Exactly. Just because Kay can't think outside of his box doesn't mean we should be captives of it. If everyone were using computers how he wants, they wouldn't really be "personal" anymore.
As a programmer I put interesting ideas to good use and learn new things every day. The chance may be a lot smaller with average joes who just check their email but there's still a good amount of people who go deeper than that.
Carmack is one cool guy. Every engine he's made has been cross-platform and they are continually better than the competition. He showed that OpenGL still has some kick left in it while every other major game developer switched to Direct3D. And he's a rocket scientist. That's what I call a true geek:)
Btw, your constant "real geeks don't touch anything that is Windows" attitude sucks. There are lots of real geeks using Windows out there, me being one of them.
Like lots of other people, I gave up on CS long ago.
It was the first game that really gave me a sense of teamplay (not just team deathmatch with flags on the side), but then it went horribly wrong... as the mod got more and more popular, a ton of immature kids started playing it. with them came the cheaters. After years of ignoring it valve decided to implement cheat detection, but it was too little too late. Condition Zero was a half-assed attempt to revive it but nobody is going to spend another $30 just to have bots on an outdated engine.
If the Source engine is less prone to cheats, I may revise this, but for now I agree: It's time for CS to die.
People that own PC's don't like to buy software, so most PC software people use is either cracked shareware or adware.
If you mean most/. users that own PCs, then you're probably right. However, Joe User will buy software. He will buy overpriced software, just because it's what Office Depot carries.
People on Macs actually pay for software, so Mac software (of you can afford to keep up) outclasses that of of the competition.
As I don't use a Mac, I can't comment about it outclassing competition (sounds like macwhore zealotry to me) but Mac software definately looks prettier than the competition.
Apple also makes more software than Microsoft, and OSX comes with more free high quality tools.
Microsoft makes a crapload of software. I really doubt Apple makes more than them. Maybe better quality, but not more. I like the goodies OSX comes with though. Free IDE == shweet, I wish MS did that.
First of all, to the people who wonder what's so great about Apache 2.x you should take some time to understand that Apache 2 is a completely new way of thinking about the HTTP server paradigm. Apache 2.x is now no longer simply an HTTP server but a protocol server that can serve anything you can write, FTP, SMTP whatever. In fact Apache 2.x FTP server has been darn stable.
IIS was already like this. You can host any number of protocols and services with it. In fact it already ships with FTP and SMTP services (though I don't think they are enabled by default).
Well, I bet the developers of the beautiful Unreal Engine 3 are using this. Current hardware can't run it at very playable framerates. I remember them saying you'll need 2GiB of RAM to play it maxed out.
Nvidia gives everybody the chance to use dual cards, without buying a $5000 Alienware system. And because it's directly by the vendor, I bet the quality/speed is better. This is going to lose AW a good deal of money, of course they are going to bash it.
"For workstation users it is also a nice extra that with a SLI configuration a total of four monitors can be driven off of the respective DVI outputs on the graphics cards, a feature we'll undoubtedly see pitched as a major feature for the Quadro version of the GeForce 6800 series SLI configuration."
Never mind how they are held together. The Geforce 6 already requires a shitload of power (2 molex connectors on the rear of it) and puts out a lot of heat. So you have two very hot cards right next to eachother, one of them getting really bad airflow. If one of your $500 video cards doesn't die, your PSU surely will!
It's also worth noting that the core libraries in SP2 are now compiled with buffer overflow detection on through a compile switch for VC++ that makes all functions check the stack when they return. You can see it in action by overflowing gets().
The NX flag + this won't stomp out lazy code but anything that makes programs run more secure and doesn't cost anything is OK in my book.
There are already programs that generate bumpmaps from detailed models.
The only reason they are good is that sending a large texture once is a lot better than sending a ton of geometry to a video card every frame. It is unrealistic for storage- unless the model is extremely detailed the texture will probably be larger than the model.
Win32 is an easy, powerful API and MSDN is by far the best documentation I've seen on any API. I've worked on large projects including kernel-level stuff. MSDN has never led me wrong. Any outdated functions in it are clearly marked as being obsolete with a link to it's replacement.
I've never needed the API to have debug symbols. If something is wrong, fix the struct you sent to it and continue. BFD.
It's a beta, it's expected to have bugs. Get over it.
Exactly. Just because Kay can't think outside of his box doesn't mean we should be captives of it. If everyone were using computers how he wants, they wouldn't really be "personal" anymore.
As a programmer I put interesting ideas to good use and learn new things every day. The chance may be a lot smaller with average joes who just check their email but there's still a good amount of people who go deeper than that.
I usually use support@microsoft.com. Hasn't let me down yet.
Don't forget RtCW and Enemy Territory.
:)
Carmack is one cool guy. Every engine he's made has been cross-platform and they are continually better than the competition. He showed that OpenGL still has some kick left in it while every other major game developer switched to Direct3D. And he's a rocket scientist. That's what I call a true geek
Btw, your constant "real geeks don't touch anything that is Windows" attitude sucks. There are lots of real geeks using Windows out there, me being one of them.
Like lots of other people, I gave up on CS long ago.
It was the first game that really gave me a sense of teamplay (not just team deathmatch with flags on the side), but then it went horribly wrong... as the mod got more and more popular, a ton of immature kids started playing it. with them came the cheaters. After years of ignoring it valve decided to implement cheat detection, but it was too little too late. Condition Zero was a half-assed attempt to revive it but nobody is going to spend another $30 just to have bots on an outdated engine.
If the Source engine is less prone to cheats, I may revise this, but for now I agree: It's time for CS to die.
Yes, actually... Freenet.
People that own PC's don't like to buy software, so most PC software people use is either cracked shareware or adware. /. users that own PCs, then you're probably right. However, Joe User will buy software. He will buy overpriced software, just because it's what Office Depot carries.
If you mean most
People on Macs actually pay for software, so Mac software (of you can afford to keep up) outclasses that of of the competition.
As I don't use a Mac, I can't comment about it outclassing competition (sounds like macwhore zealotry to me) but Mac software definately looks prettier than the competition.
Apple also makes more software than Microsoft, and OSX comes with more free high quality tools.
Microsoft makes a crapload of software. I really doubt Apple makes more than them. Maybe better quality, but not more. I like the goodies OSX comes with though. Free IDE == shweet, I wish MS did that.
I don't think you can attach metadata to files with NTFS. If you can, I havn't seen the API for it anywhere while coding.
Longhorn is using WinFS, which afaik is just a metadata layer slapped on top of NTFS.
First of all, to the people who wonder what's so great about Apache 2.x you should take some time to understand that Apache 2 is a completely new way of thinking about the HTTP server paradigm. Apache 2.x is now no longer simply an HTTP server but a protocol server that can serve anything you can write, FTP, SMTP whatever. In fact Apache 2.x FTP server has been darn stable.
IIS was already like this. You can host any number of protocols and services with it. In fact it already ships with FTP and SMTP services (though I don't think they are enabled by default).
The more MS accepts new standards, they less they have the industry by the balls.
Which begs the question, who is this aimed at?
Well, I bet the developers of the beautiful Unreal Engine 3 are using this. Current hardware can't run it at very playable framerates. I remember them saying you'll need 2GiB of RAM to play it maxed out.
Nvidia gives everybody the chance to use dual cards, without buying a $5000 Alienware system. And because it's directly by the vendor, I bet the quality/speed is better. This is going to lose AW a good deal of money, of course they are going to bash it.
"For workstation users it is also a nice extra that with a SLI configuration a total of four monitors can be driven off of the respective DVI outputs on the graphics cards, a feature we'll undoubtedly see pitched as a major feature for the Quadro version of the GeForce 6800 series SLI configuration."
/., and I RTFA. ph33r.
Yes, it's
Never mind how they are held together. The Geforce 6 already requires a shitload of power (2 molex connectors on the rear of it) and puts out a lot of heat. So you have two very hot cards right next to eachother, one of them getting really bad airflow. If one of your $500 video cards doesn't die, your PSU surely will!
You can get past the mobo requirement of most PSUs by shorting the green wire with a black wire.
bah @ dna sample. it may be unique but i think some skin would be easier to get than a fingerprint.
Agreed. It takes a true Pigeon-harvesting dog to understand Perl.
AFAIK OpenBSD implements it in software, not hardware. Correct me if I'm wrong though...
It's also worth noting that the core libraries in SP2 are now compiled with buffer overflow detection on through a compile switch for VC++ that makes all functions check the stack when they return. You can see it in action by overflowing gets().
The NX flag + this won't stomp out lazy code but anything that makes programs run more secure and doesn't cost anything is OK in my book.
What, you mean Triumph isn't educational!?
I have my own slit-scanning technology, no camera needed!
50 emails, 10 witty comments, and 2 offers of sex (from guys...) later, I'm all out of invites.
:)
Sorry folks
I've got some invites too. Email me at phrosty@gmail.com with your first/last name and something witty and I'll send you one.
There are already programs that generate bumpmaps from detailed models.
The only reason they are good is that sending a large texture once is a lot better than sending a ton of geometry to a video card every frame. It is unrealistic for storage- unless the model is extremely detailed the texture will probably be larger than the model.
BS.
Win32 is an easy, powerful API and MSDN is by far the best documentation I've seen on any API. I've worked on large projects including kernel-level stuff. MSDN has never led me wrong. Any outdated functions in it are clearly marked as being obsolete with a link to it's replacement.
I've never needed the API to have debug symbols. If something is wrong, fix the struct you sent to it and continue. BFD.