Think about it. You've got an average of 6 processors to play with. Part of what makes AI for gaming so crappy right now is that it must all be stream-lined for a real-time system that shares processing time with graphics, sound, physics, etc. Look at the PC. What allowed us to create more realistic environments? The graphics accelerator (basically an additional processor).
It may not happen right away, but dedicating a processor or two to artificial intelligence will undoubtedly lead to gameplay that only multi-core PCs could match without sacrificing a consistent frame-rate.
Aye. At UTDallas, we've got a Software Engineering degree plan. It was my Masters. Testing was probably the hardest (and most negligible) part of the whole curriculum, but I'd say it's about as close to real-world as I've gotten without an internship or a real job.
Actually, this type of research is often primarily funded by an external source. It's not unusual to have contracts (implied or otherwise) with private sources that stipulate what can and cannot be done with the results. The most your tax dollars have done is to provide them with a means of carrying it out in a well-equipped environment. Technically, they're still taxed on it and the majority of the profit goes to the school, which indirectly earns money for the state.
Arguably, this would be like taking issue with publicly funded roads and highways being used by private businesses to make money (i.e. the freight business). We're all paying for those roads, but without them they would be unable to make a profit.
I gather this wouldn't be such a point of contention if it a patent wasn't involved. This said, I believe this study agrees with your statement.
There's a joke somewhere in there involving slashdotters and success with women, but I just can't seem to put my finger on it.
Let's face it. Most people will get this for keeping smut at arm's length at all times. The real challenge for most users will be maintaining eye contact with the screen when their arm is involved in a particularly repetitive lateral motion.
"We've got incoming bogeys, due vanilla by vanilla-strawberry. And either that was some damn strong cofee this morning, or there's at least twenty of em'!"
That's easy. Just take any non-American car of a similar make and model. Then, find the ten most crucial parts of the engine that contribute to longer life. Replace them with the cheapest parts that you can find on the market, and add a ton or two to the frame to reduce gas milage.
What I love about the 'station wagon full of backup tapes hurtling down the highway' analogy is that it never seems to account for the integrity, security, or transfer time of the data to and from the medium itself.
There's always been something about Google that I've liked more than it's search offerings: simplicity. The interface never attempts to assault you with a load of options that I may never need (I'm looking at you, Yahoo.com). Ads come in the form of simple text panels that don't make me cringe for downloading the latest version of Flash.
Given the number of gaming sites I go to these days, I would love to see this design philosohpy adapted to more sites on the web. Not only does it help the user, but it can potentially save bandwidth and reduce overall traffic.
Neural Networks should be the first indication to you that, frankly, machine learning algorithms are often only as good as their input. Training an network to recognize a face has no specific guarantee on which features it recognizes in the first place, as the nature of such an algorithm leaves it up to the algorithm to decide in the first place.
Believe me; if neural networking were truly the silver bullet of getting around facial biometric variation, it would have solved the issue years ago.
The graphics are palatable at best, the animations are wooden, and the physics engine leaves much to be desired. Why do I keep playing?
Excellent storyline, deep characters, and the thrill of finding stuff I missed.
Every choice I make, whether to kill or let live, has an impact. I've yet to find a game with a level of depth and choice like this. And it's been at least 5 years since I first had it...
"GTX Global Cognitive Robotics(TM) product schedule includes interactive banner advertising utilizing Automated Intelligence Agents for website sales and customer service; entertainment education for tutoring; providing the intelligence for smart home automation systems; and later branching into traditional robotics by providing automated intelligence for robotic hardware," said Curtis Garth, President and CEO, GTX Global Corporation.
Let me get this straight. This wonderful, earth-shattering breakthrough is going to go from being used for banner advertisement to automated intelligence for robotic hardware? Must be quite the AI to be so 'flexible'.
I picked up a MX610 to replace a mouse that just didn't meet my needs. Specifically, I wanted a mouse with plenty of programmable buttons that didn't require me to move my hand position.
I'm surprised at how well the blinking catches my attention. When I'm using my laptop in class, a meeting, or the library, audio indicators are out of the question. On-screen indicators are great, but unless they're persistent, I often miss them. The MX610 does a decent job of letting me know I recieved an IM or an e-mail.
The drawback? It's currently exclusive to M$ applications with no mention of further support. I have to use MSN messenger to talk to some of my friends, but I can't stand Outlook. >:(
That was the original plan, but I believe it was scrapped due to planes inexplicably bursting into flames. Rumor has it had something to do with posting a link to the airborne servers on Slashdot....
No offense to the author, but given how much of the level architecture is repeated in the single player, I think I'd mention it has memorizable gameplay, too...
Is the integration of multiple processors into a single 'unit' the answer to the alleged woes of pushing a single processor as fast as it can go? I seem to be seeing more and more consumer-oriented solutions that involve multiple processors. Is this simply due to reduction in costs, or is it destined to become the norm? Some technologies (i.e. Intel's hyper-threading) appear to be a prelude to the latter.
The original UO2 preview video looked kinda neat. Lots of model animation, brief combat, a few glimpses of the proposed HUD layout, and what looked like an attempt at dancing in a non-descript bump-mapped stone room.
Ironically, during the entire video, the song repeated the chorus 'this is not superstition'.
It may not happen right away, but dedicating a processor or two to artificial intelligence will undoubtedly lead to gameplay that only multi-core PCs could match without sacrificing a consistent frame-rate.
Aye. At UTDallas, we've got a Software Engineering degree plan. It was my Masters. Testing was probably the hardest (and most negligible) part of the whole curriculum, but I'd say it's about as close to real-world as I've gotten without an internship or a real job.
Arguably, this would be like taking issue with publicly funded roads and highways being used by private businesses to make money (i.e. the freight business). We're all paying for those roads, but without them they would be unable to make a profit.
I gather this wouldn't be such a point of contention if it a patent wasn't involved. This said, I believe this study agrees with your statement.
What measures are in place to keep my highly-portable data center from wandering off?
There's a joke somewhere in there involving slashdotters and success with women, but I just can't seem to put my finger on it.
Let's face it. Most people will get this for keeping smut at arm's length at all times. The real challenge for most users will be maintaining eye contact with the screen when their arm is involved in a particularly repetitive lateral motion.Make that coffee ...annnnd it apparently wasn't strong enough to help me avoid typos at 1 in the afternoon. :/
"We've got incoming bogeys, due vanilla by vanilla-strawberry. And either that was some damn strong cofee this morning, or there's at least twenty of em'!"
While notable, this has actually been around for a while. It's called 'ActiveX'.
Why tahnk yu vehry mch sir. Ih've lerned myh lesshon. I cann alwas cont on teh commmunity fr speling guidance!
That's easy. Just take any non-American car of a similar make and model. Then, find the ten most crucial parts of the engine that contribute to longer life. Replace them with the cheapest parts that you can find on the market, and add a ton or two to the frame to reduce gas milage.
Viola! Instant American-made vehicle.
What I love about the 'station wagon full of backup tapes hurtling down the highway' analogy is that it never seems to account for the integrity, security, or transfer time of the data to and from the medium itself.
Given the number of gaming sites I go to these days, I would love to see this design philosohpy adapted to more sites on the web. Not only does it help the user, but it can potentially save bandwidth and reduce overall traffic.
I'm still waiting for C# on Cinderblocks.
Neural Networks should be the first indication to you that, frankly, machine learning algorithms are often only as good as their input. Training an network to recognize a face has no specific guarantee on which features it recognizes in the first place, as the nature of such an algorithm leaves it up to the algorithm to decide in the first place. Believe me; if neural networking were truly the silver bullet of getting around facial biometric variation, it would have solved the issue years ago.
Careful what you ask for. I think Sony's got that covered on both fronts with their rootkit 'feature'.
The graphics are palatable at best, the animations are wooden, and the physics engine leaves much to be desired. Why do I keep playing?
Excellent storyline, deep characters, and the thrill of finding stuff I missed.
Every choice I make, whether to kill or let live, has an impact. I've yet to find a game with a level of depth and choice like this. And it's been at least 5 years since I first had it...
"GTX Global Cognitive Robotics(TM) product schedule includes interactive banner advertising utilizing Automated Intelligence Agents for website sales and customer service; entertainment education for tutoring; providing the intelligence for smart home automation systems; and later branching into traditional robotics by providing automated intelligence for robotic hardware," said Curtis Garth, President and CEO, GTX Global Corporation.
Let me get this straight. This wonderful, earth-shattering breakthrough is going to go from being used for banner advertisement to automated intelligence for robotic hardware? Must be quite the AI to be so 'flexible'.
I picked up a MX610 to replace a mouse that just didn't meet my needs. Specifically, I wanted a mouse with plenty of programmable buttons that didn't require me to move my hand position.
I'm surprised at how well the blinking catches my attention. When I'm using my laptop in class, a meeting, or the library, audio indicators are out of the question. On-screen indicators are great, but unless they're persistent, I often miss them. The MX610 does a decent job of letting me know I recieved an IM or an e-mail.
The drawback? It's currently exclusive to M$ applications with no mention of further support. I have to use MSN messenger to talk to some of my friends, but I can't stand Outlook. >:(
How does this system handle brand new cars which don't have plates? What about a thief who swaps the plates in a back alley before moving on?
That was the original plan, but I believe it was scrapped due to planes inexplicably bursting into flames. Rumor has it had something to do with posting a link to the airborne servers on Slashdot....
Why the hell are we debating this? Imax's only roadblock is it's interest in it's bottom line. Law nor legislation is behind their decision.
It isn't a violation of free speech, it's a lack of balls to excercise it.
No offense to the author, but given how much of the level architecture is repeated in the single player, I think I'd mention it has memorizable gameplay, too...
Is the integration of multiple processors into a single 'unit' the answer to the alleged woes of pushing a single processor as fast as it can go? I seem to be seeing more and more consumer-oriented solutions that involve multiple processors. Is this simply due to reduction in costs, or is it destined to become the norm? Some technologies (i.e. Intel's hyper-threading) appear to be a prelude to the latter.
Ironically, during the entire video, the song repeated the chorus 'this is not superstition'.
Gah. Here we go again. One rumor, and it's like people band together to spam respectable news sites.
Please, mods, bump these irrelevant posts down a few notches.
"A man who tells lies, like me, merely hides the truth. But a man who tells half-lies has forgotten where he put it."