Yes...because it was real-time raytracing 3D scenes on a Pentium II. Even the members of Far-brausch mentions and respects this intro very much, so it is a must-watch.
Who's the idiot that modded my post Offtopic? I'm bringing up similiarities between a flagship commercial product of Apple and this free tool, and talking about its cool technology, how is that Offtopic?
I've just attended CommunicAsia 2004 in Singapore where Apple announced and demo'ed its answer to Adobe After Effects, called Motion. It is one incredible piece of software I tell you. Check out the Quicktime demos online at Apple's site. Anyway, my point here is that Far-brausch's tool has the exact same "real-time preview and update while everything is still running" technology that Apple was spending 90% of its time showing off of Motion. I'm also very impressed by the way Chaos solved the classic problem of layout problems in a graph-based media technology by using stacked operators. Everything snaps and stacks up nicely and you know how the data flows. I did something very similiar but far from the polished state that this tool has. It's called HyperNet, and it's done in Java, making heavy use of its built-in reflection mechanism.
That is great and all, but I believe the problem with all that, is that you -still- can't intereact with the 3D object you're seeing, at the place where it -appears-. That is, you're seeing the object in front of you, but your hand is like 30cm away on the mouse (or whatever 3D input device) trying to manipulate it. That's one thing we solved at ReachIn (a company where I used to work for) by projecting the stereo image onto a mirror, and have a 3-DOF force-feedback device installed under the mirror, so that the hand can be -at the same place as the object-!
Just wanna share with you folks some pics I took using nothing but the most basic equipment, including using a piece of Epson inkjet paper for projecting the image...
Interesting, though I used Java to visualize symmetrical structures in the music of J.S.Bach. I used stereoscopic 3D (with OpenGL) and 4-channel 3D sound (with DirectSound3D) to 'virtually' present the 4-parts: Soprano, Alto, Tenor and Bass, flying around in 3D, not just visually, but aurally too. It was exhibited 2 years ago.
At my work place, I'm looking into using the GPUs to do video analysis. Things like cut-scene detection, generating multi-resolution versions of a video frame, applying video effects and other proprietary technologies that were previously done in CPU. The combination of pixel shaders and floating-point buffers really make GPUs a Super-SIMD machine if you know how to exploit it.
In the MMORPG Ultima Online, everytime someone mutters something like "OOo", it means they are dead... In fact, whatever the ghost says will get translated into strings of "OooOOOOoo" unless you have the Spirit Speak skill...
The AGP bus has assymetrical bandwidth. Upstream to video card is like 10x faster than downstream to the CPU. So you can dump tons of data to the GPU but you can't get the data back for further processing fast enough, which defeats the purpose.
What's there to be concerned about? That it threatens your mighty country mayhaps? This is the IT age and every country has their rights to advance. And what has human rights gotta do with this? Isn't U.S. the country that murdered America's native Red Indians?
I'm one of those freelancers who write a lot of code and also do a lot of graphic design work. Writing UIs and using UIs not written by myself have shown me a very simple rule that works in most simple to moderate cases. The keyword here is WORKFLOW. People use UIs to do something, and the process of doing that something is called the Workflow. If you understand the Workflow, you will know how to design the UI. I'm not talking about the fundamental UI things like where to place an OK button, but at a higher-level where you look at the UI as the app. A recent non-trivial project I did involved a distributed system with the UI as an important element. I received a detailed but messy design spec containing mock-up UIs done in MSWord (!!). The designer tried to cram like 2 dozen controls into a single UI screen. Anyway, I took a long time reading the spec and spent even longer thinking while away from the computer. Finally, I saw the Workflow. I simplified it into a linear state machine with a couple of loops. I then wrote the UI and organised it with a horizontal tabbed menu. The user just have to move from the left-most tab to the right-most tab, spending time in the UI screen of each tab. It worked wonderfully, my client understood it immediately when I demo'ed it to them. So, to summarise again: Capture the Workflow!
...so eager to take Hubble down, when it's still contributing so much to astrophysics? The new space telescope isn't even ready for launch yet, and who knows if it will work at first go? I'd rather have Hubble as backup until the new one is working smoothly and flawlessly before even thinking about bringing it down. Capitalism and politics just don't mix well with science.
In the last sections about "Who Makes Up the Open Source Community Today?", I feel ILM (Industrial Lights+Magic) should be included for their work on www.openexr.org, which is an open-source High Dynamic Range image file format which is useful for CG in films. Knowing how expensive CG work is in film-making, such a contribution at this low-level is indeed commendable.
Be reminded that in 3D mode, the horizontal resolution is halved. That is, a 1024x768 display will show only 512x768 effectively in 3D mode. This is simply due to the implementation, where half of the pixels are sent to the left eye, and the other half sent to the right eye. The first to commercially offer autostereoscopic (the proper term for this) LCD is probably DTI, www.dti3d.com.
are already implemented about 2 years ago in the far-eastern country of Singapore where I live. Check out: http://www.aas.com.sg/features/archive/otr03003.ht m. We have a highly developed road system and since the shift to using LED lights, I don't remember seeing a light that's out. The brightness if the LEDs are also much higher than the old bulb versions, which tend to degrade over time.
surely evidence is contained herein
on
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· Score: 1
History of Unix. http://www.levenez.com/wall/ and http://www.levenez.com/unix/
At 9.2M pixels, what are the chances of dead pixels? How do I even spot one??
Yes...because it was real-time raytracing 3D scenes on a Pentium II. Even the members of Far-brausch mentions and respects this intro very much, so it is a must-watch.
Who's the idiot that modded my post Offtopic? I'm bringing up similiarities between a flagship commercial product of Apple and this free tool, and talking about its cool technology, how is that Offtopic?
I've just attended CommunicAsia 2004 in Singapore where Apple announced and demo'ed its answer to Adobe After Effects, called Motion. It is one incredible piece of software I tell you. Check out the Quicktime demos online at Apple's site. Anyway, my point here is that Far-brausch's tool has the exact same "real-time preview and update while everything is still running" technology that Apple was spending 90% of its time showing off of Motion. I'm also very impressed by the way Chaos solved the classic problem of layout problems in a graph-based media technology by using stacked operators. Everything snaps and stacks up nicely and you know how the data flows. I did something very similiar but far from the polished state that this tool has. It's called HyperNet, and it's done in Java, making heavy use of its built-in reflection mechanism.
Is "Poem for a horse", not "The Popular Demo". This 64K intro was shown at SIGGRAPH'03.
That is great and all, but I believe the problem with all that, is that you -still- can't intereact with the 3D object you're seeing, at the place where it -appears-. That is, you're seeing the object in front of you, but your hand is like 30cm away on the mouse (or whatever 3D input device) trying to manipulate it. That's one thing we solved at ReachIn (a company where I used to work for) by projecting the stereo image onto a mirror, and have a 3-DOF force-feedback device installed under the mirror, so that the hand can be -at the same place as the object-!
Just wanna share with you folks some pics I took using nothing but the most basic equipment, including using a piece of Epson inkjet paper for projecting the image...
Also, the short write-up we handed out during the exhibition can be found here.
Interesting, though I used Java to visualize symmetrical structures in the music of J.S.Bach. I used stereoscopic 3D (with OpenGL) and 4-channel 3D sound (with DirectSound3D) to 'virtually' present the 4-parts: Soprano, Alto, Tenor and Bass, flying around in 3D, not just visually, but aurally too. It was exhibited 2 years ago.
At my work place, I'm looking into using the GPUs to do video analysis. Things like cut-scene detection, generating multi-resolution versions of a video frame, applying video effects and other proprietary technologies that were previously done in CPU. The combination of pixel shaders and floating-point buffers really make GPUs a Super-SIMD machine if you know how to exploit it.
In the MMORPG Ultima Online, everytime someone mutters something like "OOo", it means they are dead... In fact, whatever the ghost says will get translated into strings of "OooOOOOoo" unless you have the Spirit Speak skill...
The AGP bus has assymetrical bandwidth. Upstream to video card is like 10x faster than downstream to the CPU. So you can dump tons of data to the GPU but you can't get the data back for further processing fast enough, which defeats the purpose.
The reason most people don't watch what they filmed is because they lack this piece of software: muvee autoProducer
Is the company I work for, www.muvee.com. It is a mini version of our autoProducer product which does smart automatic video editing.
Just wondering, what effects do these sonic waves have on birds that are flying up there? 50K feet with 1-mile radius is a pretty damn big area...
What's there to be concerned about? That it threatens your mighty country mayhaps? This is the IT age and every country has their rights to advance. And what has human rights gotta do with this? Isn't U.S. the country that murdered America's native Red Indians?
"The great thing about standards, is that there are so many to choose from"
I, for one, welcome our new FAT overlords...
I'm one of those freelancers who write a lot of code and also do a lot of graphic design work. Writing UIs and using UIs not written by myself have shown me a very simple rule that works in most simple to moderate cases. The keyword here is WORKFLOW. People use UIs to do something, and the process of doing that something is called the Workflow. If you understand the Workflow, you will know how to design the UI. I'm not talking about the fundamental UI things like where to place an OK button, but at a higher-level where you look at the UI as the app. A recent non-trivial project I did involved a distributed system with the UI as an important element. I received a detailed but messy design spec containing mock-up UIs done in MSWord (!!). The designer tried to cram like 2 dozen controls into a single UI screen. Anyway, I took a long time reading the spec and spent even longer thinking while away from the computer. Finally, I saw the Workflow. I simplified it into a linear state machine with a couple of loops. I then wrote the UI and organised it with a horizontal tabbed menu. The user just have to move from the left-most tab to the right-most tab, spending time in the UI screen of each tab. It worked wonderfully, my client understood it immediately when I demo'ed it to them. So, to summarise again: Capture the Workflow!
...so eager to take Hubble down, when it's still contributing so much to astrophysics? The new space telescope isn't even ready for launch yet, and who knows if it will work at first go? I'd rather have Hubble as backup until the new one is working smoothly and flawlessly before even thinking about bringing it down. Capitalism and politics just don't mix well with science.
In the last sections about "Who Makes Up the Open Source Community Today?", I feel ILM (Industrial Lights+Magic) should be included for their work on www.openexr.org, which is an open-source High Dynamic Range image file format which is useful for CG in films. Knowing how expensive CG work is in film-making, such a contribution at this low-level is indeed commendable.
"The great thing about standards, is that there are so many to choose from"
Be reminded that in 3D mode, the horizontal resolution is halved. That is, a 1024x768 display will show only 512x768 effectively in 3D mode. This is simply due to the implementation, where half of the pixels are sent to the left eye, and the other half sent to the right eye. The first to commercially offer autostereoscopic (the proper term for this) LCD is probably DTI, www.dti3d.com.
are already implemented about 2 years ago in the far-eastern country of Singapore where I live. Check out: http://www.aas.com.sg/features/archive/otr03003.ht m. We have a highly developed road system and since the shift to using LED lights, I don't remember seeing a light that's out. The brightness if the LEDs are also much higher than the old bulb versions, which tend to degrade over time.
History of Unix. http://www.levenez.com/wall/ and http://www.levenez.com/unix/