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User: Chris_Jefferson

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Comments · 447

  1. Re:Here's how it probably works on Revolutionary Spam Firewall Developed · · Score: 1

    Dammit, I've actually been using this method and finding it quite good, but I imagine now it will die soon.

    One of the great problems with any kind of spam filtering system is as soon as something becomes popular, it becomes useless (already many mass spamming programs have a copy of spamassasin built in, flagging up what parts of your mail are triggering rules, and things like that)

  2. Re:We're off to a bad start here, unfortunately on GPS Toolkit (GPSTk) 1.0 Released · · Score: 1

    I'd be very interested to know how a sh-style configure script is executing under windows, unless of course you've either a) included bash/sh with your program (which is surely no worse than distributing jam) or b) told uses to go download a windows bash/sh client (once again, no worse than going downloading jam).

    Personally, I don't like autoconf, and I don't like Make. I currently still use the frequntly because they are usually available. Autoconf is just an ever increasing hacked-up mess, and Make is more than starting to show it's age nowadays...

  3. Guide to changes on SP2 Community for Windows Developers? · · Score: 1
    Unfortunatly, XP SP 2 involves major changes, and a simple short list isn't going to help (in terms of altering existing applications, I would say XP SP 2 is the biggest change ever, as usually microsoft is very careful to not break previous code, up to maintaining old bugs).

    However, if you want to read about what you have to know, then you could do worse than read through microsoft's page on sp2 security , in particular the "windows XP service pack 2 training for developers".

  4. Re:no mas no mas! on SciFi Channel To Air A New Galactica Series · · Score: 3, Insightful

    There is a very good reason that Stargate got 8 seasons and Farscape got 3 years.

    I tried starting watching farscape at the start of season 3, stargate at the start of season 4. Stargate I got 90% of within 3 episodes or so and picked the rest up. Farscape kept referencing back so many times that after about 4 episodes I gave up. I wanted to like it, I really did, but I just could not get into it.

    Now I've watched it from the start, and love it. But I also understand that you can't expect most people to put that kind of dedication into a TV series. Farscape just got so clever and complex that there was no way anyone could get into it.

  5. Re:Also... on 70% Of 2004 Virus Activity Down To One Man · · Score: 1

    I did a degree and specialised in topolgy and differential mamifolds, so my geometry is good. That does mean if I measured 5 angles I knew summed to 360 thats what I'd get (unless I fiddled it).

  6. It's my own time so I'll do what I want on Why Game Developers Should Finish What They Start · · Score: 5, Insightful

    As an amateur game developer, I can tell you I've got more half-written games around than I can count :)

    The reason why people give up is quite simple.. it's fairly easy to get a 80% complete game, and see what it's like. The last 20% however takes 50x longer to do, is really quite boring, and by that point I've had a new idea for a "greatest project ever!", and have decided to go and write that instead :)

    One problem with games that other programs don't have so much is that most games (with the except of fairly free-form RPGs like nethack) is that most people will only play them once or twice, so if you write a game and release a 70% complete version, then 4 months later release a 80% complete version, very few people will re-download and re-play the new version, which is one reason people find it so hard to motivate themselves to finish them, and not just go and write something else.

    Now pardon me while I try to get and think of another great idea for a new game and start to write that one!

  7. Re:Also... on 70% Of 2004 Virus Activity Down To One Man · · Score: 2, Insightful

    Well if you could measure multiple angles and get exactly 360, then either you are very good at measuring or cheated. If you just wrote down 360 then you didn't do what the question asked you.. why is giving some leway to measuring stupid?

  8. Re:Cheap my eye on Cell Phones Becoming Profitless · · Score: 1

    You keep posting this claim again and again (at least 4 times in this story to my count) and get modded to 4 or 5 each time. But can you actually back it up with some evidence?

  9. Re:Neat on Bash 3.0 Released · · Score: 5, Informative

    The main difference is full internationalisation support, which deserves a full version upgrade :)

    Unless you have scripts which used the old slightly dubious (but still not bad) internationalisation then you should notice no differences at all. There are a couple of really, really stupid looking scripts which now produce something different, but in almost every single case the new answer is I'm sure what everyone expected to appear before :)

  10. Re:How far we've come.... on Sony's $700 Linux-based Remote Control · · Score: 1

    Whats more scary is to think that this remote control has more processing power than my desktop machine, which I'm writing this post on...

    200Mhz? What could a remote control possibly need that much processing power for? Does it crack your cable TV box and get you free movies in it's spare time?

  11. Re:Productivity gains if and only if.... on Reduce C/C++ Compile Time With distcc · · Score: 1

    If you spend your time working on large pieces of software and occasionally need to do a clean compile, then distcc can make the difference between waiting 20 minutes to recompile and 8 minutes (I use the 4 computers around the house, and don't quite get a quarter, but it's close enough for me).

    Just beacuse distcc isn't useful for you doesn't mean there aren't people who do a large amount of compiling and therefore find it very useful.

  12. Because linux is still small.. on Linux Users Are Spoiled · · Score: 2, Insightful

    In my opinion, the reason that most linux distros distribute every app in the world themselves is because there is no standardised method of distributing linux apps (and before anyone says deb or rpm, try making a package that will install cleanly in all linux distros without having to mess around with forcing dependancies, and then try to remove it)

    Also, as the amount of linux software gets greater, it's going to get harder and harder to do. You seem to be able to distribute almost every linux app ever on about 2 DVDs. You can't do that with windows, even if everyone one of them was free. You couldn't do it with a hundred DVDs.

    While linux is bad at standardising on anything, it could really do with a standard packaging system, so not every distribution has to package every application themselves.

  13. Re:Yippee! on Decaffeinated, Real Coffee · · Score: 2, Insightful

    I would have expected geeks to be some of the people most against genetic engineering.

    We've all had the problem that changing one line of code in a program has huge unexpected consequences in a totally different part of the program, and there is good reason to imagine this problem will be even worse in DNA.

    It is possible that there is a number of safeguards when it comes to cross breading. Maybe there isn't, but at the moment we understand very, very little about what most DNA actually does and how it interacts, so I'd perfer to do it the "natural" way in things I want to eat and drink until scientists have a better understanding of exactly what is going on.

  14. Re:Too bad it's not on Transgaming releases "WineX" 4.0 "Cedega" · · Score: 3, Informative

    The problem with designing most styles of games is that they don't lend themselves to open source tactics.

    Having worked in a few betas, often a 90% finished game is still quite unplayable. Also for a good game you really need a group of people to decide what the goals are for the game and then reach these and release.

    Open source does lend itself to simpler more open ended games like nethack, but games more than anything really aren't much good until they are almost totally finished, and also most people won't play a game through more than a couple of times no matter how good it is

  15. Re:Still below the X-15 flight of 1963 on SpaceShipOne Flight Completed Successfully · · Score: 4, Informative

    Except of course the whole point of the X-prize is for a private group to do it, not the US Air Force. Of course the government can get into space, it's been doing it for years by using billions of tax dollars , as only it can.

  16. Re:Shining force on GBA? on Best Strategy RPGs Of All Time Rated · · Score: 2, Informative

    On this one you have to :) Every time you play throug the game gets harder. Once you start getting to 7 or 8 playthroughs, it gets REALLY hard. Also the AI gets much, much better (it seems like a shame that the good AI doesn't appear until you have played through many times, which most people would never see)

  17. No shining force? on Best Strategy RPGs Of All Time Rated · · Score: 4, Insightful

    How can you have such a chart with no shining force? Espically considering the recent re-release of the first one on the GBA. One really nice feature of this game is it keeps getting harder each time you finish it, seemingly without limit. I can't do runthrough 8 :(

    Also, I'm suprised to see Final Fantasy Tactics Advance in there. They note it's a poor game. I would say it's main flaws are it is almost impossible to die, and it feels cheap (almost no sprite isn't used multiple times with different colour schemes, including the main character).

    Disgaea: Hour of Darkness and La Pucelle: Tactics (I don't really know why these got merged, other than they recently came out and were made by the same people) are both great. I would say they are the first RPGs (strategy or otherwise) I've seen in a long time that I've really enjoyed, and also the only games in a long time I've laughed out loud at :)

  18. Re:Development tools availability... on Bonnell Quizzical On PSP, Development Costs Discussed · · Score: 4, Insightful

    I often do deving on the GBA, and there are many, many reason someone might want to:

    1) It's MUCH easier and more fun to program for fixed hardware. No need to worry about if the player has a keyboard / mouse (2 or 3 or 9 button?)/ joypad (and then, what joypad). Do they have good openGL support? surround sound 3d? what resolution should the game run at? (Fixing it is kind of necessary for sprite-based games, but will annoy LCD owners) etc. etc.

    2) I love my GBA and I imagine I'll love the PSP. It adds fun to program for small devices. It's a new challenge (for example on the GBA you have 4 background layers and a splattering of rotatable sprites. Its very different to the PC's "graphics is just a single bitmap, redraw it each from").

    3) If you want a job writing games for portable devices, there is no better thing to take to a job interview than a working game :)

    Personally I wish that nintendo, microsoft and sony would losen up on the fan-based deving (yes microsoft will give you a directX dev set, but not a X-box one), but I doubt it will happen any time soon :(

  19. Could be a good thing? on Meteorite Crashes Through New Zealand Roof · · Score: 4, Interesting

    Now at first, you'd think having a meteorite crashing through your roof was bad.

    On the other hand, does this mean that these people now own the meteorite? and if so, does anyone have any idea how valuable it might be? Just courious :)

  20. Re:aw, cute. on Drexler Clarifies Grey Goo Scenario · · Score: 1

    Woops, better get surgery banned quick!

    Woops! sorry, you didn't need that kidney.

  21. Reasons I stay with windows on What Keeps You Off of Windows? · · Score: 1

    Am I too late to join the conversation? I'll join anyway :)

    I recently tried to install linux using a 2.6 kernel (I need it for some hardware). I tried install mandrake 10.0 and debian testing.

    Mandrake 10.0:

    Main problem was that programs (particularily kile and kdevelop) kept crashing all the time. Also when I ran xine it would tend to go black and white for no obvious reason. Off to debian.

    Debian:

    I quite like debian testing, and compiling a 2.6 kernel wasn't too painful. The main problems I am having are:

    1) User accounts get annoying. Yes I know I shouldn't run as linux, but I had to spend ages figuring out how to get dvds, sound and my windows drives so a normal user can use them

    2) Too many systems. I could choose DRI or FBdev in the kernel, then had to give a seperate driver to XFree86. How are these connected? I can choose OSS or ALSA for audio, and then choose between esd, arts and various other things.. what do these mean? I could only get sound working by going into KDE's control panel and disabling sound (?)

    3) FONTS. The single most important thing. The fonts are horrible. There seem to be 3 different font servers I can install. I just want to know what to install to get nice readable fonts.

    If mandrake was more stable I'd probably have stuck with it. The main thing keeping me on windows is that I don't have to make choices I don't understand, and don't seem to be able to find a guide to on the internet.

  22. Re:Game OS? on QWCD Quake Bootable Linux CD Released · · Score: 1

    Avoiding this kind of thing is one of the major reasons that I think things like directX / openGL came along.

    There are 3 major problems with your idea. Lets see them:

    1) Where to save games / read internet connection details from? Are you going to know how to do this from multiple OSes? I refuse to re-enter my network details into each game I download
    2) So, I have to reboot every time I want to play, and close down my P2P/web server/MSN?
    3) Patches. What happens when a) a new graphics card comes out, or b) the game needs patching? Gonna store it on the user's hard disc? (back to the accessing hard disc problem again)

    This comes up time and time again. We left that world when we left DOS boot discs, and good ridance.

  23. Problems with kdevelop on Mandrakelinux 10 Now Available To All · · Score: 1

    Just on little note in case you are a fan of kdevelop. Lots of mandrake 10.0 users are having problems with projects of any complexity in kdevelop. The current recommended fix for the brave is to recompile from source. Personally I'm just going somewhere else till .1

  24. Re:Not likely on Asheron's Call Bans eBay Housing, Account Sales · · Score: 1

    True, but I imagine all players will hear about this offical warning, and so anyone who rings up support and says "I bought X off player Y for $Z" will be told buying/selling irl isn't allowed and just ignored.

  25. Not reading the linked article... on Running Video Cards in Parallel · · Score: -1, Offtopic

    Normally I don't read the linked article because it's slashdotted.

    In this case I'm not reading it because their horribly misformed HTML doesn't render in Konqueror (and yes, it is their HTML. It's horrible. I imagine mozilla will render it because it's absorbed enough IE-specific hacks over the years)

    While I realise slashdot isn't a website to be talking about valid HTML, perhaps it could at least be checked pages render properly and readably? (I'm guessing Safari fails too. Anyone got a mac to check?)

    (OK, OK, I know I'm horribly off-topic)