, they will use it to do damage. Maybe not with malicious intent, but it'll happen. This is why some WoW realms are overcrowded, and others are ghost towns.
Everyone wants to be able to interact with everyone else seamlessly. Anything less is a detriment to gameplay.
So these employees will be expected to dress their avatars in a certain way, and the only way to get the "clothes" for their avatars is from the company running the online world. $100 for a suit that doesn't really exist seems like a possibility, if only because companies demand it.
I thought the 3G frequencies supported by the iPhone didn't fully cover TMobile's frequencies, and thus coverage was very spotty. Is that not the case?
Actually, the case could easily be made that programming a GPU that was NOT meant for general-purpose computing is quite a bit harder than the Cell, which WAS designed with more general-purpose computing in mind. You don't need to port everything required for GPGPU, you just use the libraries and tools developed by IBM for the Cell.
So take me as something of an educated witness that an ecological degree caries with it a certain indoctrinated mindset about things. A sort of "don't question global warming" mentality. I thought science questioned everything.
So take me as something of an educated witness that a geography degree carries with it a certain indoctrinated mindset about things. A sort of "don't question that the earth is round" mentality. I thought science questioned everything.
You have touched upon my single biggest complaint, and the source of all of my struggles in mathematics.
I don't think it's necessarily a conscious decision on the part of the authors and professors. I have a job tutoring for the math department at my university, and I have to be very, very careful that I don't assume the students in college algebra know how or why i did any particular step. It's not uncommon for me to catch myself assuming they know the intuitive obvious, when in fact they don't.
Point being: people who do a lot of math are almost completely unable to see these intuitive leaps that they're making.
Teachers reward those who repeat what the book rather than those who demonstrate actual understanding of the material.
In many schools they remove credit from students grades for frequent absence, frequent tardiness, or as a result of in school suspension. Those things have no impact on whether the student understands the material taught but school funding is determined largely by attendance metrics.
BAD teachers reward those who repeat what the book rather than those who demonstrate actual understanding of the material. Or, those teachers a hamstrung by bad administrative policy.
In the case of punishing students for absence, tardiness, etc. those are typically- at least in the US- also administrative policies that the teachers cannot choose to ignore on a whim.
No, the University of Michigan is 2-3 hours away in Ann Arbor. And people who like Ann Arbor will stay in/near Ann Arbor. People who don't like Ann Arbor sure as hell won't like Kalamazoo. The cost of living is not that much more in AA (unless you want to live on main street, and even then we're not talking Bay-area housing prices) and it's a much nicer city.
MMOs rely on the carrot and stick thing. Do things, level up so you can do "harder" things, do those harder things, level up so you can do even harder things, etc. That's the reward, that's the payoff for the VAST majority of the players.
Yes i know that players exist that play for the story or other aspects of MMOs, but they're the least inclined to stay around and the hardest to hold on to. I don't feel like going into the specifics of why.
The playerbase is there to chase the carrot at the end of the stick. User-created content lets the player control that stick, completely removing one of the gameplay fundamentals. No duh they're breaking your game. Hell one of the fundamental tenets of game design is the player rarely knows what he/she wants.
Like many things in life, this is much easier said than done.
Some people build entire careers on their ability to craft amazing game levels. What takes you an hour to play through could have taken someone months to create. Doing this shit well is HARD.
I'd like to add that key management is a huge pain in the ass, as well.
That sounds like a steaming pile of bullshit.
However, some planes cannot be flown without computer assistance. Anything fly-by-wire (such as the F16) is like that; the pilot has no mechanical link to the avionics, only digital inputs from the joystick, throttle, etc.
My father's solution was to give me a copy of K&R's C Programming Language. It was slow going at first, to say the least. I found other C books to be a great help, particularly O'Reilly's Practical C Programming. Things that weren't explained in a manner in which I could understand them in K&R, were explained there quite well. But that's only useful if you think he'll enjoy pushing bits around like I did. Other, more high level and graphical stuff will probably be quite a bit more appealing if he's not really interested in writing stuff for the command line.
Check out Farmtown, released several months before Zynga's Farmville. Farmville is almost a direct copy.
That's not an aggressive approach. It's an assertive one. What other options are you proposing? Sit there, take it, then whine to Oprah that you're being treated unfairly, meanwhile the people you're accusing of treating you unfairly may not even be aware of the supposed disparity? If acting with self respect and preventing yourself from being taken advantage of is a "male" trait, what's the "right" way for a woman to do it? No, crying in the workplace - which i've seen many times- is not it.
Looking over the posts for my school at CollegeACB, they're all either spam or moronic chest-thumping about whose fraternity is better and which sorority is hotter. Why does this not surprise me?
How likely is it that the key to solving a particular crime is hidden in small subtle details that, upon first glance, nobody notices in real life. These things certainly aren't going to transfer to a digital world that has to be recreated by 3D artists.
The Cell is the CPU, not the GPU, of the PS3. Anyone saying the CPU is powerful because of its GPU is wrong. The GPU in the PS3 is actually kinda weak, but the six 128 bit vector processors hanging off the back of a main processor in the Cell are quite fast. Not as fast at SOME tasks as something capable of running CUDA code, but still really fast and far more general purpose.
That said, for this application I don't know why they aren't using something like a machine with a few NVidia graphics boards in it.
Considering Zynga shamelessly rips off the games of others (go look at FarmTown, released ~6 months before FarmVille), that he'd be ok with scamming people is not shocking.
A pirated copy does not mean a lost sale. Perhaps your software just isn't worth the cost to people? Sitting back and blaming the fact that you aren't selling software because of BLOODTHIRSTY PIRATES ARRRRR is easy, and conveniently implies that your lack of sales aren't your fault. But crying to slashdot isn't going to get your software any more sales. A better product at a better price will.
Nobody hates you for wanting to be paid for your software (well, a few extremists aside). We would, however, hate you for lobbying the government in order to have laws restrictingl P2P technology passed. We would hate you for supporting legislation like the DMCA.
And who gives a shit about "evolutionary terms"? You say that like it's some sort of ironclad refutation of his argument that there are options beyond wife, house, and 2.5 kids. After we die, we're worm food no matter what. Having kids means fuck all to some of us.
Amway is nothing more than a slightly-dressed-up pyramid scheme. Granholm may not be good, but DeVos would have been a lot worse.
We aren't talking about serving up web pages, or single-player experiences. Each time you visit a website a different server in a load balancing setup can be used because the content is the same. But in an MMO, other players are part of the content.
Friendships exist outside of just guilds. Players form friendships with players in other guilds, players form friendships in real life and then want to play with those people, etc. This doesn't address the fundamental problem that most players want to be where everyone else is. You're going to have players abusing the system to get the desired effect: everyone joins one giant guild so they can all be on the same server all the time, etc. If you give the players any amount of control, they will use it to do damage. Maybe not with malicious intent, but it'll happen. This is why some WoW realms are overcrowded, and others are ghost towns.
Everyone wants to be able to interact with everyone else seamlessly. Anything less is a detriment to gameplay.
So these employees will be expected to dress their avatars in a certain way, and the only way to get the "clothes" for their avatars is from the company running the online world. $100 for a suit that doesn't really exist seems like a possibility, if only because companies demand it.
I thought the 3G frequencies supported by the iPhone didn't fully cover TMobile's frequencies, and thus coverage was very spotty. Is that not the case?
Actually, the case could easily be made that programming a GPU that was NOT meant for general-purpose computing is quite a bit harder than the Cell, which WAS designed with more general-purpose computing in mind. You don't need to port everything required for GPGPU, you just use the libraries and tools developed by IBM for the Cell.
Even ignoring the graphics, the trailer is just crap. It made me less interested in Diablo 3 than I was before seeing it.
Remember that Starcraft took YEARS to balance- things weren't even close until well after the Brood War expansion's release. Same for Warcraft 3.
So take me as something of an educated witness that an ecological degree caries with it a certain indoctrinated mindset about things. A sort of "don't question global warming" mentality. I thought science questioned everything.
So take me as something of an educated witness that a geography degree carries with it a certain indoctrinated mindset about things. A sort of "don't question that the earth is round" mentality. I thought science questioned everything.
You have touched upon my single biggest complaint, and the source of all of my struggles in mathematics. I don't think it's necessarily a conscious decision on the part of the authors and professors. I have a job tutoring for the math department at my university, and I have to be very, very careful that I don't assume the students in college algebra know how or why i did any particular step. It's not uncommon for me to catch myself assuming they know the intuitive obvious, when in fact they don't. Point being: people who do a lot of math are almost completely unable to see these intuitive leaps that they're making.
Teachers reward those who repeat what the book rather than those who demonstrate actual understanding of the material.
In many schools they remove credit from students grades for frequent absence, frequent tardiness, or as a result of in school suspension. Those things have no impact on whether the student understands the material taught but school funding is determined largely by attendance metrics.
BAD teachers reward those who repeat what the book rather than those who demonstrate actual understanding of the material. Or, those teachers a hamstrung by bad administrative policy.
In the case of punishing students for absence, tardiness, etc. those are typically- at least in the US- also administrative policies that the teachers cannot choose to ignore on a whim.
Because kids choosing a school based on Playboy's party ranking are the kind of kids that get into MIT.
No, the University of Michigan is 2-3 hours away in Ann Arbor. And people who like Ann Arbor will stay in/near Ann Arbor. People who don't like Ann Arbor sure as hell won't like Kalamazoo. The cost of living is not that much more in AA (unless you want to live on main street, and even then we're not talking Bay-area housing prices) and it's a much nicer city.
FYI, Kalamazoo has Western Michigan University.
MMOs rely on the carrot and stick thing. Do things, level up so you can do "harder" things, do those harder things, level up so you can do even harder things, etc. That's the reward, that's the payoff for the VAST majority of the players.
Yes i know that players exist that play for the story or other aspects of MMOs, but they're the least inclined to stay around and the hardest to hold on to. I don't feel like going into the specifics of why.
The playerbase is there to chase the carrot at the end of the stick. User-created content lets the player control that stick, completely removing one of the gameplay fundamentals. No duh they're breaking your game. Hell one of the fundamental tenets of game design is the player rarely knows what he/she wants.