Personally, I've found Mozilla to be faster. Turning on HTTP Pipelining in the options makes it a lot faster, but it still has a few bugs in it. One of the reasons that Mozilla seems faster, is that it renders the page as it downloads it, rather than all at once as is the case in Opera. The feeling of speed may be an illusion, but I like it!
There's an article in the newest wired article about Star Wars Galaxies and how it it taking control of the Star Wars universe away from Lucas & company and giving it to the fans. Very interesting read.
For those too lazy to click on the link, it'll be released on the net after 9 pm PST, which = 12pm EST. I'm too dumb to do the european time conversions.
Just tell them about the legal liability issues involved with downloading virii and warez. If anything, schools are afraid of lawsuits. They'll do pretty much anything if there's a threat of being sued. Or you could just take your problems to the local news and offer them some cheap "investigative reporting".
The main reason they're getting motion capture is to make the scenes with Neo against several Agent Smiths. As you can't replicate Hugo Weaving, you have to create computer-generated Hugo's instead.
Well, considering that the audience is older than the audience for Harry Potter, and that younger audiences are more likely to see a movie the weekend it is released, I'd say that this is a phenomonal showing compared to Harry Potter. This should also have some longetivity, at least until AOTC comes out.:)
Yeah, I live just a few miles from there. However, I saw Mission to Mars during a trip out of town in the middle of nowhere in a town called Hutchinson, KS at 10:30 pm. Naturally, the large numbers of rednecks in the audience made an already bad movie worse.
In about a week from now, at the end of April, the GeForce 4 TI 4200 will be released. According to Firingsquad benchmarking tests, the GF4 TI 4200 (quite a mouthful) out-scores the Radeon 8500 while being less than half the price, even while not overclocked. And while it doesn't have some of the features of the ATI card, that isn't an excuse for the $200 price gap. So, in conclusion, Nvidia is far better and ATI isn't even close to controlling the market.
PS: Oh, and that was all before the new drivers Nvidia released today, which are said to increase performance greatly on the GeForce 4 line of cards.
Has the Military heard of video compression?
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Space Wars
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· Score: 1
If I can get good video from my POS DSL modem, then how come the Military can't get good video using 100,000-times the bandwidth? They should just use DivX compression and fix their problem.
Consoles are cheaper than programming for the PC. While I don't have any statistics, the debugging process is simplified greatly. Since you only have to develop for one possible configuration, you don't have to spend so much time making sure it works for every possible configuration.
Yep. Day of Defeat (a Half-Life mod) is having exactly the same problems with balancing realism vs. gameplay. If the gameplay was entirely realistic, no-one would respawn, beach maps would suck (more than they currently do), and German weapons would dominate. So, in the interest of making it an actually fun game, certain changes needed to be made. The result is a fun mod that will actually teach you something about WW2.
Firingsquad just posted a report about the new GeForce TI 4200. They're coming out with two seperate versions, one with 64mb of faster memory, and one with 128mb of slower memory. The 64mb one was faster in the benchmarks that they ran, even though it was $20 cheaper than the other variant. Plus, it even beat their comparison TI 4400 in some of the benchmarks.
But it gets better. The TI 4200 can be overclocked to speeds comparable to the TI 4600, Nvidia's fastest card. Get the fastest performance available for half the cost!
Well, there was some technology that I saw a while back that would film it from many (100+) different angles and composite the completed film into a computer animation. However, this was very crude and probably will be for the forseeable future. So the only practical way to create 3d films will to go the completely computer-generated route.
Actually, the current fad is to go simplistic. That is, to set only a few simple rules, and see what happens. It's very effective in modeling simple behavior on solitary animals, but it's real triumph is in modeling hive-like behavior, like in bees or in the game "Pikimin".
That said, there is still some very impressive work being done on the other end. Bots for FPS's are starting to get hot, with some upcoming games that rely extensively on the quality of their bots. Unreal Tournament 2003, the sucessor of perhaps the first game to have "lifelike" bots, promises to be even better than the original. And Counter-Strike: Condition Zero is very, very reliant on its bots for the single-player portion of the game, simulating humans to the point of falsely claming "Uber-l33tness".
So as far as a general-purpose artificial intelligence, we're not there yet. But we have a lot of specific applications AIs that are quickly becoming freakishly human.
One Word. Resolution.
Until you can buy a computer monitor for very cheap that has the resolution that paper does, the paperless office will never succeed.
Leads to decrease in iMac sales
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iPod on Windows
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· Score: 1
But it takes away yet another Mac-exclusive. Take enough of those away, and there's no reason to buy a Mac. People will just look at the PC and say to themselves, "This thing can do all the Mac does and more!". And this will also have a negative effect on the new iMac that Apple is pushing.
Personally, I've found Mozilla to be faster. Turning on HTTP Pipelining in the options makes it a lot faster, but it still has a few bugs in it. One of the reasons that Mozilla seems faster, is that it renders the page as it downloads it, rather than all at once as is the case in Opera. The feeling of speed may be an illusion, but I like it!
There's an article in the newest wired article about Star Wars Galaxies and how it it taking control of the Star Wars universe away from Lucas & company and giving it to the fans. Very interesting read.
For those too lazy to click on the link, it'll be released on the net after 9 pm PST, which = 12pm EST. I'm too dumb to do the european time conversions.
Just tell them about the legal liability issues involved with downloading virii and warez. If anything, schools are afraid of lawsuits. They'll do pretty much anything if there's a threat of being sued. Or you could just take your problems to the local news and offer them some cheap "investigative reporting".
It can. Either that, or those solar cells are all just a myth.
The main reason they're getting motion capture is to make the scenes with Neo against several Agent Smiths. As you can't replicate Hugo Weaving, you have to create computer-generated Hugo's instead.
Wait...
If you convert waste heat into light, doesn't that decrease entropy? Which makes what they're claiming to do impossible?
Well, considering that the audience is older than the audience for Harry Potter, and that younger audiences are more likely to see a movie the weekend it is released, I'd say that this is a phenomonal showing compared to Harry Potter. This should also have some longetivity, at least until AOTC comes out. :)
Yeah, I live just a few miles from there. However, I saw Mission to Mars during a trip out of town in the middle of nowhere in a town called Hutchinson, KS at 10:30 pm. Naturally, the large numbers of rednecks in the audience made an already bad movie worse.
In about a week from now, at the end of April, the GeForce 4 TI 4200 will be released. According to Firingsquad benchmarking tests, the GF4 TI 4200 (quite a mouthful) out-scores the Radeon 8500 while being less than half the price, even while not overclocked. And while it doesn't have some of the features of the ATI card, that isn't an excuse for the $200 price gap. So, in conclusion, Nvidia is far better and ATI isn't even close to controlling the market. PS: Oh, and that was all before the new drivers Nvidia released today, which are said to increase performance greatly on the GeForce 4 line of cards.
Unreal Tournament 2003 will be a lot less CPU-limited than the original. They've moved a bunch of stuff from CPU instructions to GPU instructions.
I wonder how long it'll be until the RIAA releases some new survey blaming music jukeboxes like this for a decrease in sales?
If they put it on those AOL CDs, the distribution will be massive.
Drumroll please... "Free"! Ironic, isn't it?
If I can get good video from my POS DSL modem, then how come the Military can't get good video using 100,000-times the bandwidth? They should just use DivX compression and fix their problem.
Consoles are cheaper than programming for the PC. While I don't have any statistics, the debugging process is simplified greatly. Since you only have to develop for one possible configuration, you don't have to spend so much time making sure it works for every possible configuration.
One million humans with one million calculators will eventually produce a nuclear explosion simulation. :)
Yep. Day of Defeat (a Half-Life mod) is having exactly the same problems with balancing realism vs. gameplay. If the gameplay was entirely realistic, no-one would respawn, beach maps would suck (more than they currently do), and German weapons would dominate. So, in the interest of making it an actually fun game, certain changes needed to be made. The result is a fun mod that will actually teach you something about WW2.
Firingsquad just posted a report about the new GeForce TI 4200. They're coming out with two seperate versions, one with 64mb of faster memory, and one with 128mb of slower memory. The 64mb one was faster in the benchmarks that they ran, even though it was $20 cheaper than the other variant. Plus, it even beat their comparison TI 4400 in some of the benchmarks.
But it gets better. The TI 4200 can be overclocked to speeds comparable to the TI 4600, Nvidia's fastest card. Get the fastest performance available for half the cost!
Well, there was some technology that I saw a while back that would film it from many (100+) different angles and composite the completed film into a computer animation. However, this was very crude and probably will be for the forseeable future. So the only practical way to create 3d films will to go the completely computer-generated route.
Actually, the current fad is to go simplistic. That is, to set only a few simple rules, and see what happens. It's very effective in modeling simple behavior on solitary animals, but it's real triumph is in modeling hive-like behavior, like in bees or in the game "Pikimin". That said, there is still some very impressive work being done on the other end. Bots for FPS's are starting to get hot, with some upcoming games that rely extensively on the quality of their bots. Unreal Tournament 2003, the sucessor of perhaps the first game to have "lifelike" bots, promises to be even better than the original. And Counter-Strike: Condition Zero is very, very reliant on its bots for the single-player portion of the game, simulating humans to the point of falsely claming "Uber-l33tness". So as far as a general-purpose artificial intelligence, we're not there yet. But we have a lot of specific applications AIs that are quickly becoming freakishly human.
Yes, but reading at a resolution less than printed documents is hard on your eyes over long periods of time.
One Word. Resolution. Until you can buy a computer monitor for very cheap that has the resolution that paper does, the paperless office will never succeed.
But it takes away yet another Mac-exclusive. Take enough of those away, and there's no reason to buy a Mac. People will just look at the PC and say to themselves, "This thing can do all the Mac does and more!". And this will also have a negative effect on the new iMac that Apple is pushing.
Pretty much? I was going for entirely. I guess 99.9% effort just isn't enough anymore...