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User: Hurricane78

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  1. Re:oblig. on Encryption? What Encryption? · · Score: 1

    Doesn't help though. If all you know is the password to decrypt *the actual key*, and that key is on an usb stick that is now destroyed beyond recognition, they can beat you all they want. You can't give them access anymore.

    But if they do not understand enough about cryptography, to understand this, then you are pretty much fucked. ;)
    But in that case, you would be fucked, even if you hadn't encrypted the data at all. They just love to beat you up.

    So with such an keyfile-on-a-stick, at least others that depend on the secrecy of that data aren't fucked too.

  2. I've got a better solution: on Encryption? What Encryption? · · Score: 1

    Move to a more civilized country, that does not transform itself in to the very definition of terror and everything mentioned in 1984.

    Or alternatively, move them who transform your country, out of you country! :)

    You are millions. They are some thousands. At maximum.
    (If needed, use beer to stop being wusses. There's no shame in either of them;)

  3. Re:Camera? on "Terminator Vision" Is Here For the iPhone · · Score: 1

    Interestingly, such software exist. I have seen a library with a demo, some years ago, where they used a webcam, and the library automatically found fixed points on things. You were then able to name them, and add notes. When that object came into view later, that info box popped up. It even was able to recognize things that were relocated... As long as there was enough visual cue to know that it's the same object. Much like with the human brain.

    Unfortunately, I can't find the link anymore. Anyone care to provide it?

  4. Re:Supplementary Brain? on "Terminator Vision" Is Here For the iPhone · · Score: 1

    You are both right and wrong.

    It makes them more efficient.

    If they are getting smarter or dumber, is a different thing. It is controlled by your need to be smarter.
    As long as you are winning (in terms of physical and mental reproduction), you can become dumber.
    As long as you are losing, you have to become more intelligent.

    So will this give you an advantage against others? In the short term, sure. In the long them... no.
    Humanity as a whole will gain an advantage from it though.
    But there are two points of measurement. First, without the tools, we will be "dumber", because we're pretty helpless. (How many people would survive alone and naked in the wilderness?)
    Second, with the tools, we will be smarter (or just as smart), because we can do so much more. (Now imagine those people's chance of survival in a city with healthcare for everyone, good food always at hand for small money, cars, machines, etc, etc, etc.)

  5. Re:Hud? on "Terminator Vision" Is Here For the iPhone · · Score: 1

    Well, everything you need for this, exists. The only question is how good it works.

    You need:
    * GPS
    * Accelerometer
    * Camera
    * graphics processor
    * internet connection
    * mapping software
    * panorama software
    * database to store geolocations with gps position in 3d space

    That's it. All of that works right now. You can start now and program that HUD yourself.

    The only problems right now, are expensive mobile internet connections and the bad resolution of GPS, which can only get 3 meters with A-GPS, and 10 m without.
    I know, because I'm already working on a large project for something, that will beat the shit out of the app presented in the video. :)

  6. They can demand all they want. on CRIA, MPAA Demand Expanded DMCA For Canada · · Score: 0, Troll

    Doesn't mean anyone in going to listen to those criminals.

    Oh, and if you defend their position, you are ultimately working for their cause. Even if you're just stating their position (and thereby promote it).

  7. Re:Show of hands not self-enforcing on Schneier On Self-Enforcing Protocols · · Score: 1

    Hmm... it's nice to be a natural leader. It means that people buy into your reality, and then vote/decide accordingly.
    The point it, to yourself be the leader.

    How to do it? Simple: Expect it (to be true).
    Say it. Believe it.
    Then a healthy human being usually tries everything to keep up that belief.
    Which usually gives it a huge chance to then become true.
    In psychology this is called the self-fulfilling prophecy. And it works on everything where you mainly have to change yourself.

  8. Re:So we still have... on Earth's Period of Habitability Is Nearly Over · · Score: 1

    Uuum... From what I read, our nukes have no problem splitting the earth in two. I'd call that pretty much uninhabitable. ;)

  9. Re:Neat video, but not very accurate on Nearby, Recent Interplanetary Collision Inferred · · Score: 1

    You mean worse than at the point of impact? ;)

  10. Re:Slashdot Poster Acquires Fiend Freed on Facebook Acquires FriendFeed · · Score: 1

    And I thought it would be a service that keeps Fiends up to date about Sarges approaching their lairs...

  11. Re:Where do I begin on Working Off the Clock, How Much Is Too Much? · · Score: 1

    Good decision. You dodged the Peter principle. (Hierarchy of incompetence.)

    I always found it very weird, that a manager with a specific competence level gets more than a specialist of the same level in any other job. They just assume to deserve more. "For the responsibility." While in reality, you're the one who is going to get blamed and dumped, as soon as something goes wrong. While he gets a raise for dumping you!

    I, for one, refuse to accept that system that this tiny group of people wants to impose us us!

    I say, pay people by the formula:
    price =
            base energy unit price # What one unit of that base energy is worth. (E.g. dollars per joule.)
        * ( mental base power + physical base power ) / 2 # What you would call "normal"/"average" power. (Can be whatever you want. Like watt, etc.)
        * ( mental job power factor + physical job power factor ) / 2 # Factor for this job, compared to "normal". (Typical values range from 75% to 167%.)
        * job duration # guess what. ;)
        * job efficiency factor # How efficient the power got transformed into work. (From 0.0 over +1.0 to +infinity.)
        * ( client's priority factor / own priority factor ) # Implements competition-based price changes and prioritization tips. (From 0.0 over +1.0 to +infinity.)

    (Sorry. Slashdot has a whitespace problem.)

    (Of course automated by a software.)

  12. How is that so hard? on Working Off the Clock, How Much Is Too Much? · · Score: 1

    Every second off the clock is too much. Period.
    Working off the clock means the partner in your deal wants to scam you.
    It's the new pay cut.(TM) Comfortably under the radar. And always with an excuse rolling of the tongue.

    That attitude -- especially in gaming development business -- , which in my eyes is criminal and should be illegal, drove me to creating my own independent business.
    Where I work to always have enough clients, to be able to just say no to those who are not good enough.

    It also gave me an idea: The root problem is, that while you can have multiple employees, you can only have one boss in a company. It's like a monopoly. With the same problems.
    And if you do your own thing, you can have multiple "bosses", but pay with the added expenses of having to do all the accounting and management stuff.
    So why not combine them inside a company? Let every employee take jobs from any other person in the company that he wants, and have his own employees with the budget that that gives him.
    A bit like the Hollywood model, but without its problems.
    The accounting would be just another job that an employee rents from the company's accountants.
    You could still create long-term partnerships with some of those "bosses", to have the stability. But everything would be more fair and flexible.
    That way it would be fair again, because bosses as well as employees would be an a healthy competition.

    Outside of such a system, my rule is: That's my price, and you can either pay it, or you won't get it. I don't need you. You need me. End of story.

  13. More fun: on Scientists Create Artificial Bones From Wood · · Score: 1

    Creating artificial wood from boners!

    Now at your local brothel!

  14. Re:I know I know! on Comparing the MMO Industry With the Silver Screen · · Score: 1

    I agree, except for the plot thing.

    You see, that's a "traditional" rant of the old industries "but, the game has no plot. so it's also no real art!" blah, blah...
    But actually, all forms of entertainment you could ever think of, are subsets of what games are.
    Including those with a plot.

    The point is, that a plot is the natural opposite of freedom in games. And there's no way to circumvent that.
    But that is ok. Because plots in games are partially besides the point.
    And the point is to create a specific experience. The superset of a plot.

    So you can create the experience with a plot. Or without one.
    Or to be more correct: There are four things in games: mechanics, story, aesthetics, and technology.
    And for a good game, you need all four of them. Seamlessly interlocked and merged, supporting each other.

    The perfect example of a pure mechanics game is Tetris. It would be very weird to expect a story in Tetris, wouldn't it?

    Believe me: There are many tricks to make games let you feel like they would give you total freedom and also a story. But they are all just illusions.
    And you begin to understand why, when you calculate what it would take to create total freedom with a perfect story:
    Let's approximate by saying that you have one binary choice every minute. And there are 40 hours of play time.
    This would force you to make up 2.9647603 * 10^722 endings! Now imagine it with more frequent and multiple-choice choices.
    Also, the giant majority of those would by definition be between horrible, boring and really weak.

    And that's why we game developers want to create *experiences*. Like the emotional thrill of a roller coaster ride (which also has no story) with the feeling of seeing the world trough a new pair of glasses when you walked out of Fight Club or Matrix. If this needs story elements, so be it. If not, then not.

    The fact that EA & co. just can't do this right, has not much to do with missing plots / stories / character developments, but more with them mass-producing games like throwaway commodities instead of like art. For the quick buck. Similar to comparing the "Chocolate"/"Cheese"/"Wine" from WalMart with a small company in France/Switzerland where they do it because they love it.

    The good thing is, that you can still support and buy such games. It's not even expensive. Just go to Kongregate.com and tip the developers for their games, or buy some smaller games for your mobile phone. With a bit of time, you will find exactly those nice things in those games, that you missed in the big ones. Like really addictive gameplay or visible love for game design.
    But if you are still buying EA stuff instead, you really haven't much right to rant, have you? ;)

    P.S.: Yes, yes, I know. The self-whooshing is accepted. ;)

  15. This is just in: on New Company Seeks to Bring Semantic Context To Numbers · · Score: 1

    New company seeks to bring semantic context to semantic context markup.

    Just add the <new-company-semantic-framework-framework:semantic-context new-company-semantic-framework-framework:content-descriptor-file="/content-descriptors/sub.server.tld/tagname-tagid.content-descriptor.xml"> tag in that exact format around every tag in your page, and provide separate content description files of less than 100 lines for them, and you're good!

  16. Re:Not just Boring, but Stupid Boring on Opera Being Composed On Twitter · · Score: 1

    With Keanu Reeves as a facial expression coach, and voice synced by Arnold Schwarzenegger -- Poland style*?

    ___
    (* In Poland, a single person reads all parts of the performance, both male and female, straight over the full original soundtrack.)

  17. Twitter really is for old people. on Opera Being Composed On Twitter · · Score: 1

    And it is the only service, that pretty much started that way.

    I have yet to see teens use it. While it seems to be the big craze for midlife-crisis men. ;)

    I hope that means it dies faster. ^^

  18. Re:My Bet on Chrome OS Designed To Start Microsoft Death Spiral · · Score: 1

    as long as there is an economy to support.

    Well, there's the catch. There isn't.

  19. Re:Hogwash on Chrome OS Designed To Start Microsoft Death Spiral · · Score: 1

    You mean like staying non-free because it is your main income, while MS gives away their browser for free with the OS?

    Yeah. Bad idea, right? :P

  20. Re:Hogwash on Chrome OS Designed To Start Microsoft Death Spiral · · Score: 1

    Um... As far as I know, they are not profitable right now, as only Windows an Office are.

    Are there any numbers out there?

  21. FAIL! Olympiad = time between Olympic Games! on 21st International Olympiad of Informatics Opens, In Bulgaria and Online · · Score: 0

    It's a common mistake. But a dumb one. After all they are two different terms.

    So when will the games be? Are you telling me, that the organizers themselves are the ones who failed? That would be hilarious! :D

  22. Re:idle hands on The Outing of Pranknet · · Score: 3, Interesting

    Great. Your cause is correct. But your "solution"...
    You are doing what everyone says: EXACTLY THE WRONGEST THING POSSIBLE!

    First you totally fail (sorry), by confusing force with motivation. A common mistake of >95% of the population. It's one of those things that work shortly, and then make everything even worse. Like drugs. And just like drugs, people tend to apply more, when it stops working. So it's not a question, *if* this ends in a catastrophe, but *when*.

    Then you kick him on the street. Which will help exactly no-one. I was on the street. So I can tell you that all it brings is depression, and the will to destroy yourself. Usually it ends in some relative or friend helping you, a lucky situation, life-long bum life, or death from drug-related problems.

    And forcing people into jobs they do not want, is also a root of what is wrong with our society. A job you do not want is one that is not payed well enough to be worth the hassle. Which in other words means, that some ass is profiting off your back. So the trick is to find people who want to give you enough money for what you like to do. (If what you like to do is not worth enough money to them, you can become more efficient, so that you get more per time unit. Or you have to find something else that you like.)
    But all in all, it *must* be something that you like. After all you are giving one third of your life (or half of your life awake) away for it.

    Also, what you see as "constructive" is not a global absolute. It is completely relative. The only global meaning is, that it yields something positive for him. (Which his current "job" does, apparently. Problem: Usually nobody wants to give him money for it. But I know situations, where people would pay for that kind of service.)

    Ok, now for the cause and how to do it right:
    First of all, you need someone that he respects. This is essential, to be able to tell him anything that he will actually consider.
    Then that someone needs to create a positive motivating gradient. (Something that naturally gives the feeling of wanting to go there by yourself.)
    This starts by offering life-improving things. Things that are way better *in his eyes* than what he does right now.
    Then you can add a short burst of negativity to get it going. But *only ONE time*. A bit like a zero point experience to start over.
    Who do you think will not go towards that way better "portal of salvation", when in that situation? Nobody! :)

    Or as a simple conclusion: You have to make people want to do something in a positive way, instead of you wanting them to do it (in a negative way).
    Then you will get lasting results, and that person will become very productive, while everybody is happy.

    P.S.: Also, I'd recommend checking yourself for repressed anger, that usually is the source of reactions like yours. Without it, you can also improve your life and have more fun, while not being annoyed so much by things like this. :)

  23. Re:these are not pranks! on The Outing of Pranknet · · Score: 2, Insightful

    Isn't the newspeak word for this "terrorism"?
    Hmm... I guess even the oldspeak word is "terrorism", because they are creating the terror that gave that word its name, don't they?
    (Yes, our government creates terror too.)

  24. Re:vs Flash on HTML 5 Canvas Experiment Hints At Things To Come · · Score: 1

    You actually can do all the things that you can do in Flash. Plus more.
    JavaScript is the ActionScript.
    The Canvas tag is the canvas.
    The Video and Audio tags can be used for those media types.
    And you can do all the other stuff with libraries.
    I don't think there is more than than in Flash.

    The only difference right now, is that Flash is faster. Which is just a difference in optimization.

  25. Re:To my very pleasant surprise... on HTML 5 Canvas Experiment Hints At Things To Come · · Score: 1

    No problem with Firefox 3.5.2 here. It just did not load all the Twitter snippets the first time. I refreshed the page, and then all of it worked. Including sound an all.

    I guess your connection got clogged by the amount of parallel requests, and something did timeout or otherwise get into trouble while waiting for it. (A deadlock for example.)

    I'd say the site needs to remove some network bottlenecks, in the same way as it is no wise idea to start all hard disks of a large network-attached storage cabinet at the same time. :)