The Playstation 2 was referred to as "Playstation 2" long before its announcement, if I recall correctly. Though I guess that's different- Playstation 2 was the media's name for it back then, not necessarily Sony's code name (if indeed it had a codename at all.)
Good games have very often been screwed sales-wise by unlucky timing of releases. For example, I know that Lunar 2: Eternal Blue (for the PSX), a game which IMHO surpasses SSSC in every way, did not do nearly as well sales-wise. Why? Because Lunar 1 was released in early summer 1999, a time when no other big games were out, whereas Lunar 2 came out in mid-December 1999, not even a month after Final Fantasy 9.
Interestingly enough, there seem to be no RPGs among any of The Big Ones, aside from KOTOR2, and that's still a maybe for the holidays.
Are you fluent in Japanese? If not, then you probably have no right to say that the Japanese are better voice actors in general because you can't really tell the difference between good and bad acting in a language you don't understand.
I was planning on not buying anymore RPGs dubbed in English
Because of course, just because all the recent dubs of RPGS you've played have been sub-par means that they all will be.
Precisely. This reminds me of a thing I read on GameFAQs listing all sorts of challenges for Final Fantasy Tactics- only using one or two classes, only using story characters (no generics), staying below a certain level, etc. Other RPGs have other challenges- I've almost managed to do a run of Valkyrie Profile using only Valkyrie, and there are guides on playing FFX without ever touching the sphere grid at all. It's a sign that the developers made a good game that there are so many ways to play it.
Basically, Retro changed some things to make it harder for people to sequence break (what the fuck Retro has against them I don't know,) by adding a few more walls that require Power Bombs to get through and not allowing you to dash when locked onto something with the scan visor (which makes a trick that gets you the space jump boots right after you land on Tallon IV MUCH harder.) This was also done to the Japanese and NTSC Player's Choice versions.
Better yet, they could do what Atari's been doing- sell something that's basically an NES controller that hooks directly into a TV with a bunch of old NES games stored on it.
Also, the problem with the "GC disc with every NES game on it" idea is that Nintendo doesn't have the rights to do that with most of the NES' library and it would be a massive pain in the ass for them to do so.
Super Mario Bros 1, on the other hand, has only seen four major releases on any system (NES, SNES(Mario All-Stars), GBC(Super Mario Bros. DX), and GBA(NES Classic).) They probably haven't been whoring it as much due to the fact that it doesn't really stand up as well in this day and age next to later games. Not that I'd be surprised if the next Mario Advance game was a port of the All-Stars version of SMB1.
A graphically-updated version of Mario Bros. was included with every single GBA game with Mario in it(well, the Mario Advances and M&L Superstar Saga) and that didnt' stop Nintendo from re-releasing that.
It's... basically going to be the same thing as the ZM port, I'm sure, only without the convenient save function and without the requirement of beating a drastically improved version of it.
The truth of the matter is, today, a random sample of 20 NES/MS/SNES/MegaDrive games, would probobly fare better than a random sample of 20 PS2/GC/XBox titles.
That's... not entirely true, I don't think. Just look at the reviews that the NES classic series for the GBA are getting- the only two games that 1up gave 8.0+ reviews to are Super Mario Bros. and Zelda, and SMB only because of its historical significance.
I think that the entire thing with nostalgia is that people tend to remember the good more than the bad. When I think of the SNES era (I was a little too young for the NES era), I think of Secret of Mana and FF3/6 before I think of festering piles of crap like Drakkhen.
And as the NES classic series and other re-releases have proved, even the best games from back then may or may not stand up to the test of time when compared to their sequels. Though as the article I just linked says, those games, despite their relative shittiness today, were required stepping stones for the developers to get to making the great games of today.
In reality, the shitty games of today are probably just as un-fun as the shitty games of yesteryear, and the shit:not shit ratio has probably remained roughly constant as well.
It's not that they lost the code, it's that the fact that the code is availible makes it really easy for people to make cheats for HL2 and any mods, so they now have to re-write an assload of protocols in order to prevent this.
I have no doubt in my mind that they're also using this delay to add some new features/areas/nifty stuff, tho.
What would really amuse me would be if some of the cops were discovered unconsious lying over a Japanese porno mag with a tranquilizer needle in their crotch missing only their ID.
...they say that vinyl is the only storage medium with a real and predictable life span.
Only because vinyl records are the only storage medium (that can be used for audio) that's been long enough for someone to be able to make real predictions on how long they'll last.
Didn't Germany get RID of the Nazis? Like, back in 1940something? When the fuck did they get back in the government?
What's scary is that America will be that way to if certain persons get their way.
Re:But how well does it handle FPS games?
on
Dual User Windows PC
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· Score: 3, Insightful
Depends on the card, the processor, and the game, I'd guess. You'd basically be doubling the load on both the video card and the processor. I can see Quake3 running just fine regardless, but a newer game might have some problems. I doubt that they're going for the hardcore gamer demographic with this concept, though.
I'm curious as to whether or not this means there will be a new low-end NVIDIA card. Yeah, the 6800 is nice, but I'm more interested in the cards that I can actually afford.
I'm dead. But I don't think that has anything to do with any coffee I drank. Mostly because I don't drink coffee. So I guess that can't help you very much.
Actually, my theory as to why the NES lasted as long into the SNES' time as it did is that the industry had not yet established the five-year "rythm" of upgrading consoles. The amount of support the NES had in the early 90's is far, far greater than what the PSX has gotten since 2000, so you can't really draw a paralell there. And portable systems have no such "rythm", at the moment, mostly because of the current state of the market (Nintendo's been a monopoly in the market basically ever since they entered it (yeah, there was competition, but none of them lasted more than a couple of years), so they can release new systems whenever the fuck they want.)
I will agree that backwards compatability is probably helping a lot in the case of the PS1 and GB(C) in that stores have more of a reason to stock an old game if it still runs on the newest systems.
I think the plan is that they're going to continue to milk PS2 sales until 2010 like they continue to milk PS1 sales now. There might not be anything new that's worth buying coming out, but the system and games continue to be availible. I don't think a system has ever lasted as long on the shelves after "death" as the PSOne is, actually.
Before we dive into the list, we should first define a first-person shooter. FPS games emphasize action, so you won't see games like System Shock 2 or Deus Ex on this list. Yes those are great games, and they are played from a first-person perspective, but really, they share too much in common with a role-playing game like Morrowind to be called true first-person shooters. Otherwise, we'd end up lumping games like Ultima Underworld together with Quake, and anyone can see that would be a silly proposition.
... just had to say that. Because, you know, whenever someone makes a PA reference, someone else has post a reply mindlessly bashing Penny Arcade, so I figured I'd just do that for you guys.
I'd also flame myself for being a SHAMELESS GRAFIX WHOR because I like FF10 more than any other game in the series, but I figure I'd better leave something for you guys, right?
The most completely asinine thing about this poll is that it groups everything by series or company as opposed to genre. Don't have separate polls for AoE and Warcraft, put them both together with C&C and do it for best RTS. (Or at least throw in Starcraft with the Warcrafts, SC is gameplay-wise a sucessor to WC2 and the predecessor to WC3.) Throw all the RPGs together in one category, too, though as it is right now it'll be fucking HUGE. But it's better than what GS is doing now, whoring dozens of games that deserve to be in there.
Oh, and I agree that the FF7 fanboys will most likely be victorious in this battle. I'm not entirely sure why so many people still hold it up as the GREATEST GAME EVAR. I mean, I like it and all, but I personally think 10 kicks its ass both story-wise (the voice acting, though kinda so-so at times, helped a lot) and gameplay-wise(10 kicked my ass more than any game since 4.)
The Playstation 2 was referred to as "Playstation 2" long before its announcement, if I recall correctly. Though I guess that's different- Playstation 2 was the media's name for it back then, not necessarily Sony's code name (if indeed it had a codename at all.)
Interestingly enough, there seem to be no RPGs among any of The Big Ones, aside from KOTOR2, and that's still a maybe for the holidays.
DAMN IT! It's always the widescreens that breach the perimeter!
I was planning on not buying anymore RPGs dubbed in English
Because of course, just because all the recent dubs of RPGS you've played have been sub-par means that they all will be.
Precisely. This reminds me of a thing I read on GameFAQs listing all sorts of challenges for Final Fantasy Tactics- only using one or two classes, only using story characters (no generics), staying below a certain level, etc. Other RPGs have other challenges- I've almost managed to do a run of Valkyrie Profile using only Valkyrie, and there are guides on playing FFX without ever touching the sphere grid at all. It's a sign that the developers made a good game that there are so many ways to play it.
Basically, Retro changed some things to make it harder for people to sequence break (what the fuck Retro has against them I don't know,) by adding a few more walls that require Power Bombs to get through and not allowing you to dash when locked onto something with the scan visor (which makes a trick that gets you the space jump boots right after you land on Tallon IV MUCH harder.) This was also done to the Japanese and NTSC Player's Choice versions.
Also, the problem with the "GC disc with every NES game on it" idea is that Nintendo doesn't have the rights to do that with most of the NES' library and it would be a massive pain in the ass for them to do so.
Super Mario Bros 1, on the other hand, has only seen four major releases on any system (NES, SNES(Mario All-Stars), GBC(Super Mario Bros. DX), and GBA(NES Classic).) They probably haven't been whoring it as much due to the fact that it doesn't really stand up as well in this day and age next to later games. Not that I'd be surprised if the next Mario Advance game was a port of the All-Stars version of SMB1.
It's... basically going to be the same thing as the ZM port, I'm sure, only without the convenient save function and without the requirement of beating a drastically improved version of it.
That's... not entirely true, I don't think. Just look at the reviews that the NES classic series for the GBA are getting- the only two games that 1up gave 8.0+ reviews to are Super Mario Bros. and Zelda, and SMB only because of its historical significance.
I think that the entire thing with nostalgia is that people tend to remember the good more than the bad. When I think of the SNES era (I was a little too young for the NES era), I think of Secret of Mana and FF3/6 before I think of festering piles of crap like Drakkhen.
And as the NES classic series and other re-releases have proved, even the best games from back then may or may not stand up to the test of time when compared to their sequels. Though as the article I just linked says, those games, despite their relative shittiness today, were required stepping stones for the developers to get to making the great games of today.
In reality, the shitty games of today are probably just as un-fun as the shitty games of yesteryear, and the shit:not shit ratio has probably remained roughly constant as well.
I have no doubt in my mind that they're also using this delay to add some new features/areas/nifty stuff, tho.
What would really amuse me would be if some of the cops were discovered unconsious lying over a Japanese porno mag with a tranquilizer needle in their crotch missing only their ID.
In all seriousness, the full title is probably "Prince of Persia: the Sands of Time 2".
Only because vinyl records are the only storage medium (that can be used for audio) that's been long enough for someone to be able to make real predictions on how long they'll last.
What's scary is that America will be that way to if certain persons get their way.
Depends on the card, the processor, and the game, I'd guess. You'd basically be doubling the load on both the video card and the processor. I can see Quake3 running just fine regardless, but a newer game might have some problems. I doubt that they're going for the hardcore gamer demographic with this concept, though.
I'm curious as to whether or not this means there will be a new low-end NVIDIA card. Yeah, the 6800 is nice, but I'm more interested in the cards that I can actually afford.
Slashdot, Penny Arcade, and Fark, actually. I'm surprised it survived as long as it did, yeah.
I'm dead. But I don't think that has anything to do with any coffee I drank. Mostly because I don't drink coffee. So I guess that can't help you very much.
You misspelled "pjwn3d", dumbass!
I will agree that backwards compatability is probably helping a lot in the case of the PS1 and GB(C) in that stores have more of a reason to stock an old game if it still runs on the newest systems.
I think the plan is that they're going to continue to milk PS2 sales until 2010 like they continue to milk PS1 sales now. There might not be anything new that's worth buying coming out, but the system and games continue to be availible. I don't think a system has ever lasted as long on the shelves after "death" as the PSOne is, actually.
Before we dive into the list, we should first define a first-person shooter. FPS games emphasize action, so you won't see games like System Shock 2 or Deus Ex on this list. Yes those are great games, and they are played from a first-person perspective, but really, they share too much in common with a role-playing game like Morrowind to be called true first-person shooters. Otherwise, we'd end up lumping games like Ultima Underworld together with Quake, and anyone can see that would be a silly proposition.
I'd also flame myself for being a SHAMELESS GRAFIX WHOR because I like FF10 more than any other game in the series, but I figure I'd better leave something for you guys, right?
Oh, and I agree that the FF7 fanboys will most likely be victorious in this battle. I'm not entirely sure why so many people still hold it up as the GREATEST GAME EVAR. I mean, I like it and all, but I personally think 10 kicks its ass both story-wise (the voice acting, though kinda so-so at times, helped a lot) and gameplay-wise(10 kicked my ass more than any game since 4.)
Good thing Pac-Man isn't on the ballot, though, otherwise Gabe might bust out his robot again.