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ILM's Datacenter

kylegordon writes "CGW has inside scoop on Industrial Light and Magic's facilities after they moved from San Rafeal to San Franciscos Presidio. With 3000 disks, it can shift 170Tb to 5000 rendernodes over 10GbE and 1GbE network links. It's an impressive system, for impressive films."

156 comments

  1. Hurray for Movie Technology! by eldavojohn · · Score: 5, Funny
    With 3000 disks, it can shift 170Tb to 5000 rendernodes over 10GbE and 1GbE network links. It's an impressive system, for impressive films.
    Unfortunately, all that storage can't provide decent acting, quality humor or plot lines without holes for their movies.

    I bet I could make a graph that represents how the quality of movies is characteristically inversely proportionate to the amount of CGI effects in them. Oftentimes, eye candy is used to shroud the plot and mask the bad acting/directing. American audiences especially just go looking for explosion sequences and CGI in the annual summer action flick hunt. We often fear a movie that might prove to be too cerebral and that pretty much disgusts me. Way to reinforce bad movies that are only good for one viewing with volume set to 'loud' and TV set to 'huge.'

    ILM is responsible for making movies like The Mask (of which there are seven films) and characters like Jar-Jar Binks possible. Be sure to thank them for that.
    --
    My work here is dung.
    1. Re:Hurray for Movie Technology! by Larsiny · · Score: 1

      So you're going to hate the technical achievements here due to the lackluster plotting of directors and writers? Blame hollywood, not the engineers, technicians, and artists whom the article is trying to show in a bright light. Imagine you're a worker at ILM and get to do your work on these machines. That's what we're focused on acclaiming here and not the results of Hollywood's money-grubbing attitude.

    2. Re:Hurray for Movie Technology! by i7dude · · Score: 1

      Is it really ILM's fault? My understanding is that they are just there to supply the studios with special effects. I mean, shouldn't we be placing the blame on studios and the general public for creating and paying for movies that are crap? I mean, ILM just seems like a bunch of folks that make shit look cool when requested to... ...I do agree with you on the lack of quality...but come on, if I could make a living rendering fun stuff I would too, and it seems that is all ILM is doing. Meh, but, I could be wrong about their place in the movie making machine.

      dude.

    3. Re:Hurray for Movie Technology! by Anonymous Coward · · Score: 0
      Oftentimes, eye candy is used to [...] mask the bad acting [...].
      Well then, let's just remove those actors from the movie as well and replace them with CG versions. Problem solved.
    4. Re:Hurray for Movie Technology! by Anonymous Coward · · Score: 0

      Alot of times when a new technology is developing, people point out the bad effect it has on the industry it's used in.

      ILM offering better computer animation is no different. This article was about their capabilities and how impressive the movies they made are. Anyone can easily see the ill effects that computer animation is having on our movies today.

    5. Re:Hurray for Movie Technology! by theNetImp · · Score: 2

      There is absolutely nothing wrong with "The Mask". It's a great film. One of the few Jim Carey films I can bare to watch.

    6. Re:Hurray for Movie Technology! by Rob+T+Firefly · · Score: 1

      ILM is responsible for making movies like The Mask [imdb.com] (of which there are seven films)

      There were only two "The Mask" films. And only the first one counts if you don't like stuff that sucks.

    7. Re:Hurray for Movie Technology! by Rick.C · · Score: 1
      American audiences especially just go looking for explosion sequences and CGI in the annual summer action flick hunt.

      You say that like it's a bad thing.

      Okay, CGI of explosions is bad, though. Stuff should get really blown up. Big stuff, not just models. It's the American way!
      --
      You were 80% angel, 10% demon. The rest was hard to explain. - Over The Rhine
      "Math in a song is good."-Linford
    8. Re:Hurray for Movie Technology! by sgant · · Score: 1

      Seven Mask films? I suppose that the other 5 haven't been released yet? (or even made yet). Also, ILM wasn't responsible for Jar-Jar....you can only thank Lucas for that.

      Also, ILM didn't "make" those movies...and hasn't actually "made" any movies. They're an FX house. They provide a service to someone that pays them. Like any other service industry really.

      But as the other posters said above, don't blame ILM for movies sucking. They did some effects for "Schindler's List" and "Saving Private Ryan"...so should we not thank them for those movies and others that you probably didn't even know they had a hand in?

      --

      "Leo Fender was in a 'state of grace' when he designed the Stratocaster." -- Paul Reed Smith
    9. Re:Hurray for Movie Technology! by david.given · · Score: 1
      One of the few Jim Carey films I can bare to watch.

      I really, really hope that was a typo.

      Unless you happen to be female...

    10. Re:Hurray for Movie Technology! by theNetImp · · Score: 1

      definitely a typo.

    11. Re:Hurray for Movie Technology! by havenskate · · Score: 1

      CGI doesn't make the bad movie good, but it can also be used to contribute to making a good movie better. ILM is also responsible for the effects in countless other movies like Back to the Future that are seasoned classics. However, in the greater sense of movies "these days" I do agree that visual stunnery is being used for more than is needed to convey the plot line -- making some movies that could have been a 30 minute tv show into a 3 hour movie. -Jeff

    12. Re:Hurray for Movie Technology! by tyler_larson · · Score: 2, Interesting
      Unfortunately, all that storage can't provide decent acting, quality humor or plot lines without holes for their movies.

      This statement is more true than you think. One of my high-school friends who went to work for ILM lamented that, as the most expensive special effects house in the business, they attract particulary the films that have nothing going for them but a high budget. No engaging plot, no spectacular acting, just a dumptruck full of money.

      What they end up with, and why he was so upset, is that all of the films he's worked on (like Hulk, for example) were over-hyped under-performers. With such a huge advertising budget, the movie gets so much public attention that everybody has seen his handiwork. But nobody is terribly impressed because the movie itself was awful.

      --
      "With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea...."
      RFC 1925
    13. Re:Hurray for Movie Technology! by damg · · Score: 1
      ILM is responsible for making movies like The Mask (of which there are seven films) and characters like Jar-Jar Binks possible. Be sure to thank them for that.
      ILM is a CGI studio. It may be responsible for a lot of what you actually *see* on the screen, but there's whole a lot more behind making a movie then just that (even the really bad ones). On a technical level, almost everything they've done has been top-notch. Just like I wouldn't blame them for The Mask movies, I wouldn't say they're the reason Schindler's List won "Best Picture" either. Again, they create the visuals, not the movie.
    14. Re:Hurray for Movie Technology! by vishbar · · Score: 1

      I would disagree with part of your point--I think CGI can be used very tastefully. Just look at the Lord of the Rings series. It wasn't ILM, but it had a LOT of CGI, and it was a damned good series of movies.

      --
      Ride the skies
    15. Re:Hurray for Movie Technology! by jackbird · · Score: 1
      I bet I could make a graph that represents how the quality of movies is characteristically inversely proportionate to the amount of CGI effects in them.

      Will your graph account for Pixar?

    16. Re:Hurray for Movie Technology! by deathofkarma · · Score: 1

      Ever occur to you that you simply take movies too seriously? The expression "just a movie" sound familiar? Furthermore, is there somebody preventing you from making your own or is bitching and whining just so much easier and cheaper?

    17. Re:Hurray for Movie Technology! by Anonymous Coward · · Score: 0

      LOL pwn3d

    18. Re:Hurray for Movie Technology! by malducin · · Score: 1

      You are absolutely correct, ILM just prvides VFX work. They are just a contractor, like the guys that do the catering on the set. They have absolutely no control over the story or directing of the movies they work on (except for a few exceptions).

    19. Re:Hurray for Movie Technology! by stuktongue · · Score: 1

      Did you pick your sig for this post? If not, it's interesting that it sorta applies, if you know what I mean. :)

    20. Re:Hurray for Movie Technology! by mixmasta · · Score: 1

      Correlation is not causation ... e.g. exhibit one:

      "The Incredibles"

      --
      #6495ED - cornflower blue
    21. Re:Hurray for Movie Technology! by Jeff+Benjamin · · Score: 1

      I work for a large Vfx company, and let me tell you, CG are used for EVERYTHING these days. Any time you see a character sitting next to a window on a train, or even a car, your most likely looking at a sound stage and a green screen. Compositing, matchmoving, and rotoscoping are frequently seen even in non-action movies that are explosionless. Not all Vfx are 3d characters and explosions.

    22. Re:Hurray for Movie Technology! by tyler_larson · · Score: 1
      Did you pick your sig for this post? If not, it's interesting that it sorta applies, if you know what I mean. :)

      Same sig for years. It often applies, I've found.

      --
      "With sufficient thrust, pigs fly just fine. However, this is not necessarily a good idea...."
      RFC 1925
  2. Now... by i+kan+reed · · Score: 0, Redundant

    Now they can destory our childhoods with just computers.

  3. Nice network by liliafan · · Score: 1, Interesting

    They seem to have a really nice set up there, I would be curious about how their 'hybrid' NAS/SAN benchmarks, and see some comparisions against some of the big boy equipment like IBM sharks.

    --
    GeekServ Unix Consulting Services (http://www.geekserv.com)
    1. Re:Nice network by Anonymous Coward · · Score: 0

      The architecture is quite a bit more robust than the article describes. This is probably because the interviewee, Michael Thompson, had NOTHING to do with the conception, design or implementation. The trunk bandwidth is many times greater, allowing all of that disk to actually make it to the artist's workstation. The Spinservers were chosen to eliminate "hot spots" where many renders try to access the same file/asset at the same time.

      The problem with eliminating bottlenecks is that you merely reveal the next bottleneck.

    2. Re:Nice network by fbjon · · Score: 1
      The real question is:

      If 3000 disks are spun up in the forest, and no-one is there to listen, will there still be a nationwide blackout?

      --
      True confidence comes not from realising you are as good as your peers, but that your peers are as bad as you are.
    3. Re:Nice network by flaming-opus · · Score: 5, Interesting

      That's a funny question because I used to work at ILM's (San rafael, much less shiny) lab, benchmarking raids, including the first version of the IBM shark. At that time we came to the conclussion that the IBM raid was reliable, and reasonably fast, but the price was so far out of line, that it wasn't a real contender.

      The shark, and many of the high-end raids, are really designed around transaction oriented applications (databases). ILM's application are classic video codes, which work better on a classic raid5, than they do on the data-sprinkler style raids like the shark, eva, clariion, etc. Netapp makes pretty decent storage boxes, and they're highly configurable, so I'm sure they have them fine tuned to the apps' preffered i/o size.

      Furthermore, the nas/san has more to do with the spinaker software than the raid of choice. Back when I worked there, ILM was testing cluster sollutions, but the renderfarm was a bunch of sgi origins. The storage was hung off of a couple of 8-way irix boxes, and pushed around with NFS. Since then they've upped their compute capacity by a factor of 30, there's no way they'd be able to do all that I/O with NFS to a couple of big servers. The san setup lets them distribute the NFS load to a large number of servers, all sharing access to the storage on a san. A lot of other cluster filesystems allow this too.

      From the benchmarking I've done of these types of storage clusters, you don't get the same single stream performance as you do from a big-iron server setup, but the aggregate across a large number of nodes is pretty good. Managing the mess, and reliability can be problematic. I've never used spinaker, but I've used almost all the other products in this space, and they're all in the "pretty good" category. My current favorite is apple's xsan, because it is really inexpensive, and so is the hardware.

    4. Re:Nice network by t35t0r · · Score: 1

      Have you head of BlueArk? What do you think about their SAN's ?

    5. Re:Nice network by flaming-opus · · Score: 2, Informative

      I've tried bluearc. It works alright, though not as well as the whitepapers say. This is true of most everything, though. What really pissed me off about bluearc is the pre-sales engineers who seemed to have drunk a whole hell of a lot of the company coolaid. The whole story is that the filesystem is "implemented all in hardware", so it's really fast, and that should solve all your problems.

      Well, I've been around the block enough times to know that no filesystem is actually implemented in hardware. They may have allocations done on the disk drives like Object-Disks, or they may have the transaction model built into the network protocol, but nobody is burning filesystem asics. If they are, I wouldn't buy one. Even local filesystems take decades to work out the bulk of the bugs. If you remember the EFS to XFS transition on irix, you know what I'm talking about.

      The Bluearcs are fine, the people I had to deal with were just full of themselves. They seemed completely convinced they had come up with something that had never been done before, and that it was gonna knock my socks off. Except I'd been there, done that, and knew about how much it should cost. I've never installed a site with bluearc, but it's been a contender several times.

    6. Re:Nice network by MK_CSGuy · · Score: 1

      My current favorite is apple's xsan, because it is really inexpensive, and so is the hardware.

      Your definition of Apple is different that mine.

    7. Re:Nice network by CvD · · Score: 1

      Bah, XSan is *not* enterprise ready. When I was deploying it for a customer we discovered that the version of XSan we were using was totally incompatible with ACLs. The setup the customer wanted really required ACLs (regular unix permissions weren't flexible enough) and so we ended up switching off the XSan and using them as regular file systems.

      Although without ACLs, yes, XSan is pretty nice. And it's true, XServe RAID with XSan is very nicely priced compared to setups from IBM and Dell, etc.

  4. That is impressive by Wootzor+von+Leetenha · · Score: 1, Funny

    Plus, it can hold a decent percentage of my pr0n collection... well, the JPGs anyway.

    --
    My name is Wootzor von Leetenhaxor
    1. Re:That is impressive by Anonymous Coward · · Score: 0

      As for the MPEGs, it can create those itself!

  5. Way to go Spinnaker! by drewzhrodague · · Score: 2, Insightful

    Way to go, guys! Who would have known that a small startup from Pittsburgh with some killer engineers, could make it into ILM's datacenter. Hi, Gus!

    --
    Zhrodague.net - I do projects and stuff too.
    1. Re:Way to go Spinnaker! by Relic+of+the+Future · · Score: 1

      Pittsburgh has CMU, which has a top-tier CS program, a top-tier ECE program, and the ETC (Entertainment Technology Center); what boggles the mind is why there aren't _more_ success stories like spinnaker comming out of Pittsburgh.

      --
      Those who fail to understand communication protocols, are doomed to repeat them over port 80.
    2. Re:Way to go Spinnaker! by Anonymous Coward · · Score: 0

      Who would have known that a small startup from Pittsburgh with some killer engineers, could make it into ILM's datacenter.

      Well, kiss that goodbye, too.
      From the article:
      Now, Thompson is looking at ways to implement a similar system between Singapore, where Lucas has opened an animation studio...

      Yep, one more industry that will be moving offshore.

  6. By my calculation ... by LaughingCoder · · Score: 2, Interesting

    According to Mapquest a trip from San Rafeal to San Francisco would take about 35 minutes (Est. Distance: 21.06 miles). Therefore, if I loaded up all 170TB on a truck my effective bandwidth would be about 3.06e28 bps (or roughly 3e16 Tbps). Once again for huge data repositories there is no substitute for shipping physical media.

    --
    The more you regulate a company, the worse its products become.
    1. Re:By my calculation ... by blane.bramble · · Score: 2, Insightful

      How long would it take you to copy the data for transit (you're not suggesting you transport your master copy, surely), and then restore it?

    2. Re:By my calculation ... by Anonymous Coward · · Score: 0

      Perhaps but if you read the article they used a fiber line and their storage system allowed their data to be available at both locations. This allowed them to move people in waves. 0 downtime experiences - you solution would have required a few hours (at least).

    3. Re:By my calculation ... by jbeaupre · · Score: 1

      Wow, you must drive really fast dude! 21 miles in 45 femtosecond! What's your secret?

      --
      The world is made by those who show up for the job.
    4. Re:By my calculation ... by fbjon · · Score: 1

      It's probably already backed up, so you move the backups first, see how they fare, then move the masters. You'll get only half the transfer rate though.

      --
      True confidence comes not from realising you are as good as your peers, but that your peers are as bad as you are.
    5. Re:By my calculation ... by LaughingCoder · · Score: 3, Funny

      I wasn't suggesting moving the media was necessarily a better way to go -- I was just curious what the bitrate would turn out to be.

      As an aside, the other day in the lab a coworker asked me for an application I had on my thumbdrive. I tossed it across the room to him and then observed that I had just moves 1GB of data in 1 second, wirelessly!

      BTW, I tried to read the article but the site was slashdotted at the time.

      --
      The more you regulate a company, the worse its products become.
    6. Re:By my calculation ... by grimsweep · · Score: 1

      What I love about the 'station wagon full of backup tapes hurtling down the highway' analogy is that it never seems to account for the integrity, security, or transfer time of the data to and from the medium itself.

    7. Re:By my calculation ... by fishbowl · · Score: 1

      > According to Mapquest a trip from San Rafeal to San Francisco would take about 35 minutes

      You've never tried to drive through SF proper into the Presidio, and you've definitely never had to find a place to park.

      Very pretty place for an office building. You'd never run out of stuff to do within walking distance on your breaks. (Real nice work if you can get it.)

      --
      -fb Everything not expressly forbidden is now mandatory.
    8. Re:By my calculation ... by fishbowl · · Score: 1

      > It's probably already backed up

      After what happened to Wallace and Grommit, it had better be.

      More interesting than their historic real estate, would be exactly *how* they backup this amazing amount of data.

      --
      -fb Everything not expressly forbidden is now mandatory.
    9. Re:By my calculation ... by MatD · · Score: 1

      You obviously don't know what traffic is like in the SF Bay Area. During rush hour, you'd be working at 801.11b speeds.

      --
      Since when did operating systems become a religion?
    10. Re:By my calculation ... by mzwaterski · · Score: 1
      Try .65 Tbps...

      170TB*8=1360Tb

      1360Tb/(35*60)s = .65 (rounded)

      As another poster said, your travel time would have to be VERY VERY fast to get 3e16 Tbps...

    11. Re:By my calculation ... by Ed+Random · · Score: 1
      Therefore, if I loaded up all 170TB on a truck my effective bandwidth would be about 3.06e28 bps (or roughly 3e16 Tbps). Once again for huge data repositories there is no substitute for shipping physical media.

      Bandwidth is not the issue here - latency is...

      A 70-minute Ping can really ruin your killing spree in Quake ;-)

      --
      -- Gxis! Ed.
    12. Re:By my calculation ... by Bing+Tsher+E · · Score: 1

      In ILM's data center, latency is essentially irrelevant. Big chunks of data are sent to the rendering machines. They churn on the data. Big chunks of data are passed back. It's not a real time task.

    13. Re:By my calculation ... by Bing+Tsher+E · · Score: 1

      Only in the same sense that the 1GB of data was already 'moving' since the earth is rotating.

      The rate of the data is plain old USB 2.0 (or 1.1) at either end of the 'high speed transfer.'

  7. Insert generic Lucas Sucks joke here by Darth23 · · Score: 0, Offtopic

    zzzzzzz

    --

    -------- In Soviet Russia, "Soviet Russia" sigs hate Slashdot.

  8. Impressive films? by phekno · · Score: 0, Troll

    LucasFilm hasn't made an impressive film since Episode IV the original.

    Had to say it.

    1. Re:Impressive films? by Anonymous Coward · · Score: 0

      Indian Jones weren't good films?

    2. Re:Impressive films? by theNetImp · · Score: 2

      Yes they have, are you an idiot? Do you think that Star Wars movies are the only movies ILM puts out?

      hello?!?!?!?!?

      "Raiders of the Lost Ark"? is a GREAT movie.

      http://www.imdb.com/title/tt0082971/fullcredits#wr iters

      Go down to Visual Effects, notice the big ILM after each of their names.....

    3. Re:Impressive films? by pixolet · · Score: 1

      Hey there, he said LucasFilm, not ILM.

      --
      the practice effect makes things betterer.
  9. What?!?! by Machina+Fortuno · · Score: 2, Interesting

    Okay... not everything they do is shit. That, and CG doesn't make movies worse... only if it sucks. You can go watch claymation if you would like.

    http://www.ilm.com/ilm_services.html

    Look at all they have done. While some of the stuff on there may have sucked... there is some really fucking good stuff on there.

    Also, if I remember correctly, they were some of the first to experiment with particle renders for CG (they used it in the Mask to create some of the storm/tornado transformations). Anyways... thats all aside from the point

    Hey... more power to em. They get cooler stuff, they make more realistic CGs. And when all you nay-sayers are watching a movie, and don't notice a good CG... it has worked, and they have won. Don't fight CG now, soon it will just look like everything else.

    --
    ...
    1. Re:What?!?! by east+coast · · Score: 3, Insightful

      CG doesn't make movies worse...

      IMHO, you are wrong. CG can make a movie suck. Once Hollywood understands this maybe good films will not be as uncommon as they are today. Good CG and/or a good story can both do something for the fantasy aspect of things but when you put too much CG in to make up for a lame storyline than CG does suck (*cough* matrix 2 *cough*).

      It really doesn't bother me to watch an episode of (the old) Dr. Who, ST:TOS or Twilight Zone and notice that rocks are made of foam rubber or that a costume is little more than a pie plate and a grocery bag painted green on someone's head when the story is good and these series put out consistantly good stories. No amount of CG can make up for poor acting/writing.

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    2. Re:What?!?! by Anonymous Coward · · Score: 0

      Also, if I remember correctly, they were some of the first to experiment with particle renders for CG (they used it in the Mask to create some of the storm/tornado transformations). Anyways... thats all aside from the point

      In fact, IIRC, the first particle effects were done by Bill Reeves (now at Pixar) for Star Trek -- Wrath of Kahn (1982). Though, at the time, you are correct, he was at ILM. The Mask was over 10 years later.

      Please see:

      William Reeves, "Particle Systems - A Technique for Modeling a Class of Fuzzy Objects",
              Computer Graphics 17:3 pp. 359-376, 1983 (SIGGRAPH 83).

    3. Re:What?!?! by Machina+Fortuno · · Score: 1

      My point was never to completely remove blame from CG, but to point out that not all CG is bad. And not that movies without CG are worthless. The point being, that CG can really make a movie rock, especially from an imaginative standpoint.

      You may have noticed in my previous post that I recognized that yes, some of these movies sucked.

      And here is the fun part... you don't notice good CG. Bad CG makes movies suck when you notice it.

      "WELCOME TO PLATO'S CAVE BITCH" - Someone I Can't Remeber

      --
      ...
    4. Re:What?!?! by Machina+Fortuno · · Score: 1

      Thank you very much for that, very interesting.

      http://entertainment.howstuffworks.com/perfect-sto rm.htm
      http://entertainment.howstuffworks.com/perfect-s torm1.htm

      That is what I am drawing my information from on them... that and their main site of course. The Mask was 1993 btw... Habib Zargarpour was the Technical Director for it at ILM at the time, and earned the nickname "Particle-Man". Yada yada yada...

      --
      ...
    5. Re:What?!?! by east+coast · · Score: 1

      Bad CG makes movies suck when you notice it.

      Not to me, but that's just me. I can accept having a budget that can't make everything spiffy or that effects just aren't that important if the writers and actors dedicate themselves to the overall concept.

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    6. Re:What?!?! by malducin · · Score: 1

      Also, if I remember correctly, they were some of the first to experiment with particle renders for CG (they used it in the Mask to create some of the storm/tornado transformations).

      ILM introduced the concept of particle systems for film. It was first used for the Genesis Sequence in Star Trek 2. William Reeves then presented a paper at SIGGRAPH 83. He was also awarded an Academy SciTech award for it:

      Particle Systems -- a Technique for Modeling a Class of Fuzzy Objects
      Particle Systems
      Particle Systems SciTech Award

      Look at all they have done. While some of the stuff on there may have sucked... there is some really fucking good stuff on there.

      I have a more complete list and that doesn't even include the hundreds of commercials they worked on:

      ILM credits

    7. Re:What?!?! by malducin · · Score: 1

      IMHO, you are wrong. CG can make a movie suck.

      I guess it depends on your point of view. You can say that VFX is the only thing that is good in many movies. Many movies have crappy stories and directing, but with a decent budget at least the VFX could be good and the only worthwhile thing in it.

  10. ILM DataCenter Expansive by digitaldc · · Score: 1

    The new ILM DataCenter looks alot like the one at Trinity College in Dublin, Ireland.

    --
    He who knows best knows how little he knows. - Thomas Jefferson
  11. Nice setup by dotslasher_sri · · Score: 2, Funny

    Nice setup you have there ILM. Its a shame if something should happen to it ;)

    1. Re:Nice setup by sammy+baby · · Score: 1

      "...and ten petabytes of fiber channel disk."

      "Fiber Channel, Dino."

      "Be a shame if someone was to set fire to them."

      "Set fire to them?!?"

      "Things burn, Colonel."

  12. Powered By Python by Anonymous Coward · · Score: 0

    "Python plays a key role in our production pipeline. Without it a project the size of Star Wars: Episode II would have been very difficult to pull off. From crowd rendering to batch processing to compositing, Python binds all things together," said Tommy Burnette, Senior Technical Director, Industrial Light & Magic.

    "Python is everywhere at ILM. It's used to extend the capabilities of our applications, as well as providing the glue between them. Every CG image we create has involved Python somewhere in the process," said Philip Peterson, Principal Engineer, Research & Development, Industrial Light & Magic.

    Python Quotes

  13. Truly the heart of darkness by sammeal · · Score: 1

    Jar Jar Binks wassa born here, meesa know!

    1. Re:Truly the heart of darkness by cashman73 · · Score: 1
      Jar Jar Binks wassa born here, meesa know!

      rm -f -R jarjarbinks

    2. Re:Truly the heart of darkness by bckrispi · · Score: 1

      Youuusa tinkin' Meesa gonna' dieeeeee?

      --
      Xenon, where's my money? -Borno
  14. Never mind the quality, feel the width by Anonymous Coward · · Score: 0

    Or put another way, it's not size that's impressive, but what you do with it.

  15. I ALWAYS notice CGI. by FatSean · · Score: 1

    It isn't that fucking good yet, so get off your high horse.

    --
    Blar.
  16. impressive? by poot_rootbeer · · Score: 1

    It's an impressive system, for impressive films.

    If it's for impressive films, why are they using it for soulless dreck? Some sort of beta testing period maybe?

    1. Re:impressive? by kadathseeker · · Score: 1

      Actually, that's exactly what it will be in the long run. Everyone whines about new games and movies being all flash and no substance, and that they have to buy a new videocard every two years. Do you know why? We will have the Metaverse probably sooner than a manned mission to Mars. And once the technology is near perfect - that's when the focus will return to content.

      --
      The 'Net is a waste of time, and that's exactly what's right about it. - William Gibson
  17. Editorializing in submissions now? by Gothmolly · · Score: 1

    It's an impressive system, for impressive films.

    Thank you, I will decide what's impressive. This is like when vendors tell me that their product is "really cool" or "great".... tell me what it DOES, SHOW ME, then I will decide if its "cool" or of value to me.

    --
    I want to delete my account but Slashdot doesn't allow it.
    1. Re:Editorializing in submissions now? by Ignignot · · Score: 1

      tell me what it DOES, SHOW ME, then I will decide if its "cool" or of value to me.

      Thank you, I will decide if editorials are of value. This is where slashdotters tell me that the editor is "really dumb" or "biased"... let me SEE AND READ, and I will decide if it is impressive to me.

      --
      I submitted this story last night, and it didn't get posted.
  18. CGI is not the enemy by Kombat · · Score: 2, Insightful

    I bet I could make a graph that represents how the quality of movies is characteristically inversely proportionate to the amount of CGI effects in them. Oftentimes, eye candy is used to shroud the plot and mask the bad acting/directing. American audiences especially just go looking for explosion sequences and CGI in the annual summer action flick hunt. We often fear a movie that might prove to be too cerebral and that pretty much disgusts me.

    OK, here's the thing. Movies that are "cerebral" and thought-provoking don't draw people to theaters. I see previews for a movie like "Sixth Sense" or "Se7en," and I say to myself, "renter." Studios make more money by drawing us to the theater, and the way they do that is by making movies that benefit most from the big-screen, big-sound environment of your local megaplex. Usually, that means "action flick."

    And it turns out they're right. Look at the biggest moneymakers. They're not the "Good Will Huntings" and the "Brokeback Mountains." The summer blockbusters are the "Spider-mans" and "X-Men" and "Independence Day" and "Star Wars."

    Regarding your other point, about using CGI to mask bad directing, etc., I can only half-agree. While movies like "Star Wars: The Phantom Menace" certainly used CGI as a crutch, don't you agree that at least the CGI was good? Don't you agree it would have been an even worse movie if the CGI had been terrible? Look at "Air Force One." Decent movie, spoiled by absolutely terrible special effects at the end. Or how about "King Kong." Great movie, that benefitted from good CGI. Same with "Titanic."

    Good CGI can make a terrible film bearable, or a good film great.

    --
    Like woodworking? Build your own picture frames.
    1. Re:CGI is not the enemy by geoffrobinson · · Score: 1

      Given high ticket prices and other factors, movies which truly deserve to be seen on the big screen are the ones that get my theater-watching priority.

      --
      Except for ending slavery, the Nazis, communism, & securing American independence, war has never solved anything.
    2. Re:CGI is not the enemy by 1u3hr · · Score: 1
      Look at "Air Force One." Decent movie, spoiled by absolutely terrible special effects at the end.

      You mean the final splashdown? It was fine. What stretched things just a bit was a middle-aged politician who could beat the shit out of a whole squad of elite Spetsnaz; or trying to work out the motivation of the Secret Service traitor; or.... the plot was a much bigger obstacle to enjoyment than the SFX, for me. Nevertheless, Gary Oldman, William Macy, and even Ford made it watchable.

    3. Re:CGI is not the enemy by log0n · · Score: 1

      The theatrical edit showed painted matte plates (obvious - huh? kind of error) between the CG composites when the plane started going down. It was *Very* noticable and distracting. I believe the made for DVD and TV edits fixed it.

  19. ILM did the CGI for Pirates of the Caribbean. by Anonymous Coward · · Score: 0

    and that movie did not suck...most of the acting was quite good.

  20. vader: by Anonymous Coward · · Score: 0

    impressive. most impressive.

  21. Liar by Kombat · · Score: 4, Insightful

    I ALWAYS notice CGI.

    No you don't. You think you do, but you don't. When you do notice it, you point it out and say to yourself, "that was so obvious, CGI sucks." But when you don't notice it, you don't realize that what you're looking at is CGI. You think it's real. You think the man really has had his legs amputated ("Forrest Gump") or Arnie really did jump his motorcycle off a 15 foot ramp ("Terminator 2"). CGI is used all over the place in movies now, not just for the big explosions that still may not look 100% convincing (however, it's much better than stop-motion animation).

    --
    Like woodworking? Build your own picture frames.
    1. Re:Liar by east+coast · · Score: 1

      you don't realize that what you're looking at is CGI. You think it's real.

      Stop, man, you're tripping me out... This sounds like Total Recall or something. It's heavy.

      --
      Dedicated Cthulhu Cultist since 4523 BC.
    2. Re:Liar by slagell · · Score: 2, Funny

      however, it's much better than stop-motion animation What are you talking about. Gumby kicks ass! In fact, I didn't realize it was fake until last year. Alas, I will never get Gumby's autograph.

    3. Re:Liar by Anonymous Coward · · Score: 0

      Arnie's trick with the motorcycle in T2 was done with a stunt double. Another example from T2 was the morphing sequences, which were in-your-face CGI that DIDN'T suck. But T2 was a long, long time ago in CGI terms so I think most of your point stands for films nowadays.

    4. Re:Liar by SithLordOfLanc · · Score: 1

      Someone jumped that bike off a high drop in the T2 scene. That stunt was performed by a trained professional on a real bike.

    5. Re:Liar by Kombat · · Score: 1

      Someone jumped that bike off a high drop in the T2 scene. That stunt was performed by a trained professional on a real bike.

      With a crane and steel wires that were digitally removed. That was my point.

      --
      Like woodworking? Build your own picture frames.
    6. Re:Liar by The+Ultimate+Fartkno · · Score: 1

      IIRC the jump was real and so was the stuntman, but the bike was being guided/supported by wires that were painted out later on.

    7. Re:Liar by Matthaeus · · Score: 1

      Umm...the motorcycle jump in Terminator 2 wasn't CGI.

      It wasn't Arnie on the bike, but it wasn't CGI.

    8. Re:Liar by OverlordQ · · Score: 1

      they CG'ed out the support wires and frame.

      --
      Your hair look like poop, Bob! - Wanker.
    9. Re:Liar by LookoutforChris · · Score: 1

      Lt. Dan's (Gary Sinise) legs were tucked under his wheel chair and he wore green stockings. I don't think the original poster meant digital compositing when he said CGI. And Arnold (maybe it was a stunt man, I can't remember) really did jump a Harley into a canal. It was suspened on a system of wires and lowered slowly (but not too slowly) and perhaps shot in a way to keep one from noticing too much. The wires and harness were removed digitally. Checkout the behind the scenes for these movies, this is all on there. That said, I do agree with your point.

    10. Re:Liar by Bing+Tsher+E · · Score: 1

      Well, the secretary in the film director's office used a computer, too.

    11. Re:Liar by wh173b0y · · Score: 1
      I ALWAYS notice CGI. No you don't. You think you do, but you don't. When you do notice it, you point it out and say to yourself, "that was so obvious, CGI sucks." But when you don't notice it, you don't realize that what you're looking at is CGI. You think it's real. You think the man really has had his legs amputated ("Forrest Gump") or Arnie really did jump his motorcycle off a 15 foot ramp ("Terminator 2"). CGI is used all over the place in movies now, not just for the big explosions that still may not look 100% convincing (however, it's much better than stop-motion animation).

      I'm thinking the grandparent was referring to full scene CGI rendering, not crafty editing. Take King Kong for example, while I was amazed by the detail that was given to Kong himself, I found myself on many occasions being aggravated by the constant use of green screens and full scene CGI. While maybe 80% of people don't notice, I do. I many times wonder just how much money they save by rendering the backgrounds instead of just finding a good location. I also found it ironic that a movie about finding the perfect place to film a movie took so many CGI 'Shortcuts'. I don't always see it, but I definitely see it enough to be bothered by it.
    12. Re:Liar by bill_mcgonigle · · Score: 1

      CGI is used all over the place in movies now

      Yeah, I was surprised to learn how much of Brokeback Mountain was shot on flat sandy backlots with mountains composited in later. You'd think it would have been cheaper just to film in Wyoming. Ah, well, I don't try to understand Ang Lee, or why people seem to think he's so great.

      --
      My God, it's Full of Source!
      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
  22. Great Stuff Going on Nowadays but Not at ILM by Aqua04 · · Score: 2, Insightful
    I've got to echo a lot of the comments here, that sadly ILM and hearing details about ILM, has lost its luster a bit since the old Star Wars days. Not that the acting or the plot was that great in the early Star Wars films either, but there was just a rebelliousness to it, a certain type of moxy, plus a lot of us Gen Xers were very young back then, so maybe it has to do with that.

    Still, there was Jurassic Park, which had that wow effect, but only in a suburban, sterilized kind of way. Maybe it was just the seventies with their more "adult", less megaplexy, disney-fashioned attitudes. The one company that embodies that spirit of combining new tech with a fresh attitude is obviously Pixar. They still have their mojo intact. We also have tons of great political films, clever films and documentaries coming out nowadays, so there is no reason to despair in the times per se, I was just thinking of ILM specifically. Maybe George will lose that weird suburban Disneyfied taste of his at some point and get back to some Thx1138 type goodness.

  23. Engineers flee Pittsburgh by drewzhrodague · · Score: 1

    I think that those people fucking leave almost instantly. There are a couple of small companies and startups, but I think it is more difficult to make it as a tech business here in Pittsburgh, than in places like San Francisco, or Boston -- even though there's a whole hell of a lot more competition. There are a few standouts, and it is easier to stand out here, but people are generally less receptive to new ideas.

    I met lots of CMU people in Boston, though.

    --
    Zhrodague.net - I do projects and stuff too.
  24. machinima by Synic · · Score: 1

    am i the only person who thinks its funny that there is quite a few machinima (game engine rendered movies) that are of better film quality than anything ILM makes on their billion dollar systems?

    1. Re:machinima by johneee · · Score: 1

      Better film quality? Are you on crack?

      I mean, you can honestly argue I suppose that the stories/characters/acting/ whatever is better, it's a matter of personal opinion, so not worth arguing over. But they don't look as good. Nowhere near, and probably never were.

      Which ones have you been looking at? Because they're not the same ones I've seen.

      --
      - ------- There are ten kinds of people in the world. Those who understand binary, and those who... Huh?
  25. What?!?!-Downloading CRAP! by Anonymous Coward · · Score: 0

    "And when all you nay-sayers are watching a movie, and don't notice a good CG... it has worked, and they have won. Don't fight CG now, soon it will just look like everything else."

    It doesn't matter because according to slashdot ALL movies suck, and we've boycotted the MPAA, because...you know, we have principles.

  26. No InfiniBand? No Duh! by sl3xd · · Score: 1

    Nice to see that ILM had the sense to use Ethernet rather than InfiniBand. IB has some great features in hardware. Too bad the software to drive it is less than wonderful.

    --
    -- Sometimes you have to turn the lights off in order to see.
  27. ILM's Datacenter by Anonymous Coward · · Score: 0

    More like an impressive system, for disappointing films.

  28. And the dialogue...? by Laconian · · Score: 1

    Massively parallelized Markov chains!

  29. Virtualisation by ettlz · · Score: 2, Funny

    Why have 5000 render nodes when you could virtualise with 250 physical processors running 20 apiece?

    1. Re:Virtualisation by NSIM · · Score: 1

      Perhaps because 5000 dedicated render nodes can render a s**tload more frames than 250 nodes each running 20 VMs!!!!

    2. Re:Virtualisation by SSCGWLB · · Score: 1

      Because raw processing power is what's important. Lets say you have 1000 SMP machines, each processor running a rendering process (2000 render nodes). Does adding another process to each CPU (4000 rendering nodes) double your processing capabilities? NO! Because each processor is mostly utilized, with only a small percentage of idle cycles. You have a finite number of CPU resources, dividing them up into small pieces does not improve anything (in this case). It would make sense if rendering CG was more network intensive (i.e. one process could rending while the next frame was being received). However, in rendering (like most tasks typically performed by clusters) the vast majority of the time is spent number crunching. The brief periods the CPU is idle/near idle is when the OS is sending results and getting new data, follow by long (in CPU terms) period of processing.

      ~nate

    3. Re:Virtualisation by Anonymous Coward · · Score: 0

      Did you hear the vroom sound just now?

      That was a joke flying right over your head.

      (The parent post to yours was JOKING).

    4. Re:Virtualisation by ettlz · · Score: 1

      Note to self. Punctuate gags better.

    5. Re:Virtualisation by pomo+monster · · Score: 1

      What kind of airborne object goes vroom?

    6. Re:Virtualisation by Anonymous Coward · · Score: 0

      Spoken by a man who knows the buzzwords but doesn't understand the technology!

    7. Re:Virtualisation by ettlz · · Score: 1

      Or who knows the buzzwords, has an inkling about the technology, but overestimates the ability of others to identify deadpan humour.

  30. This is great by Spy+Handler · · Score: 1

    now Lucas can rape my childhood memories faster than ever.

  31. Smart folks flee the Pittsburgh Area by Nef · · Score: 1

    While I'm by no means and engineer and my evidence is strictly anecdotal, I know of at least a few hundred bright people from that area (I hail from about 40 miles east) that headed to either coast in search of better/more abundant jobs.

    More specifically, the Johnstown area, has suffered greatly from brain drain as there just isn't anything there (aside from family, which, thanks to technology, is much easier to keep in touch with these days) to keep young people from getting out at the first chance they get.

    Believe me, I keep my eyes peeled, because it is such a nice area to live in with relatively low cost of living, but there just aren't as many opportunities these days as there were when our parents were entering the job market. I'd gladly move back there, and take up to a 10% pay cut, just to get away from the rat race and all the other crap associated with big market living.

    1. Re:Smart folks flee the Pittsburgh Area by Anonymous Coward · · Score: 0

      I am an engineer and you can add me to the list of exiles. I'm from farther away (DuBois, PA), but the same job market, non-existent. Tech jobs in that area are few and far between. That's why I moved to Northren VA. In some ways, I would like to move back to live life cheaper and slower, but I don't see finding such a good job in western PA.

  32. Gee, Lucas-Bashing? by dirkbelig · · Score: 0, Troll

    Bashing Lucas is soooooooooooo tired and 1999. "ZOMG!!1! Teh LucASS r4pZ0r3d my k1dd13h00d!!! H4XX!!!11!ELEVEN!1!" I guess people need to do something when they aren't dry-humping their Tux dolls.

    1. Re:Gee, Lucas-Bashing? by kv9 · · Score: 1
      I guess people need to do something when they aren't dry-humping their Tux dolls.

      i dry hump a beastie doll, you insensitive clod!

  33. Stealth II by AnomaliesAndrew · · Score: 1

    I suspect your inverse relationship theory will be pushed to the limit, as they push this new datacenter to its limit in Stealth II.

    quality ~ 1/cgi

    Anybody that saw the first installment of Stealth should understand where I'm coming from.

    Skycaptain is another one in this category...

    Way to go ILM! I want my money back!!!

    Comic Book Guy's Voice: "Worst. Movies. Ever."

    -@

    --
    Move all sig!
    1. Re:Stealth II by malducin · · Score: 1

      Digital Domain was the main provider. There were other companies like Animal Logic that also contributed.

      Sky Captain and the World of Tomorrow was done by over 12 different vfx houses.

  34. But... by Anonymous Coward · · Score: 0

    Does it run Linux?

  35. typo and Lucas Valley by John_Sauter · · Score: 1

    That's San Rafael, not San Rafeal. A sidenote on place names: Skywalker Ranch was located in Lucas Valley, but the valley had its name long before George located there.

    1. Re:typo and Lucas Valley by akahige · · Score: 1

      > Skywalker Ranch was located in Lucas Valley, but the valley had its name long before George located there.

      Skywalker Ranch IS located in Lucas Valley. It's the compound where George lives -- and it's not going anywhere. The only thing that moved is the ILM crew (I think the game people were already somewhere else). Skywalker Sound is still out there.

      From the other comments, it's interesting to see how many people seem to miss the point of what ILM does. ILM is NOT LucasFilm. LucasFilm is George's production company. ILM creates special effects for anyone who can afford their rates. It's not their responsibility to ensure that the movies have reasonable plots or competent acting, any more than it is the responsibility of the craft services people.

      George hasn't made a decent film since the '70's. That's hardly ILM's fault.

    2. Re:typo and Lucas Valley by malducin · · Score: 1

      Skywalker Ranch IS located in Lucas Valley. It's the compound where George lives -- and it's not going anywhere. The only thing that moved is the ILM crew (I think the game people were already somewhere else). Skywalker Sound is still out there.

      Small calrification. Skywalker Ranch is where Lucas works. He lives elsewhere (though close). Skywalker Sound and the Lucasfilm production offices are at the Ranch. ILM and LucasArts, which used to be in separate locations, are now at the Presidio location, though ILM has retained a few operations in San Rafael.

  36. How many movies has ILM made? by geobeck · · Score: 1

    ZERO

    ILM does not make movies. They providce special effects for movies made by completely separate creative entities. And they're the best in the business.

    Perhaps ILM's greatest strength is that they try to minimize the amount ot CGI they use. When a director says, "Then the spaceship crashes, the hero gets out, morphs into HairyBeast(TM), and fights the Mole People(TM)," probably the only pure CGI will be the morphing. The spaceship will be a model; the explosion will be blended from a real explosion; HairyBeast(TM) and the Mole People(TM) will be actors in well-designed, partially animatronic suits.

    Look at everyone's favourite target: Star Wars III. How many pure CGI characters were there? Yoda. Obi-Wan's ride. That's about it. Everything else was primarily actors in suits or animatronics; whatever looked the best, not whatever was cheapest. Even Jar-Jar (who was created by George Lucas, not by ILM) was an actor in a suit, enhanced with a CGI head

    You want to blame someone for the generally poor quality of movies nowadays, don't blame ILM; blame Disney. Why? Why not? They're as good a blame target as anyone.

    --
    Find environmentally and socially responsible products on http://buy-right.net
    1. Re:How many movies has ILM made? by malducin · · Score: 1

      Star Wars III. How many pure CGI characters were there? Yoda. Obi-Wan's ride. That's about it. Everything else was primarily actors in suits or animatronics; whatever looked the best, not whatever was cheapest.

      Not really, there were countless digital characters and digital doubles, mostly in the background and compromising 70 min. of animation work. In several instances even OB1 is digital, you have main characters like Grievous and Yoda, and many supporting like most wookies, the clone troopers, etc.

      ven Jar-Jar (who was created by George Lucas, not by ILM) was an actor in a suit, enhanced with a CGI head

      They actually did tests of having Ahmed Best in a suit and do a head replacement. It actually turned out that it was cheaper to do a full CG jar jar, than go with the head replacement technique. There's literally a handful of shots in the first prequel where the suit was actually used (I think one was when his hand get caught in the pod trying to get a stuck tool).

      ZERO

      Well if you to be anal about it, they have actually made a few short films, but not done a full theatrical film (although they were listed as coproducers of a few films like Star Trek 3, though it's a more technical point).

  37. Imagine... by TychoCelchuuu · · Score: 1

    Imagine a Beowulf cluster of these things.

    --
    Against stupidity the Gods themselves contend in vain.
    1. Re:Imagine... by Anonymous Coward · · Score: 0

      You forgot that in russia that they are looking for 3. profit...

  38. Type of NIC and clustered file systems? by soldack · · Score: 1

    I wonder if they are using NICs that have offloading capabilities in the compute nodes. InfiniBand, Myrinet, and iWarp NICs are all designed to get rid of TCP/IP processing. One would think with relativly large data sets, TCP could be a big CPU consumer. Also, standard NICs using TCP have horrible latency compared to InfinBand, Myrinet, etc. That latency really eats up cluster performance when the nodes all wait for something (like new data, results, etc.) In lots of high performance computing applications latency matters more than almost anything else.

    On the spinnaker side, I wonder if this type of solution (clustered NAS) competes well with clustered file systems where the compute nodes are the storage nodes as well. It eats up CPU for running the clustered file system but it puts the compute nodes right on the SAN without having to go through a NAS head.

    -Ack

    --
    -- soldack
    1. Re:Type of NIC and clustered file systems? by Anonymous Coward · · Score: 0

      Probably not. Rendering frames is one of the most readily parallelizable of computational tasks. Just give each node a seperate frame. They don't have to know or care what the other nodes are working on, so the money on an exotic low-latency interconnect would be a waste.

    2. Re:Type of NIC and clustered file systems? by flaming-opus · · Score: 1

      a low latency interconnect is only needed if you're doing message passing between nodes, which ILM is not. There's a batch scheduling node that passes each render node a list of tasks it's gonna do, and then the traffic is mostly pulling texture maps from the fileserver (into a local cache) and outputting the rendered frame. No need for infinaband. multiple gigE rails might help though.

      TCP offload sounds like a good idea, but I've seen it introduce a lot of bugs. It's also not terribly well supported on linux, at least not on a lot of cards.

      A 5000 node san filesystem is very very large. While some of them claim to support this many nodes, few actually do, and the cost would be many millions of dollars. That's assuming iscsi, even more if you had actual san hardware.

    3. Re:Type of NIC and clustered file systems? by soldack · · Score: 1

      I agree the cost for enough FC ports to handle the entire cluster would be quite a bit. I am just curious if it would be faster or not.
      Another option would be to use lots of local storage and use a clustered file system over a second 1 GigE lan. The cost may balance out in that case. 5000 nodes can provide a lot of shared storage to themselves and if each node had a reasonable SATA drive they could all keep up with the GigE demands.
      Of course spinnaker uses multiple smart gigE links per box and multiple boxes. I wonder how many GigE links that NAS boxes have in total?
      -Ack

      --
      -- soldack
    4. Re:Type of NIC and clustered file systems? by flaming-opus · · Score: 1

      Yes, fibre channel is almost always faster than gigE. Even 1gig fibre provides higher bandwidth than 1gig ethernet. The payload for each packet is a lot bigger than ethernet, even with jumbo frames. GigE, on the other hand, is cheap.

      There's a reason noone offers local-node exported cluster filesystems in the commercial space: What happens when a node fails? How do you get at your data? You can do raid across the different nodes, well, then how do you reconstruct the raid? How does it behave in degraded mode? What happens if a second node fails? It's a very, very, very difficult problem to solve.

      There was once a company that tried to do this called tricord. They blew through a hundred million bucks trying to develope such a thing and went belly up. I've seen a lot of other software companies go down that road and turn back. It's easier and cheaper to let a hardware raid do all that nonsense.

  39. Re:No InfiniBand? No Duh! by hcob$ · · Score: 1

    Infiniband is great till you try to find drivers or use up the onboard memory

    --
    Cliff Claven
    K.E.G. Party Chairman
    Founding Leader of: Koncerned for Egalitarin Governance
  40. TB not Tb by _pi-away · · Score: 1

    Summary is off by a factor of 8.

    --

    "The crows seemed to be calling his name, thought Caw."
  41. The Mask by Britz · · Score: 1

    The Mask is one of my favourite movies. The acting and the plot may be poor (though I like the good/bad girl twist), but I thought it was very funny. I like funny movies. I didn't like the new Star Wars stuff at all. Maybe ILM is best at slapstick humour movies.

  42. I believe the NetApps run Linux, yes. by drewzhrodague · · Score: 1

    I believe the NetApps do, in fact, run Linux.

    --
    Zhrodague.net - I do projects and stuff too.
    1. Re:I believe the NetApps run Linux, yes. by Anonymous Coward · · Score: 0

      I can't comment on what NetApps current run, but the last time I played with NetApp hardware (several years ago), the DataOnTap and NetCache stuff ran on top of what looked like a custom version of BSD (I'm pretty sure I remember seeing the Berkley Regents copyright message a boot :-).

    2. Re:I believe the NetApps run Linux, yes. by Anonymous Coward · · Score: 0

      Nope. No GPL code is running in a NetApp filer. My experience with NetApp was that they wouldn't take GPL code and the O/S seemed a bit BSD'ish but with every thing not storage or networking thrown out. Cooperative multitasking seemed to be going on. It all seemded to be kernel mode as well.

  43. I wonder by mixenmaxen · · Score: 1

    I wonder how many pirated movies they have lying around on all those disks...

  44. ILM is not a movie studio by flaming-opus · · Score: 1

    ILM doesn't make movies. They only do special effects shots. Movie studios hire ILM to add effects shots into the movies. What they do with them, and how they cast/write/act/script the movies is really out of ILM's hands.

    ILM used to have a digital movie group. Steve Jobs bought it, and it's now called pixar, err... Disney.

    1. Re:ILM is not a movie studio by Aqua04 · · Score: 1
      Ok, here is the thing. After reading your post, I realized that you're right and that I've been unduly equating ILM with Lucasfilm, which makes my comments rather invalid for a thread about ILM and its technology, because I've really been talking about Lucasfilm and its work.

      However, since I like my original post about the 70s and GenX so much, I will pull a Karl Rove on you and just ignore the facts which you have just pointed out. So, I'm hereby deciding and letting you know that this thread is really about Lucasfilm's creative work, not ILM's technology, and thus my original comment fits in perfectly again. Great. See how easy it is to correct pesky facts ? Man, I think I've been learning from those neo-cons !

  45. thats nice by blake3737 · · Score: 1

    It's nice but can it run "The Force"??

  46. Re:No InfiniBand? No Duh! by Wesley+Felter · · Score: 1

    Hey, all three of the IB HCAs have OpenIB drivers now.

  47. Out of Imagination... by Maljin+Jolt · · Score: 1

    I can't imagine a Beowulf cluster of ILM's facilities, sadly.

    --
    There you are, staring at me again.
  48. CGI/novelty factor by MS-06FZ · · Score: 1

    I tend to think that the problem with CGI from a creative standpoint is that it's a relatively new tool - there's a certain novelty factor attached to it (filmmakers can create effects that would be difficult or impossible before for various reasons) and in the creative sense it hasn't quite matured, I think.

    The problem IMO is that it's overused. It's opened the floodgates, so that all kinds of movies can have all kinds of effects that might have been too costly to justify before - the problem is the decisions on when to use and when not to use these effects haven't reached a point where they're made for the right reasons. If an effect doesn't look good enough to be in the forefront of a film, it shouldn't be. That doesn't mean the effect has no value as a background piece. It's the same way with a costume or prop - if it doesn't look good enough when filmed up close, don't film it up close. I think in particular the "rag-doll" effects when a character gets thrown around tend to fall into this category.

    I have a bit of a sentimental stake in this, myself - as someone who spends a great deal of time building models, I mourn the fact that the role of physical models in films has been diminshed. But even in the "good old days" the situation wasn't perfect... just look at all the abuse the Starship Enterprise model went through in the movies - having that beautiful paintjob, which was promptly ruined for the second film (I'm referring to the dullcoat, though the botched battle damage certainly played a part, too), abused in the fifth film, etc...

    --
    ---GEC
    I'm but the humble pupil, seeking to snatch the scratchbuilt pebble from the master's fully articulated hand
  49. Re:No InfiniBand? No Duh! by Anonymous Coward · · Score: 0

    What use is InfiniBand /without/ drivers? At least for Linux, the current driver release is scary, and the 2nd generation, isn't 'officially' released yet-- after how many YEARS of IB hardware being sold?

    And it's not like the story is any rosier for any of the other OSen; there just isn't a decent set of IB drivers.

  50. Re:No InfiniBand? No Duh! by soldack · · Score: 1

    I put in 4 years working on IB for SilverStorm so I have been doing IB since before there were any ASICs or even a 1.0 spec. Can you be more specific? What kind of problems do you have with IB software and which IB software are you talking about? OpenIB? VendorX's proprietary stuff? Which HCA (Mellanox, Pathscale, IBM, etc)? Which switching (Voltaire, SilverStorm, Cisco, etc.)? What kind of setup were you doing (big HPC cluster or little database)? I not looking for flame war, I am genuinely curious about what you didn't like about the software. I promise, no angry words even if you knock the stuff I used to work on!

    -Ack

    --
    -- soldack
  51. Sci-Fi Data Transmission by wideBlueSkies · · Score: 1

    From TFA:
    "Data access over fiber between San Rafael and San Francisco was very fast, but when you're shooting packets to Singapore and introducing millisecond delays, the computers start bogging down," says Thompson. "It's not the throughput; it's the round-trip time. We're looking at Network Appliance, Hewlett-Packard, and a lot of start-up companies that deal with these WAN issues for a solution."

    A solution for round trip time to the far side of the planet? So he's looking for packets that travel faster then the speed of light? What is this, a Sci-Fi reality? ... oh wait

    Even by mimimizing the hops (less router jumps) you are still going to hit the hard limit of "the speed of light"... maybe these guys haven't heard of this... they could be thinking about maybe piggybacking their packets onto subspace radio waves...or reverse polarized tachyon pulses... or maybe 50,000 CD's in a freighter which can make the trip in less than 2 parsecs...

    wbs.

    --
    Huh?
    1. Re:Sci-Fi Data Transmission by rekoil · · Score: 1

      True, there's no escaping the speed of light. The biggest issue, however, isn't latency itself; it's the fact that TCP scales badly across high-latency connections - the transmitting host will send packets up to the maximum window size, and then spend so much time waiting for the ACK to come back such that big pipes don't get efficiently utilized. There are solutions available, both hardware-based and service-based, however, which proxy the TCP transmission for maximum throughput no matter what the latency is.

    2. Re:Sci-Fi Data Transmission by tolldog · · Score: 1

      The solution is more local storage caches like Network Appliance and others provide. The latency between you and a local server is pretty small. Then all you have to worry about is your cache being up to date with the real data, which is where probably most of the storage providers R&D time is being spent now.

      --
      -I just work here... how am I supposed to know?
  52. Alexa by Anonymous Coward · · Score: 0

    Alexa is still in the Presidio, though the data center recently moved. They pull 1TB a day from the web and manage over 300TB of data stores.