"The day is rapidly approaching when we wake up and our rights will not mean anything ALL IN THE NAME OF PROTECTING US FROM [insert irrational fear here]."
Rapidly approaching? I thought that day was a couple years ago.
Gas stations actually don't make much money on gas. Most of their profits come from the fact that they are convienence stores. The gas part does help bring in customers, but I don't think they would take a huge hit from not serving gas anymore. People on the road still will buy the overpriced supplies and low quality food.
I'm exactly the same way. I would have been one of the early adopters of HL2 just to play counterstrike. However, I will probably never buy it simply because I don't like steam.
I wish they would realize they are loosing sales over this and just trash the thing.
The definition of economics that I've learned is the study of how a society works with scarce resources. However, in these MMORPGS, resources are hardly scarce. Yes there is a time factor involved in the production of resources, but there is no actual limit on how much resources can be introduced into the game.
I'd like to see a MMORPG that takes a more realistic approach to their economic system. My idea is to only allow a fixed amount of money and resources to exist in the game. This fixed amount would be directly related to the number of accounts that have a character on the specific server. This would better control inflation and force a more interesting (and perhaps more enjoyable) situation to occur.
This would require the system to be more closely regulated, however. They would have to make sure that a certain amount of currency and some items are being absorbed back into the NPCs so that the mobs can drop loot.
This could create a more interesting tradeskilling system as well. There would be limited resources to build up skills on. This would allow them to make the tradeskills faster to learn without flooding the market with stuff. Tradeskill items would be worth a lot more.
Another thought: take the magnets out of a dead (or severely old) hard drive and sandwich random network cables with them. Especially focus on any copper cables that have some form of backbone function.
And if you have multiple bad hard drives around, you can get out multiple sets of magnets.
I'll agree Microsoft Terraserver has been around a lot longer than Google. But to my knowledge Terraserver doesn't currently have the ability to put roadmaps right on top of the photos. That is where Google has innovated.
Losing data once due to hard drive failure may be all that is required to convince anyone that RAID is right for them, but why wait until that happens.
Cuz the boss won't cough up the money until it happens.
Just remind your boss that Cisco has one goal, and it isn't to secure your network. They are there to sell you stuff. Cisco, like most big companies, will try to scare anybody who doesn't know much into buying their stuff when it really isn't necessary.
And for those of you who think Cisco is really reliable, I'm only 6 months out of college and I've seen 3 Cisco switches die (none of which I was responsible for).
Of course some of the older games are better than most of the new ones.
And I definitely think the reason is the gameplay. People can try to put great graphics into games all they want. But if they don't get the gameplay right, the game simply won't be worth playing.
If the gaming industry wants proof that gameplay can make a game more popular than graphics can, they just need to look at bzflag.
I'm not a software developer and I've been getting this stuff to work just fine.
I hope they don't send the messages to 'null' or they might go to this guy.
Better question, who's putting their secrets on web pages that Google can index? These are web sites. They are supposed to be publicly available.
4x512 of RAM? I thought they only gave him 640K. After all, it's supposed too be enough for anybody.
Rapidly approaching? I thought that day was a couple years ago.
Wow. This really is a government operation.
It's because Santa used the easy button.
Mega pixels!
Gas stations actually don't make much money on gas. Most of their profits come from the fact that they are convienence stores. The gas part does help bring in customers, but I don't think they would take a huge hit from not serving gas anymore. People on the road still will buy the overpriced supplies and low quality food.
Businesses that can adapt will last.
I'm exactly the same way. I would have been one of the early adopters of HL2 just to play counterstrike. However, I will probably never buy it simply because I don't like steam.
I wish they would realize they are loosing sales over this and just trash the thing.
However it does need to upgrade to ipv6. No idea when that'll happen though.
Suddenly I'm reminded that at a local university in one of the bathrooms there is a trash can with an Intel Inside sticker stuck to the side of it.
I'd like to see a MMORPG that takes a more realistic approach to their economic system. My idea is to only allow a fixed amount of money and resources to exist in the game. This fixed amount would be directly related to the number of accounts that have a character on the specific server. This would better control inflation and force a more interesting (and perhaps more enjoyable) situation to occur.
This would require the system to be more closely regulated, however. They would have to make sure that a certain amount of currency and some items are being absorbed back into the NPCs so that the mobs can drop loot.
This could create a more interesting tradeskilling system as well. There would be limited resources to build up skills on. This would allow them to make the tradeskills faster to learn without flooding the market with stuff. Tradeskill items would be worth a lot more.
But then, this is just an idea.
Buy an expensive printer...
And if you have multiple bad hard drives around, you can get out multiple sets of magnets.
I'll agree Microsoft Terraserver has been around a lot longer than Google. But to my knowledge Terraserver doesn't currently have the ability to put roadmaps right on top of the photos. That is where Google has innovated.
Method for showing simulated cheese when zoomed in on maps of the moon.
Sorry Google, your creations are our property.
(click here and zoom in if I lost you)
cd /pub
more beer
Long Answer: No
Next Question
Cuz the boss won't cough up the money until it happens.
Have agreed to pay? They get a choice?
Good thing I bought an Epson.
And for those of you who think Cisco is really reliable, I'm only 6 months out of college and I've seen 3 Cisco switches die (none of which I was responsible for).
Looks like they're finally gonna have to upgrade all those Windows 95 computers.
And I definitely think the reason is the gameplay. People can try to put great graphics into games all they want. But if they don't get the gameplay right, the game simply won't be worth playing.
If the gaming industry wants proof that gameplay can make a game more popular than graphics can, they just need to look at bzflag.
I still play tetrinet from time to time.
Never doubt the power of RFC 1149 or well-aimed droppings may occur.