Multiple desktops to eliminate icon clutter? That's not really a good idea. Sticking with the launch menus is a much better idea. Also, virtual desktops are the poor mans multiple monitors. Multi-mon creates a much better workflow environment than memorizing which app is on which desktop.
The lie is that the zune software does not require your ripped music to be DRM'd. It can encode to mp3, just as the iTunes software does. The Zune software also one ups the iTunes software, as you can transfer music back to the computer from the Zune. You cannot do this with iTunes, but you can copy the files from the iPod and rename them.
EVERY SINGLE AMD chip my friends have bought has need to be replaced. EVERY SINGLE INTEL chip me and my friends have bought has lasted more than two generations of chip releases and still function to this day.
"...Not one. I can buy 1000 CD's from my local music store, RIP them, and have iTunes synch them to my iPod und DRM'd, legally (unlike the Zune's software counterpart)."
Re:But what about the battery?
on
The Zune Cometh
·
· Score: 1
1) How many other MP3 players have easily-replaceable batteries. Name one please. There's lots of competition out there for the iPod. If you don't like it, don't buy one. Get one that has an easily-replaceable battery. Oh wait, there aren't any!!!
OBVIOUS TROLL ALERT SOUNDED!!!
Insightfull? Maybe in 1998... today IE has popup blocking. Also, since IE users in your eye are only occasional users of the web, then the real market share would be closer to 99%, wouldn't it?
This is one of those damned lies. Since there are apps to get the REAL amount of system memory in use, total, and what the system is using - FF should be able to tell how much RAM to use for swap. These functions are not all that complex, and documented all over the place. Expecially by those guys that make IRC scripts to show your computer stats.
I think you're off target. Take the person responsible for the machine and put them at fault. Any machine can be comprimised if you don't put proper security measures in place.
This blog is terrible. He tries to argue that because the developers produced low lines of code per year that they are going to explode. Isn't that part of the point of some of the new technologies in Vista and.net? Lower amounts of code needed to do the same windowing stuff in 98/XP? Aren't lower lines of code often a side effect of using high level languages? I'm sure large parts of 98 or Win 3.1 were in assembly, something not really needed in this day and age. All in all, a really terrible blog, as most blogs are.
We tried to change to OpenOffice at my work once. We found it slow, buggy, and it didn't do things as well. I know ODF != OO, but what other big suite of Office apps is there? And OO is still pwnd on Exchange, unless you pay for more stuff.
I'd say it's not that France takes pride in all things France, it's more that they wont consider anything outside France to be better in any way. Something similar happens in Japan. The Japanese will often only buy Japanese products, because they don't like helping outside companies.
Or perhaps because their eyes have grown accustomed to the newer graphical capabilities? Check out the N64 again. It runs really slow, textures are really poor, and visually it's kind of "blearghhh." At the time it was pretty awesome, but these days it just feels really dated. You almost don't get that from the SNES/Arcade because they had easier limits to set. The N64's games compete in a playing field that still goes on today, that left it several years ago.
Just because SDL compiles on a platform doesn't mean it automatically works. You still need to test it and make some platform specific changes. Someone was bitten by this in a 24hour gamedev competition I was in. Their game worked fine in Linux, but nobody else had that so we couldn't run his app. He compiled a Windows version but it didn't work.
This is somewhat correct, but wrong in a big way. Before the takeover, the OpenGL ARB had to vote on features to make it into the spec, disclosing any patents they might have relating to a feature. This made things slow. You can see how long it took for OpenGL 2.0 (which started as 1.3!) to come out.
I hear the process for DirectX was more along the lines of MS asking what features card manufacturers wanted and then they were quickly put into practise. Often there was a reference rasterizer before hardware was in the people's hands.
Mod parent troll, doesn't even consider debugging or that DirectX is a more full package and that he should be talking about Direct3D. Also mentions iDsoftware where he probably means John Carmack who said that he would probably use Direct3D nowadays if he didn't have to port.
Multiple desktops to eliminate icon clutter? That's not really a good idea. Sticking with the launch menus is a much better idea. Also, virtual desktops are the poor mans multiple monitors. Multi-mon creates a much better workflow environment than memorizing which app is on which desktop.
The lie is that the zune software does not require your ripped music to be DRM'd. It can encode to mp3, just as the iTunes software does. The Zune software also one ups the iTunes software, as you can transfer music back to the computer from the Zune. You cannot do this with iTunes, but you can copy the files from the iPod and rename them.
EVERY SINGLE AMD chip my friends have bought has need to be replaced. EVERY SINGLE INTEL chip me and my friends have bought has lasted more than two generations of chip releases and still function to this day.
You sound like you just blew Ray behind the desk.
"...Not one. I can buy 1000 CD's from my local music store, RIP them, and have iTunes synch them to my iPod und DRM'd, legally (unlike the Zune's software counterpart)."
This part is just bogus and a big fat lie.
The bug is not present in IE, get over it.
They probably had to save all their money by not getting anything portable in order to afford the PS3.
Have you tried 7-11? Ours has some sort of peperroni stick snacks...
Some of us in the US get our healthcare for free too thanks to the companies we work for.
One of the few funny posts of slashdot.
You could take advantage of a buffer overflow that existed in PDFs and use that to launch your attack program.
You belief is probably based on a novel you read while sleeping during a large drinking binge.
Insightfull? Maybe in 1998... today IE has popup blocking. Also, since IE users in your eye are only occasional users of the web, then the real market share would be closer to 99%, wouldn't it?
This is one of those damned lies. Since there are apps to get the REAL amount of system memory in use, total, and what the system is using - FF should be able to tell how much RAM to use for swap. These functions are not all that complex, and documented all over the place. Expecially by those guys that make IRC scripts to show your computer stats.
I think you're off target. Take the person responsible for the machine and put them at fault. Any machine can be comprimised if you don't put proper security measures in place.
This blog is terrible. He tries to argue that because the developers produced low lines of code per year that they are going to explode. Isn't that part of the point of some of the new technologies in Vista and .net? Lower amounts of code needed to do the same windowing stuff in 98/XP? Aren't lower lines of code often a side effect of using high level languages? I'm sure large parts of 98 or Win 3.1 were in assembly, something not really needed in this day and age. All in all, a really terrible blog, as most blogs are.
We tried to change to OpenOffice at my work once. We found it slow, buggy, and it didn't do things as well. I know ODF != OO, but what other big suite of Office apps is there? And OO is still pwnd on Exchange, unless you pay for more stuff.
I'd say it's not that France takes pride in all things France, it's more that they wont consider anything outside France to be better in any way. Something similar happens in Japan. The Japanese will often only buy Japanese products, because they don't like helping outside companies.
Or perhaps because their eyes have grown accustomed to the newer graphical capabilities? Check out the N64 again. It runs really slow, textures are really poor, and visually it's kind of "blearghhh." At the time it was pretty awesome, but these days it just feels really dated. You almost don't get that from the SNES/Arcade because they had easier limits to set. The N64's games compete in a playing field that still goes on today, that left it several years ago.
Just because SDL compiles on a platform doesn't mean it automatically works. You still need to test it and make some platform specific changes. Someone was bitten by this in a 24hour gamedev competition I was in. Their game worked fine in Linux, but nobody else had that so we couldn't run his app. He compiled a Windows version but it didn't work.
This is somewhat correct, but wrong in a big way. Before the takeover, the OpenGL ARB had to vote on features to make it into the spec, disclosing any patents they might have relating to a feature. This made things slow. You can see how long it took for OpenGL 2.0 (which started as 1.3!) to come out.
I hear the process for DirectX was more along the lines of MS asking what features card manufacturers wanted and then they were quickly put into practise. Often there was a reference rasterizer before hardware was in the people's hands.
Mod parent troll, doesn't even consider debugging or that DirectX is a more full package and that he should be talking about Direct3D. Also mentions iDsoftware where he probably means John Carmack who said that he would probably use Direct3D nowadays if he didn't have to port.
http://www.intel.com/products/motherboard/d975xbx/ index.htm
$265 USD -> $295 CDN
Four SATA's w/ raid, ability to add four more SATA's easily.
Also, you bought a 3800+ X2, you obviously weren't paying attention. It gets beat by the 3800+ 64 in some cases.
I guess 1920x1080 at 100hz is pretty low res to you.